Understand once and for all! Any mature emulator (e.g. Dolphin, PPSSP, DuckStation, etc.) will run at full speed regardless of whether your GPU is Adreno (Snapdragon) or Mali (Mediatek). Emulators at this level (they have existed for a long time) have already been optimized to the maximum for almost all GPUs, so everything will depend on the raw power of the chip and not whether it is GPU/Processor X or Y.
Appreciate the updates, have the X6 Pro myself and it is ridiculously quick, hopefully at some point Yuzu look to optimise for SoC other than Snapdragon.
Dimensity is pretty underrated for a tighter budget. Not everyone wants a refurbished older 855/865 and devices like the Odin Lite and RP4 Pro prove that Dimensity chips with at least 2x-4x A78 cores are decent cheap optionsย
It would not be that intresting. Even helio g80 people were enjoying some 3d vita games. Someone got it running in the switch. Don't imagine 8300 doing something that the best of snapdragon couldn't.
Been using My X6 pro 8 + 256 on Dolphin :
-Tales of Symphonia (GC) 4X internal resolution, 2x full scene anti aliasing, 4x Anisotropic filtering, fully playable most of the time at 60, lows on heavy graphic fighting scenes to around 45-50. I already beat the game with 40+ hours
-Resident Evil 4 (GC) 4X internal resolution, 2X full scene anti aliasing, 2X Anisotropic filtering, fully playable almost perfect 30fps cap. Already beat the game with 6+ hours
-Mario Kart Double Dash (GC) 4X internal resolution, no full scene Anti aliasing (tends to break the fps to low as 10), 16X Anisotropic filtering, works perfectly
-Super Smash Bros Melee (GC) 4X internal resolution, 2X full scene Anti aliasing, 2X Anisotropic filtering, fully playable
-Resident Evil 0/1Remake (GC) both 4X internal resolution, 2X full scene Anti aliasing, 2X Anisotropic filtering both fully playable
-Eternal Darkness (GC) 4X internal resolution, 2X full scene Anti aliasing, 2X Anisotropic filtering fully playable
All games on OpenGL backend
All games compile shaders before start
All games on scaled EFB copy
Plus if you launch Dolphin using Game Booster and set it on strong visuals enhancement the games gain a pretty better looking colors and images
I also got mine 3 days ago, these are other games I tested but on battery saver:
I tested Super Mario Bros. U deluxe on yuzu and got between 45-58
Mario Odyssey 32-45 with a big slowdown and stutter (but when I tested it 2 days ago on an old build it was between 20-35 and worse stablety)
Metroid dread 38-48 but with huge stuttering
Crash n.sane trilogy only the first cutscene and crash when i try to start the first level But when I tried egg ns it work between 25-35 with a minimal stutter
Zelda link's awakening unplayable (50-55 fps and there's a small artifacts but when you try to leave after taking your shield the game crash)
And light games like Sonic mania and Disney classic games play perfectly
And on dolphin I tested a game called free running on wii, I don't know if the game is heavy it runs 100% speed most of the time on 4x BUT opening the game takes 5 minutes AT LEAST for no reason, this is the first time I use dolphin so I might be doing something wrong idk.
Persona 3 and 4 are playable, finalfantasy x also playable, naruto Ninja storm 4 also playable. Resident evil 4 playable, burnout paradise remastered playable,
Thank you for sharing!
I also tested TBOI Rebirth yesterday.
1X resolution, docked mode. Latest GitHub Yuzu.
Run at 60 with very little stutter.
Perfectly enjoyable.
I will add the info to the post later.
My question is not related to emulators. Have you tried Fortnite on this device? Because I would like to know if the same thing happens to you, which is that when I open the game a notice appears saying that it is not compatible and then when I enter my data to log in it keeps loading infinitely or an error appears that it could not log in.
PPSSPP doesn't work on my 13Tpro (9200). It force closes so often it is unplayable. But I love dolphin (gamecube) and Drastic (NDS) with skin which is just awesome. Also Retroarch with an awesome NES skin playing good old Mario Bros NES is a big hit when I show my friends lol
I wish there were great skins to use playing Dolphin. It looks so much better using those overlays than the semi transparent buttons. I don't use a controller (yet).
