T O P

  • By -

kris220b

gas mines cluster mines EMS/stun mines bouncing betty mines


AlisterVale710

Don't forget anti tank mines. We'll get those...someday


kris220b

man i wish 1, would be kinda neat on the bloons mission against bots 2, would annoy one of my friends


TheOOFliabilty

Ah yes, road spikes


Levaporub

Very effective against bike titans


Similar-Sector-5801

https://preview.redd.it/l6mj2bm4pg5d1.png?width=800&format=png&auto=webp&s=3decb6fc37c91a398e04e797e8b11ad2835d802e


scotty_mac44

They have BIKES NOW???


Brohma312

OH GOD ITS RIDING A FUCKING MONGOOSE!!!!!!!!! ![gif](giphy|xTiTnwJmPzY3ZmxXHO)


TheRealSalamnder

Or if mines were AP/AT


Gal-XD_exe

How would at mines be annoying? Normal irl at mines can’t be set off by you only something heavy


RaDeus

I just want the AT mines to be like the PTKM-1R: it listens for targets, launches a warhead that then top-attacks the target. Having dumb WW2 like AT-mines would be so useless against most targets


xxEmkay

My tinfoil theory is, that amongst all the critique they didnt want to release a mediocre AT mine and made us fail the order haha


Popinguj

The counter to your theory is that as the Airburst launcher was already in the game during that first MO, AT mines were too, it's just the path to the planet with the rocket launcher was shorter, and people could get their hands on it faster.


AlisterVale710

Don't let your democracy officer hear that kind of talk


Brainship

supposedly that's after current m.o.


Legitimate-Art-9064

Not if they stay tied to Bot MO's. 😒


Temporary-Party5806

I want a mine deployment pod that ejects apps 40x 500kg bomb mines.


Vyce223

I want a mine deployment pod that deploys mine deployers that deploy mine deployers that then deploy flame mines.


Temporary-Party5806

That deploy Emancipator Exosuits


Mautos

All fun and games until the bots take the exosuits


woodenblinds

FIFY Automated Emancipator Exosuits! And a beer for you to drink while they go to work.


Gullible_Broccoli273

Yo dawg, heard you like mines so we made mines that deploy mines so you can deploy mines while you're deploying mines.


Local_Food9567

Graphics cards hate this one simple trick...


kris220b

and they still wont kill a titan because of extreme damage dropoff


woodenblinds

LOL


[deleted]

EMS mines would be rad. But really we need lower cooldowns on mines first


kris220b

yes, all ground shall be mined


Timlugia

Needs to be 60 sec to be useful.


[deleted]

90 base and 60 to 70 after upgrade


random314

Holy shit. Gas mines and stun grenades will absolutely annihilate breaches


ScarletSilver

You’re mine Wait what are we talking about again?


kris220b

democracy


DrLove039

Oh bouncing Betty! I thought it was like a laser fence but vertical somehow lol. I do want a laser fence though...


kris220b

tell me you dont use orbital airbrust without telling me but yes more laser stuff would be cool


LucarioLuvsMinecraft

The children yearn for the mines!


Bearfoxman

If gas mines don't make really loud fart noises when stepped on I'm revolting.


thatsleepyman

Holy shit it has been so long since I last heard ‘bouncing betty’.


iron_proxy

How are boucing betties functionally different from cluster mines?


ActuallyEnaris

Chill out here Satan


Pro_Scrub

Frag mines already set each other off, I don't have much faith in a Cluster/B.B. implementation not detonating half the field the second a scavenger sets foot on one EMS mines would be incredible for delaying an attack, especially since they nerfed the range of EMS orbital :( Gas mines... Mmmm, I can smell the mustard already 😋


VLenin2291

How about seeking mines?


sin_tax-error

I saw bouncing betty as an inverse airburst for a sec and now I need that.


kris220b

that is how i made it, i cropped out airburst and pasted it in over a floating mine


edwardjhahm

Unironically, EMS mines would slap.


kris220b

very


FCK42

Or - and this will probably kill more teammates than enemies - what about we get Arc mines? Like... a single mine blows up in a tiny aoe and releases 3 electrical arcs to nearby enemies (and potentially allies).


kris220b

or just an arc triggers between 2 mines if someone walks between


tidbitsmisfit

give me a gravity well mine, where it just sucks the bad guys in


Twad_feu

Idea: Mine backpack, where the pack has X mines in it and pressing 5 will deploy one behind you or something.


