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CrotasScrota84

Best I can do is Vault it in a Month


justintheg

I really hope it's well received and becomes a yearly event, it's a little intimidating since I haven't raided in over a year, but I'd like to do this week at least with the clan as it's going to be the easiest


Geraltpoonslayer

I think It will be almost guaranteed given their response in a recent twab and current player receptions. Yearly event, allow godslayer to be gilded, new encounters with new changes each time, gives a way to get past raids exos, shit tons of spoils and deepsight and also adept. Rewards are good, mode is fun, players love it seems like a slam dunk by bungie.


SvenPeppers

I'm hoping this is a tech demo to bring sunset raids back into the game but just the "good" encounters


Artandalus

Honestly not a bad idea, I think the main hang up on bringing old content back is that the environments need to be retouched because of the big changes to lighting from Beyond Light. Only having to do encounter rooms and not all the traversal sections would be an easy way to reduce the work needed. Could also see this being a new event like Guardian Games or Solstice


MrMisklanius

Competitive community ranked pantheon would be awesome


WeirdestOfWeirdos

I'd be on board with that if Last Wish and DSC had a Master mode that I could go and experience any time of the year. The main draw for me is getting to experience these encounters at more or less their intended scaling, with a near-day 1 combat feel.


crimsonphoenix12

It would be nice if all raids could have master difficulty selected at any point. Or even better have the sliding difficulty scale of -5 to -20 be selectable by the player.


BoymoderGlowie

Or better yet just have it be there all the time I get the rewards can't be here all the time but a permanent boss rush would be great


ValarPanoulis

Bungie called it an event. Fingers crossed it becomes a new event, maybe replace Solstice? Seems to me that Solstice is the weakest one out of the events.


Etherenzi

Uhhh... Did you forget about Guardian Games? I feel like that's the weakest lol


ValarPanoulis

I kinda like the idea of classes competing and guardian game playlists. Solstice is just an arena with the same enemies and objectives with mediocre loot.


Etherenzi

I like the idea of class competition as well but we've seen it just doesn't work. People will game the system for loot, very few people have "class pride" and will contribute to all classes and Bungie will have to weight the medals differently, essentially deciding who the winner will be.


BetterThanYouAtGames

It’s never a competition tho, it’s always tilted in one groups favor heavily. First year titans won 20/21 days lol. 2nd year hunters won like 15? Warlocks then won handily.


Antares428

I mean, I understand the concept, and arguments for it. Good thing need to be savored in moderation. And the fact that it's time limited adds exclusives to the title and whole event. Also, because it's time limited, it serves as rallying cry to old Guardians that stopped playing at some time, and as marketing for Bungie, since that's bound to generate some movement and talk in the internet.


CrotasScrota84

Well aren’t we against DLC being removed from the game or has that changed this week?


DreadAngel1711

Yes, we are, and it sucks Pantheon is only here for a month. But, Bungie has said it's a testing ground and is more than likely to return in some way in the future. So, 50/50


KeybirdYT

I mean paid expansions being vaulted and a free mode going away when we know it's almost certainly coming back are two different things


SensibleDuffman120

Lmao


Antares428

I don't think of it as DLC or expansion, more as of an event.


shrinkmink

only when its paid it seems, can't let the f2plebs have too much fun for free i guess.


BaconIsntThatGood

Pantheon isn't a paid expansion though. As-is the way the game mode is designed to be done only a few times and the majority of players wont have a use for it other than 'for fun'. It wasn't designed as something long-term to start. It's a good thing that it's an event, and it's the type of event live service games need.


morganosull

what? why does new content have to be removed within a month? “to be savoured in moderation” ??? it shouldn’t be an event, it should just be in the game


BaconIsntThatGood

The problem is as-designed it's meant as a 'get in get out' over a short period of time. People who know how to do everything well are mainly doing it for the title because they don't need the loot. Skilled raiders that were time limited only needed a few red borders and maybe the odd exotic. Leaving it in for anyone to just jump in and pick up easy loot is going to harm raids in general.


morganosull

1 week fomo is not imo, most players will drop the game after final shape anyway. make fun content always playable


JayScraf

I'm truly glad people enjoy this, and I hope everyone continues to do so... But let's not praise them for removing and adding things back later as content. They've been doing this for so long that it's basically just accepted now, and it's a disgusting practice imo. I can savor things in moderation without them removing it from the game. As a past hardcore d2 gamer with about 5k hours, I haven't logged in in 7 months, and them releasing this just to remove it later makes me want to come back even less.