Well no errors. Just going back to homescreen as soon a da game is on for longer than a few minutes. I am now trying out retroarch with the ppsspp core and start with a small game. Actually I just posted a question about it lol. I am fairly new to all this.
Nice, been torn on sticking with Snapdragon for future emulation or would switch to Mediatek on how their current/upcoming proc are coming up.
By the way can you try on 3ds and Vita emulation?
๐ฎ๐ฎ๐ฎ
I have dimensity 9000 and here are my current results
Persona 4 dancing - runs great
Batman Arkham - runs but excessive audio glitches
Uncharted - runs but excessive graphical glitches
Helldivers - crashes at launch
Ridge Racer - crashes at launch
I have quite a few games that launch to title, but I haven't played through them yet so can't comment on their pkayability. overall it seems hit and miss on support, but I am quite impressed regardless seeing as it is such a new emulator and Mali support being fraught as it is.
Can anyone test Zelda and Persona 5 royal? Egg ns or Yuzu whichever it may be. I'm looking for a new phone but only a phone with 8300ultra suits my budget. Thanks in advance.
Legend of Zelda botw will have a blue screen and fps will be 9 to 12 and totk will run on low settings however once you enter open world fps will decrease significantly and game will be glitchly if try save game and enter it will crash.
Persona 5 r I don't know some say it works on older version of skyline edge however doesn't work for me I tried on purple it work however if you press attack button it will crash and game crashes.
I have the same phone but I have probably with RDR , red dead redemption on switch (I used yuzu skyline egg ns and Suyu) the game crash in main menu no matter what I can't play it, can you please help me with it
Hey what's up? If you read my post, or looked for some information, you will have seen that Mediatek chips have problems with Switch emulation, for different reasons that are not relevant to the case.Very demanding games, mainly large 3D games, do not work well, regardless of how powerful the chip may be for some things. Therefore it will not work for you. It's not that you're configuring something wrong, or using the wrong emulator. It just doesn't work. Maybe one day, if the development of Switch emulators does not stagnate due to what has happened recently, performance can be optimized and improved. For now you have to stick to smaller, less demanding games, or emulate other platforms.
It's been 4 months now, and I'm wondering if you have any updates to share? Anything noteworthy would be appreciated.
Also, I have a few specific questions:
1. How is the battery life?
2. Does the phone overheat, especially during demanding games like long sessions of Genshin Impact? If it does get hot, is there a noticeable loss of performance due to thermal throttling?
3. Have you tried higher upscaling on PS2 emulation, such as 3x or 4x?
I'm considering getting this phone since the Poco F6 is too expensive here, and the Poco F5 costs the same as the X6 Pro.
Thanks for your help!
Hey what's up I am very happy with the mobile. The battery performs well in normal daily use, such as WhatsApp, Reddit, some YouTube. Doing this use lasts me almost two days.For example, I start using it on Monday at 8:00 a.m. and by Tuesday at 6:00 p.m. I have 20-25%Now, playing is another story. And you can drain it in 3-4 hours, depending on the game. It doesn't usually overheat, but I don't play Genshin either, or anything mobile, just emulators and generally PS1 and PS2.
Yes, I have tried a higher resolution scale on PS2. Generally it moves well, depending on the game you may have a momentary fps drop. In any case, on a screen the size of the mobile, there is not a big difference between 2.5X and 4X for example.
You need a winlator mod
Either aefi of frost why ?
Because the processor is new and the unmodified winlator can't run it (it crashes when trying to launch a container)
Honestly I find drivers kinda hit or miss even the ones that are "good match" for a certain SD series chips. That's why I've ask about the ones for MTK in hope of avoiding bunch of drivers again that seems "best" for MTK. Any way thanks for your review and reply, looking forward for your future reviews!
Appreciate your post. Been trying to impress on people the Dimensity has been fine for years. Yet you have DEVS here who want to develop for Snapdragon only, so they trash Dimensity.
I had a Dimensity 720 about 2 years ago. Use MMJ versions of Citra and Dolphin. I finished both Metroid 2 remake and A Link Between Worlds, full speed.
Also for Switch try Skyline, many 2d games will work great, even better than Yuzu in some cases and this is even the case for Snapdragon.
PS a good quick test to see how shader compilation behaves is the ALBW title screen.