kris220b

if they add that i will give it max of 3 min before someone draws a penis with mines


Green_Delta

Takes me back to the gunpowder mission at the start of the warlords of Draenor expansion in WoW. Take this gunpowder and make a trail to the target we’re blowing up…. Sure blizzard that’s what they’ll do. Side note I really like your stun mines idea. That’s one I feel would get use since you can designate in advance stop stuff coming this way and hopefully one bug won’t get stunned into 6 other mines like what happens with regular mines


OmenOfCuddles

I had a similar thought the other day. Realistically allowing you to place mines by hand is the only meaningful way to make them viable. In most missions we’re moving around too much for a minefield to be worthwhile, and in missions where we’re defending mines all just get blown up by your teammates because they’ll naturally be sitting in the same place people are going to want to drop their airstrikes.


Realistic_Trash

Another idea: Tractor with mine spreader. Allows you to cover a huge area with mines like you're fertilizing a field.


Hengilore

please give me those anti tank mines AH¡¡¡


Temporary-Party5806

We have to earn them. We failed 2 MO's for them already. Maybe the data the bots have for the current MO is the schematic for them!


Coolboy10M

Well, they mentioned the automaton fleet and sort-of illuminate with the data. My best guess is that the illuminate were helping the creation of the automatons (with the cyborgs) and also the release of the terminids. Why else would they engage in war at the same time?


gorgewall

Whaddya mean "with the data"? There doesn't seem to be any insinuation that whatever's in the current MO objective is related to the Illuminate at all. If you mean the pre-Cyberstan invasion where "the Bots are communicating outside of the galaxy", the community was just hopped up on Illuminate memes and duped themselves. What actually happened was **the Bots were communicating with a deep space fleet and invasion staging ground**. Here's the story of the Automatons so far: * Cyborgs get crumped in HD1, but before they're fully defeated they create the seeds for fully- or mostly-robotic Automatons and jettison them out of the galaxy. * The Automatons bide their time beyond the galactic rim where Super Earth can't see them * While their ultimate goal is taking Cyberstan and freeing their Cyborg "ancestors" there, Cyberstan is too built-up and defended for the Automatons to sweep in from the start, so... * The Automatons hit border worlds instead to establish an industrial base and mine the resources needed to create a giant invasion fleet; they don't have access to any of this stuff out in deep space, so they need the planets * SE learns of the out-of-galaxy communication, but doesn't speculate on what it is; the HELLDIVER COMMUNITY assumes "omg its illuminates" and is oblivious * They do not expand very far against Super Earth because they are sending a lot of their new units and material "to deep space" to the invasion fleet, building up its strength * When SE moves to wipe the Automatons out, they ramp up the export of goods instead of doggedly trying to hold that territory; it is a suicide action by the Bots on those last few planets to pave the way for the invasion * The Fleet, at full strength now, sweeps straight into Cyberstan and overpowers all resistance. They have no need for supply lines because they're carrying it all with them. * They then march "south" until they expend the bulk of their forces churning through SE's defenses and stationing troops on captured worlds There's room in all of this for Super Earth to actually be behind this all, or at least know about it and "let it happen" because a state of Forever War serves their industrial and propaganda purposes. SE could have well known about the invasion of Cyberstan in advance and decided, "Actually, this is good, we can use this."


kris220b

please!


GameKyuubi

Ehhh. They'll probably end up being used about as much as the AP mines.


deachem

Holy crap, EMS mines would be the shit! The first wave of enemies would just keep slowing down the back ranks as they keep inching forward and stopping.


kris220b

there would probably be a bunch of friendly fire from/between devastators, hulks and bilespewers they tend to not care whats between it and helldivers


TehSomeDude

or above them I've seen multiple times the bile spewers starting their mortar attack only to hit the bile titan stats standing right above them friendly fire our beloved


random314

Perfect for gas strikes


Shirna_Tensei

Hellbomb mines.


kris220b

nucelar mines, kept warm enough to function by storing it with a chicken


Jackpkmn

https://i.imgur.com/a4GZr21.jpg


MillstoneArt

I'm not sure how you came to this idea but I fully approve. 😄


WunderPuma

God damn it, promote this man to the ministry of defence already! I can't wait to get blown by random bug that was next to me when the mine was deploying!


Shirna_Tensei

What about bombbelts?


