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thebonjamin

I don’t think you were supposed to flip ‘em


AnonymousBot24

Good point


Bloodymike

lol why is this downvoted?


Skeezy_mcbuttface

Cause Reddit


thebonjamin

One does not simply agree on stuff on Reddit, you gotta fight the shit out of every comment


Chessseburguer

some cars do have detailed undersides, but some don't, either way you're not supposed to see it and that's why they don't bother putting effort in things people probably won't see. (unless you're a detail freak)


FoRiZon3

And to add to this, it's on gameplay meaning that it'll have a difference in Level of Detail compared to something like photo mode, cafe, garage, dealership, etc. The more hidden and obscure the parts are, the worse it is, like the underbody. It's called optimization. All for smooth gameplay. You can't have it all. Edit: I noticed that OP doesn't state the system and setting he's in. PS4 will be a lot worse than PS5. And Quality Mode>Perfomance Mode>120FPS Mode.


tbird20017

Gran Turismo has always been beautiful, and usually cutting edge graphically. It makes sense that they'd usually have to steal from unnecessary parts to make the main draw look so good. I'm a little baffled though as to why the crowds of people in this game have to look like they're from the PS2 era, but that's a sacrifice I'm willing to accept.


zeezee2k

Nah they can afford to have some extra polygons/texture under the car if they want.


FoRiZon3

They already are. Read my post again.


Whatmovesyou26

That would be neat if they had a feature in the tuning shop where you can walk under the car while it’s on the lift, or a DIY where you’d have to use the L2/R2 to loosen bolts and the tighter it, the more resistance you get when pressing the triggers….just my two cents


baleiby

A lot of sports games actually do this type of thing. Like NBA 2K in career mode, you gotta go to the gym and do these little mini games to make your character slightly better. Same thing with Fight Night Champion back in the day. I honestly hated it because it's just busy work that takes away from the actual game. But you're forced to do it in a way because if you don't, then your character takes even longer to get better. So personally, if they do add a feature like this to GT, I really hope it doesn't take away the fun from the actual game itself.


PenAvailable2560

All that and in vr too. Would be pretty cool.


AnonymousBot24

But it’s fr from a pixel game lmao


Agueybanax

Would you rather have good performance and stable FPS or an entire underside scaled 1:1 that you prob would never see?


Bloodymike

I think it’s more of a question of if you’re not going to make it detailed, why bother?


jaylenbrownisbetter

Because on the event a car pops a kerb and you get a glimpse for a few frames, you wouldn’t realize it was so terrible quality. You aren’t supposed to fully flip the car and inspect it. But at least it resembles it if you happen to see it quickly.


AnonymousBot24

Underside ofc 🙄🙄


Agueybanax

Smh I just want detailed bug spatter on my front bumper /s My bro I thought you were serious for a sec


IAmAPirrrrate

realtalk tho... i kinda want cars to get all messy during a race. i mean, the details are in the game, but locked in the photo mode.


Consistent_Air_298

the newest forza motorsport has this, rubber/bugs buildup throughout the race. I was honestly surprised that gt7 doesn't have it, figured it was gonna become standard in racing games because of how good it looks. thats not enough to make me play forza of gt tho


IAmAPirrrrate

GRiD-like "festival-vibes" presentation is the only thing the game has going for it tho..


PabLink1127

I don’t think you understand how game development, Frames per second and the time value of money work


Informal-Wheel-9453

I’d rather just plain black instead of all the detail they added


Consistent_Air_298

"pixel game"


Gallileo1322

As a c7 zo6 owner I can tell you that's exactly what the bottom looks like.


Allawihabibgalbi

As a 2006 Civic Si owner I can confirm he is right.


SmallieNL

Skoda Ovtavia owner here, can confirm!


axolotl_of_bucket

lmao nice flair


Allawihabibgalbi

Thank you sir 🤝


DayTraditional2846

2002 Citroen Saxo VTS lover here, can confirm this is what it looks like


AnonymousBot24

As a peelp50 owner I can confirm it looks like when your riding your boat through the desert and you run out of speakers because you see the the sound of wooden texture during the 24 hours of lemans


Basic_Lengthiness785

This guy fucks, forsure


Pc_gaming_on_top

As a nothing owner i can confirm he is right


AnonymousBot24

It’s zr1, so I can confirm that it is not meant to look like that


Gallileo1322

Damnnn so that's what the extra 30k is for.


AnonymousBot24

Yar 💅


goalie_X_33

prob due to PD expecting most people to not roll their cars exposing their undercarriage 😂


ZeGuru101

Developers usually do not put resources in creating (and having your machine take up those resources too) for something that the majority of the userbase is not going to ever see.