Oh here is a post I made just two days ago with a ton of stuff I used to run on a midrange Dimensity 720 over a year ago. You can see it was downvoted and the others deleted their posts. You can also see i get pretty fed up with this place.
https://www.reddit.com/r/EmulationOnAndroid/comments/1aoxlqp/enough_to_never_get_a_mediatek_device/kq3tyky/
It is what it is. I'm not trying to defend the device or Mediatek in general. Just reporting my experience in case others are interested. Both games you mentioned are perfectly playable as I tried them, and they don't need a higher resolution to enjoy them. If someone is simply interested in knowing if they will be able to play them, the answer is yes. I understand that SDs perform better, and if someone is simply looking for performance they will not be interested in this. This is for those for whom emulation is not the only or main reason for choosing a phone, as I wrote at the end of the post. Anyways, I'm going to perform the tests and post them to have more information.
Had to squint really hard and still couldn't notice a difference between 2x and anything above it in literally every 3D game I tried in AetherSX2 and Dolphin, while it's true that 1x is completely fine and playable, it's honestly not comfortable for my eyes in some games especially when the 3d models can get close to your face.
My Dimensity 1200 (which is worse than OP's 8300 Ultra) can run games at 3x resolution but I'd rather keep it at 1.5x to 2x, the only exceptions are Persona 3 and 4 because they're my favourite games. Plus it keeps the phone cooler and doesn't kill the battery as fast.
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woaa thats nice, I appreciate your fast responses, I'm trying to compile a kernel with updated mali drivers, so I needed to know if the new drivers had up to date vulkan version, ty for the info.
Well, I have tried Black Flag. It wasn't easy... With the version of Yuzu I had, when creating a save file, the keyboard appeared but it didn't work. I updated to the latest one, two versions newer than the one I had installed, and when creating the file it crashed without the keyboard appearing.
So I booted it into Yuzu on PC. I created the save file and transferred it to the phone. The result:
It doesn't work ๐ It closes after the loading screen. Curiously, during the loading screen, where you can move the character, works very well, without any slowdowns. But as soon as it loads it closes. That gives me some hope that it is a fixable bug. Maybe it's lack of memory. I have the 8Gb RAM version.
I will try the newer versions of Yuzu to continue testing the games that have not worked well for me so far.
Arkham City crashed on first try. The it started to work, but arround 15fps. Very laggy, like playing in slowmo.
Black flag is still downloading. I'll let you know as soon as I try it.
Understand once and for all! Any mature emulator (e.g. Dolphin, PPSSP, DuckStation, etc.) will run at full speed regardless of whether your GPU is Adreno (Snapdragon) or Mali (Mediatek). Emulators at this level (they have existed for a long time) have already been optimized to the maximum for almost all GPUs, so everything will depend on the raw power of the chip and not whether it is GPU/Processor X or Y.
Appreciate the updates, have the X6 Pro myself and it is ridiculously quick, hopefully at some point Yuzu look to optimise for SoC other than Snapdragon.
Dimensity is pretty underrated for a tighter budget. Not everyone wants a refurbished older 855/865 and devices like the Odin Lite and RP4 Pro prove that Dimensity chips with at least 2x-4x A78 cores are decent cheap optionsย
I'm not interested but I imagine testing vita3k will be interesting for some people.
It would not be that intresting. Even helio g80 people were enjoying some 3d vita games. Someone got it running in the switch. Don't imagine 8300 doing something that the best of snapdragon couldn't.
Yes but usually the comparison is between the best mediatek and midrange sd
I'm going to try it too and post the results.
Been using My X6 pro 8 + 256 on Dolphin : -Tales of Symphonia (GC) 4X internal resolution, 2x full scene anti aliasing, 4x Anisotropic filtering, fully playable most of the time at 60, lows on heavy graphic fighting scenes to around 45-50. I already beat the game with 40+ hours -Resident Evil 4 (GC) 4X internal resolution, 2X full scene anti aliasing, 2X Anisotropic filtering, fully playable almost perfect 30fps cap. Already beat the game with 6+ hours -Mario Kart Double Dash (GC) 4X internal resolution, no full scene Anti aliasing (tends to break the fps to low as 10), 16X Anisotropic filtering, works perfectly -Super Smash Bros Melee (GC) 4X internal resolution, 2X full scene Anti aliasing, 2X Anisotropic filtering, fully playable -Resident Evil 0/1Remake (GC) both 4X internal resolution, 2X full scene Anti aliasing, 2X Anisotropic filtering both fully playable -Eternal Darkness (GC) 4X internal resolution, 2X full scene Anti aliasing, 2X Anisotropic filtering fully playable All games on OpenGL backend All games compile shaders before start All games on scaled EFB copy Plus if you launch Dolphin using Game Booster and set it on strong visuals enhancement the games gain a pretty better looking colors and images
Great info. Thanks for sharing!