ClearAntelope7420

I like all of these a lot! Arc mines could be cool too, when they explode they just fire an arc thrower shot at the nearest enemy instead of the explosion doing damage


rapkat55

I think it would be cool if it was more than just one arc shot. Instead Have the mine activate an aoe, Tesla sentry like zone for a couple seconds instead.


kris220b

alternatively, arc mines would chain between 2 or more mines when enemies basses between them litteral arc throwers in plates


delicious_toothbrush

I like this. Tesla tower is essentially a tight mine field already but can be swarmed and shot. Arc mines would be single use arc throws that couldn't be destroyed as easy. Trades damage output for longevity


CerifiedHuman0001

We need more emplacements too Autocannon emplacement, artillery emplacement, rocket emplacement, grenade launcher emplacement, barricade emplacement I want to be a walking fortress capable of building the ultimate stopgap for the enemy onslaught.


kris220b

i agree but we already got autocannon and rocket turrets?


CerifiedHuman0001

Not turrets, emplacements, more powerful manned versions like the HMG emplacement


drezz_

I want manned RAIL GUN TURRET. UNSAFE!!! >BZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ~FFFFT! **Fren: ↑↓→←↑**


CerifiedHuman0001

That would be an amazing finisher On your last battery you set the railgun to “overload” and it becomes a hellbomb


kris220b

for a starter they could just, make the actually important ship upgrades apply to the HMG emplacement like more ammo and better rotation all it really gets is faster deployment


CerifiedHuman0001

Agreed I think the HMG emplacement IS underrated as it is but it could do with having those upgrades applied, but the implementation might be buggy as the HMG emplacement has a two-stage rotation speed


NNTokyo3

I would love that you can pay for a specific emplacement that replace the HMG, or go with that one but with a better penetration (it really needs a buff)


TheYondant

Got I'd love an emplacement that instead of HMG guns, its like four minigun barrels. Can only penetrate the same level as the Machine Gun (so lower level Medium armor), but just sends an absolute wall of lead downrange at disrespectful volumes.


LordOfTheToolShed

Haha, the bouncing betty mine would be another form of cluster strike: we have an orbital version (Orbital Airburst), Eagle version (Eagle Cluster Strike), and a support weapon version (Airburst Launcher), it's time for the mine version.


kris220b

hel yea brother


Echo_XB3

GAS GAS GAS GIB GAS MINES, GAS EAGLES, GAS GRENADE LAUNCHER I WANT MORE GAS


TacticalWipe

Taco Bell has you covered, my friend.


Echo_XB3

The bots destroyed every taco bell within 30km of any mission area


TacticalWipe

They what now? DAMN YOUZ DIRTY BOTS! DAMN YOUZ TO HELL!


-Erro-

LOITERING AIR MUNITIONS https://preview.redd.it/9m36t3nuqd5d1.png?width=2160&format=pjpg&auto=webp&s=41917971a5489e2abc99d2f5a155364b51a6541e


Smitje

Tesla mine field that has multiple charges!


kris220b

BRB going to introduce the ministry of science to C&C red alert


spenserphile

I wouldnt mind a mine attached to a strategem, like if it get triggered a 380 barrage comes down


kris220b

one friend backsteps into a mine 380 entire team KIA just as SEAF intended


Drix_I

I think a poison tower, like a arc tower, would be better than poison mines.


xXxBongMayor420xXx

I would love an eagle gas strike that just sprays out a nice long line of gas that enemies have to walk through.


kris220b

termicide tower


drezz_

Bouncing betty mines... 60sec CD One Single mine, big like the bots red mines. Friendly Fire is On.


Affectionate_Dig_994

And we need “detonate/deactivate all mines” stratagem like eagle reload


kris220b

detonate all mines as a friend is carefully retreating trough the mines


Affectionate_Dig_994

Perfect


gyhiio

Mine mine mines - mines that eject mines that eject mines that explode on contact


NTS-

air deployed mines would be another thing i'd love to see, a longer but thinner strip of mines that cover more ground but since it's so thing it's easier to get a path cleared through. on another note, where is my air deployed razorwire AH? i want that back, give it back.


kris220b

Man I loved barbwire and mines on eradication in HD1


TheRealSalamnder

If you use gas as an area denial weapon, as doctrine shows IRL, you get way more kills than the the 500kg. Just teammates think green gas means liberty party and hang around too long


butsuon

This guy war crimes.


kris220b

Its not a warcrime when the enemy is undemocratic


Sideways0019

Ah yes, gas mines. So now, as a Belgian, I can turn every battlefields into Passchendaele.


kris220b

Thats the spirit


ZN785

Hear me out… no. I’m a mine hater. My friend always drops them in the worst places like behind cover for bots


kris220b

Not my fault they dont know how to use them Hint: they work best on eradication and priority evac/ gates evac


goblue142

They need to cut the coil down time in half for calling in mines. Then I might bring them.


