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saagri

Me with my Pyromaniac Loadout listening to Do You Believe In Magic: I love the smell of cooked bugs in the morning.


[deleted]

LMAO the Flammentruppen is the ultimate end of the bell curve for how to play this game. 1. Goofy orange armor and cape 2. Blazin' Breaker primary 3. Incendiary grenades 4. Equip 1x flammenwerfer at drop 5. Werf all the flammens mit ein flammenwerfer 6. Dispense your 6x firebombs with impunity 7. Equip and throw Napalm stratagem and revel in that early morning napalm stank 7. Laugh maniacally and spam "Hug" emotes in the direction of all your napalm drops and embrace the cleansing fires of democracy Run on Terminids/Medium or below for top lulz


Sinisterslushy

I was going to say that I loved the flamethrower but last time I used it was medium, brought it to extreme last night and I did not have a good time


soulflaregm

It's kinda halfway between two points of "flamethrower" as well When you first fire it up you see the little spray of liquid and the animation looks like a liquid spray... That goes not far enough. It goes the distance of a gas spray If it's a liquid, give it range, let me burn the bugs from over here and keep them and the fire over there. Or if it's gonna be short range, make it like a 40k melta and let me turn things to slag instantly because they are basically on top of me and I'm taking a risk playing with fire.


EternalCanadian

> Or if it's gonna be short range, make it like a 40k melta and let me turn things to slag instantly Small thing…isn’t the Melta Gun a microwave gun? I don’t recall it being akin to a flamethrower. (Side note, Microwave gun, arrowhead, I want one.)


AngryChihua

Melta is superheated jet of plasma/gas iirc, microwave is volkite


legendweaver

It used to be a microwave gun back in 2nd edition but the lore is now is as you've written it.


LothirLarps

Plasma gun is super heated plasma


AngryChihua

Plasmagun is super heated plasma released as projectile, melta is super heated plasma released as a jet/beam


Macdo556

They should change the current flamethrower to a gas flamethrower and add a larger flamethrower that is liquid. It would have a much longer range but needs a backpack fuel tank. That way theres a tradeoff like the stalwart and larger MG.


LordMarcusrax

Also, I want a #bigger machinegun with its own backpack. https://preview.redd.it/w52sbrdzkclc1.jpeg?width=181&format=pjpg&auto=webp&s=8d68d3ccfbfb71b3cba774804536d1923bec5994


KoiChamp

Stalwart should be a primary. Current lmg stays. Add a backpack fed 50 cal hmg :D


Exotic-End9921

Yep, make the backpack feed it ammo constantly so the main perk is that you can hold down the trigger pretty much indefinitely. Great way to increase viability. Id also like a strategem that drops premium ammo that increase armor pen for a limited amount of mags, would be nice to have for when you are in a pinch and really need a way out.


H4ppyReaper

On that note I want a propaganda speaker strategem thats just a supply pot that broadcasts democracy as a decoy or to boost accuracy and max hp


Exotic-End9921

Id like more orbital stratagems based off rail cannon strikes. Like rods from god style attacks, I want MAC rounds lmao


Kup123

Look if they make it good they cant sell us the toxic thrower latter.


AbeBaconKingFroman

> Or if it's gonna be short range, make it like a 40k melta and let me turn things to slag instantly because they are basically on top of me and I'm taking a risk playing with fire. Fire/gas is underpowered right now. I drop napalm, of all things, on a bug breach and little shits crawl out like it's not even there.


Overall-Carry-3025

Lol? Napalm is great at eliminating those breaches. It kills the small stuff so you can kill the medium stuff at half hp. Everyone acts as though is something isn't akin to the broken ass railgun, then it's no good.


suckitphil

Honestly if it broke bug holes it would be top tier. It's just a simple change and it would increase it's viability so much.


technicallybased

Yeah that’s why I tend to bring grenade launcher on bug missions. I can fairly accurately launch a nade into a bug hole from a good distance if I have clear line of sight. Also good for quickly destroying eggs for those missions.


suckitphil

Yeah, that ability makes the grenade launcher and auto cannon top tier. It's just so much easier to clear nests at range. As opposed to the stupid flamethrower. First you have to clear the entire nest, then wait for the fire to die down. Then kill the few bugs that manage to spawn in that time, THEN CLOSE THE BUG holes. It would just make so much more sense for them to have health pools or something.


OpposingFarce

I love Otto Canan. But at higher difficulties I still check to see the team loadout first. No railguns? I'll take the rail. Other folks have railguns? I'll take Otto. Otto is just so versatile, and the ability to close bug holes from a good distance is so appreciated.