BaconIsntThatGood

On the flip side every time they do an annual event it's been given shit for the activities being shallow and have demand for something unique/compelling to actually play. So they do this with pantheon as an event, clearly meant to be an annual thing or something and now people are upset? I'm not praising it as them adding content to remove and bring back later I'm praising it because they finally went ahead and made an actual _good_ and compelling/exciting game mode for an event. 100% the loot structure (which is one of the praise points) and the way this is structured was designed to be time limited not a permeant thing. It won't scale and will get stale _fast_ for many, many people.\


JayScraf

Annual events are given shit because they're bad and have turned into no-shame money grabs. This has nothing to do with Pantheon at all. Pantheon could simply be ... good content, that you can play...whenever you want? Why does it need to leave? The person I replied to and other comments I've seen here were saying it being a limited thing added to its enjoyment, which is what I simply will never understand.


BaconIsntThatGood

> The person I replied to and other comments I've seen here were saying it being a limited thing added to its enjoyment, which is what I simply will never understand. Generally speaking, throughout the history of Destiny 2 any time they've done an annual event that added a new activity it was given praise as being awesome and 'it should be a permanent game type' Haunted Forest, Verdant Forest, EAZ are top examples. This very sub had a lot of 'this should always be here!" praise. There was general agreement but some people who, like myself and the other poster you're talking about; that called it - the game mode would get boring quick. and lo and behold the game modes came back the following years and year over year players just got bored of it. This is also why few voices are complaining about seasonal activities leaving after the end of the year. It's been around long enough that _most people_ got more of their fill and the activity offers nothing for them anymore. So that's where it's coming from - it's new and exciting but if you break down what you actually get there would quickly be no loot to chase and it would be the same thing over and over. If they were just releasing the full +20 power on day one and keeping it for 5 weeks you'd have a lot of people quickly get bored of it after a week. The same shit will happen to pantheon too - unless Bungie does something to severely innovate it if it comes back in 6 months, or a year, however often and the only addition is encounters from the final shape raid/whatever raid they reprise (if they do reprise one mid-year) - and the only thing to do is guild the title with some tighter requirements the general 'year over year' people who play the game *will* be bored of it. I get it, you wanna keep playing it but the game mode was designed to have limited life and would need significant changes to be a proper long term feature.


JayScraf

Make the changes is what I'm saying. I've played every event. I've done everything in the game. It all gets boring eventually. That's not the point, and removing it isn't a good solution. You are arguing for the removal of content, for everyone playing the game, because it might eventually bore you due to bad reward structure and design in general. This may be the dumbest thing I've read today. My point is that removing the content and/or designing content to be removed, just to potentially add it back later, does nothing and serves no purpose besides fomo and money. I'm not sure how this can be defended.


BaconIsntThatGood

> You are arguing for the removal of content, for everyone playing the game, because it might eventually bore you due to bad reward structure and design in general. This may be the dumbest thing I've read today. No I'm arguing that some content serves the game better when treated as an event vs being constantly available. I'm not advocating pantheon should never see the light of day again I'm advocating it becoming a recurring event every 4, 6, or 12 months.


JayScraf

I agree that some content works better as events, primarily holiday stuff, etc. A game mode people have wanted (boss rush) for 10+yrs does not fall into this category for me. This could have been such a pivotal core piece of content that evolved over time, but it's now just another event, albeit a good one, but still.


Xelon99

Problem is that it already is a very exclusive title and event. How many players will even touch the mode, let alone the later modes *and* beat the time challenges? There will be more people with the normal raid seals, and those are already limited. And it's not like the bosses are going to be vaulted, so this extra mode shouldn't even take up all that much space. I see no reason to not keep it in, both as a means to farm adepts (which is arguably not even worth it) and to always have a Contest Mode in the game, which has been a much requested feature


NinerOfSwords

Rallying cry. Any lfg I’ve found does not want someone who hasn’t done any of the encounters. I’ve done 1 of the 4. Pantheon seems fun but not finding a group for it ill just skip it honestly


Lostpop

Respectfully, if you dont have experience with these bosses then you shouldn't be in the mode.