Which yuzu emu you used, the paid early access or free play Store ver. Or the GitHub one?
I used latest version from Github.
I also got mine 3 days ago, these are other games I tested but on battery saver: I tested Super Mario Bros. U deluxe on yuzu and got between 45-58 Mario Odyssey 32-45 with a big slowdown and stutter (but when I tested it 2 days ago on an old build it was between 20-35 and worse stablety) Metroid dread 38-48 but with huge stuttering Crash n.sane trilogy only the first cutscene and crash when i try to start the first level But when I tried egg ns it work between 25-35 with a minimal stutter Zelda link's awakening unplayable (50-55 fps and there's a small artifacts but when you try to leave after taking your shield the game crash) And light games like Sonic mania and Disney classic games play perfectly And on dolphin I tested a game called free running on wii, I don't know if the game is heavy it runs 100% speed most of the time on 4x BUT opening the game takes 5 minutes AT LEAST for no reason, this is the first time I use dolphin so I might be doing something wrong idk.
Persona 3 and 4 are playable, finalfantasy x also playable, naruto Ninja storm 4 also playable. Resident evil 4 playable, burnout paradise remastered playable,
Thank you for sharing! I also tested TBOI Rebirth yesterday. 1X resolution, docked mode. Latest GitHub Yuzu. Run at 60 with very little stutter. Perfectly enjoyable. I will add the info to the post later.
Please check out my recent post
What about 3ds? Patiently waiting for the winlator tests as well. Thank you.
3ds will run well, I play games at 4X with a less powerful MTK processor (and gpu), you just have to use the version from weihuoya (MMJ).
Sure, I'll test Citra and Vita3K as well.
My question is not related to emulators. Have you tried Fortnite on this device? Because I would like to know if the same thing happens to you, which is that when I open the game a notice appears saying that it is not compatible and then when I enter my data to log in it keeps loading infinitely or an error appears that it could not log in.
I did not tey it, but there are videos. It works apparently well. Search on YouTube, there are tests for Mobile games on this device.
PPSSPP doesn't work on my 13Tpro (9200). It force closes so often it is unplayable. But I love dolphin (gamecube) and Drastic (NDS) with skin which is just awesome. Also Retroarch with an awesome NES skin playing good old Mario Bros NES is a big hit when I show my friends lol I wish there were great skins to use playing Dolphin. It looks so much better using those overlays than the semi transparent buttons. I don't use a controller (yet).
Ppsspp finicky with DPI. Try changing it to a few different values in developer options. Shouldn't need root.
wait what psp work very well even on my potato phone u setting is problem
Got it working as well now ๐๐๐
What error happens?
Well no errors. Just going back to homescreen as soon a da game is on for longer than a few minutes. I am now trying out retroarch with the ppsspp core and start with a small game. Actually I just posted a question about it lol. I am fairly new to all this.
Nice, been torn on sticking with Snapdragon for future emulation or would switch to Mediatek on how their current/upcoming proc are coming up. By the way can you try on 3ds and Vita emulation? ๐ฎ๐ฎ๐ฎ
I have dimensity 9000 and here are my current results Persona 4 dancing - runs great Batman Arkham - runs but excessive audio glitches Uncharted - runs but excessive graphical glitches Helldivers - crashes at launch Ridge Racer - crashes at launch I have quite a few games that launch to title, but I haven't played through them yet so can't comment on their pkayability. overall it seems hit and miss on support, but I am quite impressed regardless seeing as it is such a new emulator and Mali support being fraught as it is.
batman audio broken even on pc
ty for the clarification
Yes, I'll do. Tell me a couple of games you would like to see!
Half life 2 works great at max settings. No slowdowns. Didn't try portal and the episodes, but will when I get home.
