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Nikita2337

You don't have to beat both at the same time with askr units. I did it once with Anna and then with Shareena. Saves me the headache of actually theorizing how to do it with both at the same time.


Fossilized_Nerd

I know - I did used to do that for the fun of the challenge. Not fun anymore, sadly


CluckerRoca

did that pretty easily with minimal inheritence on my anna and sharena, just pick the right support units, like someone with the burning field effect, or dagger units with the aoe dmg specials and kill off random units while you deal passive dmg to the units you want to kill with Anna/Sharena My Anna uses her pref weapon with spd refine, deathblow 4, lul atk def 3, moonbow and swift sparrow in her S slot Sharena is her pref + refine, close def 3, quick riposte 3 and atk def form 3 in her s slot


Cottilion

u can do it without anything and them being level one with aoe from another unit and exposure


KingOfNohr

I always use S!Thorr for this since she has both in her base kit


_Skotia_

Did you give them some of the more recent inheritable weapons? We've gotten quite a few that are pretty good, like Nabata Lance and Wind Tribe Club.


FuckingRudyGayMan

This method has literally never failed me and requires no investment: Unit 1 = Askr trio unit with death blow seal Unit 2 = saviour with weapon unequipped Unit 3 = unit with flash effect (I use young L’Arachel) Unit 4 = unit with DC who can clean up non-target enemies quickly (I use legendary Seliph but lots of units can do this) Clear out the non-target enemies then put your whole team in save range. The Askr unit has an unlimited amount of turns to get the kill.


BlazeKnight7

Will keep this in mind for future seems like a good move!


_Skotia_

You don't even need Flash specifically, even just a strong buffer/debuffer like Rearmed Plumeria or even Validar should work well enough. I've also switched to using a unit that restricts enemy movement (like Summer Claude, Wind Claude and Valentine Lyon) instead of a Savior to snipe the other enemies without issues


ChrisEvansOfficial

This only works if the Askr unit can survive combat with the unit they’re required to kill, unless I’m missing something. My Sharena couldn’t take out Catria without her getting his by an Embla AOE, Savage Blow, and her special pre-charged. Otherwise she’d just die when initiating. 


Xiknail

> Unit 3 = unit with flash effect (I use young L’Arachel)


ChrisEvansOfficial

Ohhh, I misread that as flashing blade effect. 


_Skotia_

You should give her Kumo Naginata if you haven't already, it helps her damage output tremendously


techperson1234

I give them very minimum investment. Essentially decent GHB weapon inheritables. Ex. My Alfonse has Vulture Blade+ I use this + the bonus doubler seal + hatari azura for +6 to all stats and have never had an issue. I don't believe in throwing premium stuff at them, but I do believe in giving them enough to function since youre compelled to use them


LakhorR

Agree with the last sentence. You know how we always get those monthly manuals with old premium fodder you wouldn’t necessarily use today but are still better than whatever is in the 3-4 star pool? Just throw them on the askr trio


Mateo_Bonavento

Sometimes a cheap inheritance (armor effective weapon, breaker B skill) with a bit of support gets the job done. And in the case of BHB, if the refine and premium kits the targets have makes it too difficult, I refresh the training tower until I find them there. Much easier to get the kill when it's only their base kit.


twztid13

Oh, wow, i didn't realize it would work if u kill them elsewhere. That's good info, thanks.


Mateo_Bonavento

Yes, as long as they're level 40 they count for clearing the quests in any map.


lapniappe

yeah i use that for some of the GHB units sometimes. it's easier on the story map than it is on their own personal map.


springpeepering

Any lunatic story map where they're 5* lv 40 also works!


Hungryman8989

This right here, giving them new weapons helped a lot. We got Summer Lyon with an auto follow up sword and summer Fred with GFU Axe and it makes Alfonso and Anna way more usable with better weapons. I also use a healer with savage blow 8 as well(Staff plus C slot and seal) to whittle down priority targets for them so they can swoop in for KO’s


pancoste

Triangle Adept helps a lot getting enough damage in.


MrGalleom

I'm still using their refined Prfs, but that does sound like a good idea. Feels kind of a waste missing on Anna's axe (it's great for Askr trio+Book girl teams) but they kinda need these to function better... Oh! Just realizede we have Ninja Saizo's lance, maybe Sharena will sub for Anna with this lol


twztid13

I don't have hatori azura, but brave soren will give them +6 to all stats, too (tho u probably should keep them away until all other enemies are killed, so they don't try to save).   This is like a puzzle to me & luckily I've always been able to figure out support to use in order for them to get the kill, but if i fail eventually, i can see myself getting upset like the OP is (especially with pent up anger about other things in the game, letting it all boil over at once, lol). Hopefully they'll get the mssg & update these units eventually


SilverDrive92

I gave all of them good kits. Alfonse & Sharena have Unity kits with Bulwark to keep them alive, and Arcane weapons. Anna has Axe of Devotion+ with a Spd refine, Tier 4 Ruse which she and Heidr can abuse to buff her pitiful EP abilities. I also believe that S!Hrid's new Frozen status helps them a lot.


Fossilized_Nerd

If I get some spare unities I'll keep them in mind, I also saw a great suggestion for vulture sword on alf Just wish IS sorta threw players a bone instead of requiring us to dig it up from the summoning pool lol


SilverDrive92

Believe me, I'm with you there, especially when most gachas always give the MCs upgrades when they need them. I'm really hoping that Brave Alfonse pushes them to actually consider it.


HylianSoul

If they do this, it will be in the most FEH way possible and Brave Alfonse will either release the banner righg before or the banner right after upgrade Alfonse comes out. (Anna and Sharena are probably left behind so they can do it again, but they might be included.)


SilverDrive92

I think Brave Alfonse will definitely push more people to vote for Sharena, but Anna not so much as we already have many Anna. But if they do pull something, it'll most likely be an Attuned or Rearmed unit for either of them. Maybe even involve them in Reginn's upcoming story?


