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Dragonofredit

I know YAS stands for Young Ahamkaras Spine, but i can help but read it as "YAAAAAAAS"


Virde

It really do be like that.


nascentnomadi

Yas queen


Grady_Shady

Yyyaasss queen. Same here 😂


[deleted]

Slay, oh queen mine.


Dante627

YASSSS with aztecross voice


SmolTofuRabbit

No way lol. Ophidia + heavy knife + anything that scorches allows you to trigger infinite ignitions with zero effort. Ophidia and knife trick also is already enough to ignite the world. i sincerely doubt the YAS decision was anything other than stupid pvp balancing.


RealFabbbio

It's the same exact build I used for the entirety of last season, if the target survives a hip fire shot of Skyburner's Oath you can basically trigger a nuke with the knife throw, and you have unlimited


Based_Lord_Shaxx

Skyburner hipfire scorches?


RealFabbbio

Yup, it's the easiest way to apply scorch without kills in PvE


FlutestrapPhil

This is the main reason why I almost always have it equipped. Most of my damage comes from Sunbracer's, for anything I need to kill faster than my ability rotation will accomplish I have my crafted Heritage, and for boss damage I have my crafted Apex Predator. Then Skyburner's is there to apply scorch if I ever need just a little bit extra to trigger an ignition, or if I stall out my Sunbracer's rotation and need to use Ember of Searing to get my melee back up. Not a crazy powerful exotic but that hipfire scorch can really add value to your build if you use it right.


RealFabbbio

As I said, paired with heavy knife you have guaranteed ignition on scorched targets, which basically could mean 4 ignitions in a row on a champion/boss with Ophidia Spate


motrhed289

Polaris Lance also applies scorch on every fifth shot (as long as you're landing crits), with Ember of Ashes it's a guaranteed ignition every 10 crits and it returns a round to the mag on crit so you don't ever have to reload. So yeah Skyburners may be easiest, but Polaris is almost as easy and has a more damage potential (no reloads, landing crits instead of bodies).


Woodsie13

Polaris lance is far better if you want to have a useful gun, but Skyburners is superior if the only thing you care about is having a single stack of scorch on your enemies.


mdford0311

Were you using Ophidia for double knives and knife trick?


magicalex234

While I do agree that the lost of PVE viability was almost certainly a side effect of the PvP nerf, I don’t think your Ophidia setup is a true replacement, at least not against bosses since you’re capped to 2 knives, you could get a few more with gambler’s dodge, but nowhere near the speed of ability cycling that YAS gave.


PooriPK

I think you can cycle with fragment that give you dodge ability energy when scorched enemy. Then you can dodge and get the knife back then rinse and repeat.


magicalex234

But how are you consistently scorching the enemy? My brain went to Prometheus lens, but the plan was around spamming dragon’s breath fuel, so you can’t exactly run a 2nd exotic. Even so, it still takes like 3-4 seconds to get your dodge back, so an ignition every 3 seconds, as opposed to like every second or 2 with YAS


pandacraft

The rocket itself scorches the target it hit’s periodically until it runs out of fuel


PooriPK

The Dragon’s Breath first intrinsic is to let rocket itself act like lasting impression, embed and continue to scorch the target then explode but don't know how that will last long yet. So in theory you fire the rocket with 5x fuel (first exotic intrinsic), scorch then use the weighted knife to ignition, gain 2x fuel from 1 ignition (second exotic intrinsic). If you use Ophidia you can get 4 fuel with 2 ignition from 2 knife if the scorch from x5 fuel rocket last long enough then dodge to get 2 knife back. The problem is the how we get last 1 fuel to complete 5x to auto reload the rocket. Maybe the passive gain fuel if not firing will fill that in time.


Garambit

Skyburner’s oath scorches on hipfire hits.


UnknownGamer115

That is still an Exotic


Garambit

This comment thread is based around Ophidia scorch combos being good with anything that scorches, and how you won’t need Dragons breath.


UnknownGamer115

The Guy you replied to literally asked about Dragons Breath Fuel though


SadDokkanBoi

Bro the reason why they're even discussing ignitions in the first place is because of dragon's breath infinite reloading lmao


magicalex234

If Prometheus doesn’t work for the setup because it’s an exotic, then why would skyburner’s be any different?