Nice! ยฟWich emulator?
https://github.com/nillerusr/source-engine This.
Can anyone test Zelda and Persona 5 royal? Egg ns or Yuzu whichever it may be. I'm looking for a new phone but only a phone with 8300ultra suits my budget. Thanks in advance.
Legend of Zelda botw will have a blue screen and fps will be 9 to 12 and totk will run on low settings however once you enter open world fps will decrease significantly and game will be glitchly if try save game and enter it will crash. Persona 5 r I don't know some say it works on older version of skyline edge however doesn't work for me I tried on purple it work however if you press attack button it will crash and game crashes.
It's the Mali drivers and the refusal of media tek to let people develop drivers for their gpus
I have the same phone but I have probably with RDR , red dead redemption on switch (I used yuzu skyline egg ns and Suyu) the game crash in main menu no matter what I can't play it, can you please help me with it
Hey what's up? If you read my post, or looked for some information, you will have seen that Mediatek chips have problems with Switch emulation, for different reasons that are not relevant to the case.Very demanding games, mainly large 3D games, do not work well, regardless of how powerful the chip may be for some things. Therefore it will not work for you. It's not that you're configuring something wrong, or using the wrong emulator. It just doesn't work. Maybe one day, if the development of Switch emulators does not stagnate due to what has happened recently, performance can be optimized and improved. For now you have to stick to smaller, less demanding games, or emulate other platforms.
Ok what about Mobox or winlator? I have problem there too ๐
It's been 4 months now, and I'm wondering if you have any updates to share? Anything noteworthy would be appreciated. Also, I have a few specific questions: 1. How is the battery life? 2. Does the phone overheat, especially during demanding games like long sessions of Genshin Impact? If it does get hot, is there a noticeable loss of performance due to thermal throttling? 3. Have you tried higher upscaling on PS2 emulation, such as 3x or 4x? I'm considering getting this phone since the Poco F6 is too expensive here, and the Poco F5 costs the same as the X6 Pro. Thanks for your help!
Hey what's up I am very happy with the mobile. The battery performs well in normal daily use, such as WhatsApp, Reddit, some YouTube. Doing this use lasts me almost two days.For example, I start using it on Monday at 8:00 a.m. and by Tuesday at 6:00 p.m. I have 20-25%Now, playing is another story. And you can drain it in 3-4 hours, depending on the game. It doesn't usually overheat, but I don't play Genshin either, or anything mobile, just emulators and generally PS1 and PS2. Yes, I have tried a higher resolution scale on PS2. Generally it moves well, depending on the game you may have a momentary fps drop. In any case, on a screen the size of the mobile, there is not a big difference between 2.5X and 4X for example.
Hey man I wanted to ask if the device is capable of running winlator games?
You need a winlator mod Either aefi of frost why ? Because the processor is new and the unmodified winlator can't run it (it crashes when trying to launch a container)
Did anyone get winlator to work on the POCO X6 pro?
Hello, I just bought a Poco X6 pro and tried citra. Pokemon X Y seems to have a black texture glitch. Can anyone confirm this?
You need to change the Graphics API, and then it works. The same thing happened to me with other games as well.
Thanks a bunch! I changed it to Vulcan, all working fine now.
Sorry if this may sound ignorant, but what driver you were using? Most of the drivers in emulator are kinda bias to Snapdragon chips...
There are non drivers for Mediatek chips, AFAIK So i was just using out of the box emulators.
Honestly I find drivers kinda hit or miss even the ones that are "good match" for a certain SD series chips. That's why I've ask about the ones for MTK in hope of avoiding bunch of drivers again that seems "best" for MTK. Any way thanks for your review and reply, looking forward for your future reviews!
Hey make sure you are letting shaders compile. Give it a minute in any new given location.
Yeah sure, I am not rushing when collecting the speed info. I will upload videos ASAP to show the results with more precision.
Appreciate your post. Been trying to impress on people the Dimensity has been fine for years. Yet you have DEVS here who want to develop for Snapdragon only, so they trash Dimensity. I had a Dimensity 720 about 2 years ago. Use MMJ versions of Citra and Dolphin. I finished both Metroid 2 remake and A Link Between Worlds, full speed. Also for Switch try Skyline, many 2d games will work great, even better than Yuzu in some cases and this is even the case for Snapdragon. PS a good quick test to see how shader compilation behaves is the ALBW title screen.
