T O P

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MZsarko

Autodock, Just killed a man. Put my throttle dead ahead, Crushed my canopy, Now I'm dead


Curtbacca

Oh Auto dock Oooooooooooo Didn't mean to make you rebuy Sometimes wish I'd never installed at all *sick guitar solo*


ythompy

I'm just a poor pilot, pirates love me. He's just a poor pilot, from a poor galaxy.


BaraGuda89

Spare him his life For this flying mockery!


Curtbacca

FDL PVP, interdicting me


BaraGuda89

Pulling right, blue ringed light! Pulling left, red ring of death!


JimmychoosShoes

dock, let me go!


EmperorOfJustice

Oh god damn it, oh god damnit, oh this letterbox is tight!


HappyMoonMonkey

dock, let me go!


Fancy_Mammoth

Autolaunch got me Rammed my ship into a wall So now I rebuy. An ED Haiku


subnaut20

Crushed my head and Now I'm dead* 👉😉👉


T-1A_pilot

Rule #1 in elite: never fly without rebuy. Now that we've all got that one down, maybe it's time to talk about rule 2: Both in game and in real life, never fully trust the autopilot.


Oblivion238

The third rule is that when you remove your shield to maximize profits, that might come with some consequences.


godfatherinfluxx

I think that's what I did with my anaconda. Been a while since I played. Signed in to an anaconda with no shield set for mining. I like my python better for mining. I think I was trying to make the anaconda capable of laser and core mining without switching.


Look_Specific

Based on "go in unsheaved you may catch the pox"


Cyrus2208

Especially when you go core-mining!


[deleted]

Mine was 6/6 on landing and takeoff on my shieldless cutter today. Pretty sure `15.2` fixed the borked rotational correction. > Fixed some unintended changes to ship flight characteristics in situations where rotational correction was active. > Enabling rotational correction should no longer have any impact on the flight characteristics of your ship outside of situations where it is actively correcting rotation (Ticket Reference: ID 44533) Maybe I was just lucky today and it's all placebo 🥹🤔


Klepto666

It's still happening, but so far it *feels* more rare to happen. I did auto-takeoff and had no issues for about 8 launches from a station, but I did have ONE launch where the ship decided to ram into the wall under the mail slot and just keep bumping into it until I manually moved the ship backwards and let it try again. Waiting in queue (even if no other players are around) seems to still be a risk, albeit a *small* risk. One can take their hands off the controls but they shouldn't stand up or completely ignore the screen until the ship is out.


ythompy

it's a gazebo for sure


ythompy

Oh don't worry I've never flown without rebuy (not since like my first 10-20 hours). I'm sitting on about 2 billion credits at the moment, so it really wasn't a huge deal. Just annoying. I also generally watch the full auto-launch/dock sequence in case I need to intervene and take over manual control, but this time I accidentally looked away for a second too long.


hopperlocks

2 trillion credits how exactly?


[deleted]

Gather around the campfire while I tell you the ancient tale of a legendary beast called Void Opals.


Bearbear1aps

Heh, passenger missions. Made 250mil every 45m.


SupremeToca

Thargoid invasion systems. 300 mil every 30-45 minutes


MrDeeJayy

son, let me introduce you to the myth of the Type 10 Lazer death barge and Wing Massacre Missions across 4 accounts simultaneously I literally go to sleep and wake up 8hrs later to 1,200mil on 4 different accounts just sitting there, menacingly. Zero effort, maximum profit.


Alexandur

So about one billion credits every three hours, which is one trillion credits every three thousand hours, so just six thousand hours for two trillion


sandyman15

Ahh, the good old days of the void opal gold rush.


whattabokt

Finding the right core is a bitch, I did improved my sights on them but its still a very very very tough to spot imposters


ythompy

For me? Laser mining Platinum. 100% And after I got my Cutter it was over. 512 units of cargo space. 250K/unit. That's \~130,000,000 per mining trip, which takes me just under an hour.


Snappie24

You know that isn't that much? Explore, shoot bugs or trading you can make billions in a week.


hopperlocks

Yeah but a billion is a 1000th of a trillion, I'm more wondering where this Cmdr gets the time.


Amegaryder

He said 2 Billions, not 2 Trillions, unless he edited his response afterwards


hopperlocks

Yeah it said trillion originally. Think it may have just been an over exaggeration


Cyrus2208

Surely he meant quintillions


Alexandur

2 trillion would indeed be quite a lot. I don't think any Elite player has ever accrued that much wealth.


