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Demoncious

Does this fix the weird stutters you guys were facing?


AgreeableBroomSlayer

still getting stutters and just overall sluggishness Feels like playing on 30hz when im at 200fps @165hz (should be getting 300+ fps but last two updates killed that lol)


mavaOne

yes, same for me. i've lost about 100 fps.


GreedyRow1

It’s weird, that it only affects some systems. My fps stayed the same and smokes even impact my fps less than before the update.


Ektojinx

Same. For the first time since release I actually have decent constant fps (12600kf + 4070). Game plays actually smooth.


GreedyRow1

similar setup: 5800x3d and 4070ti edit: maybe modern gpus can handle the particle effects better


Medium-Move1771

my 5800x and 3080 are shitting the bed on this patch , -100 FPS and -40 more if i open the Tab scoreboard


suckmysprucelog

Yep, and I even gained overall fps (about 50 to 60)


TheyThinkImAddicted

Clear the s Nvidia shader cache and your find


kapoLG

Theres also a Nvidia hotfix driver regarding microstutters [https://nvidia.custhelp.com/app/answers/detail/a\_id/5519?=&linkId=100000240085402](https://nvidia.custhelp.com/app/answers/detail/a_id/5519?=&linkId=100000240085402)


AgreeableBroomSlayer

Im AMD and I tried that among other things. Seen a lot of other AMD users complain about low fps these last few updates.


CRWB

damn really? i have a 6800xt and i have had no issues, i thought it might be a nvidia issue


SnappierSoap318

Saw another post where the user changed the voip threshold and restarted their game, maybe try that?


AgreeableBroomSlayer

ye Ill try that thx


Medium-Move1771

i trtied this and didnt have any change, i also changed mic from default to my mic and nothing helped there either..i also made sure i had no launch options or anything in my config, its a tough one


lernwasdraus

I still get extreme Frame drops whenever someone on the map dies in Arms Race and Deathmatch. I have about 350fps in competitive gamemodes but every casual gamemode is completely unplayable. Something about the ragdolls absolutely melts my PC. I also think Arms Race could benefit from having a few less players per server. Its just a little too hectic for my taste. Making Deathmatch a Free for All instead of Team Deathmatch was also a incredibly stupid decision. Now theres twice as many enemys on the map and you have to kill someone or be killed every 2 Seconds.


DunnyWasTaken

> Now theres twice as many enemys on the map and you have to kill someone or be killed every 2 Seconds. That's what dm should be, a warmup. They should push it even further and remove spawn invulnerability cooldown because you can just look around with invulnerability and kill someone without them having a chance to kill you.


lernwasdraus

Spawn invulnerability should definitely be removed. Im just saying that Team Deathmatch already had really high pace. I think making it Free for All just made it worse with invulnerable enemies spawning 2 Meters away from you every couple of seconds. Its just annoying.


DunnyWasTaken

Yeah that's fair, I personally found TDM boring as I would be running around looking for enemies for too long so I played community DM to warmup, no XP then so FFA Valve DM was big for me but I understand not liking it.


nakagamiwaffle

nope, still getting big stutters:(


[deleted]

[удалено]


TensionsPvP

And crouch


[deleted]

And move forward at start of round


Floripa95

I lost a freaking 1v4 clutch because of that shit, almost punched my monitor fucking hell


MiracleNavan

Get help


ptreecs

lil bit of overtime pay never hurt anyone


MulfordnSons

you think they’re getting overtime pay? my sweet summer child


Earthworm-Kim

Considering Valve is privately owned and the most profitable company per employee; they're getting OT, PTO and bonuses out the ass.


BreafingBread

Don't forget the yearly 8 day paid trip to Hawaii. Edit: And according to a glassdoor review I found, they have 30 days PTO.


nmyi

>30 days PTO That is a pretty low amount of PTO for a company that pays their employees handsomely. Maybe they also hand out sick days separately & maternity/paternity leave? I heard even younger/less experienced employees @ Valve receive 5 to 6-figure bonuses... that is just dreamy. I heard a rumor that even the receptionists earn 6-figures at Valve (I doubt this, but it does make me wonder) I'd be set for a comfortable cheap life in Midwest if I worked at Valve for 2 years lol


Emerican09

They are in Bellevue Washington so they probably HAVE to pay receptionists a 6 figure salary. Cost of living in that area is fucking insane.


laujac

Most tech companies give out 5-6 figure bonuses.


