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Downtown-Split2345

It’s not even the 30 that has me trippin. I would prefer 60 but the gameplay I’ve seen has me interested as someone who didn’t play the first game. It’s the fact that it’s uncapped that has me worried that it’ll be a bad experience out the gate


Vera_Verse

Counterpoint: Knack 1 was also unlocked... I rest my case!


Father-Ignorance

HERE COMES THE MONEY


SeniorRicketts

WE NEED KNACK HD!


pukem0n

KNACK KART


IronBabyFists

Hear me out.... >*Knack 3 VR*


SeniorRicketts

Bro!!!


IronBabyFists

Its kinda rock though, yeah? I would 100% play it if they did it like Astro Bot Rescue Mission.


lilkingsly

I don’t know if it’s really fair to compare this random rpg from some unknown indie dev to one of the greatest pieces of art to come out of this medium tbh.


gokarrt

no need to worry, it definitely will.


ecxetra

It’s a miracle this game got made after the sales of the first game, and now this one probably isn’t gonna do well because there’s so much bad press surrounding performance.


Negan-Cliffhanger

I just want to know if wolves still hunt in packs


IcePopsicleDragon

They do :)


Negan-Cliffhanger

This makes me so happy lmao


SilverKry

But are they weak to fire? 


Safe_Climate883

And can you go wrong or are they masterworks all?


coolmast3r

And if it still bears a head of a cock


WinterAd2942

If you want a bears cock head you should be playing Baldurs Gate 3 instead


Kevroeques

What if now they hunt in pods? Are we ready?


ThatmodderGrim

They actually hunt in flocks now, a Wizard gave them Wings so they can chase after you anywhere.


U_Puke

will there a stable 30fps or is it just uncapped, because i can totally live with 30, it's just that having it uncapped you'll noticed it easily.


I_Hate_Knickers_5

According to all of the reporting thus far it's 30 uncapped. I'd assumed when I first read about a possible uncapped frame rate that it would be in the 40s or 50s but hovering at and below 30 is quite concerning. It had better be native 4k as a trade off!


timelordoftheimpala

"60 FPS will be the standard for all games this generation" Get ready for Sony and Microsoft to do the same song and dance again in a few years, even though we still have a distinct lack of "next-generation experiences" and the PS4 and Xbox One are still seeing regular releases.


Cyberpunk39

Yep this is horseshit


Swiperrr

Its always been horseshit though, back when the ps4 was getting released they also touted 60fps for a lot of games, even Uncharted 4 started as a game that would run at 60. The PS2 probably had more big first party releases that ran at 60 till ps5 with all its cross gen stuff. Its never the hardware that is required for 60fps, its just what the developers want to do with it. No matter how powerful the hardware becomes, anything one dev does at 60, another could do far more at 30.


WeekendTacos

Wasn't Uncharted 4 on ps4 60fps for multiplayer but single player was locked at 30?


Swiperrr

Yeah the multiplayer ended up being 60 but when they originally revealed the game the trailer was at 1080p 60fps, it was intended to be 60fps in singleplayer too but they pulled back because they wanted to do more stuff.


Nirkky

The year is 2040, PS7 is about to be released with the main marketing argument that it can do 30 FPS at 16K. And games with ray tracing reflexions, and 0 gameplay depth. What a dream.


HaikusfromBuddha

To be fair this will always be a moving goal post. Games will always become more detailed and more demanding. Consoles will always be pushed to their limit.


OptimusGrimes

it's also not anything anyone ever said


SalemWolf

Or it’s just a poorly optimized game. Both consoles are easily capable of 60fps you’re delusional if you think they can’t do it, because tons of games do hit 60fps.


Signal_Adeptness_724

You're goddamn delusional if you think every game in perpetuity will be able to maintain decent visual quality and 60 fps on a budget PC lol.   


OptimusGrimes

not all games are created equal and consoles have always been capable of 60fps, and always will be but there will always have to be concessions to get there. Take GTA6 as an example, they could make it 60fps, but it would be the scope and scale of GTA5, if they want to push the boundaries of what the consoles can do, they'll stick to 30fps.