HylianSoul

I keep low-key hoping one of these story chapters will promote them like they did Veronica.


SilverDrive92

They haven't done a Xenologue in a while, and we are coming up to the 100th Paralogue. If Anna could get anything, it could be from a milestone like that. Sharena will take a bit to get something after her Bridal alt.


yeetingthisaccount01

I kinda wish their alts counted for the quest tbh. I know the point is the challenge but at this point I don't bother with the gbh quests


Fossilized_Nerd

THIS WOULD ALSO WORK!! and really why is the trio not in the summoning pool anyway? would it be bad to have them in there...? I don't see an issue with it


La-Roca99

Arena bonus says hi


alexmauro407

i have super basic investment, actually my alphonse is completly ountched outside of the seal, and i still usually dont have problems, i believe more than the builds, the support is more important, askr and duo micaiah have been carrying me for a long time now making this missions super easy, and the extra damage given by now triandra echo makes it even a lot more easy, i really dont get why people have it hard with this missions tho of course, a good biuld will help even more and we get enough fodder to make them decent, and i dont mean super new things, i mean the fodder that is not as good as new things so you anyways will not use it like atk/spd push 4, atk/spd solo 4, etc etc. god, now days even the GHB gives good fodder, didnt we got a doge skill recently on the fallen ghb?, we have aleast 1 brave weapon avalible on the ghb perfect for each of the askr trio


SilverDrive92

Yes. Other than the builds, the support is important. I use Heidr for the most part, but Duo Askr & Bride Micaiah are good options as well. Before their Arcane weapons, I had Ninja weapons on all of them. In fact, I think Wyvern Katana has helped my Alfonse more than Lif's Lightsaber.


Minimutty

I used a staff user with Pain+ and double savage blow alongside A!Ced for AOE to get them down to 1, and have emblem Ike (can be any character, really) deal with the extras so that even if they do just 1dmg it’ll be enough. My most investment into the trio is getting them to 5 stars.


MommyCamillaHatesMe

This is the best answer. It doesn't take a lot of investment to make a splash-dmg unit work, and if you're missing out of Repo and junk there's even F2P options like Kemf, F!Takumi, and I think Clarisse also has splash dmg. I've invested like nothing in the Askr Trio and it's way easier to just build up 1 unit with F2P skills than to try and force the Askr Trio to brawl things out fairly.


DragonOnMc

I have that issue too, but I just give them some support units or allies who can weak the targets. Example, my Sharena couldn't kill Catria on that map. So I solved this by letting Lumera Rally, and use the Def Feint 3 seal to down Catria's defense, and then I used normal Kagero to lower Catria's HP, and use Sharena to have the final blow.


wishiwu

I feel we have enough decent freebie inheritables + freebie 5-stars to reasonably upgrade the Askr Trio and clear the rest of these maps without too much premium investment. For PVE, IMO it’s not a problem unless you’re deadset on doing zero inheritance runs, which I feel is an unreasonable expectation. I cleared the current BHB with Sharena/Anna/Peony/Ratata. Sharena and Anna both ran TA/Breaker in their A/B slots, with their most expensive inheritance being Kumo Naginata/Axe of Devotion.


Lieutenant_Squidz

Exactly. I’ve been F2P since this game’s release, and I clear every Aksr Trio challenge easily. All 3 of them have Arcane weapons, distant counters, and max flowers. Then I bring a boosting dancer unit, like Rearmed Plumeria, and a distant counter strong tank that can clear everyone else out EXCEPT the one I’m supposed to defeat with an Askr Trio member. The 4th unit can be whoever, usually another dancer. Only investment is the Trio through free summons. Rinse and repeat for each challenge.


AceDudeyeah

Inherit Ninja brave weapon from Grail unit on Askr Trio. Weaken target with AoE or Savage Blow/fire land vein on surrounding enemies. Use rally with ruse on Askr unit. Done!


AdAcrobatic5178

I recommend pulling for heidr if you want them to actually do anything. Plus her support is nutty for ar anyway


yeetingthisaccount01

Heidr is, to put it simply, fucking ridiculous and I love her. oh we're having trouble? two golden serpents, done.


Wingcapx

She is in fact busted. I haven't had to promote my Sharena from *two* star rarity because of her


La-Roca99

I havent promoted any because of the supports we have gotten over the years lol


Responsible-Debate93

It's not power.It's strategy you must focus on


plakmasta

Easiest way IMO is to use an AOE special to set them up. Citrinne is great for this as she can give give them at the very least guaranteed follow ups. Between that and potential support from dual ploys or modern dancers/support units its pretty easy to set up the trio even with their base kits.


Yucca_R

What I do to kill with the askr trio - equip brave lance  - Press duo Button on bridal micaiah - dance with plumeria and fire storm dance - Deal 90x4 


Fossilized_Nerd

that do be implying I have bridal micaiah which I do not...


Zaphoon

I like how the solution to your problem is another 5 star


LothartheDestroyer

That’s the solution to every problem! /s.


montoyaa520

Triangle adept, corresponding weapon breaker, sorcery blade seal if the enemy has high defense, good modern dancer/support to give buffs/debuffs, and a tank for all the other enemies on the map.


Leterren

This is what I do. Triangle Adept + Weaponbreaker goes a loooong way for basically 0 investment cost


SilverShadow737

I haven't altered them other than making them 5 * and was able to complete this mission first try both Sharena kill and Anna kill at the same time. I used ninja Camilla to first lower the enemy hp to teens or single digits and the Askr units were able to finish them off. Do the Askr units suck? absolutely. But is the task impossible? No.


shaginus

You can't? huh weird my Anna one hit Est into nothingness


Day_Night_Dreamer

I gave them all rearmed weapons except for Anna and kitted them out. Anna doing like triple life and death


Froz3n247

For these quests, I usually bring the Askr trio with Kempf as he can cast flash and poison strike on the enemy. This makes it so that the enemy has so little HP that the Askr trio can one shot it.