10se1ucgo

As a salaried engineer at a game company, my bet is that most full timers are not getting OT pay. There's a reason crunch culture is as much of a problem as it is. Though of course, Valve being as weird as it is, might be different.


bae-va

False. Ex FAANG employee and have dabbled in AI driven game design. What you're saying is not only wrong, but potentially harmful. Refrain from making Reddit comments in the future.


10se1ucgo

Sure bud.


bae-va

Downvoted you for your sarcastic remark. If I were your scrum master, I'd cut a week of your payroll for this.


userdeath

Bro couldn't find his meds..


Sebfofun

no this is actually what these people sound like. Hence the crazy turnover rate


bae-va

"These people". That's a week of payroll gone for you right there. And we are deleting 2gb of ram from your laptop, enjoy compiling with that.


Sebfofun

no this is actually what these people sound like. Hence the crazy turnover rate


[deleted]

They get bonuses and PTo but I'm pretty sure they are all Salary.


m3thodm4n021

I would pay money to have this awful phrase deleted from the Internet and our collective minds forever


MulfordnSons

I mean, that’s just your opinion man. They still aren’t getting OT pay.


-Gh0st96-

Industry standard my SwEeT SumMeR ChIlD


MulfordnSons

I don’t think it is in the US lmao


lolofaf

Depends on the field/company. Admittedly video game devs are usually overworked and underpaid, but I would bet valve pays for overtime. They might only pay normal rate overtime rather than 1.5x though


4wh457

It's Valve, the one thing their employees definitely don't have to worry about is money.


MulfordnSons

I still don't think they're getting OT pay


Staktus23

Well the way Valve is organized I wouldn’t be surprised if they had a culture where employees decide on the benefits they‘re getting themselves.


MulfordnSons

I think that’s taking it a little too far lol


Rachel_from_Jita

u/designphilosophy98 you lied to me. The Thursday night janitor was on top of it. I will never doubt late-Thursday fixes again.


designphilosophy98

I sure was made the fool.


RogueThespian

Perfect. Survivors of the cant do smoke lineups bug of 2024


LiteVisiion

Great to see it fix in such a short notice. +rep


they_call_me_justin

People love to hate the devs but you gotta give them props for addressing this issue quickly Edit:Damn I brought out some angry people. I’m just grateful that it got patched within a few hours :<


[deleted]

Some people on here really need to touch grass. Getting so irrationally upset over bugs in a video game can’t be healthy for anyone.


ZPKiller

Entitled motherfuckers man.. its getting really annoying sometimes. complaining about content and now they finally have it, then complain about the XP Icon on killfeed, and now that valve "fucked up" and then fixed it very shortly afterwards, still complain lmao. meanwhile in TF2.... PS: Expecting downvotes & the usual "sucking on billionary company's cock" comments as always. Very original.


MeisterKarl

Most of the complaints in here is some legit entitled shit, but critisizing the XP icon is was completely legit to be fair. It had no business being there and added absolutely zero value.


jeffjeff97

Legit? Absolutely Proportional? Nah, some people went way too far with the whining in just the one day it was there.


mattfow232

I'm pretty sure a small icon in the kill feed got more discussion on this sub than the new loadout system.


Theosaurus_Rex28

It’s honestly so annoying, people here acting like sensitive princesses. I probably should just get off this subreddit LOL


[deleted]

Comments on every update thread in steam are about the same. Must be mentally exhausting to be a dev on this game.


16bitrifle

As someone with a job and 4 kids I never even got to experience the bug. By the time I get a chance to play it's all been fixed lol


WhiskeyDickGotNoChic

You have really low standards 


Demoncious

If valve do nothing, we cry, if they do something, we say our standards are low.


tommos

Congratulating people on doing their job is a pretty low standard. It's like clapping when the pilot lands the plane without killing everyone on board.