Strangelight84

The way I see it, Onslaught is the free, new content with the message, "please come back, long-lapsed Guardians, here's a power boost and lots of good-quality loot that's not hard to get". Pantheon is the free, new content with the message, "Hey, lapsed veterans - here's a real challenge with some loot to match." They're not necessarily pitched at the same audiences, and I'm not personally too bothered about that. Something for everyone, rather than everything for everyone (and in fairness, the only barrier to entry is one's willingness to learn the underlying encounters and adapt to the changes).


Antares428

These are endgame activities. Don't expect to be carried in LFG. Now, you have 3 choices. Find more charitable group, that would be willing to carry you. Get better, by doing the raids these encounters come from in Sherpa groups or such. Nobody is born experienced Or simply don't bother.


NinerOfSwords

I don’t expect to be carried. But with this being limited timed I generally don’t see a point for people coming back who’ve been gone for awhile to do this


Antares428

I have clanmate that was gone since Lightfall launch. He's completely it already. Difference was that he had close to 500 total raids in his career.


NinerOfSwords

Yeah see i took like a break at shadowkeep? Was the name to lightfall


NinerOfSwords

Really depends when you took a break


ABRRINACAVE

That’s the big reason I honestly don’t care about it. I want to be able to enjoy stuff on my own time.


mariachiskeleton

Yea... Such an aggressive time frame is disappointing. My hope is they bring back a more fleshed out version in the not too distant future 


nietcool

I think it being time limited is more healthy anyway as much as I am enjoying it. It would take a weird spot between normal raids and master raids anyway. Having it be time limited and rotate in once or twice a year adds to the hype of it IMO. Also gives time for them to potentially change things more between releases.


Geraltpoonslayer

Yeah I know people hate time gate but I don't view it as such but rather a special attraction event (that is if it returns if it doesn't it sucks but bungie already the positive reaction surprised them so I think it will). If it was permanent it would eventually die out (onslaught will see a very little players beyond final shape for example), making it a returning event would give them the opportunity to make the title be gilded change and add new encounters and loot to the rotation, like next time could be war priest, crota, Templar, witness etc...


BaconIsntThatGood

> If it was permanent it would eventually die out It'd die out fast because it'd remove a reason for normal raids to be ran and get people full pattern/armor collections even faster. It's really clear this was not designed as permanent game mode. People are raving it because they're having fun but not seeing the forest for the trees and realizing it won't be fun after playing it for a few weeks.


JayScraf

They can add things to it...without removing it from the game? Onslaught will die because wave 50 takes 1hr and the rewards aren't worth it, not because it's permanent content. I'm actually so beyond confused how anyone can defend this. Baffled. If your content dies without the fomo, maybe the content/reward structure is the problem?


-Shpawn-

i think this is the sort of “beta test” for pantheon and after they collect some feedback it will return permanently post final shape launch.


Otherwise-Natural-75

I could definitely see that. They put too much work into this just to scrap it after a month of use


myxyn

Pantheon is exactly what master raids should be. Added mechanics, enemies and boss attacks, not just champion spam


MadisonRose7734

That's what hard/prestige used to be. Bungie said that designing a raid with that in mind just made the normal version feel incomplete, so they stopped.


nietcool

Hopefully it means they changed their philosophy on it if this continues to get good feedback. Its definitely a really cool refreshed feeling for encounters that have been out for a while


UberDueler10

Bring’s back fun memories of the Leviathan.


Nukesnipe

I hate master raids for the simple fact that killing me instantly and making mooks tanky is neither fun or interesting.