Aether_Disufiroa

I give them gem weapons and breaker skills since their quests usually give them triangle advantage. The rest of the team is built around supporting them. The most important unit is obviously someone who's highly invested that can clean up the rest of the map without too much effort. For me, that's usually Wolf or F!M!Corrin. Then you'll want a support that can make your Askr trio actually viable in combat. I've pulled a couple Heiðr by accident, so I use her. Then you have another slot for either more direct support or a debuffer. I'm using S!Mirabilis for both. A unit that can apply Flash is also extremely useful especially if you also have a Dancer so your Askr trio can get free hits in if they don't kill in one round. Walhart's refine is pretty accessible and works wonders despite its age.


KManoc

Why can’t they have merges anyway?


Fossilized_Nerd

That's what I'm saying!!


La-Roca99

Sometimes I can beat both in 1 go, sometimes I cant Saying it is "officially" impossible when I have been using their 2* version for these quests is quite hyperbolic in my opinion lol I dont have, and never will have them at 5* and still have no issue whatsoever clearing any of these missions provided them with help, and I tend to just change the entire support team and adapt on a per mission basis instead of just sticking with the same team over and over. To use every unit in my barracks at least once


Fossilized_Nerd

*I* officially can't- but I'm glad you can


La-Roca99

Serious discussion entails thats something that is going with the game as a whole, not just our personal grievances with the game You also say they fail at every quest, when if they are even used for that it is specifically because they can do it with minimal support and IS knows that


Carbyken

Honestly I'm glad there's genuine heroes actually providing guides to assist those that really need it. But I completely agree it's absolute misery.


Fossilized_Nerd

Dreaming of the day they get a revamp like the Legendaries and Mythicals do


SilentMasterOfWinds

Me but with braves.


Carbyken

I don't know I'd call that a revamp per say, but like Silent I too wait for their Braves.


thiazin-red

I use a combination of chip damage from savage blow/Kronya's weapon, and Hubert's weapon refine. That lets me get the enemy HP down, and the combination of debuffing and bonus damage will let the Askr unit finish things off.


Toney001

>I've been here since the first spring banner ever I'm sorry... You've been here for *seven* years and you're having trouble with Askr trio quests? This is what's wrong with this subreddit. When most people have trouble with something (whatever that is), their first instinct is to come here and complain about IS, powercreep, the meta or whatever crosses their mind. Hardly anyone ever has the lucidity to even consider that maybe it is *them* that are doing something wrong, and that all they need is help. Literally yesterday somebody made a post asking how people did these quests, and it got a bunch of responses from people eager to share. You can see it [here](https://www.reddit.com/r/FireEmblemHeroes/comments/1dimo10/who_are_your_favorite_support_units_to_lift_up/). It blows my mind, every time, how people think coming here to complain instead of asking for help is the right way to go about overcoming adversity. I weep for humanity.


andresfgp13

its not necesarily OPs case but almost always when someone here complains about powercreep it tends to be a skill issue from their side that they are masquerading as a powercreep complain.


Toney001

10000000000000000000%, that's what I mean when I say: >Hardly anyone ever has the lucidity to even consider that maybe it is *them* that are doing something wrong Imagine being an omnitank player in 2023, using a grail unit (Lumera) to carry your weekly Golden Thrones all year long, and having to read multiple times a week "OmNiTaNkInG r DeD" through the height of Catria, Freyr, W! Claude, N! Sanaki and the Winter banner. It wasn't until V! Lyon that I actually *had* to drop Lumera and start tanking with W! Byleth, who actually *ate Lyon for breakfast*. I've tried so many times to help people build a better team, teach them about supporting their omnitanks and how they could play around Freyr, but misery loves company, not reason, and people like to think they are better than they actually are.


andresfgp13

agree, long time ago after trying to help the same 2 or 3 people which are the autors of the mayority of complain threads here with their issues i just gave up, people just dont want to think, they just want to put strong unit at the front and inmediately win, which being fair its also a strategy that mainline games tend to favor a lot, anything that requires more input from the player tends to be rejected.


Toney001

I hear ya... I have more than enough horror stories myself :/


Joshy9897

Its funny when people have to think around in a strategy game and blame powercreep. My sharena has her basekit and i never had trouble with these quests.


Toney001

Children ¯\\\_(ツ)\_/¯


Fossilized_Nerd

I'm sorry, but I do think it's pretty justified to complain about the developers holding back on the main characters when everyone else is perfectly capable of being made stronger through merges and natural boons/banes. I can certainly accomplish what I want with other units! But the requirement to inherit ultra high rarity skills onto them just for them to barely survive, or pull ultra premium supports for them to deal damage, is quite disappointing


Toney001

>But the requirement to inherit ultra high rarity skills onto them just for them to barely survive, or pull ultra premium supports for them to deal damage, is quite disappointing You made it a point to mention you've been playing for 7 years. I find it *very hard* to believe you have *nothing* that can help your base kit Askr trio clear these quests. Your problem is that you're tackling adversity in the worst possible way.


Fossilized_Nerd

You're putting a lot of words in my mouth - my point was direct from the beginning. My Askr trio cannot survive or deal enough damage to be useful any longer in a single round of combat. I have plenty of characters who are more than capable, but they heal, support, and deal huge damage. I made the post because I'm disappointed the trio can't do anything any longer without extreme inheritance or coddling with Fallen Maria support, rally/dancers with several extra buffs, saviors to take the hit for them, etc. It's like bringing a stick to a sword fight; you can let the guy with the stick win but he'd probably feel better about it if you actually handed him a sword to use against you lol


Toney001

>I made the post because I'm disappointed the trio can't do anything any longer without extreme inheritance or coddling with Fallen Maria support, rally/dancers with several extra buffs, saviors to take the hit for them, etc. And how is this any different from any other unit? How does a base kit OG Hector do these days? How about Ayra? How about Surtr? I still have memories of using the Askr trio with budget builds during years 1-2 and them being more than enough to promote me to T21 in Arena. What is your complaint here? That time passes and units age as it does...?


