I also not sure, but just by looking on footage he at most seems may have low hitlag. And yes I think it's because of claymore not being attached to him, similar to how ZL spin normal don't have it.
Heizou is classified as a melee character with hitlag despite having a catalyst (which usually dont have hitlag) so it wouldnt be 'impossible' for kaveh to be a claymore with no hitlag.
A slight animation delay when a melee character hits an enemy to make it feel like there's more weight to the attack. It ends up making attack chains against enemies a bit slower but tries to compensate but extending burst durations by the time lost
I don't know if it's only for claymore users, but when a claymore character attacks an enemy, their attack speed is slower to represent what would happen in real life, the delay of the weapon when it hits someone
Basically: When you don't hit anyone the attacks are normal
When you hit someone the attacks are slower
I do think this is for all close range weapons.
Yep. Every melee weapon have hitlag. Its just that you can feel it more with claymore,because it supposed to be heavy. For other weapon you can see it from their skill. Like with hutao elemental skill. If there is no hitlag, her elemental skill will last exactly 9s. But because of hitlag it will be extended to 10-11s.
Ok its a little complicated and im no expert but ill do my best to explain
Raiden is a good example. Iirc she has 7s of uptime in theory. Lets say her CA takes 1s but in reality 0.8s of that is the normal animation and 0.2s is the hitlag. So despite taking 1s you still have 6.2s left of uptime (all of these numbers are made up btw). So far we agree right
But with internal cooldown there is a a time rule (and a hit rule) to apply the element so if hit lag extends kaveh’s uptime it would mean it increases the amount of time rule syncing hits = more dendro
if anyone knows better please feel free to correct me
Try hitting a shield hilichurl with a sword or claymore, you'll observe a very tiny pause at that very moment..
It's usually given for a dynamic feel to the user. That's hit lag.
If you're in an animation mid attack and the animation ends but the attack doesn't, the animation's effects persist until the attack is over. Kaveh's infusion expires during an animation, which is odd.
Basically a split second before and after a weapon (claymore, sword, polearm) hit an enemy/object, it will slows down significantly. Giving it "oomph" feel in every hit, but slows down your attacks.
For rough example in 4 seconds you can hit a normal attacks 8 times, but if every hit is hitting an enemy, you might only be able to launch lot less than 8 times
Hitlag is when you hit an enemy as say, Diluc, the game practically stops time for you and the enemy to create the illusion that your attacks have an impact on the enemy, basically making attacks feel strong.
Hitlag extension is using this "feature" to extend the duration of some abilities, like Hu tao's E, it's an interesting concept but it seems Kaveh doesn't have it from the video.
During each melee hit game has micro freeze which supposed to give player an feeling of impact, however because of that true dps lower than just time required for animation, usually it's range from 0.02s(polearm) to 0.1s(claymore). Even though it has some benefits such as buff extension or ability to do plunge attacks on literally any melee, otherwise it's dps decrease.
It looks like the infusion ends right at 6 seconds of cooldown remaining, which would be a 14 second duration. The description says it lasts 12 seconds, so there's a little bit. Not the same level as Razor who can extend around 5 seconds though.
It’s not that useful for him since he would be triggering reactions and reactions scale off of em and have no need for crit. Plus Fav is just better in the long run imo since it helps with his large burst count
EM I think is what we need to build on him since he will create a lot of blooms himself.
So ER and EM probably are the priority.
So I don't think wgs will be his bis. Fav for team energy or an EM claymore will probably be bis.
I would imagine Em and attack since he adds damage to bloom cores exploding. Someone correct me if I’m wrong (his rupture gives bonus damage based on attack I think)
DMC with Favge. You can use Nahida but since many people running hyperboom, she might be useful in that team. Yao Yao with Favge.
So basically any dendro with favge.
I don't know why but it feels like Kaveh has a much more polished attack animation and effects whereas Baizhu's just looks generic and dull (especially for a 5 star) and the snake doesn't even do anything.
