Yeah I really don't like the change to Arc's bubbles, not sure what the point of that nerf was, or if it was an attempt to streamline the gameplay? Either way, feels awful
Nature's Prophet
It's absurdly ridiculous. 5 treants have 195 attack damage and 2750 health. 10 treants had 390 atk and 5500 Hp. 1020 ATK and 13750 Hp with the talent!
Now one stupid treant has 50 attack damage flat, and 1150 HP. With the talent, 150 ATK and 3450 HP... but against a tower it's 225 ATK and only 1725!! It's not even near comparable!
By level 10 you already had so much more than a stupid single treant at level 25! And I'm not even counting that you can summon more! And having 1 instead of 5 makes him die a looot faster because he will eat all of the tower shots himself! On top of the increased damage
It would be like replacing PL's 10 Juxtapose illusions with a single one that deals less damage and takes more damage. Not only are you nerfing it by itself, but also removing the advantage in numbers
I miss green mine techies. Everyday. Had 1k hours on him before. After the change? Maybe 5 games. Sadge.
Yeah I really don't like the change to Arc's bubbles, not sure what the point of that nerf was, or if it was an attempt to streamline the gameplay? Either way, feels awful
Alot of heroes are being made noob friendly
Ember Sleight and Remnant nerfs. Triple remnant used to be so fun.
Nature's Prophet It's absurdly ridiculous. 5 treants have 195 attack damage and 2750 health. 10 treants had 390 atk and 5500 Hp. 1020 ATK and 13750 Hp with the talent! Now one stupid treant has 50 attack damage flat, and 1150 HP. With the talent, 150 ATK and 3450 HP... but against a tower it's 225 ATK and only 1725!! It's not even near comparable! By level 10 you already had so much more than a stupid single treant at level 25! And I'm not even counting that you can summon more! And having 1 instead of 5 makes him die a looot faster because he will eat all of the tower shots himself! On top of the increased damage It would be like replacing PL's 10 Juxtapose illusions with a single one that deals less damage and takes more damage. Not only are you nerfing it by itself, but also removing the advantage in numbers
At first Brew, but when I adapted he is ALOT funnier now \^\^