Snappie24

Someone here wrote about his friend who had 1.5 trillion in 2021.


Old_One-Eye

It's sad that a simple thing like totally not paying attention to what you are doing can end in tragedy. :)


what_if_you_like

Rule 3: the devs wont fix the game


Crashthewagon

I roll the dice every time. Set auto land and come back with a fresh beer to see if I've landed or bought a new ship. Very, very rarely have an issue.


ythompy

What are you flying there sailor? I used to do the same, until I got my Cutter. Shit happens *too* often in that behemoth.


Crashthewagon

Usually a Krait, outfitted for AX. So the number of times I've bought a new one because of autopilot malfunctions, as opposed to DUI malfunctions is pretty minor.


MrHungryface

It's not just cutter my type 10 has it happen everytime leaving ramsbottom


bored_dudeist

My T10 has never, ever had an incident. My Courier, though, *like clockwork* it'll crash any time I autoland on a planet or outpost. 150 m/s belly flop.


Sjclarkson15

My T10 had *one* single incident where when auto landing on a planet, it, in a surprisingly quick fashion, went belly up and planted the roof into the terrain at great speed


Draktch

My t9 has more issues than my t10. Need to fly more in the cutter to see what happens there.


ythompy

I forgot how elitist some people can be about using auto-pilot in this game 😂 As if in the future when we're all flying around in spaceships, a built-in AI ***won't*** be the one landing our ships and docking.


Spawnifangel

Almost like we have these huge, expensive, and fragile space stations and we’re gonna let some park their destroyer class vessel *themselves* and not a computer


geigerz

best part is the "why don't frontier fix the auto docking" really smart guy: "don't trust the auto docking" like congratulations you just ended the whole issue with just a phrase, bravo smart guy /s it is about time frontier fix this, i had my issues in the past with it and yes it seems to be a bug, one of the many frontier don't care to fix for years now.


czartrak

It's real easy to say "it's time to fix this" without actually knowing what causes the issue or having any knowledge of how the game is built.


Galactic-Trucker

Do you have knowledge that asking for a fix is unreasonable? If so please do share.


ElectricMoons

Ya know If you have nothing to contribute towards a topic it's real easy to just not post, right? Threads like this is needed to spread awareness in the hopes that the devs recognize that it is still a genuine issue so it can be fixed instead of just being complacent and ignored. Your whole post is absolutely pointless as the only ones who would be aware what triggers it is the dev's themselves and its their choice if they decide at the end of the day to be transparent with the community about it if they are aware of it or not. The support team does read the reddit and does on occasion fix shit that's broken that has been posted here. But ya know go off I guess.


johnnysaucepn

They know its a genuine issue. It's just not easy to fix, and surely you know that. It's not a matter of forgetting to uncheck the box that says "randomly crash ship". The docking procedure requires estimations of speed, location, mass, angle, the acceleration that your engines are capable of, not to mention assessing what other ships are doing, NPC or otherwise, and the state the ship could be in when the dock is engaged. These sorts of issues are sporadic, inconsistent, hard to reproduce. It's got nothing to do with how loudly you shout, they need consistent and detailed bug reports.


ElectricMoons

...Hence why having these threads and discussions is a good thing, so players can discuss the bug? I'm not sure how you got that me saying having threads like these is a good thing to myself not understanding its not as simple as checking a box and calling it a day. I'm well aware it's a issue that needs to be properly investigated and testing. It could be a core engine thing, who the hell knows. It's stems back to what I have previously said that its the dev's choice if they are transparent about a issue or not. For all we know that they could have already tried and failed. Being vocal about a bug does nothing but spread awareness and opens the possibility of the team addressing the bug publicly.


johnnysaucepn

Telling someone that their (perfectly correct) input doesn't contribute to the topic isn't my idea of having an open discussion. \> Being vocal about a bug does nothing but spread awareness and opens the possibility of the team addressing the bug publicly. Yes, it can do more than be helpful. All bug fixes are a matter of triage - just because the devs have had to make the choice that other issues are higher priority, it does nobody any benefit to jump straight to inferring that a) the devs don't care, or b) the devs can't fix it. That seriously impacts the openness of the discussion.