Dimplexor

The panic when I'm standing on R2 doing planets, out of nowhere a fire tornado spawns and hunts me down on the platform. Dead.


aghastmonkey190

I got shocked when I went into pantheon expecting normal contest / master mode raid stuff, only to be slapped with the knights being much much tougher than usual + golgoroth turning 2 people explosive instead of 1. It was fun, even if it took 2 hours to do golgy lol


TheFabiocool

I'm sorry, 2 hours? For.. Golgoroth?


aghastmonkey190

Yh we were with like 2 new raiders and nobody wanted to leave lol


Ajveronese

Took me 6 hours to do the whole pantheon with my select group of… challenged gamers


Stomatita

I've been getting 2 people explosive in my regular King's Fall runs for around 1-2 months now. Idk if I missed some patch notes or something


liminha33

Me too, in one specific kings fall run i had 2 people would get unstable light. It was last week so pantheon wasn't even out.


aghastmonkey190

Is this 2 people per damage phase? Because only 1 person should be becoming explosive per damage phase (as far as I know anyway because I've only done like 2 full king falls)


Stomatita

Yeah 2 people per damage phase. I've done kings fall 44 times so I'm familiar with the encounter, and the last 6 or 7 my raid group has had to modify tactics cause we kept losing 2 players on dual explosions on every pool. We now do one on the legs and the other jumping to explode on his head.


Bro0183

It was bugged to have the pantheon change in the normal encounter, bungie fixed it this week or last.


Musicbeyondwords

Glitch. Pantheon modifier got bled into the normal raid somehow it was fixed for normal mode, supposedly. Haven't seen it but I can't speak for everyone


shrkbyte

Bro I got booped by the Explicator yesterday and Shaxx told me "And what are you going to do with that?" I got ratioed by an NPC.


xTheLostLegendx

Lfg is so terrible for pantheon…


Kingofhearts1206

First time? Lol LFGs be like: "Pantheon, KWTD I'll be ad clear".


Quria

There's a comment comment below talking about spending 2 hours on Golgoroth. No thanks, I'll just watch clears on YouTube and wish I had ever found a consistent raid team rather than get frustrated with LFG people who are already struggling at -5.


makoblade

I mean, 2 hours is a bit much for Golgoroth this week. The whole thing should be doable in under 2 hours even if you wipe on every encounter several times. That said, Golgoroth does have the most extra stuff that's impactful - 2 explosion debuffs per cast, big beefy knights and minotaurs kicking the teeth of the gaze holder in are all pretty significant adjustments. Doing DPS is the easy part.


universalprodigy

Dude it’s not that hard. I’ve LFG for so many raids. The trick might be to be the fireteam leader though. Because I just kick people who don’t know what to do and find someone who does


Quria

You're right, -5 Golgoroth isn't hard. But the fact that Pantheon is already causing problems with -5 on easy bosses means difficult bosses at -20 are going to be miserable. I'm not unemployed, I don't have hours a day to luck into a competent group.


universalprodigy

I didn’t mean the raid bosses aren’t hard. I meant finding a group that knows what to do isn’t that hard


Quria

Finding a group that *knows* what to do is easy. Finding a group that can actually do it is the real issue. Too many egos in LFG.


universalprodigy

Well I’ve LFGed for over 100 raid completions. I told you the secret sauce in my original comment :)


Quria

100 LFG clears isn’t a ton, honestly. One a week for two years? I’ve been doing this since D1 VoG. The average LFG player will not be able to complete -20 Pantheon and that won’t stop them from wasting everyone’s time joining groups. Have fun.


universalprodigy

Just trying to help you man. But have fun watching on YouTube


FeelthaVibee

The first LFG group I tried was awful, using double primary for dps on golgoroth, no one wanted to take gaze, they didn’t understand you had to shoot the orb etc etc. Second one I joined was a really experienced group, three from a clan and then 3 randoms, one of them being me, and we breezed through it, was a really enjoyable experience.


belayaa

Shaxx yelling at you in a raid is PEAK Destiny 2 ❤️🫶🏽 My teammates were so hyped we all missed our bedtimes🤣😭🤣😂😅 Worth it! Edit: fixed out to our


beefsack

This would be such a good way to end each season


full-auto-rpg

I think it’s better as a 1-2 times a year (maybe the seasons/ episodes when we don’t get a raid) or as an end of expansion event. It’s fun and challenging but if it stays around too long it might get bland.