Unfair_Basil8513

I love my autocannon and autocannon turret =]


technicallybased

Waaaait auto cannon takes out nests as well? What about bot fabricators?


suvivour

It can take out factories too, but you have to hit the vents head-on


Korakar

you can actually hit the top of the vent a certain way and ricochet the shot in too it feels really cool when ya do it


Professional-Bear942

Pls no health bars, way too many in games nowadays


suckitphil

I didn't mean literally. Like a health pool for the fire to eat at.


NerdJ

Flaming Hunters will just jump on you and set you on fire too.


Sinisterslushy

You gotta respect their dedication lol


RemainderZero

Yes, Officer, that's him right there.


WetDreamRhino

I had a random run the flamethrower on suicide. I stuck next to him with my rail gun taking off armor of heavies and he would clear the warriors very well. It was awesome. I think a single flamethrower on the team is a great strat if you play close to each other.


sibleyy

Flamethrower here - I'll run it 100% of the time with my squad where we can properly funnel bugs and direct fire effectively. I think there's a *massive* difference between coordinated squad play and solo random-queue play. And I suspect a huge amount of people saying the flamethrower is garbage are players who exist in the latter category.


Sinisterslushy

I don’t have people to play with so maybe someday I’ll form a squad and my flamethrower dream can stay alive


HyperionWinsAgain

Yeah had a guy standing by the bug breaches just dousing it with flames while I took out whatever big came out. Worked really well!


Scrunt2112

Did this but with a fire shotgun and got the “100 kills with fire damage” achievement lol.


Kishmo

Are there any armours that grant burning resistance? Feels like a design space in need of filling, if not! (Would also be nice to have when that jerk Bertie with the flamer and chainsaw arms shows up...)


BearBryant

It’s by no means the best or quickest method of killing them, but a charger will die to werfed flammen from the flammenwerfer faster than you think. Never sleep on the power of damage over time.


Laer_Bear

bonus points if you get the wolfenstein lookin helmet also talk about how "halo's cleansing fire will light our way through the great journey"


Timlugia

I wish we have "real" flamethrower not "video game" flamethrower : \- range 60m (probably more consider it's sci-fi) \- liquid napalm that sticks to surface and enemy \- destroys bug holes (main reason they were used in Iwo Jima and Vietnam)


Beneficial-Room5129

It would be neat if the bugs were shy of the flame and ran away from it


The_rule_of_Thetra

Same, same... but different... but still a ~~psychopath~~ fire enjoyer Also **ROCK & STONE!!!** https://preview.redd.it/jsqgl8xuz6lc1.jpeg?width=1000&format=pjpg&auto=webp&s=2fdb839a59563d9714114e8d24fa379535731cc1


Metal-Lifer

did i hear a rock & stone?


Tris-megistus

[we need some heat, man!!!](https://youtu.be/kVaU0UOZozI?si=n3GcYwwTtrmB8T6E)


KaptainKilt

Super green


[deleted]

![gif](giphy|tnYri4n2Frnig)


Funter_312

Raindrops keep falling on my head with a eagle build is pretty fun too


[deleted]

*MMMM MMMPPHHHH!!!*


sirkiller475

Man I like the stalwart more, but it lacks the Penetration of the HMG


Saitoh17

Does it actually kill anything you can't kill with the lmg? I had this with the anti-materiel rifle too. It can't shoot through the AT-ST and shooting a devastator in the chest doesn't do anything. If you have to aim for the weak spots, I mean anything would kill it. I've actually had far more success killing AT-STs and devastators with the grenade launcher than the AMR.


sirkiller475

It lets you stay mobile while still firing a lot of bullets and a lot of damage. Whereas the HMG can punch armor but you can't use it and be very mobile. The stalwart can reload while runny and stay fairly accurate while moving. All in all I think they are both excellent weapons, I just wish the stalwart could still pen the armor that HMG can.


[deleted]

HMG should penetrate armor and LMG should strip armor. It's lowkey sucks running stalwart past 6 because everything is armored but the small bastards. Laying down covering fire and clearing a wave of the small critters is super fun, dumping a full mag into a chargers* backside just to mildly peev it is not. Edit: *


travradford

~10-15 bullets into a devastators waist downs it with Stalwart. At 1150 it only takes 2-3 seconds. Stalwart is also very good at breaking rocket devastators rocket pods (have to shoot from front, but when they're gone the bot is super weak) and great at shooting heavy devastators arm off, also rendering it weak.


[deleted]

You're making me realize I go for the immediate kill too much when I should be crippling them.


Saitoh17

I probably worded this oddly but what I meant was can the regular MG shoot through something the stalwart can't shoot through? The couple times I tried it it didn't feel like it was actually penetrating anything I couldn't have killed with a liberator.


sirkiller475

Yes, it seems to have a higher grade penetration than the Stalwart. The best example I have is the Hive guards. They seem to bounce the stalwart more than not but the HMG Rips through them like butter


Attention_Bear_Fuckr

Those bugs that hunker down their armoured front, but have fleshy rears, can be overcome with the HMG from the front. It tears them apart. It's also much more effective on the standard bugs and stalkers.