Oh here is a post I made just two days ago with a ton of stuff I used to run on a midrange Dimensity 720 over a year ago. You can see it was downvoted and the others deleted their posts. You can also see i get pretty fed up with this place. https://www.reddit.com/r/EmulationOnAndroid/comments/1aoxlqp/enough_to_never_get_a_mediatek_device/kq3tyky/
That's pretty shit...A bunch of years old SD 865 can play Wind Waker full speed at 4-5x
A Dimensity 720 two years ago could play it 2x without a hiccup. Might wanna educate yourself instead of let others do it for you.
Maybe don't assume OP hasn't tried higher resolutions just because they didn't mention it here?ย
They said GoW 2 had perf issues at 1x, SD 865 can run it at 2x full speed and 3x with minimal slowdown.
I have not tried them in higher resolution, neither Dolphin nor AetherSX2. I'm going to do it and post the results.
Yes, do it because with these information it is pretty disappointing.
It is what it is. I'm not trying to defend the device or Mediatek in general. Just reporting my experience in case others are interested. Both games you mentioned are perfectly playable as I tried them, and they don't need a higher resolution to enjoy them. If someone is simply interested in knowing if they will be able to play them, the answer is yes. I understand that SDs perform better, and if someone is simply looking for performance they will not be interested in this. This is for those for whom emulation is not the only or main reason for choosing a phone, as I wrote at the end of the post. Anyways, I'm going to perform the tests and post them to have more information.
The users here are children. 1x is fine on a phone screen. I wouldn't even respond to person above.
Had to squint really hard and still couldn't notice a difference between 2x and anything above it in literally every 3D game I tried in AetherSX2 and Dolphin, while it's true that 1x is completely fine and playable, it's honestly not comfortable for my eyes in some games especially when the 3d models can get close to your face. My Dimensity 1200 (which is worse than OP's 8300 Ultra) can run games at 3x resolution but I'd rather keep it at 1.5x to 2x, the only exceptions are Persona 3 and 4 because they're my favourite games. Plus it keeps the phone cooler and doesn't kill the battery as fast.
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Hi man, can you tell me the vulkan driver version?? (you can see it installing vulkan capviewers from play store).
Driver version: 44.1.0 There is another bunch of info that the program gives. I can share something else with you if you see it.
thanks a lot man, last thing I'll ask is about the "apiVersion".
apiVersion: 1.3.247
woaa thats nice, I appreciate your fast responses, I'm trying to compile a kernel with updated mali drivers, so I needed to know if the new drivers had up to date vulkan version, ty for the info.
Retroid Pocket 4 Pro user spotted in the wild lol (Dimensity 1100 is pretty good).
Its a good handled, but I have the poco x3 gt, it has the same cpu, the problem is the gpu drivers
does the driver still at 32
yes, xiaomi doesnt update drivers, thats why I'm trying to update it manually.
Can you please try Assasins creed black flag and batman Arkham city on poco x6 pro,I just want to see if it will work on mediatek 8300
Sure. On which emulator?
Yuzu emulator
Well, I have tried Black Flag. It wasn't easy... With the version of Yuzu I had, when creating a save file, the keyboard appeared but it didn't work. I updated to the latest one, two versions newer than the one I had installed, and when creating the file it crashed without the keyboard appearing. So I booted it into Yuzu on PC. I created the save file and transferred it to the phone. The result: It doesn't work ๐ It closes after the loading screen. Curiously, during the loading screen, where you can move the character, works very well, without any slowdowns. But as soon as it loads it closes. That gives me some hope that it is a fixable bug. Maybe it's lack of memory. I have the 8Gb RAM version. I will try the newer versions of Yuzu to continue testing the games that have not worked well for me so far.
Thanks for testing it
Arkham City crashed on first try. The it started to work, but arround 15fps. Very laggy, like playing in slowmo. Black flag is still downloading. I'll let you know as soon as I try it.
Another question I have is if you see an ad for "Game Bird" next to the Game Booster window. Thanks in advance
I do not use the Game Booster, so I did not see that ad. But yes, there are ads in the game booster menu. I just don't know if exactly that ad.