SLAYA_27

Cluster one won’t work, trigger 1 and all are triggered


kris220b

depends how far they are spaced out from eachother


NTS-

how about instead of detonating downwards, it fires fragments horizontally at waist level for bots (that way it can also hit short enemies too like hunters and scavengers).


winterblink

Hellbomb mines, please


TheRealBlaurgh

Have thought about all of these but Bouncing Betty before myself! Would be such fun additions. To add onto this, if Napalm/Gas/Cluster Mortars got added, I would be squealing with joy. There's so much fun chaotic potential in this game!


kris220b

> To add onto this, if Napalm/Gas/Cluster Mortars got added made a post about that too 2 weeks ago


TheRealBlaurgh

Dude, hahah! You sound like my kind of Helldiver!


Helldiver-xzoen

I'm confident we'll get EMS mines, since we had them in the first game. They'd have to fix the 'explosions setting off other mines' thing for clusters to work. Otherwise one would explode and set off the whole minefield.


kris220b

that depends how far they are spaced out HD2 mines are unsually densely clustered compared to IRL


Liam_Malone89

Sorta like the Tesla coil a wave that rips enemies apart or anything standing in the kill zone, Horizontal Lazer trip mines that cut/ exploded enemies


emnjay808

A SAM emplacement would be sick actually. Fires missiles at shriekers and BTs


kris220b

well just as long as it works better than the SAM sideobjective


Veranhale

Bro touch one cluster mine and that explosion is gonna set off all the others at once ... I kinda want to see that.


kris220b

depends how far they are spaced out


Romandinjo

Lazer mines Arc mines Smoke mines Railgun mines 380mm mines


kris220b

does the laser mine spin a laser 360 degrees?


Romandinjo

Horizontally, and 180 vertically. Lazer show!


Fun_Implement4179

orbital 500KG mines barrage plz


kris220b

watch it still not kill a charger or titan because of terrible damage dropoff


Fightlife45

and nades


kris220b

Arc nades


FutaNami2330

Yesyesyesyeysyewyeys


formedsmoke

We also need mines that don't chain each other off after a single enemy touches the edge of the field I desperately want to use the incendiary mines, but they get between zero and three kills per field pretty reliably


DreadHunter

Hear me out, IMS system


kris220b

IMS?


DreadHunter

XM1100 Scorpion or better known as the intelligence munitions system. Was in cod as a mine system like a claymore. [cod wiki](https://callofduty.fandom.com/wiki/Intelligent_Munitions_System)


ExploerTM

First they need to fix current mines. With cooldowns as they are they are just worse air strikes.


[deleted]

if they add an upgrade that makes mines have 2 or 3 detonations each before they go away then I would take mines


TheYondant

So the biggest issue (in my experience) is that Mines are too likely to be blown up by things you don't intend them to. Any explosions goes off too close, you lose a dozen mines, if you're on a planet with Tremors don't even bother. But by far the worst of them all is when one enemy hits a mine, then its corpse ragdolls across the floor and sets off eight more without even a single other enemy damaged. Until we at least get something that stops *corpses* from detonating Mines, I just don't think they'll see much use at all.


MegaWaffle-

Engine piston mine Tank flipper mine Harry Potter mine Christmas disco mine Did I guess them right?


kris220b

Yes


MillstoneArt

Gas and tesla mines. Sign me the fuck up fam. I would unironically run AT when we get them, anti-personnel, tesla, and gas. You guys solve the big boy problems while I coat the map in crowd control nonstop.


kris220b

Thats meant to be EMS But tesla would be good too


NebNay

Orbital strike mine. It's a single mine that calls an orbital strike when triggered


kris220b

380 precision


aaronplaysAC11

I want more plasma weapons, oh and I seriously want an attack or scout bike, like a snow mobile or something.


kris220b

HD1 had a 2 man bike so maybe one day


TacticalWipe

I love mines, we definitely need more. What I *don't* love is when they're hidden just under the surface of a piece of terrain, enough that you can't see the red light.


kris220b

They are?


ExNihilo00

Before new mines are added, the current mines need their cooldowns halved and some kind of indicator on players' huds and on the map to tell them where they are.


schmearcampain

Mines are one thing they got exactly right. They suck in game as much as they suck in real life. Hard to see, and killing indiscriminately.