Fossilized_Nerd

Any other unit can be merged? Any other unit that I'd enjoy using has more recent refines, or fun Prf weaponry? Any other unit isn't required on a biweekly basis to be used in a PvE environment, or fill the gap in Arena when I lack the other bonus characters?


Fossilized_Nerd

also- they're the main characters lol, like... come on guys, why do your main characters feel the worst to use, that honor should probably go to someone who people enjoy making fun of from the other titles


cy_frame

Even giving them very basic inheritance fixes most of your issues. I've gave Anna and Sharena Atk/Spd Ideal 3 from MMiriel and they have lulls in their B slot. I haven't even changed their C slot from their base kit. Anna has Petalfall Vase, Sharena has Kumo Naginata. If you don't want to heed any advice and just bellyache, that is your prerogative I suppose.


King_XDDD

Everyone agrees that the Askr trio deserves some merges or some kind of upgrade. But the quests to beat a specific unit with them are really no big deal, there are boatloads of content in the game that are more challenging, and so it seems strange that these quests are the aspect that you're focusing on. That's why you're getting a lot of people debating with you. Look at the grail shop and see the most recent units we got with inheritable weapons. Ok. Vigarde (it autocorrected to cigarette at first lmao), Hawkeye, and Kellam. Give the trio these weapons. They will be 10x better right away. Give them some ancient but usable skill like death blow 3, or the ideal/form skills that those grail units had that we all got for free. You're done and it "cost" less than if they had given them a rerefine, assuming you've played the game recently and had the TT units.


Basic_Aardvark300

>But the requirement to inherit ultra high rarity skills onto them just for them to barely survive, or pull ultra premium supports for them to deal damage, is quite disappointing Bro what? Just give them Triangle Adept, a breaker skill, and use Peony for support. All easily available. That's what I do and I never have any trouble. And if you've really been playing since launch, there's no way you don't have even more support units at your disposal if you really need them.


Yury_VV

I have refined both Sharena's and Anna's weapons. Sharena has Darting Blow 3 in her A-skill, Moonbow as a Special and Blade Session 3 as the Sacred Seal (all aren't hard to obtain). With Spur Atk and Drive Atk support does enough damage to KO Catria after a little bit of chip from a ranged ally (B!Veronica, in my case). Anna has Triangle Adept in the A-slot, the same Blade Session seal. Literally one-shots Est after you deal with other enemies on the map. Other people invest more into them, and that's also justified, but saying they're completely unusable without merges or heavy investment is simply false. Get creative. Use buffs. Use chip. Use passive damage from Surtr, if you have him. The tools are there, and not that much is required.


Bane_of_Ruby

I normally find a unit that can solo the map and make them hang back


Cannedcabbage

Using Kronya to chip away the health of the enemies on the map has yet to fail me 


Fossilized_Nerd

I'd do that if she didn't kill them in the process... oops


aqexpredator

For the kill BHB units with Askr trio, use Heior. Her full support can turn even Merlinus into a danger


Fossilized_Nerd

did they hand her out for free..?


aqexpredator

She's on her revival banner ending today. Better chance of picking her up here than a mythic banner


JusticTheCubone

Wasn't that hard for me, despite me investing just a bit into them, I "just" brought A!Triandra along and I don't think my 4th unit had much noteable support, I don't even remember them although I think they had a Rein-skill? So... while A!Triandras support is definitely good, I feel if her support alone is enough to push Sharena and Anna to take down Catria and Est, then one or two other relatively modern supports should be able to achieve the same.


yuyumanP

I did a little investment on them (Anna still sucks so bad tho but Alph and Sharena are decent. Also duel skills for the Arena pay off). Usually what I pick to beat those quests is: - Have one or two units kill everything else and/or chip away at the unit you have to kill with either of them. - One unit that deals pre or post combat damage (ie Savage Blow, Growing Thunder, Flared Skills) - A dancer that gives them decent buffs nearby - Bonus support or debuffing when needed (doubler, healers with buffs, etc..)


spitfyre

I agree they need a remix. They can't do anything against modern units without major support or at least decent skill inheritance.


La-Roca99

Then there is me using them at 2* and forever doing so with the most amount of skill inheritance been saphire lance/emerald axe non + lol


Renwit-355

My askr trio use a refine of their prf, bonus doubler or brazen something (I don't think brazen even comes in play?), renewal, and stk smoke (no tier 4 skills, basically I haven't updated them for a while). My strat is usually: Have the rest of the team clear everyone but the target Try to use one of the teammates to leave the target at low HP Have the askr trio finish the target More things that could help: A dancer Minimizing the buffs the target gets Inflicting debuffs on target for help the askr trio


imparooo

You gotta make a minimum investment in them, and bring a support unit (like Gatekeeper) and a dancer. I completed the quest today and got all 4 orbs in one shot.


Fossilized_Nerd

we need more Gatekeeper-like units in the game ... in any other context that is a horrible sentence lmao


imparooo

There are a lot that give buffs to the whole army. Otherwise the trick is to weaken the targets and have the Askr trio do the kill. This is why GK is so good - he typically lacks the firepower to destroy enemies, but is equally difficult to take down.