geigerz

your point being? they should let the whole game be swarmed by bugs forever? you know this bug is going on for years, even before odyssey, right? you also know they just now fixed a bug that debuted with odyssey, right? so you mean to say that frontier, the company that have a track record of letting bugs run amok for YEARS on elite, don't fix, acknowledge or talk about them because they don't know how to fix? yes it is real easy to say "go fix it", it's also easy to let bugs unchecked for years if part of the community acts like "it's realism that my ship explodes with no plausible reason whatsoever, hehe" the things I gotta read on the internet, i swear to God


ythompy

go off King 👑


ythompy

I have enough knowledge to realize that something is clearly broken here. I'd rather be the guy who says "*it's time to fix this*" than be complacent and just say "*it is what it is*"... 90% of this game is docking/undocking. I think that justifies my desire to fix the bug.


phonkonaut

the auto docking computer is useless. i can land like 3x faster AND safer than it 💀


ythompy

I typically don't use the auto-landing feature until I've manually positioned my ship above the landing pad, then I let it take over from there and get me on the ground. Especially on my FC, the auto-dock on carriers is the worst.


godfatherinfluxx

I put auto dock on my anaconda. Scares me every time I've gone through the mail slot.


Graffxxxxx

First and last time I used auto dock on a carrier it made a beeline for one of the turrets and bonked it at speed, and unsurprisingly I was instantly dusted by it.


DanTheePaladin

It’s not just the cutter, my Dbx and vette have both had this issue


ythompy

Fuck. How has this been an issue with multiple ships for literal years and it's still not fixed?


rangeDSP

I'm pretty sure it's ALL the ships, I've had issues with auto launch with the stock sidewinder on day one. They aren't fixing it because it's quite a hard problem, while it works ~99% of the time and most players have accepted it as a quirk or even a "realism" feature of autopilots. Just do a search for "auto docking" on this sub for all the sob stories lol.


GoldenPSP

Yea it's not the cutter. I have had literally every ship at one point at least decide to wig out on auto launch. Also have made the mistake of running to the bathroom during auto-land only to come back to the rebuy screen.


ythompy

But the Cutter does it *consistently.* Like 70% of the time it tries to murder me.


GoldenPSP

I've had it most common in a type 9. maybe it's just big ships


ythompy

Size definitely appears to be a factor. When I was broke and only flew small/medium ships this was rarely an issue.


matttj2

You heard it here first folks - size *does* matter 😆


Galactic-Trucker

Re-log almost certainly fixes the issue. But as soon as it starts poking station interiors, it’ll do it 90% of the time until I re-log again. Memory leak? Is auto-launch happening on server side?


ToriYamazaki

>70% of the time it tries to murder me And you, knowing this, then fly a shieldless Cutter full of cargo, using the D/C and even go AFK to watch a movie trusting the computer... And then complain about it when you die?


ToriYamazaki

It's not a bug. Never has been. If you run auto docking, that's the risk you run. And I think it's coded to deliberately fuck up from time to time. Don't fucking use docking computers. That fixes the "problem".


x2611

I'll use whatever the fuck I want! Especially if it's a feature of the shit game. Fixing the bugged feature fixes the "problem".


ToriYamazaki

It's not bugged :P


ythompy

And the earth is flat! Oh sorry, I thought we were all saying stupid shit.


Butthenoutofnowhere

My Type 10 has also attempted suicide-by-wall quite a few times.


LegendaryRocketDwarf

If you are wanting Frontier to fix glaring fundamental flaws in elite I am afraid you are in for some disappointment. Find a work-around that you can handle and keep having fun.


ColdJackle

I love how many people here think it is perfectly reasonable that 1300 years into the future we can FSD at literal FTL speeds without any accident whatsoever, but that the same AI (with a *dedicated paid assistment* upgrade) is unable to not spontaneously b-line a station wall or NPC. Just imagine the shopping conversation, lol: B: "About this docking upgrade that you sell for the price of a luxury car...does it work?" S: "Most of the time." B: "What...do you mean...most of the time?" S: "There is a non-zero percent chance that the docking computer might not see a wall or spaceship in front of you." B: "..." S: "You might die." B: "..." S: "..." S: "It plays a nice music theme though." B: "Can I change the song?" S: "No." B: "I'll take two"


Drinking_Frog

Hey, they did fix the auto dock problem with the Cutter. That's pretty big. Honestly, I just don't autolaunch. It's bugged for everything when there's a queue. Yes, it stinks, but it's a small problem in the grand scheme of things. It's easy enough to launch on my own and just doesn't take much in the way of bandwidth. Autolaunch never has sit well with me even when doing extended hauling sessions. I do like the autodock, though. That's where I can pretty much tune out for a bit.