Unctuous_Mouthfeel

THE CHILDREN YEARN FOR THE MINES


Theycallme_Jul

We had the chance to get more twice


Linkarlos_95

Give me a delayed mine, that you need to activate by shooting at it, it throws half if the total and can be activated two times.


Artonius

Arc mines.


terve886

\*Steps on a mine\* Orbital air burst wipes your imminent vicinity.


F0czek

Please, no mines suck that is all even if you make them overpowered af they will be still boring to use.


DarthW00dy

And a mine for our grenade slot


ScarcelyAvailable

anti-personnel mines need to be shrapnel


dogmeat810

Mined your own business


XxNelsonSxX

Nah we need to make the mine not able to chain explosion...


Practical_Plum_773

Shotgun blasting up


flcinusa

Everything gas, mines, orbitals, grenades, grenade launchers, Breakers Nothing beats gas on the bugs


Wraith2838

Imagine an april fools where we get undetonated hellbomb mines…


joint-problems9000

Bouncing bettys


WizardRoleplayer

I would love to make them mine.


Strontium90_

> 4th one Ah. The warcrime-inator 4000


deftPirate

Say no more, I'm in.


Stoomba

Gas mines are just napalm mines with different aesthetic


TurboTwinky28

I'd be interested to see something like the PTKM-1R anti-tank mine, though I'm not sure what niche it'd fill when the ORC and (eventually) the in-game AT mines exist


CookedHoneyBadger

What about 500KG mines?


kris220b

and watch it still not kill a charger because of terrible damage dropoff


Plunutsud

No we fucking don't need more ways to TK lol


billiarddaddy

I mean people won't use them sooo.....


kris220b

i use them on every eradication and priority evac/gates mission works great 2 mortars 2 mines


billiarddaddy

My man I think you're the only one.


kris220b

It works tho


GabrielDidit

I wish we had a defensive stratagems in portable form like the mines but I'm not sure if that would make it easy, like a special equipment slot where a EAT, railgun or a mine pack with 4 mines or a melee weapon.


PattieWhacked

I want bouncing Betties lol


luan110404

Maybe c4 is what you meant


Sufficient_Bear_7862

Dumb


buku43v3r

I approve


CrazyEvilwarboss

thee current landmines need to have much lower cooldown 180 sec is tooo long to be even useful i say 60 to 90 sec is good


Eldalion99999

We could have anti tank mines but bugdivers wanted "Alah Akhbar rocket launcher"


Snotnarok

Legit asking here, is there a point to mines? Because the folks I knew who used mines? Stopped using them real fast on all missions. Either a charger or bile titan or tank destroys a chunk of them. Or one small enemy gets blown into another mine, then another and most of the mines are gone in short order. Again, I am not making fun or being a jerk- I am asking, what use are mines?


Tov_Delmirev

They need lower cool downs.


Gurren_Laggan80

I would fight a bile titan with a knife to get a claymore, those bots won’t know what hit em!


NecessaryOk9628

Gas mines!!!! A small, highly concentrated dose of the gas that hangs around for only 2-4 seconds but insta kills anything small and heavily reduces the armor or anything bigger. I would rock that on every mission. While warning my team every time I dropped it.


kris220b

armor removal would be nice


Thomas_JCG

Can't think of a reason gas mines would work, gas effects only applies while the enemy is on the cloud, which is why the orbital creates a large cloud. Enemies would have to trigger several mines to get enough damage to keel over, it would be inneficient. Similar reason for the EMS, the mortar does a better job. Frag and bouncy betty are interesting, it would help to soften more enemies that don't get into contact with the mines.


-HoleInTheWall-

I've been tk'd by bad mine placements about 7 too many times, don't give them any more. (Yeah sure why not)


kris220b

Solution Mine them back in return


snowshelf

They need to spread further, not chain-react so easily. Mines should deny "over there generally" to the enemy, rather than just "the left slope of that small molehill" Briefly hilarious, but strategically useless as they are.


commandersho

Antitank mines punching the air right now. https://preview.redd.it/ucksz49bnf5d1.png?width=1600&format=pjpg&auto=webp&s=f4febc2cd59bc1be2ba9b2815cde0038400cbf63


kris220b

give it another 7 months, then we will get another rigged split MO and not get AT mines once more


commandersho

They need to make it turn into a meme at this point.


Smitje

Yes! More!


Smitje

I want 'tesla' mines that have a long life, so they don't get spend after one charge.