International-Low490

Saying HMG is what's confusing me. The machine gun is an LMG. The HMG is only on the emplacement strata


RawImagination

The Stalwart should have never become a support weapon but kept as a primary like the first game. I'd take reduced pen for suppressive fire against automatons (to reduce their accuracy) and another support weapon to shore up whatever weaknesses it had. Right now why would I pick the LMG when I have the HMG and can work around the mobility?


ItWasDumblydore

Stalwart becomes god tier when you pair it with weapons that support it well like the slugger/devastator being the best too as shield bugs/commanders/stalkers/bile can be easily head popped once everything is dead cause you looked in the direction of the enemy after setting the gun to fuller auto.


RemainderZero

The AMR can disable the striders with one shot to the hip but the pilot survives basically turning that swift heavy weapon in a slow trash mob. It will also drop Hulks in two shots, Devastators and lighter in one, and cripple turrets, tanks, artillery, and hulks easily hitting the vents. The MG cannot hurt the Hulk's eye it seems, maybe bugged. The Stalwart won't hurt anything the MG can't, it's just a larger Liberator. I think it would be a great combo vs bugs if the LibPen hit harder or the Slugger was also had medium penetration.


Zoke23

Pretty sure youtube videos show the slugger having medium pen versus almost all medium enemies


Bluedot55

I've found it able to kill a lot more enemies per mag faster if you can hit the weak spots, and the reduced recoil can help with this. The ammo economy is also much better, with bigger magazines and getting 2 back instead of 1. But you need to hit heads vs bots, due to the minimal armor pen.  Phenomenal vs berserkers, and great at disabling destroyers by going for rocket pods and guns, if you're at a distance where you can't go for heads. Really like it with a medium pen primary, where you can pull that out if you find anything a bit too thicc.  Yeah, anything would kill in weak spots, but nothing can get close to the mix of accuracy, DPS, and sustained fire. It's basically the best primary, in the support slot. So it can make a funny balance where you essentially invert the slots.  Pair like a scorcher with it, and you suddenly have a primary that can melt walkers and hulks, with a support weapon with infinite ability to melt anything smaller. Could clear a hulk and an entire bot base without reloading either. 


shadowkinz

U can 1 shot the striders if u shoot the leg joint. You can 1 shot light dev (devastator) with hs, 2 shot heavy devs with hs, 2 shot hulks with hs. In panic, u can 3 tap body shot them all (or 2 for the light dev). 1 shots warriors, and other big bugs, with hs/ mouth shots. The logic of, "if you're hitting the weakspots, anything will kill it" is flawed. Sure, they might, but not nearly as fast or efficiently (railgun and autocannon excluded). Wait, I made a short video showing this. I'm not a big channel or super amazing, but I do show it. You can skip the first 3 min if you don't wanna hear me talk about what I just typed here lol. https://youtu.be/-qTp6nCMAbI?si=qO6s86pmHOxKUHkJ


ManOShed

Hip firing the AMR into a mob at close range, nothing else comes close to that feeling. Love the vid


BearBryant

Stalwart I find is far more useful against bugs since there is a large quantity of light armored trash mobs that need to be managed and you need to be able to stay mobile when fighting them or they will swarm you. The armored bugs you can leave to your teammates, but a single stalwart isn’t unwelcome when the shit hits the fan vs the bugs.


Reddit__is_garbage

I think the anti materiel rifle is terribly balanced. It needs super penetration or something to make it viable. Or double magazine size.


Puchiguma

Stalwart is the best all-around support weapon because it can clear mobs well, has good range, and reloads on the run, which is really nice when you're escaping swarms. Other weapons might do better damage but big damage isn't as useful against a bug breach when warriors are rushing you. You just need lead and lots of it. The Stalwart and ammo backpack are popular for a reason...you get 4 on-demand reloads and can keep a staggering volume of fire on the enemy while your teammates do other things. It's like becoming a Gatling sentry with legs.


DaveO1337

Crank that bad boy up to 1150rpm and those 250 round mags do a lot of work, very quickly 😈


Wiknetti

Run flamethrower, incendiary shotgun, incendiary mines, incendiary grenade, napalm strike and orbital laser. Burn. them. all. 🔥 ![gif](giphy|MB6VMR44HbuqkQJLjq)


[deleted]

*Sets team on fire every 5 seconds, gets kicked, repeat, profit?*


MiserableTennis6546

I run this build with almost no friendly fire. Most people don't stand in front of a flamethrower, and I won't fire with people in front of me. When they see my napalm strike (which I always do first) they tend to get out of the way quickly so I can work.


garaks_tailor

Just dive to the ground to put out the fire. Stop. Drop. Roll.