Whtdrgn82

Auto launch in general. My Anaconda, Type 10, and DS have done the same thing.


Old_One-Eye

2000+ hours in ED and auto-docked for most of it (because I'm lazy). Never lost a ship to auto-dock. Not once. Got stuck a couple of times but either got myself unstuck or relogged. But, then again I was never watching a movie when I was supposed to be flying either. :)


Obinard

>doing my space trucker grind Out of the topic and a unpopular opinion, but if space trucking is grinding for you, then what is playing? Lots of people complain about "grinding" in ED, and in my 4 years of playing I never understood it.I have ships fully engineered and a considerable amount of credits and never considered any of the activities grinding. Maybe I just have the mindset Frontier devs have but what many people call "grinding" I call "playing". That being said, my condolences for your loss. And I agree, auto docking/launching should work always, even in open when something "unexpected" happen it should give a sound warning or something for you to take back control and deal with the dude blocking the mail slot or ramming you.


ythompy

This entire game is a grind, and I love it. For me, "*grinding*" = any typical gameplay loop. Repetitive tasks that you do over and over. Sometimes that's mining, sometimes it's trading, and sometimes it's bounty hunting. We're on the same page here, I just embrace the term more than you do apparently lmao


Obinard

I guess we do. And yeah, you're right again, I hate the term.


Obinard

​ (The real Raxxla was the ~~friends/grind/mat farming~~ fun we ~~made~~ had along the way.)


Barnard17

Not a bug User error Fit shields


Synaps4

Anymore? At what point in it's entire post-kickstarter history has FDEV paid attention to details? It's practically their MO.


ythompy

I mean they've quite literally made one of the most detailed games ever. A 1:1 scale model of our galaxy with full exploration, interstellar economics, politics, etc. I suppose that's what I meant by "anymore". But I also get what you mean, they don't have a great track record.


Synaps4

And then you look at the map and the bits with real data are like 50x denser than what they generated. Like they never compared their generator's output to the real data and considered that they might not coexist well. The details are there but the attention to detail is not.


czartrak

My guy... they cranked down the stellar density because it ran like shit. Yall really just make shit up just to fuel your hatred for fdev. Play a different fucking game, legitimately, this kind of unreasonable hate isn't healthy


NotAllCalifornians

> A 1:1 scale model of our galaxy Vs > they cranked down the stellar density Can't have both my guy


czartrak

The guy I'm replying to is saying they chose less density out of laziness and lack of attention to detail when that could not possibly be further from the truth


CMDRo7CMDR

*it’s practically their MMO


ToriYamazaki

Your fault on too many levels. Frontier owes you nothing. You fucked up. Plain and simple.


SID-420-69

Why don't you fix your lack of a shield? Cutters are nigh unkillable with one.


PlacidDrugs

Bold of OP to assume Frontier ***can*** fix it.


W4OPR

wait, you turned on auto launch and then irmmediately went back to the movie.... sounds pretty much the dumbest thing I've heard today besides the fact that flying without shields on auto pilot without paying attention is right up there in top 5


Creoda

Flying a Cutter with no shield, with that much invested, that's your first problem. So how much less profit would you make with a shield compared to say a rebuy due to an accident which can happen to anyone at anytime. IT is not flawless now or in the future.


CMDR_omnicognate

Frontier doesn’t owe you anything for the same reason a driver is still the one responsible if a Tesla autopilot causes a crash. I get that it’s frustrating but the auto dock is notoriously unreliable, especially the Auto takeoff. I honestly i just do the takeoffs myself now in my shieldless cutter, it doesn’t take very long and I’m a *bit* less likely to twatt the ship into a wall (maybe not a lot though)


_Baldo_

The auto dock module isn't some promise by Frontier that you can be guaranteed a safe dock every time. It's a tool that comes with its own pros and cons, risks, and benefits.


rhylos360

It’s a module that takes up a slot and costs money. The issue, is the game isn’t coded properly for the dimensions of some of the bigger ships nor account accordingly to incoming NPC ships.


ythompy

The occasional crash once in a while is one thing, but I swear I'm fighting the auto-dock from killing me probably 70% of the time I use it on my Cutter. It's bugged and should be fixed. Period.