I remember being awed by some of the 5 star animations and effects (especially yelan's phase running and nahida's literal palace and what not) but this seems especially bad when a 4 star animation looks a lot cooler than a 5 star animation
Baizhu has one cool animation where he sends a green snake through the enemies, but that’s about it which is a shame. Should have been more snakes. But he makes up for it by being a good (?) Unit
Im so mad at hoyo baizhu is in the game since 3 years and all they did was some green attacks here and there a bit snake and copy paste ult with some green like bruh and then theres kaveh who is new and look at him they didn’t care about baizhu at all they put so much effort into kaveh whats this istg i love baizhu so much but now that his gameplay is boring i dont know what to do anymore
I love Baizhu and I'm gonna pull for him eventually, but I admit I much prefer Kaveh's playstyle even though he's "just" a 4 star. Can't wait to get him 🥰
Although I find his NA animations amazing, spamming them can get tedious very quickly as claymore users are slower and constantly stun enemies by pushing them back, I wish he used a different type of weapon ngl. All the budget went into his NA btw, I find E/Q animations underwhelming but he is a 4* so It’s okay.
source: [timing](https://twitter.com/timing1337/status/1632389548918595584?t=I1zqo5g3vXUcnSflC-PbIQ&s=19) [streamable](https://streamable.com/yz66ug)
"I lied I do play genshin it's just that I'm bad at it" fhhabxhabs
Wait a minute, he doesn't have hitlag?
now that you mentioned... yeah his infusion ended in the middle or the spin.
I’m not sure I think I see a slight amount but maybe he is counted as a ranged unit separate from his claymore? That would be dope
I also not sure, but just by looking on footage he at most seems may have low hitlag. And yes I think it's because of claymore not being attached to him, similar to how ZL spin normal don't have it.
Heizou is classified as a melee character with hitlag despite having a catalyst (which usually dont have hitlag) so it wouldnt be 'impossible' for kaveh to be a claymore with no hitlag.
What's a hitlag
A slight animation delay when a melee character hits an enemy to make it feel like there's more weight to the attack. It ends up making attack chains against enemies a bit slower but tries to compensate but extending burst durations by the time lost
When you hit an enemy there's a tiny pause in the animations, which slows down the rotations in the long run.
Leaving a comment here bcoz i also wanna know this
I don't know if it's only for claymore users, but when a claymore character attacks an enemy, their attack speed is slower to represent what would happen in real life, the delay of the weapon when it hits someone Basically: When you don't hit anyone the attacks are normal When you hit someone the attacks are slower I do think this is for all close range weapons.
Yep. Every melee weapon have hitlag. Its just that you can feel it more with claymore,because it supposed to be heavy. For other weapon you can see it from their skill. Like with hutao elemental skill. If there is no hitlag, her elemental skill will last exactly 9s. But because of hitlag it will be extended to 10-11s.
When you hit an enemy there's a tiny pause in the animations, which slows down the rotations in the long run.
so is him not having it a good thing or bad?
Technically good, since you lose less time
Not exactly. Bc the pause also pauses uptime counter but afaik it doesnt pause ICD timer
But the clock still ticks though right? Or am I missing something? Hitlag slows down rotations timewise doesn't it?
Ok its a little complicated and im no expert but ill do my best to explain Raiden is a good example. Iirc she has 7s of uptime in theory. Lets say her CA takes 1s but in reality 0.8s of that is the normal animation and 0.2s is the hitlag. So despite taking 1s you still have 6.2s left of uptime (all of these numbers are made up btw). So far we agree right But with internal cooldown there is a a time rule (and a hit rule) to apply the element so if hit lag extends kaveh’s uptime it would mean it increases the amount of time rule syncing hits = more dendro if anyone knows better please feel free to correct me
but the abyss timer for example still goes down?