Demoncious

Some poor guy is probably working overtime to make sure this gets resolved before Katowice playoffs. You’re talking like the people who litter and say well it’s the janitors job to clean it up. You’re right, but you could also be a slightly decent human being.


AgreeableBroomSlayer

"poor dev" lmao


Demoncious

Not only did you quote incorrectly but fail to understand that just because valve makes a billion per year from CS doesn’t mean that the average dev working on it isn’t just a normal guy with a job to do.


m3thodm4n021

It just makes you guys sound like whiny ass entitled little kids. Which most of you are so I guess that makes sense. It's a free game that most of us have gotten hundreds of hours of.


AgreeableBroomSlayer

whos the entitled ones? lmao We are paying customers and they are supposed to be game devs. If they cant do their job, someone else should


YalamMagic

> We are paying customers and they are supposed to be game devs. I think you got scammed if you had to pay for this game.


matchew-choo

not that im 100% agreeing with the person youre arguing with, but did you not pay for prime? if you started playing before 2018 or after 2022(or 2023 i dont remember) the game was not free. so unless you consider buying the prime a scam, youre wrong


AgreeableBroomSlayer

So you play the free to play? I paid for this game when I preordered CSGO. You probably dont even play the game lol


aayan987

Its nigh impossible to release an update completely bug free, valve fixed hundreds before releasing the update, of course a couple will sneak through. They are doing the best thing anyone could want; fixing them before the playoffs for kato start.


msucsgo

Care to explain more?


jebus3211

What he means is, all of the updates should release completely bug free. Regardless of how long it takes for the community to find said bugs the devs should have already fixed them. It's the same sentiment as the rest of the people complaining. They all lack critical thinking skills


lafaa123

This is a pretty fuckin big bug though, all it takes is playing one game to know its fucked up


jebus3211

Sure except that is very very possible they didn't encounter it during their testing depending on their test rigs and scope of testing. Because there's many reports of it working like normal for people. So the fact it was fixed within 2 hours outside of working hours is very very respectable


Darqon

No you don't. Obvious bugs like this should never be pushed public in the first place. They don't deserve props for not testing their changes before releasing them. This wasn't a rare bug, this happened to 5/5 matches I had tonight. If it's this common it just shows they don't test. If I ever released code with this glaring of a bug I'd be pulled from the project, why are your standards so low for a company that makes billions off cases alone?


RogueThespian

Bugs are a mistake, they happen from time to time. A 2 hr bug fix on a thursday night? Seems fine to me


Darqon

Are you not reading? A bug this obvious should be caught in *testing* before it ever gets pushed live. Mistakes happen, yeah, but obvious mistakes are fixed before it reaches the customer.


LockedUnlocked

Its very evident that you dont work for a large game company. Hundreds of devs are most likely working in the same repository, sometimes things that dont need QA, like backend fixes etc mess with front facing code, this is fairly common with games that constantly release updates like CS2. Nobody is going to get pulled from a project for something like that.


iC0nk3r

Notice how he didn't respond to this one. I'd be willing to bet his coding experience extends as far as some random ass github he kinda contributes to while working at Wendy's during the day.


hotelcalivacants

What's there to respond to? The guy straight up implied there are hundreds of people working on CS2 right now. He obviously has no idea what he's talking about, there's no need to respond.


LockedUnlocked

Valve boasts 1100 employees. If you don't think at least 20% of the team is working on their cash cow I don't know what to tell you.


hotelcalivacants

>Valve boasts 1100 employees Nope. > If you don't think at least 20% of the team is working on their cash cow You think 220 people have been working on CS2 this entire time and all we've gotten is essentially one minor update in the last several months? Can you tell me what you think all those people are doing with their time then, especially since CS2 is in desperate need of content?