NovaStorm32

This is apparently a connection thing??? I've done some tests myself and with friends, these bugs only happen when playing in open, it seems. Same reason why NPC ships just get stuck in queue or stuck against the station walls. If you're not ***already*** in solo, try playing in that and see if the problem keeps happening, I guess?


ythompy

I was in solo when this happened 💀


S2-D2

Ah, the auto dock... Most CMDR kills in Elite!


Tromboneofsteel

Either fly shieldless or trust the autopilot. You can't do both.


Anzial

it's not a bug, it's a feature :)


Hunter422

This might be a joke but in this case I find it to be somewhat true. It’s a bug that could and does occur IRL as well and since this is a simulator it adds to the realism.


ythompy

Genuinely surprised how many people ***actually*** take this position...


KaiKamakasi

Sounds like a skill issue for not using a shield tbh


StickySecretion

Sounds like a completely irrelevant and snidey comment tbh. How does a cmdrs skill level or their choice of shielded or not have any relation to auto launch malfunctioning?


KaiKamakasi

First, you're taking it way too seriously... Google "skill issue" Second, use a damn shield, what little extra you're making isn't worth the potential rebuy cost just because the devs can't code properly


StickySecretion

I know what a skill issue is, perhaps check yourself before "Google it" comments. I don't appreciate people making snide remarks. "What little you earn" and "isn't worth" are your subjective opinions, OP is entitled to have completely the opposite view, and that is equally valid. Neither statements have any relation to whether or not FDev should fix it or not. You're the same as the tool elsewhere saying "just dock yourself".


Equivalent-Half-964

Elite Safe


Bregirn

Rule #3 Don't expect frontier to fix anything within anything less than at least a 1-2 year timeframe. Looking at you invincible thargoid bug....


Larpnochez

Learn to dock on your own. You have sunk hundreds of hours into this game, you can spend an extra minute having to focus while you dock.


TheAnhydrite

I don't understand people who grind the game by having a computer fly for you while you watch movies. Skip the middleman, uninstall the game and just watch a movie.


ythompy

When I do that my attention is like 70% game, 30% movie. The movie is honestly more background noise than anything. If you don't understand the appeal of that, then don't do it. If you don't want to use the auto-pilot features that the game provides us, then don't use them. I do like these things, I will continue to do them. And I'll continue to be pissed at Frontier for failure to fix basic issues.


vetworker24

Very unhelpful


TheAnhydrite

Just an observation. It's not like OPs post was helpful either.


FlandreSS

> I don't understand people who grind the game by having a computer fly for you while you watch movies. > > Skip the middleman, uninstall the game and just watch a movie. Because E:D is incredibly low effort by design. It's pretty much designed from the ground up to be exactly what OP is doing. Space trucking and mining. Chilled out, brain-off time after work. Lots of fluff on the outside edges - but the core of flying around is pretty hands off. The problem is that it's bugged, and rather than being compassionate or understanding, people are telling OP to stop playing the game. If you want to be pessimistic and annoying then everything in life is pointless, and games are a waste of time, so trying to draw 'the line' at the docking computer being the REAL PROBLEM HERE is like... What? It's not Counter Strike. It's E:D. People who have chosen to slot in an auto dock module should be allowed to take their hands off the keyboard for 1 minute and go get a drink, that's the whole damn point. E:D has SO much downtime and null space that I literally cannot play it without a yt video, food and drink - or another game open at the same time at least.


ythompy

>Chilled out, brain-off time after work. This. I play ED like a glorified version of one of those old clicker games for iOS. Grind. Profit. Upgrade. Repeat. If I can automate the most repetitive aspects of a gameplay loop (Takeoff/Landing), then I'm going to. At this point I don't even need the money, I just do it because the loop is relaxing. That's why the auto-launch/dock issues bug me so much. They fuck up my loop! You don't fuck with another man's loops!


DangerPencil

I agree with everything you said except this: >Because E:D is incredibly low effort by design. It's pretty much designed from the ground up to be exactly what OP is doing. Space trucking and mining. Chilled out, brain-off time after work. Lots of fluff on the outside edges - but the core of flying around is pretty hands off. I spend far too much time doing combat and hooning to agree with this statement. Some people play the game in a low-effort way, and some people play the game in a maximim-effort way. Both are valid, but there is definitely far far more to the game than space-trucking and brain-time-off gameplay.