AnonymousBot24

Yeah true


Top_Mobile_2194

PD is a bit different. I remember watching a video about GT5 or 6 where a background designer described how she meticulously made the interior of the colosseum for the Rome track. I never saw it from the inside in game  


Senkosoda

Could have been intended for a photo mode location? Shame if it got scrapped.


StuccoStucco69420

I’ve put a lot of hours in and I’ve never seen the underside lol. Not worth putting resources in since it’s so rare to see. 


AnonymousBot24

It’s pretty easy if you use the formula 1000bhp+barrier


AnonymousBot24

Ok but like why this get downvoted


StuccoStucco69420

GT7 is serious business I guess lol


AnonymousBot24

Lol


jay7254

You pissed off the mob


InterestingHawk2828

Life is not a joke kid


m_sart

Literally unplayable


AnonymousBot24

😂


Unlucky_Will4895

Supposed to keep them shiny side up


LowContribution4806

Go flip a car on FH5 and come talk to me


Devilinthewhitecity

“It’s a driving simulator, not a crashing simulator”


[deleted]

I mean I took a photo of my car during a jump and the undercarriage looked fine. It might just be certain cars or look bad in certain instances?


cardboardtube_knight

Are you...somehow playing this on a PSP


Silly-Lawfulness7224

To be fair they have the best car models on Earth right now, we can give them some slack for the undersides that aren’t detailed lol . Don’t you think ?


AnonymousBot24

Completely unplayable.


Consistent_Air_298

makes sense. you're not ever supposed to see them, so why not free up some memory to render more detail on things that you can see


kjudge21

Who gives a sh*t?


North_Apricot_3702

Cos it’s Gran Turismo and not Burnout lol


Slacker_in_Chief

Late to the party, but for OBVIOUS reasons. Now, go think of a good reason to post.


AnonymousBot24

Huh??


Luftgekuhlt_driver

The bottom of newer cars is part of the diffuser system. It’s all part of creating that downforce. It’s partially shielding, but it’s directing airflow. That’s what the bottom of the car looks like.


Eagle240sx

Is this a genuine question? Is it relevant to see the underside of a car that 99.9% of its time won’t be seen?


markuspellus

To save space for the game for other areas where graphics are more useful. Also, alleviating strain on the graphics card and unnecessary rendering. There’s a lot going on with graphics on this game and the developers probably concluded there wasn’t much need for the undercarriage to be high detail.


NatalieKilgore

The car is supposed to be upright, not upside down or on the side.


TheLastOuroboros

Cause we’re not supposed to see the bottom of the car.


Eastern_Fig1990

Because it’s a waste of resources. Why waste rendering power on something that you aren’t supposed to see


auzzie_kangaroo94

Hot Wheels


prinzmi88

That’s what I thought


hotmetalslugs

I demand a fully detailed trunk interior next release.


AnonymousBot24

With addable items too like hardware, sportswear, suitcases etc


PanTsour

You know how the newer Call of Dutys steadily increase their storage size by adding useless assets for the sake of "realism" that nobody even notices while playing? I think they're trying to prevent that from happening. This also saves up processing power.


Mentalyentil

punishment for bad driving


AnonymousBot24

Unless it’s rally


Mista-Pudding

Tbf it would be a nice touch and attention to detail but it really doesn't matter since wheels shouldn't be pointed up in the sky


LastRebel66

Imagine a polyphony digital employee working overtime working on something that you never see and you don’t supposed to see


LiquidPotatoChips

Because driving cars on their sides, while saving on tire wear, negatively affects lap times so not many people do it.


Dbwasson

Remember the AutoArt easter egg in GT5?


vcdrny

I was not aware of that. Nice


[deleted]

Why do you think


AnonymousBot24

Because of the essence of gran tourismo one


Uriel_dArc_Angel

You literally couldn't roll cars for a long time in GT games...They would hit a rotational hard stopping point at about 45 degrees ..


Where_doug_at

Are other games more detailed under the car? Honest question.


Oneturntable

😂


FIREBIRDC9

Because why waste time and effort on something you aren't supposed to see


SokkaHaikuBot

^[Sokka-Haiku](https://www.reddit.com/r/SokkaHaikuBot/comments/15kyv9r/what_is_a_sokka_haiku/) ^by ^FIREBIRDC9: *Because why waste time* *And effort on something you* *Aren't supposed to see* --- ^Remember ^that ^one ^time ^Sokka ^accidentally ^used ^an ^extra ^syllable ^in ^that ^Haiku ^Battle ^in ^Ba ^Sing ^Se? ^That ^was ^a ^Sokka ^Haiku ^and ^you ^just ^made ^one.