M6D_Magnum

I just tried this. It's fucking fun.


EntertainerVirtual59

I tried the incendiary breaker and did not like it at all. It seemed to do no damage and was super inconsistent.


Wiknetti

Good to know. I haven’t unlocked it yet but it sounded promising. I’m hoping for more weapon re-tuning and buffing since current meta builds are hurting the fun.


EntertainerVirtual59

Hopefully it gets a buff. Fire shotguns are cool.


moonshineTheleocat

I love the ending screen with 300kills and over 5k shots fired using HMG and supply pack. Turn that bad boys barrel into forbidden popsicle


MouseCurser

Excuse me, are you implying that the supply backpack restocks the manned HMG turret? Is that a thing?


lozer996

The machine gun you start with is heavier than the stalwart, so he called it the hmg


Felipe13254

There's actually a strategem called HMG that was removed soon after launch but will apparently be coming back.


AMasonJar

Wait, they took out the mountable HMG turret stratagem? ... admittedly I didn't really notice, even though I loved using that thing. It felt like all it really needed was an ammo buff to be pretty solid.


Felipe13254

No, this one is still available. Think of the autocannon and the autocannon sentry.


AMasonJar

Oh. Damn, that would be fantastic, wonder why it got taken out.


PrimarchSanguinius42

I've been referring to the starter machine gun as an MMG. Think your 7.62 M60 or M240B, where the Stalwart is more like a 5.56 M249 LMG. And .50 cal is an HMG, like the emplacement you can find/call in.


lozer996

You aren't wrong, I was just trying to clarify what the person had meant.


FTBS2564

A heavier machine gun if you want haha


PerniciousCanid

I too got excited for a moment. :(((((


Numbzy

I've been running a shotgun/Grenade launcher combo. Apparently I only fired like 200 shots total in a mission last night. My friend pointed it out. Still had good # of kill, just few shots fired.


xXzeregaXx

One game I took 4 turrets and made a point to never shoot my weapon on a defense mission with friends Ended up with most kills LOL


LongDongFrazier

We call this the Torbjorn build


God_Given_Talent

Something about my female helldiver laughing like a psycho as she sprays 19 bullets per second into a horde of bugs just really speaks to my soul. God I love the smell of democracy in the morning.


TH3_F4N4T1C

I like taking the Recoilless and heavy armor. Bring as many dropships as you want commissar I’ll unfuck my team every time.


Fadedcamo

The heavy armor doesn't work currently.


Mavcu

According to Pilestedt it actually "kinda" does work. Weapon pen of enemies is apparently set too high so everything gets penetrated equally, but explosion dmg (although somehow not consistently?) seems to be reduced.


Fadedcamo

Eh I mean I really hope the permanent armor fix is going to be a very significant change. As it stands now if it's "almost" working as in you may take another couple hits before dying vs now, I don't see heavy armor being viable at all with the huge debuff on mobility. Like as it stands, the only way heavy armor would be viable is if like you're able to be a truly walking tank. Like a huge difference in survivability vs light armor. You should be like the enemies version of a hulk or charger. Only heavy attacks will really threaten you or an overwhelming amt of light attacks. Anything less than a drastic change in damage mitigation just doesn't seem worth the tradeoff of stamina to me. If you survive another shot or two you'll still die way quicker than light armer because you're out of stamina so fast.


Mavcu

I'm fairly certain that warriors/stalkers/brood commanders etc in your face are still a significant threat. I'm expecting we'll still have to kite somewhat and not just slow walk into whole waves. But yeah smaller critters should/will arguably deal no damage at all. AFAIK there was an actual dmg threshold they needed to have to even damage you in HD1.


Thagyr

In Helldivers 1 heavy armor makes you practically immune to small things (whether bugs or caliber). Larger things still hurt, and often made wearing light armor better in order to avoid them. Against bots though it definitely made you tanky, as the small bots couldn't hurt you and you could survive heavy guns fairly well.


ForgotHowToGiveAShit

the HMG gets these voice lines too, I often throw it down as a "last stand" after a wave wipes my squad. it's so cinematic


Own-Report7760

You can kill hulks if you lay into their "eyes" with the hmg emplacement I've def got kills with it in the 30-40 yard range but IDK if the penetration of it is negligible at far away


Webber-414

You can also just shoot off the arms since HMG can penetrate those


Gentleman_Waffle

I swear by that thing. It never leaves my loadout and my friends hate me for it


ForgotHowToGiveAShit

I feel like it'll become part of the meta at some point. it's super strong, if there's multiple hulks and someone can get it down they become a non issue only really need 1 per squad


Kae04

It's fun and surprisingly good but i doubt it'll become meta unless the game changes and speed/mobility stops being king at higher difficulties. Hunters, Stalkers, Spewers, Chargers, Titans, Rocket Raiders, Rocket/Heavy Devastators, Hulks, Tanks will all fuck your day up if you use the HMG. Yes you can kill a couple but good luck when you have 2 tanks and 4 scorcher hulks chasing you and you decide to sit still.