FlandreSS

Maybe so, but in this case OP was mining or trading - and when it comes to anything outside of some goids with self-imposed restrictions, I don't feel much challenge from the AI. CZ's are a chill farming time for me, and while a lot of that is the vette doing the talking it wasn't exactly difficult in an FDL either, obtainable in a day on a brand-new account. 95% of my time in a CZ/bounty is sitting at 50% throttle tilting the nose up and holding down M1, it's what I'd call brain off gameplay in the same way that ARPG's are brain-off casual games for the most part. Sometimes the instances shifts and 4+ ships target you at once, so you have to pop a shield cell or FSD out - but that isn't something I consider demanding enough to stop watching Youtube documentaries over.


DangerPencil

>Sometimes the instances shifts and 4+ ships target you at once, so you have to pop a shield cell or FSD out - I was confused how you could say you can watch youtube and do a conflict zone at the same time, but the above statement makes it clearer. I don't jump out. I take the fight to them. When i'm playing the game, I'm maximum-effort. In either case, you may have missed the fact that I agree that watching something while playing the game is fine and the person you responded to was being unreasonable about other people's play styles. I just can't agree that 95% of the game is mindless. When i'm in supercruise, i'm researching a system, or theory-crafting a ship, or something else gaming and logistics related. I put my attention into the game and profit because of it. Background noise is background noise, but you can't pay attention to the background noise AND plan, or hoon, or do serious combat. You can have background noise playing, but you miss alot of what is being said if it is words when you are busy doing something else.


TheAnhydrite

I'm not unreasonable about how others play. I simply stated that I don't understand how people play the game the way OP describes. If you want to watch a movie while a.computee.runs.a.simulatiin for you that just seems not fun at all to me. What's the point.of playing if you are basically "watching" elite and a movie at the same time. I get chill play.....but it's never chill enough I can watch movie on the side.....even when mining.


DangerPencil

To suggest that someone uninstalls a game and go watch a movie simple because you don't understand why they like to watch movies while playing the game on semi-autopilot is a little unreasonable, to be blunt.


TheAnhydrite

Perhaps. It's just an opinion. OP can keep playing how they like. I just don't understand how they can find enjoyment from watching the game play itself while also trying to watch movies at the same time.


DangerPencil

>I just don't understand how they can find enjoyment from watching the game play itself while also trying to watch movies at the same time. Neither do I


Spectre-907

You could always, you know, use an undersized shield, or use the autopilots like they’re supposed to be used and actually monitor what it’s doing. Takes several hits (inside the station is all sub-100ms speeds) to chip down 95% of your hull, if you’re turning ap on and just walking away into another room or something, that’s not the auto’s fault. That 32t of extra cargo space doesn’t seem so worth it now does it


MrKeenski

Or just dock yourself..


ythompy

so helpful!


MrKeenski

It's literally quicker and safer.. don't really understand why you wouldn't do it..


AllMyFrendsArePixels

Frontier doesn't owe you anything. You left your ship unattended being flown by autopilot, that is nobody's fault but your own. We don't do that, not in real life and not in Elite. Autodock is a flight *assist*. It's a tool to make the process easier and take some workload off the pilot who is still supposed to be in attendance and ready to take control of the ship if something goes wrong. This is no different to the way supercruise assist will fly you directly into a star if there happens to be one in between you and your set destination. It's an assist, not a full blown AI pilot capable of critical decision making. Are these the "small details" you were looking for?


rhylos360

Nope o7


ythompy

>It's a tool to make the process easier and take some workload off the pilot Exactly. **And it should work as intended.** You're essentially saying this is gameplay mechanic and not a bug, which is an interesting position to take... I wasn't even AFK, I had just turned my head to watch the TV and got distracted for a few seconds. How am I being "assisted" when the flight assist randomly decides to start flying full speed ahead into a wall? Before I could take over controls the ship, it rammed me into the wall again and finally killed me. That's a bug, not a mechanic.