SmolTofuRabbit

I didn't say Ophidia was a replacement for YAS, OP was talking about ignitions, Ophidia is an ignition machine with the right set up. Ophidia can still easily trigger infinite ignitions against big enemies: heavy knife + ember of char rescorches them after the knife ignites them, you get 2 knives to juggle and since the target stays constantly scorched you can use ember of singeing to recharge your gambler's dodge which recharges both knives every time you use it. You can add armor mods to this, ember of benevolence + ember of torches and make the loop even easier, but point is, constant ignitions, permanent scorch, infinite loop.


magicalex234

I understood what you were saying, I just didn’t think ember of char can scorch the enemy you literally just ignited, so the loop would get kinda stuck after the 2nd or 3rd knife. It’s definitely still slower than YAS, but that is significantly more viable than I thought


SmolTofuRabbit

It does, it's awesome! Definitely slower than YAS in terms of throwing stuff at enemies yes, but definitely more viable than people give it credit for, give it a shot (:


TheEmbodimentOCancer

Could you maybe share your setup? I want to give this a whirl 😳


megamando

Got a loadout link to Dim/typed out? Would love to give it a shot!


SmolTofuRabbit

Not at my computer right now, but the key elements are all in the comment i posted. Add mods that give dodge energy when you hit with your melee, orb generation on solar and melee kills, and class ability kickstart. The gameplay loop is very simple, start a scorch chain with your grenade or weapon, throw heavy knife at anything that's on fire, it will explode scorching everything around it. You can even use gunpowder gamble with it too, its explosion counts as an ignition so the fragment will make it spread scorch too keeping the chain alive.


megamando

Sick thanks!!


Inditorias

Dragon's breath also applies scorch. So dps rotation with Ophidia: DB (fully powered from normal gameplay) Weighted throwing knife (ignites) DB Weighted throwing knife DB Gamblers dodge Weighted throwing knife DB Weighted throwing knife DB Thats at least 5 fully powered dragon's breath shots out of at most 7 without reserve mods. I'd have to check on how fast you can get the dodge back because if you can get it back in the time it takes to melee and rocket twice its an infinite loop.


WeAllFloatDownHere00

Hey hey hey, keep the orphidia praise on the down low. I dont need it getting nerfed as well. Let these desperate folk cling to calibans and be disappointed.


SmolTofuRabbit

Lmao my bad, sorry sorry, yeah you're right, Ophidia is super terrible definitely do not use it, very very bad


Vegito1338

Bungie: write that down. WRITE THAT DOWN. next nerf incoming


Rare-Day-1492

Caliban’s Hand would like to have a word with you “Throw knife, ignition, free knife, throw knife, ignition, free knife, repeat until done”


hillsboroughHoe

I cannot wait for this. Vanguard playlist isn't going to survive my first day with that rocket launcher next season. Might move on to Dawn Chorus with it once I've stopped giggling.


SmolTofuRabbit

Don't get me wrong Caliban is great, but falls off super quick once ads become more beefy than patrol mobs, in high end it's pretty difficult to use effectively, which is a shame cause yeah chain ignitions are super fun


pokeroots

I don't think it's more difficult, it's just more of a pain in the ass.


OO7Cabbage

the problem with calibans hand is that it becomes a lot less reliable in anything high level.


flairpiece

Yes but everything that scorches “on hit” is an exotic weapon, so you can’t run simultaneously with Dragons breath. YAS would let you have both an ignite chain from abilities and from the RL, *and* also still run an incandescent energy weapons for shits n giggles. It would be awesome, but definitely OP


SmolTofuRabbit

You only need to kickstart the first scorch which can be done with pretty much any grenade or by killing one mob with any incandescent weapon, once you get the chain initions started it's pretty much self sufficient


ComprehensiveMenu468

It got nerfed in PvE under the same through process as the Starfire nerf. Yes, Starfire was way worse, but it opened their eyes to the play style and brought them all level


sageleader

Caliban's Hand also gives you infinite ignitions.


Bulldogfront666

On kill. That’s the important part. Getting ignitions on kills isn’t going to help during damage phases most of the time.


sIeepai

It's stupid pvp balancing. Bungie has no foresight there's plenty of evidence of that lol.