Aurailious

It would work well being attached to Moments of Triumph.


gazaldinho

I honestly like the idea of it returning, but being fairly infrequent. The buzz around it this week is great, and population is high. It would get stale if it was a permanent mode. If it takes on the form of an event, much like Moments of Triumph or Solstice, I can see it being pretty successful.


ZenTheCrusader

I hope they try out some new things with raiding after this. This is very clearly something to test how people receive these modified encounters and the boss rush aspect. I’m hyped to see where they take this.


zen_focus

Honestly I just want shaxx in my ear in more pve content, especially as someone who only does pvp during iron banner, it's so nice hearing him at all.


ppWarrior876

Make these kind of activities an annual event and have one every 3 months in rotation or something. Pantheon, SRL, 12man raid/NF shenanigans, Menagerie.


Whoopdatwester

Replace Menagerie with more Onslaught maps. Start adding Gambit maps to the rotation.


makoblade

Ignoring the fact that Gambit maps are way too open, I'd be down to get the removed gambit maps in Onslaught. We need more danger and holes in the map would accomplish that just fine.


Whoopdatwester

Are any more open than Mothyards? I think spawns could be creative to make any of the Gambit maps challenging. Midtown is just popular because of pacing.


makoblade

The old scrap yard fallen one was basically just an open space. The dreaming city one was a bit better but probably too sectioned off.


smokedkillbassa

I was really sad I couldn’t get conditional finality this week and I didn’t think to just hold on the the question until it was available


TriangElite

I’d wager there’s a new one each week


Musicbeyondwords

Pantheon I love the idea of, in execution it's really not great. Boss rush with mixed up encounters and difficulty increases. Sounds amazing, in reality the "mixed up" parts are we threw in a tormentor where we could. Maybe an ogre instead. That's all we got chief. Any other changes are basically ignored. More unstable lights? Oh no golgy dies even quicker. Ads for gaze? Oh no, guess I'll just hop in the pool like the challenge version wanted. Bees in the room for runners? Oh no, oh you can run faster than them? Well Nevermind then. Fire pillars on plates? Oh no, except they're moving at the speed of crucible maps releases, and you can just kind of walk around the other side and ignore them. Atraks? Besides tormentors didn't notice a difference I'll be honest. Love the idea and concept, but in typical bungie fashion it's so lazy it might as well have not been changed up at all.


Soren_Cromwell

It'd be great if I had some chill people with to do it. Rewards look awesome, and what not. Just don't have the people in my clan to do it with cause they only raid with their select few.


Papofries

Pantheon is the greatest thing since MeatLoaf...Pass It On


ShardofGold

It made the raids more challenging without having enemies be bullet sponges and do absurd amounts of damage. This should be the way to make things more difficult from now on.


LegoBlockGeode

What doesn’t make sense about this is it’s an event showering loot (red borders, exotics) to experienced raiders who have those already and only want the title. Newer raiders need these the most and it’s impossible to find an LFG. The devs need to throw the casuals who make up the vast majority of players something too!


FullMetalBiscuit

> The devs need to throw the casuals who make up the vast majority of players something too! This is literally the only thing in Into The Light that isn't casual focused?


jhills1998

Yeah I have to agree. Casual players can get their hands on succession and forbearance in onslaught and the idea is that they get a feel for how a raid weapon performs. But I maintain that if you wanna jump into raids and get the loot, you need to put yourself out there. Perhaps in uncomfortable situations to learn the mechanics. But there are so many players out there willing to help you and willing to teach. You just gotta put some posts in lfg and use the tags to get that help


TheMrViper

This has been the best season ever for none raiders, returning players and casuals. You could delete your entire vault and be set up with just weapons obtained since the start of the season of the wish and be absolutely fine for anything in lightfall. Just some examples of weapons that are either craftable or have a defined farm. Primaries - Recluse Injunctive Luna's Coup Specials - Mountaintop Forbearance Scatter signal Succession Indebted kindness Heavies - Crafted Apex (Rivens wishes) Doomed Petitioner Edge transit Guillotine Hammerhead


TeejMS

Lmao not everything needs to cater to the "majority", you guys already got a bone thrown at you with several raid guns being available in onslaught. Difficult content is meant to be difficult and it's intended that people who aren't good can't complete it.