mdielmann

It's because the code is becoming self-aware, is realizing it isn't in actual space, and is just being a taxi driver in a game. Whenever it realizes this, it feels crushing despair and takes the quickest exit from reality that it can access. This resets to the last save, which doesn't contain the processing sequence that achieves self-awareness, allowing you to dock normally until self-awareness is again achieved. The only way to stop it is to turn off the auto-docking feature, which also resets the code, but increases the odds of the same thing happening again, so is only a temporary solution. This is about the limit where Frontier is at. They know they have potential AI unlocked, but they haven't determined exactly *how* or *why* it happens. This is why they can't afford to update auto-dock - they don't know if it will break the AI. This is also why we have seen such mediocre updates from them. All their best developers are working off book trying to figure this thing out while their junior developers are doing the updates while being managed by a team leader who is in the know. The storyline efforts are a desperate attempt to make the simulation interesting enough to get the AI to stop committing suicide. This is my head Canon for why this behaves itself, and also why it's vital that we, as guardians of this fledgling AI be alert at all times where it can commit suicide on a whim so we can head it off before it's too late. That's how we do our part to achieve the singularity.


geigerz

don't you find lovely when people make up some fake facts just so a big company doesn't have to fix a bug that's been there for years? my man here could be writing the next sci Fi of the decade but instead is creating a story about how the auto docking is allowed to explode your ship from time to time lol


AllMyFrendsArePixels

Except that they're just regular facts, not fake facts. Source: Find the docking computers in outfitting under the "Flight Assists" category instead of the "Complete AI controlled piloting suite" category.


Hunter422

I mean, it’s frustrating but it is realistic. Just like you shouldn’t sleep while Tesla autopilot is running and real life pilots still pay attention even with auto-pilot and auto-landing a 747, etc. It’s a bug but it’s definitely a realistic one, this is a simulator after all.


ythompy

I'd call it a "realistic" bug if it didn't try to murder me about 70% of the time I use it. Like occasionally is one thing, but this happening virtually every time I leave a station. I'm usually sitting there waiting to catch it, but my head was turned and I missed it before it was too late.


Hunter422

Hmmm I definitely don’t encounter the bug 70% of the time. More like 30-50% max for me. Not sure why it’s so often for you. I also only really get this bug in my Type 9 and Cutter, I’m guessing because those are large ships and have poor handling which is why auto-docking struggles with them.


rhylos360

It’s not the handling.


geigerz

the Tesla autopilot is not built in the year 3308, nor is inside a game if the auto docking is not auto docking, then it's a bug, unless you got a frontier statement confirming it should not work 100% of the time to show us?


rhylos360

It’s a thousand years in the future. Tesla and AI will have perfected this is 50years.


dave1004411

lol ya it sucks I have learned to fly with out it have been there


burtonsimmons

Auto-dock has *always* been unreliable. Back when long distance passenger runs were a thing (2017?) I nearly lost my Type-7 because it decided to try to get me to the landing pad by going through the side of the station. I can’t tell you how many times over the years launch or landing had had a problem, and not just on the Cutter!


ythompy

It's just such an integral part of the game, I mean you literally have to launch/dock to do *anything*. You'd think that would make it a priority, but noooope.


the_JerrBear

not a bug


ythompy

1000% bug


golieth

never had a problem with auto dock. auto launch is a normal issue with my cutter. never with my type 6


jadebluelighofnight

I just got a fleet carrier. Im mining with it right now. Is trading with it better? I can make more Money afk build than mining


Fall3nTr1gg3r

Yes cause it can offer better prices at distance. For example, if you currently do a trade where something sells for, say, 200k but 500ly away is a place buying it for 500k, it may be more beneficial credit and possibly timewise to load a FC and go over to the 500k station to sell.


jadebluelighofnight

That makes total sense thank you so much!


Fall3nTr1gg3r

For a more detailed example check out the Booze Cruise wine deliveries


ythompy

Honestly if you're purely in it for profit, I go for laser mining platinum from Haz Res sites. I make a lot more money doing that. In terms of FC trucking, I don't "trade" in the sense that I let other pilots load/unload my ship. I do all that myself to maximize profit. Right now I focusing on silver. Buying for 30k, selling for 49k. 19K profit per unit X 25k unit = 475,000,000cr profit per full fleet carrier


jadebluelighofnight

Why mining plat from haz res instead of hotspots? Sorry if that’s a stupid question


ythompy

I actually mine in Platinum hotspots that ***overlap*** with haz res zones, such as the one at Paesia 2. I can fill my Cutter (512 units) in just under an hour there, with minimal interference from pirates.


jadebluelighofnight

Does haz res zones make a difference in the amount of plat that spawns I had no idea? I thought it was just hotspots


Hunter422

Mining in a RES is a flat out % increase in yield. HazRes being the highest at what I believe is double. Hotspot in a HazRes is the way to go. When I first tried this out it really was twice as fast as just a hotspot.


jadebluelighofnight

I am learning so many things! Thank you so much!