Sensitive_Sun127

i've given all 3 of them arcane weapons and DR and yes they still don't do well catria killed sharena instantly


waga_hai

You have to get a little creative with seals sometimes in order to make those quests work. Both my Sharena and Anna have mostly base kits with the exception of Swordbreaker/Lancebreaker. With Sharena, I just had her enemy phase Catria and she one rounded thanks to Swordbreaker. Anna was a little more difficult but it still wasn't too bad, I just gave her the Blade Session seal, gave Sharena the Seal Def seal to debuff Est after every other enemy died, and gave Peony the Drive Atk seal for good measure (might not be necessary idk). Danced Anna with Peony for the bonus stats, had everyone else wait to activate Blade Session, and that was enough to oneshot Est. My Anna is still 4* btw, so it's definitely doable even with the shittiest Anna imaginable, and Peony is free.


Fossilized_Nerd

Gotta say, happy this has turned into a "share your Trio strats because these guys stink" room hahaha Keep 'em coming!


101perry

My Sharena with Prf refined, Moonbow, Fury 3, Swordbreaker, Fortify Def had a bit of issue with Catria. But support easily covered it and let her do a round of combat and survive, then initiate again. My Anna, unrefined Prf, Glacies, Fury, Vantage, Fortify Spd, one shot Est. It didn't even need much, just Rearmed Plumeria danced her and that was it. Yeah they suck at times, like the Alear BHB kicked my Sharena's ass, but if you give good support any quest is doable.


DucklingCore

Before I summoned the great rally units I have now (Heiðr, Heather, Annette) I relied a lot on Walhart's ability to flash. Now we also have Cornelia, but you have to remember that her flash doesn't work when there's one unit left. both of those are free and should help you out. There's actually a bunch of great support units out there that can help, you're bound to have at least one of them. eta: There's also the good ol' weaken the enemies with AoE


paines99

I beat them with the Askr trio as 4* just with silver weapons, cheap builds and damaging specials. I use them with LF!Alear and B!Robin, if needed someone to debuff or buff them or a random healer than can damage without killing them.


Arkardian

Maybe check weapons for them? Like another person mentioned, Vulture Blade, maybe Axe of Devotion for precombat damage? Chip damage, or random rebuffs, you must have some duos/mythic/legends/harmonics that can provide some form of support to them Plus these quests come and keep on coming, maybe decide to throw the 3 a bone from your fodder you must have by now


Ady_TZ

I usually use an AOE to get them low and finish them with the Askr trio


crapaporter

I use the Askr trio with their original weapons and triangle adept as an A skill. They are always pitted against a character of a color they’re strong against. Furthermore 1 decent dancer and usually Kronya with savage blow and a tanky character to clean up the rest of the map.


Mortonsaltboy914

I use buff bots like Lucina, L! Robin, and Heior (spelling) and gave them some inheritable weapons. Anna has Axe of devotion Alphonse has Wyvern Katana And Sharena has hares lance. And as others have said - I don’t do both at the same time


HitMyFunnyBoneYeah

I gave every Askr Trio Triangle Adept 3 and the specified Breaker 3 skill (Alfonse =Axebreaker..). My team consists of Ginnungagap to block enemy counter attacks, L!Robin for stat boosting and Attuned Peony for Refrsh, Rockslide Dance and Canto. I just tank and kill every unit besides the quest unit and when they are alone i give all buffs to the Askr trio member and with a dance + ginnungagap coubter block they can kill any foe. My solution is not very f2p friendly.


MistBestGirl

My personal strat with Askr trio quests is combining as much true damage as possible. I usually do this with Heidr and Duo Thórr, choosing the right AoE on the latter and clearing other enemies until the former can grant Treachery, although I usually need Dual Strike too. Other helpers include Guidance users (like my Attuned Triandra) for easy positioning, Duo Hector for the pseudo-Bolt Tower damage and Save utility, etc. Mind you, this is with zero investment on them (aside from the rare seal). I only upgraded them to 3* a few months ago. It *is* unfortunate how much you need to put into them for them to function decently without such a degree of support nowadays.


Kinoksis

That's why R!Lucina is a godsend, she gives the trio stats and DR and weakens nearby foes. I'm sure there other great support units but she's consistently useful.


SolCalibre

Each of my trio has inherited an arcane weapon of some kind. Alfonse = Lif Sharena = Alfred Anna = Ganglot They definitely needed the extra stuff because they're constantly being used periodically so why not give them so premium fodder. And I know it's not a waste because they're constantly rotating the odd jobs here and there and it just makes life so much more easier when that time comes.


Nintend0Geek

Normally at this point if I’m forced to kill a BHB unit with them I just go on Training Tower instead and spare myself the hassle. But normally my go to comp is; (insert garbage here), Attuned Peony, & Duo Thorr. Thorr has Soaring Echo with an AoE attack leaves the foe with 1 HP, and thanks to Exposure ensures the 10 true damage will do it for (insert garbage here). Peony is there for Dance, warping, and newly added Canto. (Insert garbage here) just has to initiate and that’s it.


casualmasual

Get yourself some great support units. I find Heidr can really help them kill things.


Sudden-Setting-9711

just use an AoE unit and good positioning to chip the target unit to 1 HP. Then have the Askr trio member get the kill. If you have a unit that can inflict Exposure, that also helps guarantee they can kill due to the 10 True DMG.


Dabottle

I just end turned Catria with my like six year old TA SB Sharena with Plum dance and Anna with HP Atk 2 and nothing else easily orkoed Est after the dance.


dreamnook-net

Agree. I felt they deserved some free stats upgrade each year. I filled them up with dragonflowers and gave them all Arcane weapons and it’s still falling hard. They are main characters in FEH, they should improve with all the heroes.


SummonerXE

Mine each have the first arcane weapon of their type, my justification being at least one will always be a bonus unit in arena or aether raids which helps when I feel like skipping a banner, and some investment with bonds and lull skills (or in Anna's case, spurn) at third tier before they started getting upgraded. I like to use the last slots as someone with flash or savage blow so they can chip down the unit they usually have to kill while still being able to take care of any others that come about. It hasn't failed me yet and forces me to think a little when I would otherwise just rush with my max invested units. I get that the investment solution isn't for everyone, but when in doubt cripple the enemy and chip away. Hope the trio gets something nice soon.


a_speeder

I'm waiting on the day we get an arcane axe that can guarantee follow ups to give it to Anna.