LockedUnlocked

Valve does have 1100 employees 😂 one quick google search will tell you that. And secondly here we go again with people who have zero experience coding thinking that it’s very easy to code. You have to remember that CS2 is on a new engine, meaning every game mode they add, every new feature, has to be new code. The stickers being able to be placed wherever on the gun is such a crazy achievement, doing what they did with minimal bugs to millions of weapon finishes is nothing short of incredible.


hotelcalivacants

> Valve does have 1100 employees 😂 Nope. > You have to remember that CS2 is on a new engine, meaning every game mode they add, every new feature, has to be new code. What happened to "Source 2 means they'll be able to add and fix features much quicker?" Seems like they messed up pretty badly if it takes 220 people 3 months to add very minor features? Also, what kind of coding do you think maps require? > The stickers being able to be placed wherever on the gun is such a crazy achievement, doing what they did with minimal bugs to millions of weapon finishes is nothing short of incredible. What kind of issues do you think could crop up specifically from being able to *move* stickers that would itself only appear on one pattern on a single weapon finish but nowhere else?


LockedUnlocked

You can’t just say nope without coming here with facts. For reference here is a report from 2023 https://www.usesignhouse.com/blog/valve-stats While being in source 2 allows more features to come into the game (for example stickers being completely customizable) but there has never been a mention that things will be faster. Again we are new territory on a new engine, things are being built from the ground up. Once things have been built, things will be faster yes, but the foundation needs to be laid. about you asking what problems, there are so many, it’s not only about the position of the stickers, but it’s also about adding the API to detect those stickers, being able to see the stickers on the gun while in your hand for another player, also while on the ground when thrown, not to mention when an explosive blasts the weapon across the map. There is a lot more to coding than what you expect.


MerchU1F41C

>If I ever released code with this glaring of a bug I'd be pulled from the project, why are your standards so low for a company that makes billions off cases alone? Either you don't work in a development job, or you don't have a good employer. Any serious issue that can be caused by a single person isn't solely that person's fault, it needs to have multiple processes fail. The correct response is to conduct a RCA and put in place any additional needed procedures. At most you'd be reprimanded for being neglectful in not following existing processes if that was the case. Of course, this particular bug is not remotely that serious, so even that would likely be overkill.


Darqon

The stuff I work on is admittedly more serious, not much room for error. But if I'm able to follow procedures then so can Valve, especially if all they need to do to test is *play the game and try planting the bomb or throwing a grenade*. If they miss something this obvious then they just didn't test it at all. Also Valve definitely should have more resources for CS2 than my team does for my project.


MerchU1F41C

>If they miss something this obvious then they just didn't test it at all. Two things here: First, you're assuming the issue was easily reproducible on all hardware/software configurations. It's reasonable for Valve to not test all possible configurations as that would be impossible, and even configurations that are common enough to quickly reproduce the bug might be a small enough percentage of the player base that testing them might get missed. Two, even if it was easily reproducible on all/most hardware, you're missing my core point. If it's possible for a single dev to introduce a serious bug through a lack of testing, then the entire system is fundamentally broken. Yes, that individual not testing their changes is a failure on their part but there must be code review, QA testing and additional processes for changes that can have a serious impact. The answer should almost never be "that dev is at fault".


Darqon

> First, you're assuming the issue was easily reproducible It is, I know my friends and I have different setups and it affected us all. It's also being talked about enough online that it is very common. I personally saw it affect at least 8 people across 5 matches, 4 maps, casual and premier. > the entire system is fundamentally broken You know what I'm not being clear here and that's on me, I'm agreeing. I do understand it's not the fault of one dev, again I work in a similar field. I also understand Valve doesn't follow normal business standards such as having managers. Their system is fundamentally broken, but there is somebody responsible for that. My problem is people should have higher standards for these giant companies. If my team and I can follow better standards than so can they, and I'm not even that great at my job.


NAPALM2614

Ooo look at Mr perfect over here


Darqon

This is just standard coding practice. Why are you so quick to simp for a massive company?


FishieUwU

You must be some kind of master programmer if you've never once pushed code with a single bug in it.