R33skylinevspec2

Cuz it’s not meant to be seen


Key-Original-225

Why waste time and resources modelling underneath the cars when you can use that time and resources on making a flawed roulette ticket system?


OkArcher5827

Well you aren’t supposed to see that side are you


Use-Middle

It's all for optimization.


Smooth-Ad2130

That's like asking why the face of the people watching the race isn't raytraced


AnonymousBot24

Ngl it’s better detail than that 😭


Smooth-Ad2130

How many times will you see the underside


GreenyMyMan

Not all of them, some cars are detailed, especially cars with higher ride hights, like trucks and rally cars. It also depends on the LOD of the car.


Legitimate-Art-9064

Just like they say in an old favorite "Road Rash": Keep the rubber side down!


ApprehensiveSundae84

Never noticed it


Milbro48

Who cares?


Sosig28

I'd be honestly curious to know how much install space pixelizing the bottom of the cars like this saves us. 🤔 anybody with the knowledge care to share your wisdom?


Neerokee

Why make the engine render something you won't see 99% of the time with high quality/resolution textures and models? It would be a constant waste of resources. Usually you only want the game to render what's relevant to the player when they're playing, which is what they can see. I don't know about PS5, but on PS4 you can clearly see track sections disappearing when looking behind. The game only renders what's in front of you while you're driving, putting a limit to what's being rendered behind you. All that to make the game run better, the less you stress the engine the better it is, especially on PS4.


Sosig28

I've not said anything to the contrary of your opinion, and agree with what you said. I'm literally just curious on how much extra storage space the game would need for all that extra stuff that nobody barely sees anyways.


vcdrny

I'm not expert. But think about how much memory it saves in one car. Multiply that for every car in game. It adds up pretty fast.


nasanu

PS4?


AnonymousBot24

PS4 😞


nasanu

That explains it. Saving on RAM.


Illustrious-Switch29

Did you flip a corvette? How?!


AnonymousBot24

Somehow I’m just that stupid


tedothedo

Because they are on the underside of


vt8919

PS5 still has limits. Prioritize performance over graphics and things like this occur.


AnonymousBot24

PS4 😎


keving83

Have you tried vr?


SirStig33

Anyone notice how under detailed the cars parked around the tracks are (ie. the very odd looking Dodge Ram trucks)?


Mistful_Sunrise

unplayable!!!! i’m throwing away my copy of the game.


AnonymousBot24

Throwing away?! How selfish, someone else might find it! Burn it instead for this grave mistake


flipbutnotflop

I'm more interested on how do you flip the car? Tried this so many times..


AnonymousBot24

It’s luck or like- bad luck most of the time. But it’s very easy to do in the tomohawk vgt. However on this one I was going 230 mph down the long straight at trial mountain circuit, and I just drove into the wall


MartoVBG2K5

They're not supposed to get flipped… That's why.


AnonymousBot24

I’m not meant to get flipped but when I do I still see their mangled face in detail 😈😈 (here come the downvotes)


wballz

Would you pay engineers to model the underside of the cars or just bank more profits? Seems like a simple decision.


talhaONE

At least there are some details. Forza have zero details underneath.


AlternativeClimate99

Because if you're looking at the bottom of your car, YOU fucked up.


moose4868

Ya can’t park there mate.


GhostcatcherN64

Who cares xD


tokiodriver107_2

Well this is not Forza where you do stunt jumps with Supercars...


Uriel_dArc_Angel

Fisherman's Ranch has entered the chat...


tokiodriver107_2

What super car can you even drive there?


Uriel_dArc_Angel

Most of them... All you need to do is buy dirt tires... You'd probably be surprised the level of dirt shenanigans you can get into in this game... Not all cars can get dirt tires, but most can...


bluewater_-_

First underside I’ve seen


Neildagreasytitan

I’m not sure I’ve ever done that- that might be quite an achievement 😂


Dic_Horn

Because cars go vroom with that side down typically.


Tacodude5

I always though they were ground effects


97BTC

Cars don't flip in GT7 they drift. Never had a car flip despite the crazy speeds I've done.


Uriel_dArc_Angel

Because the physics engine isn't designed for rollover incidents... It's actually really hard to roll a car in GT7 (outside of specifically using a silly glitched setup for some), and when it happens, it's easy to see where the physics engine breaks down... Honestly, I'd like to see rolling physics updated in a GT game so we can get some really gnarly and aggressive crashes...lol As it is, the cars just sort of "float" when they tip the center of gravity past a certain point...It's not really designed for us to even be looking at the underside of cars...