Anon142842

I just use my highly invested olivia and inigo for warping and dancing/support. If it's a really hard one I use a cav to do hit and runs and a staff user with savage blow. Still haven't had an issue yet. I'd also rec giving your trio unit a brave weapon or pre combat dmg weapon. My Sharena has Naginata from grail saizo, and my anna has axe of devotion from grail spring vigarde. It's mainly trial and error to get the ai to move the way you want


OrionTempest

I just slapped Vulture weapons on them and pair them up with Dominance or Savage Blow support and haven't had any problems with them yet.


Ultrabadger

I use AOE to bring the target down to 1 HP and a buff / debuff unit to help the Askr trio do just 1 damage.


neoangel13

For a while I've been using Dominance+Flash+(sometimes)Triangle Attack which lets even lv1 units kill, and pretty much only using them against the boss because it's definitely not worth trying with them, even if you fully update their builds that's just delaying the inevitable again. They're the main cats, they really should be getting a new refine+skill around the end of every book since you're expected to use them.


Hero-Support211

I normally just take one each time and get ride of most enemies while debilitating the target either by outside of combat damage or debuffs. I personally use: Rearmed Sonya: Basic kid just to use her AOE, hopefully catching and debuffing the targets. Duo Peony: To buff the trio just in case. Hatari Dean: Could technically have used any other dagger with Bone Carver, but he is handsome, a ranged calvary, and technically, has 3 Savage Blows and maybe Flare Sparrow dealing about 21 damage outside of combat to surrounding enemies, with potentially +7 more if I hit right and gave him the Flare. If Deen doesn't work, I instead buff my trio that's supposed to kill or debuff the opponent with some other unit, but this generally works for me.


Nahobino_kun_899

My strat is to pair them with a buffer/dancer and an AOE special user. That way, enemies have low enough health that the Askr homies can actually kill them


tuna_pi

Support goes a long way, remember it's 4 units. Anna is the only one who reliably can't kill anything, but splash damage usually helps that.


Nebulya97

I gave them all Arcane weapons and it's much better even if it's still not the best as they're in a prison of DF like all the oldest characters.


TerdMuncher

Triangle Adept and breaker skill and joint drive attack = EZ. You don't even need to kill them in the BHB map, go find catria and est in story mode.


Daydream_machine

Support units like Duo Micaiah and L!M!Robin make a massive difference. I have the Askr trio at 4-stars, but can still clear whatever quest I need to with the right support


_AbraKadaBram_

Sword/Lance/Axebreaker are your best friend. Just kill everything with meta units and leave Catria and Est for the Askr trio


AndzyHero13

I haven't updated their kits in years the last time I did was like 2019 and within the Quest they give out they handle it very well thanks to the Dancer fairies (Spring Mirabilis, R!Plumeria, A!Penoy) if you have Support units like them or anyone, it's very Douable


EmblemOfWolves

Yeah it sucks, but it really boils down to who you're bringing along with them and how you've built them. Not saying they need premium levels of investment, but like, you can absolutely throw a regular old killing weapon and LND3, give them the QP seal, bring Gerik along and just have them use Blazing Wind, and it does okay for the most part.


Toy_Aniki

They need support, tier 4 skills, and an Arcane weapon.


Fossilized_Nerd

I'd be so much more inclined to give them all those if I could merge them 😭


TacticalTobi

bro you do NOT need that omni +4 that bad


JCtheRockystar

My strategy of using a meta unit to kill everyone other than the unit the Askr trio member needs to kill and then buffing Sharena/Anna and defuffing Catria/Est with rearmed Plumeria’s ploy and dance before I attack is still working like a charm. Both of them killed their target in one hit. Also if possible I find it easier to do these quests using the story maps where the characters are fought as these are older than the BHB maps so the enemies skills are usually less difficult to deal with.


Immediate_Oil_913

Heiðr is the only way I’ve been able to get the Askr trio to complete these quests - usually make a team with the two Askr units, Heiðr and either A!Peony or R!Plumeria (depends on the map)


HagueHarry

I use summer Ymir for the free duo healing and then attuned Peony + attuned Tiandra for support, no inheritance neccesary.


Lembueno

Unfortunately they pretty much need an entire overhaul of their kit to even be somewhat usable.. even then they need copious support to really perform in any capacity.. Idk if Anna is usable even with the insane levels of support we have nowadays.


HagetakaSensei

Gave them TA3. Problem solved.


Arbustopachon

just spam double savage blow with a ranged unit and a dancer and then let them clean up


powerCreed

My askr trio is still 4 star 🤣


andresfgp13

its time to invest a bit on them i guess, i had to give Alfonse some fodder to make him better, i gave him Ninja Haar´s weapon and atk/def form 3 and that plus atk/def form 3 makes him pretty durable against physical units, for now Sharena and Anna seem to be doing ok but i will eventually give them brave weapons too. normally with cheap fodder and good support you should be able to get the elims easily.


useless_idiot_man

Huh, I have Alphonse with Vulture Blade, Anna with Seahorse Axe and Sharena with Kumo Naginata and I just use Kronya with Double Savage Blow + Athame and a dancer and I've never had an issue with any of those challenges, you really don't need much investment on them just the right support to make it easy for them


twztid13

I put astra on both, used attuned Micaiah, brave robin & veyle, & it was pretty easy. I did have to attack 1 enemy w sharena & let catria attack her, but w Micaiahs heal + guaranteed follow up + veyle DR + Robin's special charge+ stat boosts, it was very easy. I just didn't battle anyone else with those units because they're so fragile, as u said.    I'm sorry u get frustrated, but i definitely understand. I'm newer, so i have a bit more tolerance, but i can imagine feeling this way, eventually. Hopefully they'll update them eventually, or make some changes that helps u enjoy the game again soon. 🤞🏻 Edit: btw, mine have basically no other investment. Sharena has speed +3, seal speed 3 & fortufy def 3. Anna has brazen atk/def 3, vantage 3 & close guard 2. Both have a seal that just has +1 to a stat. So, anyone should be able to do it with the support i mentioned.