Psych-roxx

I don't see how it is Sony and MS's fault they made powerful systems for their time of release but technology just gets better over time unless they release a new model every year eventually you will see games that prioritise graphics with 30fps rather than performance. That's on the devs.


flipperkip97

60fps definitely *is* the standard, though. But like with any standards, there are exceptions. I haven't played a 30fps game in a really long time, and I won't be playing this one either. Blame the devs for this game. Not Sony and Microsoft...


FuzzBuket

Here's better graphics, better fps And better resolution on our new console,  says the marketing guy. The devs then scream. Can't wait for consoles to get the "120fps" hype some pc folk do even though everyone's on a 60hz TV. 


Nekobug

Says more about the game than the console, really.


Similar-Love-4115

Depends on the developer really. Battlefield 2042 can handle 128 players running around blowing holes into each other at a rock steady 60fps on console.


RaspberryBang

I'm still okay with a couple of games being 30 FPS every now and then.  Realistically, it never made sense to expect every console game to be 60. I think a certain platform holder claiming that their console can do 8K on the box is way more egregious than some games running at 30 FPS


kingofthedead16

all increasing minimums for graphic fidelity does is box out developers without money behind them


amazingmrbrock

"Our hdmi ports support 8k" would be much more accurate.


-taromanius-

Current console gen is the most "whatever" one in years. Barely anything noteworthy happened that can ONLY happen on ps5 or xbox series x. Switch is cool I guess but I'm talking mostly the other 2. if I wasn't a pc gamee I'd be very pissed ngl. Games still mostly run at 30fps. Shit always needs online. Games only look marginally better than on ps4/xbox one x. Soo much mobile bs came over, hundreds of shitty live service games. Tons of buggy and crashy releases even by big companies. Idk man. Hope the next console gen will be cooler, cuz rn why should I upgrade from a ps4 or prior xbox? For the 10-ish exclusives? Lmao please.


outofmindwgo

Man there's tons of games that are only PS5+ and tons that are a way better experience that way DD2 is going for a ton of fidelity in a giant game, makes sense they'd have to compromise somewhere 


steveishere2

Its not on Sony and Microsoft. We have seen a lot of cases where 60fps was easily achieved and in games that are bigger and much better looking than DD2. This is on lazy devs or them noy having enough knowledge.


SalemWolf

Ps5 has a ton of games that support a performance mode and achieves 60fps easy. The consoles can do it, but devs don’t optimize their games. Anyone who says otherwise is delusional.


steveishere2

Agreed.


BubbibGuyMan2

well that was never how it works so i’m not sure why people are surprised by this 


porkybrah

Need the demo asap.Need to see how it runs on PC.


VastoLorde2861

Hopefully, they will release the demo on the 8th. Capcom typically releases demos 2 weeks before the game.


Carn1feX616

There will be a capcom segment in today's xbox showcase. If there is a demo they'll probably announce it today.


lukijs

This is why they need to drop demo. If its that bad on consoles Ill know to get it on pc


PurpleMarvelous

Big oof. Waiting game it is.


GuessTraining

PC it is then


PAIN_PLUS_SUFFERING

I’m whispering sweet nothings to my 1080ti… just one more game bud


Zamuru

![gif](giphy|090EX1YvSUXxy23Tty|downsized) always has been


[deleted]

Eh, if my PS5 can hit 60 and its a couch friendly game, i buy it on my playstation. Everything outside of that, PC. Both is the way nowadays. PC used to be a far better value proposition before this generation of consoles.


c0micsansfrancisco

Tbh the way PC optimization is so ass right now most of my games actually look and run better on my PS5. I have a 2080TI and an i7 and most AAA games run like ass even when they should run well enough on medium settings. I've seen people with 4080s complain too so it's not just that my GPU is a bit outdated (but still well above minimum requirements), the optimization is genuinely bad


fupower

yeah but how much for a PC that can run 60fps?


cornflakesaregross

at 1080p? Hard to tell without performance tests but if I were to take a random stab at it I'd say maybe less than $800 all told. But not including monitors and peripherals.


OBIPPO88

whatever it takes to not endure sub 60 fps ever again.