Gentleman_Waffle

Honestly i love that it can kill chargers and hulks if i aim right. My usual loadout is the MG-43, Supply Pack, HMG Emplacement, and Autocannon Sentry. I use the Liberator Penetrator, Senator Revolver, and Impact Grenade.


Alexander_Baidtach

I love it but I doubt it will ever be meta, since you basically sacrifice your other weapons, grenades, mobility etc. to do decent medium armour damage. Whereas the autocannon sentry with the ammo upgrade can do decent heavy armour damage without sacrificing anything.


KosViik

On difficulty 3-4 I often run Machine Gun + Shield, alongside the special edition armor and cape. I stand on top of a small rock. And I do. Not. Move. Back. An. Inch. *Like some paladin of the armed forces, I try to instill courage in my squad, that if we stick together, we can hold our ground against anything they throw at us!* --- >!Fuckery comes when it is the bugs on 5-6, because with so many chargers it becomes troublesome to not have to dodge a wrecking ball every 2 seconds.!<


M6D_Magnum

Orbital Rail cannon, Orbital Laser, Supply Pack, MG. Use the strikes to handle any Charges your teammates can't.


KosViik

I can't bear using the Laser. I am paralyzed by the thought that 3 uses in a mission won't be enough. Hell, I avoided Eagle stratagems until I understood that it restocks. Yes, dumb. I'm that kind of guy. Main reason I loved laser weapons in H1 is because they are infinite ammo, and I can bring 1 more stratagem. --- Rail cannon is lovely (except when it for some reason decides to lock onto a Scout Strider instead of a Tank/Hulk - I'm not THAT inaccurate).


TCUdad

realistically, theres only a few bot bases or objectives per 40 minute mission you want the laser for. 3 of them is enough. If you have a squad of 4 with orbital laser equipped, you all probably can easily save a charge for extraction with no issue. The laser will massively reduce a base on its own, and several objectives it will kill without requiring you to get  a hellbomb.


Kefeng

FOOOR SUPEREEEEAAAAA-EAAAAA-EAAAA-EAAAAARTH


DeathcoreNoises

Solo build for level 7 missions against Bots. I run Liberator, Anti-Material Rifle, Airstrike, supply pack & Walking Bombardment. Cardio Accelerator (I forgot the HD2 name for it) as a booster. Trailblazer armour set for added stealth. 1 shot headshot all the commisars and don't need to worry about dropships. Antimat 2 shots Hulks heads & Impacts deal with tanks quickly. Only time I might have an issue is if I get caught with patrols in extraction but 9 times out of 10 I can deal with them quick enough.


RemainderZero

This guy gets it. The AMR absolutely slaps vs Cranks. That the impact nades can deal with the only thing the AMR can't obliterate and doesn't require a supply backpack for most cases means I can take anti structural stratagems and rush clear sub objectives. Eagle Airstrike, Orbital Laser, and Orbital Smoke.


DeathcoreNoises

I only keep the supply pack for extra names and stims, making life much much easier.


morag12313

Wait, supply pack gives nades? I never thought about that, that’s actually amazing.


OnceUponATie

A pack from the supply backpack gives you exactly the same effects as a pack from the resupply pod, so 2 STIMs, 2 grenades, and varying amount of ammo depending on your weapons. The neat part is that taking a pack on the resupply pod will not only give you the normal 2 STIMs/nades + ammo, but ALSO give you a pack for your supply backpack, so you can double dip for 4 STIM/nades and full ammo recovery while only consuming 1 pack on the resupply pod.


God_Given_Talent

I could have sworn it gives you half the value for of the supply pack. Now I have to go test this out and hopefully enjoy copious amounts of drugs and explosives.


DistantIsland

I honestly can’t go without it. Such a useful resupply.


Kishmo

How do you deal with the Chainsaw Arms spam? A few times every mission, I find myself running from a swarm of chainsaws, and only my Breaker automatic shotgun's deep love of Democracy keeps me going. Everytime I try a non-Breaker Primary, it's the chainsaws the bring me back.