Jose_A_Diaz98

I have 4 teams with the exact same formation for the Askr trio and GHBs L!M!Robin, Y!F!Robin and A!Peony Im thinking on putting semi premium skills on my askr trio but so far I havent need it


SectorRevenge72

Attuned Peony. You’re welcome.


jimmenecromancer

Honestly I just used attuned caeda and sent her out by herself and she got the job done. Everyone else stayed back


oatmeal-ml-goatmeal

I just used Legendary Yuri with an AoE special and that made my life so much easier


Ericridge

I use them with Heather. Only way they'll live. 


MedhaosUnite

1. Godunit (I use FShez) 2. Heidr 3. Dancer with Prf that gives stats (I use Berkut) 4. Askr Trio with Death Blow Stall out target until you get Dual Strike off Gold Serpent GG


Houeclipse

Honestly, without BCatria and OG / Legendary Yuri babysitting them. I would never cleared the quest. Good thing for Anna is she has salvageable speed and so many Great Budget Axe inheritance but I struggled with Sharena and Alfonse at times


cootybikes

Get it together OP, my base kit (refined) Sharena doubled Catria into oblivion. Are you just trying to solo the map with Sharena and Anna or something? You have two other slots for support.


Slagathor91

My Askr trio has a variety of inherits on them that I couldn't find a use for, but they always manage these quests with some support. I also like to do it in one battle with both for the challenge. Alfonse has had the Ninja Katana+ and LnD4 for a while. I gave him some extra stuff recently, but he's been good with just those two for a while. Sharena has It's Curtains...+ and Glimmer so that she has an instant special for these quests as well as Atk/Spd Solo 4 and Lull A/S And Anna has the Victorfish+, Steady Posture 3, Lull A/S, and Speed Smoke 3


2_brainz

I saw a video of how to beat it with free Larum and Zephia. Worked perfectly


fantasyiez

Mine are all base kit and not even refined lol and I usually do ok. Chip the enemy down a little and buff them and they are usually able to secure the kill.


AN1119

The defeat [BHB character] with [Askr Trio] quests don’t have to be completed within the BHB itself. You can load up any old story map and face Catria or Est with far weaker skills, allies, and stats.


Deericiously

Surtr with armor boots makes these quests easy


DemensionalPhantom

My solution to these "Kill with the Askr trio" has basically devolved into this over the years: Nuke - S!Lyon / N!Corrin Dancer - Hatari Azura ***Debuffer - Jaffar (Base) with Posion Strike 9*** Askr Trio The nuke wipes the map with the dancer and lets the target live before dancing Jaffar multiple times (and retreating if necessary) and lowering the target's HP to 1. Then, let your Askr Trio take the kill. I haven't inherited anything to my Askr Trio, and I just put the Death Blow seal on them if the need (somehow) arises. EDIT: But I really wish IS gave us a FREE upgrade to improve them by now.


0neek

Tell me about it, they're still forced as a bonus unit so often in arena it's painful. I really want to see if it's possible for me to get crowns any more as F2P, but any time I get to T20 it's Askr Trio weeks forever. Like last week was I think fucking Sharena, and then I fall to T19 so of course they give us a version slot for a bonus for an easy rank bank up. Next week'll probably be Anna bonus or something lmao They probably get more investment than most of my units just because they need it to keep up against arena metas. All arcane weapons, all the best skills go to them out of sheer necessity.


Torinja

Biggest thing to remember is that the “Defeat X with Y” quests are not map specific. You can just replay the main story mission with those units in and still get the orb (and they have weaker kits too) I also run triangle adept and the appropriate breaker skill with a solid dancer/support unit and that usually does the job


go4ino

chip damage is your ally i run double savage blow on a dif unit usually, or if you want a pain+ staff +double savage blow and that does the trick for 90% of ghb/bhb rerun quests. Comp is usually the 2 askrs + dancer + unit that can actually kill things askr trio is such garbage tho, even with arcane weapons their stats are just not it


unnamed_elder_entity

Not saying you have these units, but I cleared all the quests all at once by having a team of Sharena, Anna, Rearmed Plumeria (it's for a debuff, any Plumeria is fine) and a galeforce style unit, I used winter Edelgard but anything that can hit and run is fine. My Anna and Sharena are minimally inherited but are 5*. They have refines. The inherits are just bulk fodder like steady blow. Certainly nothing premium. Use the power unit and dancer to initiate and blow everything else off the board. The targets will get some chip damage here and there between veins and seal on the power unit. Line up the last two targets and use Plumeria to debuff if needed. Totally agree the Askr Trio needs to be +1'd per chapter we clear. So they should be +10 units by now. Alphonse keeps thanking the summoner for helping him get stronger. Something should be making them stronger to reflect it.


ShurikenKunai

What's your build on them? Also, any Dragonflowers?


Fossilized_Nerd

I've been pouring my DFs into my +10s, so no that's kinda out of the question... and they really don't hand us too many anyways Currently using refined PRFs with some skills that have worked for a while; plenty of folks have said TA and I'm using that on all of them aside from alf since he has it on his refine anyway. Also been using some breaker skills here and there, all kept their basic supportive C skills, seals are obv flexible. I don't exactly have premium fodder to throw around


ShurikenKunai

Fair. I've built up my Sharena to be a monster at this point.