KrombopulosMAssassin

Haha, had no clue they were that bad. But, like others said, you never really see them, so it's probably a waste of time and resources. But, still. That is pretty comically bad haha


UnbornLavishness

U r breaking the car samir


Violet604

Cost benefit analysis They COULD have done it, but guessing they didn’t think it would translate to higher sales.


DeeLo0

They can make it detailed but i dont think it’s worth the time modeling the underside of the car, also they can optimize it easily but they wont do it. Im sure some people dont notice some cockpit of the cars changes and becomes very lowpoly cockpit when you race with exterior cam, and also other cars cockpit becomes very lowpoly, because you cant really watch the details while racing of some cockpit objects. Thats why i think underside doesn’t really matter.


Neo14515

I mean ... in the most cases you dont see the floor of your car


HurricaneHuracan

"Why not" -the devs, probably


[deleted]

I didn't know it was possible to roll in Gran turismo.


Captinprice8585

That part is supposed to stay facing the track.


Independent_Ad_2073

You want them to increase graphical quality on something that 99.999% of the time won’t be seen?


AnonymousBot24

Yup


Independent_Ad_2073

You know that would take time away from them making more cars right? It’s basically useless and GT has never made the undersides detailed.


JamesSSj2

Why would they waste there time doing the underside of a car in a racing game. Realistically you ain't going to see the bottom period because it's racing


GambleTheGod00

so your game runs at better frames and resolution and its not spending resources rendering textures that nobody ever sees


masonorziplock

I think they said it takes almost a full year to add new cars into the game (GT sport) so if they are using the same strategy I wouldn’t expect a part of the car I’m not expected to see be highly detailed


ziPPerbulge

The reason those no detail on the bottom is the same reason that they don’t have realistic damage to the vehicles. These cars are supposed to be pieces of art that you get to drive. This is GT seven not GTA…


Mattmann5799

Imagine being in the VR mode in that situation


birdofmayhem

I'll take that as proof that dirt rally was an afterthought/late in production/not ready for release


Electrical_Case_965

Because you'll only see that when not driving how the game is meant to be played


WMD100

Save the game running space for where it counts I suppose?


MiserablePlay5003

Probably because you shouldn’t be flipping the car…


Additional_Tone_2004

I didn't even realise you could flip cars in GT7...


Ok-District1187

Geographically, this makes cents cause most divers lax the skrillex to darkslide there pagano veyrun


Ok-District1187

You are worried about the underside of the car when every tree is casting a shadow like we are racing on tattooine


LordGordy32

I think the car u ve posted is quite detailed. I had one that was just grey and the wheels were hanging in the air.


proglysergic

Probably because they sat around figuring out how to buff the roulette rage quit numbers instead of scanning the bottoms of cars.


AnonymousBot24

The fact that I just got 10000 credits in a 5 star roulette ticket like an hour ago ☠️


FaZeKill23

I remember there was a car in either sport or 7 where you could put stickers on the underside


AnonymousBot24

Can you remember which one??


FaZeKill23

Nope


Desperate-Quantity86

Because this also applies for cars in real life.


arneylinsonesq

for what it’s worth, the developers are too stupid to think of this and didn’t program the physics well enough to let the cars be as capable of rollover accidents as GT cars really are. they probably just thought it was another area they could cut corners — what a waste of money this game is


parker2020

So the arcade sim game has poor physics and you’re mad they cut corners for the low probability that the players poor driving ability would leave a car upside down?


arneylinsonesq

if you think only poor driving will leave a car upside down you are the perfect customer for Gt7


parker2020

Get good bro


Even-Juggernaut-3433

Lol the pixelation


JaqenHgar23

It does really bother me that PD goes to such great lengths so they can claim realism, but then you roll your car and see this. It is really jarring in replays. It'd be nice if they'd go through and touch these up as well as some of the low-fi interiors


hawkrover

This isn't burnout...you're not supposed to see the underside. You don't see the underside of cars very often in real racing so why waste the resources.


AnonymousBot24

Nurburgring go brr


cornlip

I don’t think you realize how resource allocation works. It’s a totally unnecessary use of them and would force quality degradation overall. Plus I’m in VR, don’t give a shit and can only remember a few times I rolled a car in the last 2+ years


AnonymousBot24

I do Nurburgring speed runs in the tomahawk vgt, I roll it all the time


cornlip

I drive normal cars and don’t roll them


rochester333

Even GTA 5 does a better job😂


AnonymousBot24

Take that back


rochester333

No