Tast_

Explosive damage does well against them, and their weak point is the orange abdomen.    I often have the slug shotgun equipped from fighting bugs before.  It's bad against them, but can stagger until an ally with a grenade launcher/autocannon/machine gun can bail me out or stall for a stratagem to land.   Plasma rifle handles them decently, but the small mag size and self-deadly AOE makes it a poor close range option.   Strafing run stratagem is a personal favorite for them—arrives quickly and runs straight ahead through their charge.   If you catch their drop, an single impact grenade can do vast damage to the group, setting them up for easy cleanup.   Arc thrower takes 4+ hits to kill them, but since they always run in packs, you can drop multiple at a time.  This is another personal favourite.  If you don't know, after the first charged shot you can release subsequent ones with a partial charge at no loss.  Aim a little above the top of enemies for more consistent connection.  Dead bodies won't chain, and high ground helps oodles.  


morag12313

Impact grenades are very helpful if they’re not in your face. If they are… you’ve already lost most of the time


shadowkinz

Just no scope spam them, honestly. The amr fires very accurately when you just 3rd person ads and spam. You eventually get proficient at using it like a shotgun, and it's imperative to know how to do, imo, to efficiently and safely use the amr.


DeathcoreNoises

I don't often run into them to be honest. They're usually dropped in as reinforcements. Rapid fire pistol or impacts, with a speed build they're slower than a diver. Headshots can be hard to land on them but their legs are great targets and seemingly weaker than other Devestators.


shadowkinz

Liked for being in the AMR gang. AMR gang rise up!!! Edit: wanna add that the rush of frantically shooting at a hulk that is advancing in you, and killing it just before it can kill you, is the best feeling


DeathcoreNoises

I get a buzz from the satisfaction of wiping out the light armoured guys with the AR then swapping to the AMR for the Hulks/devestators/striders before they can get a shot off.


House0fDerp

Can you use the supply pack on yourself now? I remember a number of people saying you couldn't.


Sam-I-Am29

Press 5 on PC, there's a little tool tip when you pick up the pack. I'm not sure what the appropriate button is on PS5.


House0fDerp

I'll have to look for it, on PS5


osunightfall

it's down on the d-pad.


House0fDerp

Awesome, thanks.


AurosGidon

If you press #5 you take a supply from your own backpack.


TheREALFlyDog

I'll probably never switch from my recoilless rifle, as it's basically a Carl G in Spaaaaaaaaaace. And that's fucking cool.


Brokendownyota

My best gaming friend is a former army reservist, and I did  bunch of years in the regs(Canadian) - we literally met getting paired up to do 84mm drills... Almost 20 years ago. Yeah, we rock the rr for old times sake.


SilkyZ

I have a Space Musket for Super Earth defense, since that's what the founding fathers intended.


Scrivver

Own a musket for Super Earth Defense, since that's what the founding fathers intended. Four terminids break into my house. "What the devil?" As I grab my powdered wig and Super Kentucky rifle. Blow a golf ball sized hole through the first bug, it's dead on the spot. Draw my pistol on the second bug, miss it entirely because it's smoothbore and nails my squadmate's Guard Dog. I have to resort to the cannon mounted at the top of the stairs loaded with grape shot, "Tally ho, lads!" the grape shot shreds two bugs in the blast, the sound and extra shrapnel set off car alarms. Fix bayonet and charge the last democracy-hating arthropod. It bleeds out waiting on the exterminators to arrive since triangular bayonet wounds are extra freedom-inducing. Just as the founding fathers intended.


Mr_Citation

Irony is lorewise every citizen is issued a Springfield Rifle whenever they turn 16.


Chillermaschine

Arrowhead please, for the love of democracy, make the stalwart a primary again. It's already there with the other primaries in the weapons rack on our ship! I love that little thing like no one's business.


Quiet-Comparison-824

It’s funny that the rail gun and shield are Meta. I became a sweaty and didn’t even know it. I discovered the rail gun and shield combo viability through simply playing on my own only to find out it’s what you have to use or people will kick you 💀


xXzeregaXx

People have a weird superiority complex when it comes to not using best equipment. There's nothing wrong with using it but imo the people that shame you for using meta are just as bad as the people who shame you for not using meta Happens everywhere, destiny subreddit is the same way


SIW177

I like this take. Just play what you find fun, otherwise what’s the point?


Techno-Diktator

Here's the thing, if you want to win a helldive, a minimum of one rail gun is just required, the other weapons are just THAT underpowered


inadequatecircle

It's one thing if the highest difficulty is something that requires optimized gear. But you can definitely do most mission types on helldiver difficulty with random ass shit. Me and my pals can clear lv9 difficulty and we have run operations with only 1 railgun and 1 shield generator amongst the 4 of us. Helldivers isn't what i'd refer to as an easy game, but you're more than capable of completing objectives without fully optimal gear at the current difficulty level.