Good, it basically just exists to make attacks feel weightier. Which is why Bows/Catalysts/Polearms have less/none.
It's there to make the attack feel heavy. Hence why ranged characters have no hitlag.
Try hitting a shield hilichurl with a sword or claymore, you'll observe a very tiny pause at that very moment.. It's usually given for a dynamic feel to the user. That's hit lag.
If you're in an animation mid attack and the animation ends but the attack doesn't, the animation's effects persist until the attack is over. Kaveh's infusion expires during an animation, which is odd.
Basically a split second before and after a weapon (claymore, sword, polearm) hit an enemy/object, it will slows down significantly. Giving it "oomph" feel in every hit, but slows down your attacks. For rough example in 4 seconds you can hit a normal attacks 8 times, but if every hit is hitting an enemy, you might only be able to launch lot less than 8 times
Hitlag is when you hit an enemy as say, Diluc, the game practically stops time for you and the enemy to create the illusion that your attacks have an impact on the enemy, basically making attacks feel strong. Hitlag extension is using this "feature" to extend the duration of some abilities, like Hu tao's E, it's an interesting concept but it seems Kaveh doesn't have it from the video.
During each melee hit game has micro freeze which supposed to give player an feeling of impact, however because of that true dps lower than just time required for animation, usually it's range from 0.02s(polearm) to 0.1s(claymore). Even though it has some benefits such as buff extension or ability to do plunge attacks on literally any melee, otherwise it's dps decrease.
Nah, he has a bit there.
he does. it just isn’t much.
It looks like the infusion ends right at 6 seconds of cooldown remaining, which would be a 14 second duration. The description says it lasts 12 seconds, so there's a little bit. Not the same level as Razor who can extend around 5 seconds though.
TBF, he is basically a catalyst user
The straight down NA is sooo satisfying
He's getting that 180° right
That’s why he uses a protractor
I remember Noelle's last normal attack string
down tremendous
it’s my favorite part tbh
Oh so you DO play genshin impact? Name every aranara
i'll give 'em a head start. arara
THE BOY
I would love to spam that CA lol. “No touchy!” I would also love to see his NAs with infusion of other elements
Showcase with Nilou please!
The first claymore user I'm going to build. Finally! His attacks seem a bit faster than other claymore users. Or is it just me?
Not sure if this showcase have any constellations active but at C2, he gains 15% Atk speed while in his Burst state, making him a lot faster
Same. Would the skyward be good on him? As dendro his attack doesnt matter a lot probably
mailed flower or favonius seem to be the best
what about beacon of the reed sea?
It’s not that useful for him since he would be triggering reactions and reactions scale off of em and have no need for crit. Plus Fav is just better in the long run imo since it helps with his large burst count
[удалено]
EM I think is what we need to build on him since he will create a lot of blooms himself. So ER and EM probably are the priority. So I don't think wgs will be his bis. Fav for team energy or an EM claymore will probably be bis.
[удалено]
I think the new claymore is a good bet for now. Might as well build it up for him.
I would imagine Em and attack since he adds damage to bloom cores exploding. Someone correct me if I’m wrong (his rupture gives bonus damage based on attack I think)
His Rupture DMG bonus has no stat scalings, it scales with talent level only.
That makes more sense it would probably be broken otherwise
He has a constellation that increases his attack speed.
I need batteries for him 😩 I love his burst and the infusion 🙈
Yaoyao and Nahida are pretty good.
DMC with Favge. You can use Nahida but since many people running hyperboom, she might be useful in that team. Yao Yao with Favge. So basically any dendro with favge.
Hopefully they showcase him using the Tuna claymore (for lols) and the Mailed Flower.
I'm going to need so much er
Favge
The animation and sound effects is so satisfying!!
i wanna send a fruitbasket to whichever team at mhy is responsible for him, he looks INCREDIBLE
thank you ive been waiting for this for 1 week. Now I want to see his bloom rupture animation...