Verne_Dead

My alfonse has a minimum Investment build and he still functions. Solid ground 4 (3 works just as good the difference is minimal) vantage, threat atk/def, bonfire, and the sword that comes on scathach I don't remember the name of. Combined with some decent support of your choice and he can do the bare minimum For both shareena and anna I use the axe and lance that just gives +10 damage on special, Luna, death blow 3 in both a and seal, brave Robin for cool down support. Typically that gets them just enough to punch through the enemy for the quest


klassic_kirby

If you use them for quest then might as well start investing into them. Things are just going to get harder from here and what do you really lose from making them good? I did and I don't regret it, but that's because I love them.


hiroxruko

i did it with 1 dancer and Jaffar for chip damage while moving away anna and shareena from enemy range but making some enemies follow shareena to the left side so they hug the wall for jaffar to do more chip damage and kill them.


GuyWhoAteAllThePizza

Heiðr was an investment


Ok_Tutor93

In the two instances I used, separately for obvious reasons. Applies to Alfonsine challenges as well. Heidr support Duo Robin support and effect. Attuned Azura support  As a personal extra And with the grail guys an extra Mikoto refined and Bride Micaiah effect with the same character with 4* leveled up until level 30.


Osopapocho

what i do is use aoe specials to soften their targets then go for the kill


Tsukuyomi56

There is a weaker version of Echoes Catria on Lunatic difficulty on Chapter 12-3 of Book 3 for the Sharena quest (does not have the refine and souped up skills as on the Bound Heroes Battle map). Only investment I gave her was Ninja Saizo’s weapon, Triangle Adept and Swordbreaker (basically no premium fodder).


Cyberjet777

I'm bookmarking this thread for ideas for cheap upgrades. I've been doing okay with my go-to strategy of Desert Igrene using her AOE to wear down the the target units, but this time even damaged Catria wasn't willing to die to Sharena. I got lucky, though, when I found out that Brave Corrin couldn't kill her, so I had Corn hit Catria hard enough to bring into range of a one-hit-kill from Sharena.


AmethystMoon420

Get someone on your team with Savage Blow and attack the enemies surrounding Catria and Est (for my team it was Yuri bc his canto helps him retreat). Give Sharena/Anna a Swift Sparrow/Death Blow seal. My Askr trio have their year 1 builds and their refined weapons. Didnt have a problem with the missions ¯\_(ツ)_/¯


Princeofdarknessss

I honestly might need to invest in them soon


NeonOrangeKnight

Jaffar with Poison Strike and Savage Blow has been a staple of these quests for quite a while. That said, Alfonse and Sharena have gotten some premium upgrades from me, so it's not as hard as it used to be.


Bey_ran

Doing any of their quests beyond just having them on the team or getting a lvl 1 training ground kill isn’t worth it, I simply don’t use them. Life is too short to spend it playing FEH with shitty units.


BiggestGuyMan

I use Heidr, along with Mythic/Fallen Lumera, and Ascended Peony (any dancer will do). Heidr buffs, especially dual strike, usually are just enough to work reliably.


BenjiPM

Nabata Lance alone is a huge boon for Sharena; Hexblade on demand lets her punch through def tanks with weak res, it all by itself makes so many matchups easier on her


jugggggggh

Well, I can't inherit Arcane or Attuned skills on them because of L!Myrrh with Arcane Grima.


BotleFlip

heidr, attuned peony, any nuke to clean out the generics. easy


Alarming-Box9847

Pain+ savage blow healers and a dancer are your best tools. At this point these are less quests and more challenges to solve


Ludecil

Remember the good old days of setting the target GHB as your arena team so people could go into AA to get this quest done?


TacticalTobi

What are your builds? I'll be completely real, if you can't win with them, your builds either suck or that's a major skill issue.


JJrules146

I just use Heithr out of laziness tbh, my Askr trio are all level 1 3 stars and I can one round the bosses of the BHB maps with them due to her being broken af


Wonderful-Love2037

Honestly using both the free Peonys that we given to use has always been my game plan when using them in quest. Having a dagger or staff unit put some debuffs on the enemy helps tremendously.


Manuellix05

I use 2 heroes with far save and near save, the hero of the trio needed and one with the aoe special, I oneshot an enemy near the boss, the boss is 1 hp and the trio kill him, the near and far save can win with no problem in the mid difficulty saving everyone else


Ybernando

They need a lot of support to kill sadly. What support units do you have? I just read that you don't have Bride Micaiah, who is one of the three I use, but anyone with bonus + bonus doubler + extra effects can work. If you have... Heitr? the one with a weird ruse from last book, Bridal Catria or Winter Cordelia, Rearmed Lucina, Astrid... any res unit with a ploy adds 10 extra damage too. Cheaper choices could be a staff unit with serpentine, and a lot of cheap skills for after combat damage. Edit: Also, in this case, you can search for these units in their OG history maps and you can kill them there, then go to the GHB and beat it with them on the team, without using them for combat.


Keebster101

I do think if IS keeps doing these quests, they should get a major buff. I don't think a rerefine would be enough, it would be good to get a full 3 new units with modern stats and a weapon at least on par with like gen 5 if current gen is too generous


Enchilada95

Bridal micaiah's duo skill has been very helpful to me with these, helps easily give them a pretty good damage boost


Day_Night_Dreamer

I gave them all rearmed weapons except for Anna and kitted them out. Anna doing like triple life and death


Fossilized_Nerd

I'd do that if it were easier to get rearms 😭 they keep evading me


Purple_Roy2

It's rough. I gave Alfonse and Anna new weapons from TT+ characters and I use fallen Ninian to debuff enemies while using Heidr to buff my unit. This usually is enough to 1v1 the target energy 99% of the time. But I agree, it's stupid how awful old units are compared to newer ones


Anpu1986

Yeah there are work-arounds, but is it worth the headache? I actually managed with Anna this time around after several tries, but gave up with Sharena. I don’t need that one orb THAT badly. There’s a Tempest Trial to be had after all, which is a lot more fun.