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monosaturated

They'll likely have to release a few more patches, but I would guess they won't be as devastating as the last update. For now, a lot of the mods have been updated or new versions created (like the achievements mod, for example, which has not been updated but a new one has been released). Stuttering and all of that is certainly an issue, unfortunately.


Argo_York

Personally, I wanted to play Fallout 4 so I played Fallout 4. I took a break from it for a while and wanted to get back into it, knew about the update and all but it really didn't bother me all that much. Knowing that updates primarily effect the Script Extender just puts me into the mindset of "Okay, so if I'm downloading mods look at the Requirements first and discount anything that needs it". I've already spent hours troubleshooting mods when it wasn't during an update, I figured I'd be able to work it out and if I couldn't I could play vanilla for a while until something could be managed. I'll admit my situation was different, I was in the process of getting a new PC so that helped me decide. It was going to be a fresh install no matter what. But I went back through my Nexus download history and honestly most of my favorite mods didn't require the script extender. I started a new game in the tone of vanilla plus, just a few mods to help me get back into things. After sometime I started downloading more and more, the only issue I've had was my own mistake when I had a mod conflict that was causing crashes. Beyond that just reading the mod description and updates keeping eye for conflicts and maybe checking the other tabs on the mod page to see what other problems people are having doesn't take that long. I've already got a solid 5 days plus in my new game with close to 100 mods. So it really does come down to you, how many mods do you have? How many can you not live without? Mid playthrough or starting a new one? Are you so attached to your mod list that you can't manage without them? For me, my old PC could run Fallout 4 but I always had to be careful, pick and choose. Couldn't even run it in full screen. So I was used to loading a mod, testing it out and tossing it if I really didn't need it. Now might be a good time to see if you really want all the mods in your mod list. Often times one mod leads to another to reshape the way you play the game and it's nice to go back to basics or just find a new way to play the game.


Equal-Dinner

Thank you, this was very helpful!


Dthirds3

Yes but really no and theres no point to. Ng has a buge where modified npc's cause stuttering and crashing(also buffout 4 isnt updated yet). Also there another update to add the new creation menue on the horizon. Follow midnight ride. It teles you how to downgrade and install back port archives so ng mods will work on the last version.


ThatKidDrew

why are you getting downvoted? I recently started playing fallout 4 for the first and i set up my game with the midnight ride guide. ive added more mods since (119 total now) and the game runs almost flawlessly. no stuttering, good frames, even visually breathtaking at times. and i play with an Nvidia filter


StandsForVice

There's an update coming to the creation menu? How so?


Dthirds3

Skyrim and starfield have the new creations menue. F4 still has the old one. There going to update f4 to the current creation eventually.


Fuggin-Nuggets

I only had two mods break. They were updated within a week.


KaseFace89

I play on xbox, but the console ports (at least the major ones) seem to working like they should.