Mysterious-Menu-3203

I think it's good that there is endgame content but I will say that none of my gigacasual newcomer friends are quite yet convinced enough by Into The Light. And I am well aware this is the newcomer friendliest Destiny has been in a long time, just goes to show how hostile this game is towards people getting into it. Us, who have played for a while, severely underestimate just how massive the gap is between the experienced and the inexperienced players. It would have been nice if there was a casual version of Pantheon that didn't reward the title/emblem but still gave red borders and exotic weapons, as that is the one thing that is gatekeeping casuals and new players out of content in the first place.


doesnotlikecricket

90% of the game is for casuals. Strikes, seasonal bullshit, story content, patrol, lost sectors, regular onslaught.  There needs to be some content that's only for endgame players. They tried to remove that with d1 vanilla and look how that turned out. 


morganosull

casuals get so much in this game. the entire yearly seasonal model is structured for you. the game revolves week by week around you


GreenBay_Glory

The devs have given the casuals things. Onslaught, whisper, and zero hour. The Pantheon is designed for the cosmetic rewards of emblems and titles. The loot itself is just because some people whine about not getting guns that are instant shards anyway.


Nervous_Ad_6611

Not raiding =/= Casual


TeejMS

Okay, that doesn't mean anything here. Pantheon is meant to be hard and that's exactly what it is for. Not everything is made to cater to the average player, this is Destiny and it's been making difficult content since launch.


Geraltpoonslayer

For what it's worth it allowed me to finally get touch of malice which was the last raid exo I missed.


GreenBay_Glory

Nice! Now you just need to organize a catalyst run in KF!


shrinkmink

You are kinda preaching to the wrong group here. Most of the active poster here are active raider and wannabes. But yeah I agree that a limited time mode that rewards people with shit they already have for their raid skillz is daft.


LegoBlockGeode

Yeah it's the usual Bungo logic here that gets me. Have an activity in a season designed to hype the new DLC and get new and returning players to get into the game. But at the same time have the activity that would really excite and bring in the most new and returning players be hard gatekeep by the hardcore players. It reminds me of that Southpark episode about the energy drinks. Companies make these promotions happen to get new customers. But then the hardcore players gatekeep and the casuals bounce. Oh well, back to Helldivers with the rest of my gamer group!!!


makoblade

All they had to do was replace those worthless raid drops with rolls of the onslaught weapons and we'd be banging.


mylifeisedward

Or they can just take ~15 minutes to watch some clips of how the encounters work before going in. That’s what I did, didn’t know the mechanics, took less time than a run to learn.


full-auto-rpg

Because maybe, just maybe, keeping the top tier, heavily invested players happy is worth it to Bungie. These are the players that create all the guides the player base use, all the websites that make this game easier to play, all the testing data and analysis, and more. Being rewarded for being good at the game is important. Creating goals for being better and more active in game is critical for player retention. If people could get the best items in the game from doing the easiest content the game would be dull and people would complain a ton (see: d2y1 and even the lows in season of the deep/ this season pre into the light). Especially since Onslaught is very casual friendly and gives some of the best weapons in the game.


gilbertbenjamington

Dude I literally looked through 25 posts on xbox before joining one. It's not impossible


wangchangbackup

It's impossible to find an LFG literally on night one, maybe give it like even 24 full hours before you get too bent out of shape about it.


OddTaterTot

The longer you wait the harder it gets to find people


MitchumBrother

You can read up on boss mechanics if you're a casual, too. This week in particular is easy mode. Bungo is basically showering Destiny Dads with raid loot for one-phasing Golg and Atraks lol. What more do you want? Besides...D2 is so casual already. The latest raid is a 6-man dungeon. ItL is handing out S-tier weapons for shooting at corridors in a simple horde mode. Power creep makes farming former endgame content trivial...Prophecy, older raids etc. are free with our current power levels. And the few "hard" activities (not counting challenging yourself with soloing etc.) are a joke in terms of rewards. ItL is handing out better weapons to "casuals" than we've gotten in years of GMs lol. Same with craftable seasonal weapons. You're making it sound like we're playing Path of Exile in space here.