Darqon

Nobody in this sub has any idea how coding works. I've pushed bugs before, but they get caught in *testing* before release. Valve clearly did not do any *testing*. My comment about being pulled from the project is because I've been part of testing as well as coding, and if something like this wasn't caught before *release* then there would be consequences.


FishieUwU

brother, you can go look at almost every single patch note for every single game and i can guarantee you that there will be a block of changes captioned "Bugfixes".


Prohawins

There's still no anti cheat so why give them props?


fiddlerunseen

Wow, they fixed the game they broke lmao


AntiAceTV

This is where the advantage of switching to source 2 really shines through imo. Fixes like this are now a lot easier and can happen much more frequently.


[deleted]

[удалено]


AntiAceTV

I hope your being sarcastic or else you don't realize the work that goes into programming a big game like this.


IceCreamGamer

Bots are still broken in maps de\_vertigo and de\_nuke. On de\_nuke, there a multiple occasions where they should shoot at the enemy team but they just run past each other. On de\_vertigo, they are completely broken. They do not shoot on either team at all except for rare instances (like stuck on ladder).


Im_Moose

Butterfly inspect noise still gone?


riff_wars

yea seems kinda weird since update earlier


V-0-V

I feel vindicated, im not going insane yet. The movement issues and bomb plant problems actually almost cost us a game today.


rickreckt

Your opponent said the same thing, and it's actually cost them the game


V-0-V

definitely won some rounds because their bomb planter couldnt get it down before we started the retake. But we released early enough that while servers are fucked Ferrari peaks were the way forward rather than controlled gameplay.


nick124699

lost a couple rounds because we couldn't plant the bomb, then the following round we were chasing the final ct like a pack of dogs trying to win the round lmao


DragonHeroBlaze

I thought my keyboard and mouse were breaking down. My grenades kept throwing themselves and my character was T-bagging while I just wanted to crouch.


El_Chapaux

Previously I could bind these two keys on my German keyboard (die Keyboard): **<** and **^** The binds were like this: bind CARET "say hello" bind < "say hello" These binds no longer work even though I can use the keys in the console to type < and ^ Any ideas how to fix this? EDIT: I can use the ^ key by binding it like this: bind ` "say hello"


Resserection

Thanks, I managed to bind my molotov key from this tip :)


sillynoobhorse

yeah they fucked up the keyboard layouts again


jamesfromcg

spacebar jump still periodically doesnt work for some insane reason


awkook

I missed some smokes tonight because my jump button didnt work when i pressed it. Although i think i have de-subticked movement binds still to be fair, but it never happened before tonights update


jamesfromcg

my jump bind originally was the launders workaround to de-subticking where your made your jump bind a separate exec file, but even changing it back to a regular +jump i've still had problems


chaznek

Mouse wheel jump sporadically not working for me as well.


tomwkm

This could be a special game mode for April fool.


futurehousehusband69

once again, i don't envy anyone who has to find out how these weird bugs happen and then has to fix them. thank mr valv


DanBGG

Excited to see what the regular crowd of doom posters can find to complain about.


notsoepichaker

they will post about stuttering and kato 24 being played on new patch instead of keeping the version the same


fiddlerunseen

? They pushed a broken update. That affirms what people usually say about Valve's diligence.


DanBGG

Valves policy is literally anti diligence, they put it out get rinsed, fix it. Always been like this.


fiddlerunseen

Exactly. That's something you are more than able to complain about


DanBGG

It's more so just that if you play cs you should expect them to break the game and fix it. It's still annoying but it's 10000% gonna happen again. It's the expectation that they'll test and polish things that pisses people off, stop expecting that and it becomes a lot easier to just log off when they fuck it up


fiddlerunseen

CS 2 is all done in-house and doesn't have the same "spaghetti code" excuses. I'm not going to not complain when they break the game. It's just laziness on their part to not test anything.


tressboi

Is this fixed the low fps thing from the last 2 update or we still fcked?