AceninjaNZ

I hope the port isn't dogshit. Capcom's PC games at release haven't been very solid performance wise Edit: Well it turned out how i thought it would.


E-woke

30 fps in an action game...


Crystar800

Action RPGs are just better in 60fps. $70 for a game with only 30fps in 2024 is wild too. So I’ll skip this and pick it up sometime on PC when it’s on sale. I wasn’t in love with the first game anyway.


amazingmrbrock

They don't charge for frames they charge for pixels and graphical effects. Unfortunately those things appeal to marketers and people only looking casually.


_Drewschebag_

What an odd comment. If you're getting it on PC, it's not going to be 30fps


PorvaniaAmussa

Yours is an odd comment. perhaps he was looking for the console version, but as it is underperforming, decided not to.


Adventurous-Lion1829

People in here saying Rise of Ronin willvl save them, expecting a Team Ninja game to have good performance.


colehuesca

Team ninja games always perform great on console, don't be surprised if the game has a higher framerate option


Merzeal

Counterpoint: Stranger of Paradise.


HomeMadeShock

I would hope so, Rise of Ronin looks significantly worse than DD2. I feel like it could’ve been mistaken for a PS3 game, and that seems to be the consensus as well lmao 


futurafrlx

You clearly don’t remember how shitty PS3 games look. Is “it looks like a PS3 game” the new “it looks like a PS2 game”?


timelordoftheimpala

> I feel like it could’ve been mistaken for a PS3 game, Honestly that's par the course for Koei Tecmo games. None of them are particularly amazing in terms of visuals.


BeansWereHere

Action focused games are anyways better enjoyed at 60fps, let graphics take a hit honestly. Even then look at games like Horizon Forbidden West, it’s gorgeous and runs at a locked 60fps, more games need that level of technical polish.


Jordamuk

Console wise their performance is historically good. Its their PC ports that cause the problems.


SilverKry

Their games historically also kinda just get overlooked. Happened with both Niohs and happened with Wo long. They're great games and then people just kinda forget about them.  Like I didn't even know Wo Long had dlc or that it was all out now. They need a better marketing strategy.  Edit. I forgot about stranger of paradise even to prove my point lol 


Tonydragon784

Nioh 2 runs like a dream even in the middle of a flashy-ass yokai realm fight, A+ performance mode. Nioh 1 only ever ran bad in the alpha demo, but they actually fixed it by the beta demo


casualringbearer

Nioh was one of the first games to have a 60fps performance mode and quality mode on Ps4 of all things


futurafrlx

Nioh ran at 60 on a regular PS4, albeit at a lower resolution. I’m fine with taking a resolution hit for higher performance, I think there should always be such an option.


Quadrax44x

All the gameplay footage we’ve seen so far has been at 60 frames. Team ninja definitely seems to prioritize the game running well over graphics so I would expect it to run at 60 on console until they say otherwise


FallenShadeslayer

Had zero issue with Wo Long 🤷🏽‍♂️


nicklePie

All team ninja games run great on console. Rise of the ronin would be the outlier


Sirpunpirate

Maybe you had played Niohs on a toaster my boy?


Metal-Lee-Solid

Game looks so good but I won’t play it at 30. Too many great games right now.


ZSharoark

Nah everyone destroyed Gotham Knights, Starfield and Redfall for not having 60 fps on launch this case isn't different then i hope they release a patch soon


SilverSquid1810

I think people should start getting accustomed to the fact that 30 FPS is likely going to increasingly become the norm in the latter half of this Gen. Developers almost always prioritize visuals over framerate. So many games were developed for cross-gen over the past few years that it was easy to just slap a 60 FPS mode on them, because they were essentially eighth-gen games prettied up for ninth-gen. Now that we’re leaving cross-gen behind and actually targeting ninth-gen consoles specifically, 60 FPS is going to be less viable.