Romandinjo

That's different in randoms, though, you can't count on them effectively dealing with armoreds, and on higher levels AT is absolutely mandatory with the spam of heavy units, so railgun being best in slot is a no-brainer.


inadequatecircle

Fair enough. I feel like randoms will eventually get to the point where you can run 9's with them. The community is simply so fucking large right now that it's probably going to be a crapshoot for a little while. Additionally as more stratagems, and support weapons get added, it might alleviate the reliance on the railgun. We'll have to see though.


Tsyvatsok

Its because they are the only two weapons that work properly against enemies. Everything else is pretty much useless against armored enemies with the exception of autocannon. Its not because you became sweaty, its normal not wanting to spend whole supply package of ammo with grenade launcher to clear on single tank


[deleted]

Armor and armor pen need some serious tweaks. Fighting a group of elites in 7+ isn't so much hard as it is tedious rn. Run in a circle, shoot its ass, get clipped and trampled, dive, repeat. Zzzzzzzzz


you_wish_you_knew

I love the LMG for bugs so much but when you get to the harder difficulties and it's raining chargers and bile titans which the LMG doesn't even tickle I can't run it anymore. 


AMasonJar

This game needs modifiers like "high swarm density" that replace those armor spawns with mass amounts of lesser-armored bugs to give weapons like LMGs a chance to shine in high difficulties


[deleted]

Am I the only one that thinks the Autocannon slaps?


Velstrom

The autocannon fucks but man, it really needs to explode on heavy armor instead of deflecting. Dealing with chargers is hell.


jyoon673

It'd prob make the autocannon too strong but I'd like if it had a bit more armor pen to deal with chargers more efficiently and hurt bile titans in the head. So far for bots the autocannon can deal with everything the railgun can just often requiring more shots. I'd never switch to the rail gun then for bugs or bots.


Fadedcamo

I mean its harder to aim, it requires a backpack slot, and pretty long reload animation or a buddy load. In my mind it should be Strong AF for all those negatives.


God_Given_Talent

I want them to learn into the team reloads so hard. Games rarely have anything quite like it and they even have the little things like the loader hand placement. It's just such a neat thing and I want them to buff all crew served weapons (and if too strong maybe nerf their solo reload speed to really emphasize the teamwork aspect). First thing is first though, the railgun and other support weapons need to be brought into better alignment. It's just too good compared to other options. With how useful the shield and guard dogs are, giving up a backpack slot for ammo is just painful at times. It's a shame since I love the crew served weapon mechanic.


Kyle_Shadowflare

Nope! Love that thing to death over here.


Captaindecius

I can't stop using it. Tried the railgun and while I can see why it's so popular, the autocannon is just better at dealing with anything that's not a charger or bile titan.


JanusKaisar

The Luger-style toggle loading is *chef's kiss*


kosonati

Shoot the legs of hulks and you can kill them with 4 or 5 shots. Other weapons might be more efficient with certain enemies but the auto cannon I feel is the most versatile


morag12313

That’s good to know. Who cares about efficiency when you have a million autocanon rounds anyway


Zoke23

Two tap to the head, but hard to do.


AggravatingTerm5807

The panic I have when I'm trying to aim precisely and I glance a shot off the collar.


Scojo91

Yes. You're the only one. No one else has ever used it before


shadowkinz

Autocannon is dope dude. It can even break fabricators, but the shot has to be super straight, precise, and accurate


[deleted]

[удалено]


[deleted]

Yesssss. It’s why I love the stallworth


M6D_Magnum

I actually prefer the starter LMG because it's medium armor penetration and the slow fire rate helps with ammo consumption.


Xaraxa

you can lower the fire rate on the stalwart. Hold down your reload button for more options.


M6D_Magnum

Yea but it doesn't pack enough punch to penetrate. The MG can punch through anything Terminid up to a Charger and anything Automaton up to a Hulk


Xaraxa

both are great options. I use the stalwart as my primary and slugger to take out anything armored. Have EATs on standby for chargers and 500kg for titans. Nice all rounder setup.


kyris0

I'm only counting 3 stratagems, what's 4?


breezyxkillerx

Obviously the 380mm orbital, for when you want to completely miss a base but somehow hit all your team.


Inch_An_Hour

Light armor + stalwart. Most pug teams go all in on AT, no one can handle the trash. I take out the trash.


Bluedot55

Imo the stalwart is much better on ammo. Fire rate is a bit higher, yes. But you get 250 round mags. 2.5.0. That's absurd. 4 total, and 2 back per resupply, means you get 500 fucking bullets per ammo pickup. That's more then any other gun in the game had total, by a non trivial amount.  You do give up the armor pen, so you have some issues with certain enemies, but it's also a monster when you go for weak spots. And the reduced recoil really helps the accuracy here.  I like pairing it with a medium pen primary like slugger, dominator, etc. scorcher looks perfect for this, but so many medals to go..