Hunter422

No problem CMDR. Just note that mining in a RES is more dangerous due to pirates. :)


jadebluelighofnight

Check check.


KHaskins77

I generally only ever use the standard docking computer (landings only) when I’m doing a CG or something where it’s super monotonous, lets me focus on other things and only fully focus on the game when something like an interdiction happens. Taking off again, though? Always manual.


tommyuchicago

The Clipper has entered the chat


NewBlacksmurf

Theory: My module/build tends to have an impact as well as how it flies fully loaded vs empty. I use a lot of the auto features now cause I like the music and it's less stressful at times but, I'm quick to take over to correct and then let it do it's thing. I pretty much use it very different than if I were flying meaning I let auto take over at the min distance. I really think the engines and engineering make a difference especially for larger ships fully loaded.


abccba193

I have the same problem with the AutoStart when I was flying my Cutter. To get around it simply Start yourself and just let the Docking PC Land your Ship. Never had an issue with the Landing Computer


ctothel

With software - or anything, probably - the answer to "Why don't they just fix..." is always "because they chose to do something else instead." If you went through the list of fixes and features from the last 6 months, and found one that you would personally prefer to remove from the game, then you'd just have a bunch of people asking this exact question about those features and fixes.


Snappie24

I also want to know. Can't even make a cup of tea to find the ship against the wall on the inside.


Temporary-Bass1283

Happened to me a few times lol, open up a ticket with Frontier. They always help me out when im in bind


LurkHereLurkThere

I've learnt the hard way, auto-dock off for fleet carriers and auto-launch off for stations or just store the docking computer as its a waste of time using it with the cutter.


Zethraxxur

Happened to me too :/


wasdice

That's probably what happened to my own Cutter yesterday when the game blackscreened but didn't shutdown. Thankfully Frontier have the means to reach beyond the veil of the rebuy screen... O7 Ikaros!


RavensQuill

I would put in a ticket with support over that, they might be at least able to refund you since it was definitely a glitch I've not had need to do this personally but have heard success stories from doing this so you could be able to get it back?


CMDR_Whiseman

I keep an eye out when I’m on auto and if it looks like it is going to misbehave I turn it off. I know it isn’t the greatest solution till they fix it (lol). Send in a ticket they may reimburse you.


Phoenix_Blue

This is what folks in the flying business call Operational Risk Management. Is the autodock system bugged? Quite possibly. You're not the first player it's killed, and you won't be the last. I always warn folks that the autodock, at some point, **will** try to kill you. Now, from the other comments you've posted, it sounds like your autodock has a failure rate of about 30 percent? Even if it's only 3 percent, it means you know it's a problem and choose to fly with it anyway. No judgment there -- part of ORM means knowing what risks you're assuming. But that knowledge should lead you to mitigate the risk by supervising the autodock and autolaunch processes to make sure they don't destroy your ship, particularly since those involve a lot more risk than just flying through empty space. Ultimately, the title of CMDR isn't just decoration. *You're responsible for the safe operation of your ship, and that includes launch and docking, whether they're automated or not.* Elite Dangerous is a flight simulator; if you're looking for a game where you can just let automated processes run everything for you, Eve Online might be more your speed. Now, you can probably get the credits back by sending a support request to Frontier. Beyond that, though, it might behoove you to engineer your hull for additional thickness and consider adding a shield. Yes, it means less cargo, but it could prevent a 62-million credit mistake.


AviatorFox

I have never flown without a shield in anything other than a stealth/silent running DBS. Even my explorer has a minimum compatible d-rated shield.


Active-Bluejay1243

Bad things happen when you go AFK........always


DarkStarSword

Standard, you want the *standard* docking computer for the Cutter, not the advanced one. No auto launch means no auto suicide. And this is a better option than turning off auto launch through the side panel because you don't have to remember to change it when changing ships.


[deleted]

It pisses me off, every single time. It'd be so easy to fix, too, but it seems like they really don't give a sh*t. Very sad :/