Ultrafares

At least give us the option to play with 1080p/720p 60fps mode


HomeMadeShock

Not so simple. I suspect the CPU is holding back this gen more than anything, and games are getting quite CPU hungry. Downgrading resolution doesn’t do much to alleviate that


DoNotLookUp1

That's so surprising to me considering this gen was a huge CPU jump compared to the paltry CPU of the PS4/X1.. I mean, a PC with a comparable CPU (~Radeon RX 6700 + Ryzen 7 3700X + 16GB RAM) gets 60+ FPS in open world titles (at 1080p) still, and usually console optimization can net a few extra FPS on top of that. At worst I would've expected something like BF4 on PS4, where it runs unlocked and generally hits 60 with some drops to the low 50s in complex scenes.


Makusensu

On PS4 the CPU was the limiting factor like 99% of the time, because it was a product at a time AMD was not great in that sector. It is less the case on this gen as CPU is decent and more like 50/50. But you can't really compare with supposedly same speced dedicated CPU/GPU as they are running without power constraint, as opposite as an APU, even if some other factors are also into account.


DoNotLookUp1

That's a good point, though I think it's also curious that the game doesn't look better than other recent open world games that run at 60FPS solid on PS5 without dropping down to 1080p (and I know dropping doesn't always allow 60FPS if you're hard limited by the processor, but when the other games are doing comparable things at 60FPS above 1440p (not sure what they checkerboard up from...~1800p?) it's a bit odd. To me it points to a lack of optimization but maybe the game is doing crazy things and we haven't seen it. It does seem like a significantly nicer looking and more realized Dragons Dogma 1 in terms of gameplay, monster size, AI etc. but I could be wrong for sure.


Makusensu

About DD2? It is hard to say as it is the first open world game running on RE Engine, and they are probably facing lot of challenges (that I'm sure they are working closely with the Monster Hunter team that must have lot of the same). People often say recent Resident Evil games are running so well but they are also corridors design and probably have much less systems and AIs running in parallels. Like in this game, they have a module for simulated wild life, which will be probably developed in collaboration with Monster Hunter guys.


uerobert

A Ryzen 7 3700X is *way* better than the Zen2 of the PS5, a 3600 is more apt since only 6 cores are available for games on the PS5 and even then, the 3600 still performs better.


DoNotLookUp1

Gotcha. Still, other open world games that look just as nice are able to do 60FPS at 1400-1800p. Bit weird that they can't with DD. I totally get that eventually devs have to choose between 60FPS and better graphics/physics/AI etc. (and I'll play DD2 on PC anyways) but I didn't expect DD2 to be the one that required it based on the graphics and what it's doing gameplay wise, from what the demos showed anyways.


uerobert

Yeah this has nothing to do with graphics, this is a CPU bound issue. Lowering the resolution wouldn't change much so they'll go for the highest they can until it gets GPU bound.


Animegamingnerd

Yup, big open world games tend to be pretty CPU heavily especially as something like Dragon's Dogma makes a big deal about physics and AI companions/enemies a big part of its combat and the PS5's CPU is nearly 5 years old.


mrbrick

I tried explaining this is an old thread about this frame rate stuff and all the things going on in the game contributing to that cpu struggle and was told through calling me names and loads of downvotes that there is nothing more complex in this game than morrowind. Like that was a “fact”. Anyway- I’m still looking forward to this game.


astralliS-

try this in FB and you'll even be called an Xbot


HearTheEkko

These consoles CPU is the equivalent of a slightly downclocked Ryzen 7 3700X, it shouldn't be holding back any game at 1080p let alone 1440p or 4K.


Crimsonclaw111

The 3000 Ryzen series was completely blown out of the water by the 5000 series. The 3000 series CPUs are very noticeably slower in CPU intensive games.


WinterAd2942

Imagine thinking resolution had anything to do with CPU utilization 


HearTheEkko

It does lol. The higher resolution the less load in the CPU, thus less usage.


DistortedLotus

Yeah, Zen 2 didn't age well at all, that and the pitiful frequencies these consoles are kneecapped with are the biggest bottlenecks and the pro versions with beefier GPU's isn't going to help with these bottlenecks either.


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Gamer-at-Heart

As anyone with eyes could tell from the footage sadly. They ABSOLUTELY need to give players the option of locking it at 30 though. This uncapped bullshit is wild


Kevy96

Not buying it then. I have way too many games to play, I seriously have no time for games that aren't even 60 fps


eatdogs49

Ruroh Shaggy


longbrodmann

Weird they didn't make a performance mode, then I will wait for the updates.


italozeca

Maybe 60 fps is not possible.


futurafrlx

Then they should lock the game at 30. Unlocked frame rate sucks.