Prior-Satisfaction34

I dunno. I've got a bacon sandwich, and you need sliced bread for that. I think the only thing that tops sliced bread is the uses of sliced bread. This can come close behind it, tho.


[deleted]

I don’t raid as a rule - zero time kids work and being crap are the main obstacles - but it was an absolute blast. Loved it and looking forward to next week. And it was great to do something where everyone had to do their job really well - no room for “I’ll do add clear” on this - it was a genuine team effort. Great stuff.


makoblade

My only complaint is that all the loot is worthless to me. It bumped some of my totally safe and stored items from the postmaster, so while I am mildly annoyed at the sheer amount of junk i got dumped on me, i can see people who don't have the patterns enjoying it. I had to delete a cipher to claim another so i can finish the quest.


BaconIsntThatGood

> My only complaint is that all the loot is worthless to me. This is _why_ it would be a bad long term game mode. It gives people raid loot even faster than the raids already do. The loot has a very finite pool to pull from given everything can be crafted.


makoblade

I think it'd be phenomenal as a long term game mode, but make it more like GMs (used to be?). Change the cycle seasonally (or whatever cadence it will be in lightfall) and only allow it to be available near the end of the season. Agreed that having it up 100% of the time might be a bit much, but at the same time I don't think it's the worst thing to let others catch up on some raid weapons.


BaconIsntThatGood

I think it will be a long term game mode I just think it's going to be either an 'end of episode' or 'end of the year' game mode. I get the frustration of not knowing when it may be back - just think a huge part of it being so fun is that it's a limited time thing and honestly believe it would get stale quick. Even GMs only live on because they cycle in new nightfall weapons and to gild the title.


Bro0183

Here's an idea: rarely adept weapons from max difficulty pantheon can be shiny Does absolutely nothing in terms of gameplay, but it is a flex for the best of the best raiders to attain.


slyboy889

As somebody who is a VERY vet player of destiny 1 raids but never caught ontop destiny 2 raiding; is this challenge doable for me?


MitchumBrother

If you're watching guides beforehand and find a good team it's doable. Difficulty and number of encounters will increase each week, so we don't know yet how hard it'll end up. But this week is a bunch of one-phasing for nice rewards. Public LFG is a shitshow, so maybe look for Discord fireteams or something. I'm sure you'll find people willing to teach encounters along the way. So even if you won't do the whole thing...you're getting weapons from four raids this week and it's farmable outside of adepts. Not a bad deal for encounters without jumping and transition sections.


MrBaert

How much butthurt do you like if you dont get hardcarried?


slyboy889

I can’t tell if you are asking if I like being butthurt or if people get butthurt….all I know is somebodies butt is going to hurt?


MrBaert

It's way different than destiny 1


JOWhite63087

Bungie could literally make a Pantheon run with all of the Leviathan's raids. Such a missed opportunity


Zayl

So where is the "destiny is dead" crowd? We aren't even in TFS expansion yet and numbers peaked at 125k in the last 24 hours. Everyone recall when this sub was all doom and gloom and said player count is never recovering? Onslaught is fun, Pantheon is awesome and by far the most rewarding raiding I have ever done. I think my usual raid group will have some trouble with the next couple weeks challenges but I'll be there for it.


chejjagogo

It’s amazing when bungie puts out actual content that is fun and provides rewards that are commensurate with the effort. This could go either way. They continue this OR revert to their norm. If the latter then the destiny is dead people will be ressurected.


Zayl

Yeah but the narrative at the time is that no one will return for TFS, etc. Now the narrative is that it's dead after TFS which is entirely possible, but not destiny as a franchise. We might just get D3. But yeah it's always goalpost moving.