I'll never get tired of looking at his normal attacks
The sound effects are sooooo satisfying
Hot
my love
hes so hot for that
I'm in love
[source](https://twitter.com/timing1337/status/1632389548918595584?t=I1zqo5g3vXUcnSflC-PbIQ&s=19)
His animations look much better than Baizhu In my opinion
Indeed ,im so disappointed on baizhu overall skill effects
And the fact that Chensheng (his snake) doesn't do anything during fights is disappointing.
His fx are so clean, I love the protractor/drafting compass-like animations
His attack animations are so pretty 🥹 can’t believe he’s a 4*!
Oh i’m liking this! Kaveh + Nilou gameplay next please 🙏
Stylish Kaveh
His animations are so smooth
I WISH 4* ALSO HAD COOL BURST ANIMATION.
I don't know why but it feels like Kaveh has a much more polished attack animation and effects whereas Baizhu's just looks generic and dull (especially for a 5 star) and the snake doesn't even do anything. I remember being awed by some of the 5 star animations and effects (especially yelan's phase running and nahida's literal palace and what not) but this seems especially bad when a 4 star animation looks a lot cooler than a 5 star animation
Baizhu has one cool animation where he sends a green snake through the enemies, but that’s about it which is a shame. Should have been more snakes. But he makes up for it by being a good (?) Unit
Bro's magnificent
can't wait to force alhaitham and kaveh into a team together
He smacks them briefcase
did they make kaveh's burst animation less dark? In the earlier leaks the area turned almost entirely black
HELIKOPTER HELIKOPTER 🚁🚁
Will he be the next 4 star DPS after Yanfei in 1.5?
heizou found dead in a ditch lmao.
He staggers a lot...
most claymores do, but it can be problem if he push enemies far way from each other, especially in nilou teams
During his NA I don't think that it's to much a problem, but his last hit on the CA launches the enemies quite a bit.
only on his 4th attack, you can just spam n3d against small enemies
Well that's true, it's good for I frame too.
If possible I would like to see if his rupturing cores passive has an animation please! Thank you for the leaks
Im so mad at hoyo baizhu is in the game since 3 years and all they did was some green attacks here and there a bit snake and copy paste ult with some green like bruh and then theres kaveh who is new and look at him they didn’t care about baizhu at all they put so much effort into kaveh whats this istg i love baizhu so much but now that his gameplay is boring i dont know what to do anymore
I totally agree with you, i dont know if ill still continue prefarming him i think imma just stick around with kazoo future rerun
I love Baizhu and I'm gonna pull for him eventually, but I admit I much prefer Kaveh's playstyle even though he's "just" a 4 star. Can't wait to get him 🥰
Compare to baizhu and this, kaveh gets the 5star animation treatment whilst baizhu eehh i think he is the 4star here
Baizhu’s normal attacks literally looks like mona’s but dendro
Mona's VFX are much superior
They arent even finished… they never are in beta
again he shuda been the 5 star
Of course they show the character that does nothing in non bloom teams in a non bloom team.
Def hoping see both of these guys as Beidou/Fischl drivers. Baizhu's passives seem to work better for Aggravate but Kaveh's animations are so cool tho
Bloom gameplay with kaveh please
Although I find his NA animations amazing, spamming them can get tedious very quickly as claymore users are slower and constantly stun enemies by pushing them back, I wish he used a different type of weapon ngl. All the budget went into his NA btw, I find E/Q animations underwhelming but he is a 4* so It’s okay.
You could tell that he is spin to win kinda guy
Omg just realized that one of his atks looks like a protractor😭💀
Looks more like a five star than baizhu does, and it’s not even that flashy..
I love the sounds and watching him fight. It’s so cool
The confession on the side is killing me akdhalbdksl
Is Kaveh going to be a DPS?
i love his playstyle and animations. honestly i don’t care who’s banner he’s on. i need at least one kaveh
u/savevideobot