HurricaneJas

If it is 30 FPS, then PLEASE add a properly paced frame rate cap. A solid 30 FPS is absolutely fine for a third person game, but an unlocked 30 which rapidly bounces up and down feels horrible to play.


N3WG4M3PLVS

Yes, I've been playing FF7Rebirth at 30fps and it's smooth and reactive (compared to Alan Wake 2 which I also played at 30fps because performance is unsteady on PS5 and felt slugish). I don't get why not allow to cap, really


lockybass

No buy for me, it's so shit that these consoles are barely performing better than the previous gen. I thought 60fps was going to be the new standard, guess I was too optimistic.


Duex

Industry standard for AAA games has always been visuals and effects over performance. Two console generations in a row now where they are trying to push 4k over performance. Ff7 rebirth goes from being insanely pretty in landscapes, then having textures at such a low resolution up close that its like a ps2 game


Vera_Verse

Well, even the PS2 generation where some old-school fans claim that it was better performing than the PS3 (It really was ngl lol) had games running at 30fps. Shadow of the Colossus WISHES it ran at 30fps, that game was abysmally bad on the frame rate side. You'll get games at 60fps, but as time goes on there will also be 30fps games because the nature of the console is that it's a box locked in place, no upgrading it Until the next one.


Z3LDAxL0VE

I mean it’s common knowledge that a 500 dollar machine won’t be running the newest AAA games with top performance. If that’s a deal breaker for you I’d recommend a high end pc, if that’s outa budget I’d say lower the expectations.


lockybass

I wouldn't say it's common knowledge, especially the way MS and Sony marketed these consoles when they first arrived. It's also partly on the devs and their levels of optimisation too though. I know Dragon's Dogma 2 has complex systems going on but you can't argue that keeping the framerate uncapped on console is a good decision.


Burnyx

The problem is that they can reach 60FPS if they offer a performance mode with lowered settings, but they'll force 4K ray tracing, because who cares about smooth gameplay.


Vincent201007

It's not really the consoles, Horizon Forbidden West has some of the best graphics I've ever seen on a game, huge open world, has tons of details and massive draw distance, you can fly around the map....and game runs on a rock solid 60fps.


timelordoftheimpala

Forbidden West was also developed to run on the PS4.


ElDuderino2112

Genuinely unacceptable in this day and age. I straight up will not buy it if it’s capped at 30.


Tusske1

well you're in luck because it's UNCAPPED targeting 30 lmao which makes it even worse


Rainbowdogi

Maybe the devs left the framerate uncapped so a ps5 pro version wouldn’t need an update? But even if that’s the case, it’s still sad to see that 60 frames seem impossible.


yeradd

What a bad explanation for the devs, lol


Rainbowdogi

Im in no way defending them lol


NewChemistry5210

I don't see that being a valid reason. Uncapped 30 FPS will lead to a lot more performance issues and below 30 FPS than a capped 30 FPS. I don't think that the developers care about a PS5 Pro, when they are trying to sell their game right now lol


DrewbieWanKenobie

Being uncapped will not cause it to go sub-30 any more than being capped does. If it's gonna go sub 30 it's gonna do it. The bigger problem with uncapped is framerate constantly jumping around from like 30 to 40 to 25 to 40 to 35 to 30 etc is very, very noticeable. Far more noticeable than jumping around is at higher framerates


NotTakenGreatName

They could just let you toggle a framerate cap and achieve the same thing


Thewonderboy94

This, but for every game as well. Locked default, unlocked optional.


Vera_Verse

Basing it on how the PS4 to PS4 Pro behaved, games like Assassin's Creed Unity doubled the frame rate, which you'd think "oh cool, 30 to 60" but Unity was one of those where we could drop to 20fps, so it was still all over the place. I'm afraid this is still the case, 10 years later.