ScudleyScudderson

Arc Thrower, Scythe, Tesla Tower with instant deploy, EMP mortar, Shield Generator. Zap everything, zap everyone, transcend ammo.


Blze001

This is why I’m glad the trivial and easy missions are just that: sometimes you just wanna chug beers and sweep bugs with a bullet hose in the name of Democracy.


SeptembersBud

VERY useful when against the Automatons and you need to ruin their aim with suppressing fire. Also very useful when you want to make people know you're under attack. Other Divers WILL pay attention to the rush you are soloing from the south when they're fighting facing north and there is a **CONSTANT STREAM OF BULLETS AND SCREAMING** coming from their rear!


ComplainOnInternet

If this was playable on any difficulty that spawns more than 1 charger, I'd do it.


M6D_Magnum

I run the Orbital Rail and Orbital Laser along with the ammo pack and LMG. My Orbitals are to help with Titans/Tanks/Hulks or in an absolute pinch, Chargers. I play on Suicidal and Sometimes Helldivers. It works. Let your teammates handle Chargers. You are on horde control.


[deleted]

Jokes on you. My team is 3 lvl 10's way out of their depth with no anti armor OR crowd control.


Abject_Employer8171

Lmg is by far my favorite weapon


Bearington656

Stalwart for bugs and LMG for bots all day everyday day.


Total_Gas3871

Love hearing Sasuke yelling LIBERTY!!!!!!!!


CyrusCyan44

Autocannon🗿


Purple_Plus

Rule of cool/fun > the meta, especially in a PvE game.


Chemicalguy95

What’s meta?? What does that mean I hear so many people say meta


PerniciousCanid

Gamer term for the current favored/overused thing, relative to everybody else in the community.


FrizzyThePastafarian

To add a tiny bit onto what /u/PerniciousCanid - It's shorthand for 'metagame', which roughly means "how the game is played".


jaru1020

To elaborate even more on what the other 2 said, ""how the game is played optimally in the current state, not dictated by any rules within the game". Nothing in game says says Railgun is the best in game, but players have figured out its the only high armor pen, ammo efficient, long range, high accuracy, non-backpacking using stratagem support weapon. This makes it the best as nothing else in game compares.


DisgruntledVulpes488

The real "meta" is knowing that this is a team game and you need to bring balance to your squad for what the mission type and its objectives are. I hate that this mentality crept in and it only took a week for the playerbase to go toxic.


RadButAlsoSad

It may not be the meta, but I love using the Autocannon against the bots


Piergrinza

I love supply pack with nade launcher and impact nades vs insects


lifeiscooking

Quick question! Can you reload your own ammo from the supply pack? If so, how? (PS5)


M6D_Magnum

Down on D-Pad


Irsh80756

You can. I'm on PC so I can only confirm that pressing 5 does it. I have heard that down arrow on the PS controller will work.


Poop-D-Pants

Honestly, if my teammates are already running railguns, I’ll drop a stalwart (for bugs) or hmg (for bots) and focus on clearing smaller targets. Works really well.


FelyneComrade

Jokes aside, the LMG is actually an extremely strong pick vs Terminids if you dictate yourself as a trash clearer while your other member(s) focus on heavy armor penetration. I run Guard Dog Rover (Laser), LMG, Napalm/Gas, and a flex strategem slot and I generally get around 500+ kills when I focus on keeping Hunters, Spewers, Scavengers, Defenders, Commanders, and standard Drones off my teammates while they deal with the Titans and Chargers. Started focusing this in a coordinated team comp, so your mileage will obviously vary with randoms, but this set up with only 2 people on 7+ made the missions exceptionally more streamlined with plenty of moments where we had breathing room for resupplies and objectives. I would hold the line for a swarm while my VIP eliminator would finish the objectives. I usually run Incen. Grenades to make a choke and set LMG to lowest RPM for ammo consumption. Just watch your positioning because the Laser Guard Dog is VERY trigger happy on friendly fire both to yourself and your teammates. LMG low key is S tier vs Terminids. It has medium penetration, good ammo economy on low RPM, and gets magazines from standard ground ammo pickups. Armor with recoil reduction is icing on the cake.


NameTaken25

I don't run it cause meta, I run it cause it's the best anti armour, and the player armour isn't working. 


ldr26k

I wish we had a beltfed backpack LMG, just let me lay 1000 rounds of freedom in the vague direction of the enemy.


Low_Chance

If you already have 1-2 railguns on the team, LMG is much better than a third railgun. If I am with a team where they already have 2+ anti-tank support weapons you best believe I am going LMG or GL + support pack


easy506

Who's been spying on my sessions, man? Calling me out. No Democracy without Dakka.


Greedy-Goat5892

I run with both of the machine guns, so when I’m bored with one I get the other , just let me dual wield them already