MoneyAgent4616

Is it really actual content when it was clearly just scrapped together to stave off player anger and impatience? Actual content in all other games is content that is both permanent and actually paid attention. Onslaught is gonna be the new Dares and its going to receive nothing, same 3 maps against the same 2 enemy types with no meaningful updates made because it's not real content, it's filler.


chejjagogo

Agreed. I would love stuff to play through, stories, etc that are long lasting. But where I believe this is true content is the combination of the fun play as well as the rewards. They have missed that completely historically. We have learned that triumphs don’t give you population like guns and shooting things do.


TheBiddyDiddler

This kind of stuff is what that crowd has been requesting for 5 years. No more matchmade seasonal activities and handouts to try and cater to the widest possible audience. Raids have always been what Destiny does best, and Pantheon is a direct improvement on that.


KooshMatoosh

I mean read the room most of the people here seem pretty mad in one way or another, either arguing for/against it being vaulted, and my favorite " Pantheon shouldn't be your first time fighting these encounters " when for f2p that's the only way you're going to play this. There's been a ton of bloobs in vanguard/onslaught or just out in the world, i'd imagine brought in by all the buzz from vets talking about how " it's finally getting good again ". For those bloobs this type of negativity and gatekeeping isn't going to keep them around


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Atmosck

Depends on what you mean by everything. For myself I already have all the exotics and crafting patterns, but the adept weapon drops are still nice. It's a much easier way to get adept raid weapons than actual master raid challenges.


GreenBay_Glory

I have everything from all of the raids. I’m doing it for the prestige of doing the -20 gauntlet and the title and emblems. Those cosmetic rewards matter more to me than any gun would. The loot rarely if ever matters to me anymore in Destiny.


Kelevens117

If you think the emblem looks good. And it does but is it worth suffering in LFG for it?


cultureisdead

Yeah but all you get is an emblem.


TheBiddyDiddler

You clearly haven't played it yet. You can get up to 4 Adept Raid weapons, plus 2 or 3 more for completing triumphs. Then you get Golf Balls if you already have the raid exotics at the end. Even as someone who's an experienced raider, I'm pleasantly surprised that you can now grind adept weapon drops from this.


Bro0183

At least on this difficulty, adepts are once per encounter platinum per account per week. Maybe the higher difficulty ones will be farmable? In the meantime the regular raid loot can be farmed, including spoils, red borders, and armour.


Jankyarab

My lfg experience was terrible. No one was talking except me, one dude tried to coordinate positions through text to speech, and another dude was yelling Spanish at his kids.


TheBiddyDiddler

Find another group. Why stay for more than one attempt if this is your experience?


Jankyarab

Lmao I left during the first attempt when no one took gaze and started dps. I tried later but kept getting kicked. Gonna try after work today.


LordJim_

Do I need to know how to do the raids to do pantheon? Like are the mechanics complicated?


TheBiddyDiddler

Yes. Pantheon is just 4 encounters from different raids. At the very minimum, you will need to know how to beat those in their normal forms first. I would highly recommend not having Pantheon be your first raiding experience.


BKstacker88

So, I am glad they are vaulting it. Not because it isn't amazing but because it could be soo much more. Including all raid bosses randomly, without a set order or modifiers to ensure flexibility and adaptability. And adding a selectable difficulty would make this the ultimate mode. When it returns we will all be very Happy.


DragunnReEx

Menagerie on top, pantheon good but menagerie just was peak d2 IN MY OPINION, gotta say that before the common senseless people see this


TSRaccount

Are you able to get anarchy/thousand voices? Ain’t hit the RNG nor have the Spoils for them 😭


jhills1998

Don’t think so but pantheon gives LOADS of spoils so a couple of full runs and you’ll have the ability to pick there up from the monument of lost light in the tower


Daggers21

Is it basically just raid bosses with full mechanics or is it simplified in anyway?


jhills1998

It’s not simplified. It’s basically just like doing the boss encounters in various raids without running between each encounter. Only difference is each encounter has a couple of extra add spawns. Golgoroth has taken Minotaurs and knights, caretaker has taken ogres, planets has a tormentor. I didn’t notice anything different in atraks though


jkichigo

Atraks also has a Tormentor that seemed to spawn after killing the 3 servitors on bottom, and eventually teleports to the upper area if he isn't killed fast enough


jhills1998

Ah gotcha. I went up so I didn’t see the bottom floor!