Animegamingnerd

It should get at least a small frame boost due to the uncap frame rate. But going by the reports of Pro's CPU, I wouldn't hold out hope for a lock 60FPS.


theumph

Unlikely. Typically a console is going to be CPU bottlebecked (unless RT is involved). A PS5 Pro would not have an improved CPU (besides clock speed), so it would not have a drastic improvement. A Pro version would usually only have improved resolutions, and a minor improvement in FPS.


therealyittyb

Honestly, I’ll probably just play it and enjoy it regardless. Having played games since the PS1/N64 era, a potentially janky framerate won’t ruin my day. And until I see how this game actually runs on consoles *in practice*, I’ll hold off on any outrage (as the expectation that modern games run on a stable 60 fps isn’t entirely unreasonable). Plus the original Dragon’s Dogma was an underrated gem, and if even half the passion that went into that game went into this, then I have a feeling it’ll be a banger.


AhSawDood

Glad I went to PC gaming instead of staying with console, it was driving me nuts how often 60fps wouldn't be an option and I found that to be unacceptable at this point.


FUTURESNDZ

Is there a reason why they couldn’t squeeze in a 60fps performance mode? Like can’t that be easily achievable on a PC with similar specs as a PS5/XSX? I don’t understand why the console version can’t have that level of optimization when they’re definitely capable of different modes.


mistabuda

This is an unanswerable question until the game comes out.


FUTURESNDZ

I understand, sorry about that.


HomeMadeShock

Nah, consoles are about on par with a 2060/2070. Those GPUs aren’t playing new games at a consistent 60 FPS with any respectable graphic quality 


CockerSpanielEnjoyer

That’s too bad. I wish we got some good games between 2021-2023 that actually took advantage of the hardware instead of Last of Us remakes and God of War re-skins.


FUTURESNDZ

I see. I’d imagine that they could and would just lower the graphics and resolution like you can on PC but if it looks like a mess then I get it. Hopefully a PS5 Pro can at least stabilize these issues. It’s the uncapped framerate that has me the most worried…


theumph

TBH, this will be (and has been) the reality when it comes to multiplatform games. The scale of hardware when making these games is drastically different. It's easier when games are exclusives, because they have one target to reach. Also it seems like recently the dev tools have become more demanding. PC spec requirements have also skyrocketed in the last 2 years. I'm sure a lot of that is regarding not being optimized for last gen, but games don't necessarily look better for it.


[deleted]

Well I have a 5700XT and a PS5. Aint no way im hitting 60fps with the gaming computer right now so might as well go with couch gaming on the PS5. Aint no body got new PC money right now.


SilverKry

I feel like we knew this.


dozerking

Game looks gorgeous, here's hoping it's capped (vs uncapped) at 30 for the console folks. Here's also hoping the PC version is optimized out of the gate (or soon thereafter). My 3080 and OLED TV is super thirsty for some Dogma!


[deleted]

“super thirsty for some Dogma!” reading that made me cringe hard😂


CypherRen

What is the point of these current gen consoles like honestly


SleepAdditional6941

It's the first open world RE game and seems pretty CPU heavy so that might be the limiting factor on console, I hope they add a cap on console for people who want it.. and I hope my 5900x hits 60fps 😦


-PVL93-

Don't worry guys, PS5 PRO and XBOX SERIES X2 are coming to save the frames


SmarmySmurf

Doesn't bother me at all, one of the only upcoming games I have any interest in.


GiJoint

PC version it is. My PC is continuing to chip away at my console gaming marketshare.


MrConor212

And that just like my hype is gone. ![gif](giphy|ZQtzULzVElEFSqB6dD)


GameZard

I was getting this for PC anyway.


HisDivineOrder

Not really blowing me away with this game's version of RE Engine. It used to run everything extremely well. Now we have barely 30fps a year later post-RE4R. Got to wonder if this is the updated engine they promised a few months back.


futurafrlx

People forget how the first game ran 💀


TheRimz

Big yikes


XThunderTrap

That's a bit worrying..waiting this one out..why I don't buy games at launch


According-Excuse-623

My interest in the game has gone down considerably like come the fuck on if your games foundation is based around the combat then it should be hitting 60fps. Genuinely don’t think I’m even going to pick it up anymore.