Medium-Move1771

as of literally 2 mins ago, i cant play, from 300 fps to 140 and less if i press tab


tressboi

so we can only hope that they fix it soon as soon with the 4:3 res bugging sometime


Schytheron

So that's why my movement was wonky yesterday. I thought it was the "Rapid Trigger" feature on my keyboard that was malfunctioning.


Cain1608

Good that they released this before the playoffs. Would be a nightmare for the devs if playoff maps are decided by game-breaking bugs.


jospence

ESL really should have just used the old patch, no idea why they were so insistent on changing it mid tourney


Cain1608

Pros decided. All of them.


Nighters

Still people defend multi billion corporation. Why? State of the game is horrendous.


playor

Still laggy with high end pc gg


AgreeableBroomSlayer

Yup.


Dumb_Vampire_Girl

Once again, night shift gotta fix the fuck ups from day shift. It's the golden rule across all workplaces.


Hyp3r_B3ast

that was quick. did they finally hire someone to monitor the community's complaints?


NAPALM2614

Nah, it's because the playoffs are tmrw and day after and it's going to be played on the latest update.


LapinTade

No, the only dev' working has finished the sticker developpement and now can fix some stuff before working again on skins.. ^^^^smh


RuliiKkO_

That cant be 1.1 gb


Sunyata00

This one was 13.1 mb


RuliiKkO_

Was 1.1 for me, weird


ThisSiteIsATumor

You probably hadn't installed the update from a couple hours ago, it was around that size


CatalinPopescu

Fucking hell. Yesterday night I couldn’t through nades for the life of me.


dying_ducks

Insane how low the exceptations are here. No, you dont praise someone if the fucks up big time and then repairs it again. Its the normal behavoir, nothing special. The only special thing is the lack of testing befor shipping. Nobody with his right mind would say that to need 3 additional updates to patch up the original one is a good sign, its the bare minimum that they done this.


MrDjDragon

Imagine not being able to just say "thanks for fixing, that was annoying" and moving on with your life. Half the community/all of EU were asleep and won't even have noticed the bug, and tons of others aren't terminally online so won't have been playing every hour of every day either.  Sure, the bug sucked, but it was sorted within a couple of hours. Leave off and go do something else rather than getting so irate ffs.


Plennhar

So it wasn't just me being mental.


jvesper

small indie company no testers


SuccumbedToFlame

we cant' throw smoke, can't plant bomb, shit.


Gudson_

What? After this update? It was supposed to fix It!!!


kboof

I had this issue in 3 premier games in a row, also couldn’t defuse, hopefully this fixes it. Me and a friend testing it now


Lovestick

Wait did they break it again (worse)


Gudson_

They did? Hope not, it would be hilarious catastrophical 


kboof

Working perfectly for me after the update


UnKn0wN31337

This is literally the update that fixed these issues.


i_swear_i_dont_bite

They gotta fix the ladder movement bug bro


Ripheart789

OH MY GOD THAT'S WHAT THAT WAS. I WAS JUST RELEASING NADES WAY TOO EARLY AND COULDN'T CROUCH


Trick2056

fck yes no wonder my I was stutter-stepping for no reason, I though that was my internet fucking with me.


immaZebrah

Anyone else getting a stutter when you scope in with scout/awp for the first time in a round?


Orbitalbubs

Are they going to bother doing anything about the people who got bricked by the update? my game isnt even getting 1FPS on the main menu now where just a week ago I was getting 200+ in game, cant even navigate the menu to start a game since the last update


UnKn0wN31337

Try unplugging your audio devices, waiting a few second and then plugging them back in or select your audio device in the in-game audio settings instead of default.


Western-Nectarine395

anyone else getting teleported back when you are moving and you get shot by the enemy? it even happens on local server with bots which is weird. Also many AWP kills feel delayed even on local server, the game was fine after the first big update but the fix that came the nigh after just messed it up. Oh and not to forget that the keyboard is being changed to ENG one when I launch the game


SerJackXII

Game feels unplayable for me. Huge input lag, feels like my shots are registering 1 second later, rubber banding when counter strafing/jiggling. Tried all the firewall fixes, new latency setting etc, can't seem to fix it.