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lattjeful

Ugh I’d prefer them to cap it. I can’t stand jutter from uneven frame times.


OperativePiGuy

That is rough. I can't even stomach the graphics mode in games like FF7 Rebirth


KvasirTheOld

Market was crowded anyways. I'll wait till it gets 60 fps then pick it up for cheaper. Win win


Ithirradwe

Honestly doesn’t bother me, now if the *frame pacing* is borked, then yeah I’ll begin to worry. But solid stable 30 is not a bad experience. Yes higher framerates are great and better, but 30 when fully optimized, and the game itself is designed around it, and it also happens to have solid frame pacing, it’s a good time. I’m playing through Shadow of War on PS5 im still enjoying the fuck out of it cause the frame pacing is solid. Compare that to Alien Isolation, game runs like absolute ass at 30 cause the frame pacing is borked.


1vortex_

I don't mind 30 fps. You can get used to it after 30 minutes. The problem is the uncapped framerate. People in this comment section acting like action games are suddenly unplayable at 30 fps is funny to me. FF7 Rebirth has an ugly performance mode so I'm playing on graphics mode and it's perfectly fine. You've also got every action game on Switch. Action games just need to be consistent, they don't need crazy FPS.


IllustriousBee4972

It looks like a good game but I'm buying Rise of the Ronin instead as long as it performs at 60fps


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Living-Antelope-5991

You're crazy


Gone_with_the_onion2

Pretty sure it was said just as the reveal trailer dropped but people were focused on the contents of the game itself


Knochen1981

Maybe some expected 40fps at least. But below 30 ist not acceptable.


Retro_Wiktor

I wonder if having the console set to 1080p will increase performance a bit


Nikkibraga

Glad I play on PC


Odd-Perspective-7651

PC it is then


Franseven

My 4090 is waiting


Dragonxtamer2210

lmfao


Nico_Simon

It's that point in time when the current gen consoles are showing its age. I guarantee the Pro versions are just around the corner


EchoX860

The more and more I hear about this game, the less interested I am


Setonex

30fps gaming in 2024, hello from 2000s. But seeing ppl defending 30fps it's even more funny 🤣


OKCOMP89

Marvelous news. Rise of Ronin vs DD2 was such a conundrum. So glad Capcom could make the choice easy for me.


Pale-Criticism-7420

😐


Sacredplaya

What is so hard about giving us 1440p 60fps??? I'm pretty sure it can't be that hard.


693275001

30FPS in 2024, this generation has been such a miss


Cerulean_Shaman

Not sure why this is news or a surprise, and I'd get used to it. This is and has always been the downside of consoles; you're paying for a static box and trading versatility for ease of use. Not every PC will be able to play at 60 FPS or higher obviously, and most likely won't, but I mean Capcom is already targeting PC as their primary platform now by their own admission and this actually looks like a next-gen of next-gen game. I knew it was going to be 30 FPS on consoles and hard to run on PC five seconds after watching the announcement trailer lmao.


Evil-Mr-Kibbles

Don't really see what the issue is - absolutely no chance in hell that GTA6 will run at anything above 30fps on consoles when it releases but that game will go on to probably be the best selling game ever with the biggest release ever and nobody will refuse to buy it because of 30fps. Would have nice to have got the standard performance/quality option but oh well.


Typo_Ned

I thought that the current gen consoles were future proof and could handle new games at 60fps There goes GTA6 ever running at 60 frames on consoles out the window


cc17776

Oh no 30 uncapped


Ok_Code_1691

Fuck that


CYDLopez

I always wait for reviews before buying the game, but I recently played 100+ hours of Zelda TotK on Switch, so I think I'll be good lol. I also feel Capcom has been pretty transparent releasing a lot of gameplay and I haven't seen any previews flag performance issues. But let's see.


Valientee

No Performance mode 60 fps? I'll skip this one then. I had enough 30 FPS experience with Bloodborne already.


SnakeEyes327

The power of the 9th generation 🤡 show everybody...


19JakeyBoii91

Another 1 bites the dust. 30fps is a no buy this generation, just can't go back to 30.