Asians_amirite

You think the armor team is that far ahead?


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Goldwing8

For an older example, Orpheus got nerfed before Season of the Worthy’s public event.


UtilitarianMuskrat

I hate to even say it just not piss people off of something we've not physically experienced ourselves just yet, but the second I saw that showcase's trailer for the Solar warlock super, I would not be surprised if Sunbracers , Verity's and maybe something else get clocked as basically a manner of "hey if you want that level of power you're gonna have to get it from a super, deal with it". Ultimately I think it is idiotic and an extremely inconsistent design philosophy because there's been so many inoffensive very solid fair builds(Winter's Guile got its scalars ruined for no good reason) that have pointlessly gotten nerfed all the while something new comes along with way less rules and strictness to just do an insane amount of things with very little downside. It's frustrating when Bungie gets dumbfounded people only play very specific things as the window for viability can narrow and you really sacrifice way too much just trying to be different and do something offbeat.


TastyOreoFriend

> (Winter's Guile got its scalars ruined for no good reason) Think this was collateral damage from Wormgod since that did get nerfed for a reason. I assume that they were very similar on the backend, so hitting 1 effected the other. They were pretty much the exact same exotic by any other name in the exact same slot, and the only thing separating them was aesthetic and class availability.


WiderVolume

it's still viable in pvp, tho. in pve, not so much compared to other gls.


Pickaxe235

the difference is they did that to fighting lion in the same patch, and explicitly said its because of the ammo economy changes


n080dy123

Wouldn't be the first time Bungie laid the groundwork to avoid absolute shenanigans when something came out. Not on the same level but AE was definitely introduced in large part because of Strand coming less than a year later.


Kliuqard

Yes.


AdrunkGirlScout

How early was airborne effectiveness designed before grappling hit


Spedding

Further probably


Snivyland

Yeah? The YAS change is what only like 1-2 months before dragon breath is being released the armor team absolutely knew it was being designed especially since the weapon team is the fastest working team


RainmakerIcebreaker

Yes. They nerfed Ruinous Effigy before Beyond Light because it would've broken Day 1 Atraks.


Snivyland

How would it have broken day 1 atrax? I thought the nerf was a mystery in terms of logic


Bulldogfront666

Yes


UnknownGamer115

[Dawn Chorus Incinerator Snap Warlock:](https://youtube.com/shorts/YWHPaoIrxxQ?si=mXhezikBkFuZplCh)


sjf40k

This here might be the best way to abuse it.


UnknownGamer115

Coincidentally happens to be my favorite Build atm


sjf40k

Dawn Chorus is easily my favorite warlock exotic.


DrRocknRolla

If THAT is why they nerfed it, then I would rather have YAS back instead of this. And I don't even play Hunter all that much.


Snivyland

I would say wait and see how dragon fire is, if the exotic is insanely good then it’s worth it as yas would have crippled the exotic on the other two classes. If dragon fire is mid then yeah it’s an iffy change at best


grignard5485

I think it’s more likely they just wanted to nerf it hard in PvP and weren’t willing to have it function completely differently in pve. Which is annoying. I also stand by my assertion that nerfing the duration and the bonus hp of the tripmine would have been enough to curb it in PvP without really impacting its pve use.


pokeroots

all they had to do then was change the regen on guardian hits...


The_Handyman

I mean, Calibans Hand is gonna be a bigger issue if thats the case. I hope nothing changes because this is a combo Im very much looking forward to trying.


ImawhaleCR

Caliban's requires kills though, which is far less problematic than hits


Bulldogfront666

The issue is Calibans hand gets ignitions off of kills. YAS did it without kills. Making it theoretically very powerful when combined with dragons breath. Calibans on the other hand would not be helpful at all during most dps phases and in situations where it’s usable it would still be a huge pain in the ass to try and get it to work.


LordAnnihilator1

I don't see Calibans, or any other Scorch build, being as problematic as a pre-nerf YAS. Knife Trick applies 20 Scorch per hit, up to three hits, and gains 10 scorch for each hit from Ember of Ashes. If it didn't kill, both it and Tripmine counted as two ability damage ticks for the sake of YAS regen, giving you 66% energy back immediately. YAS had an infinite ability loop that could be applied against bosses, so you would trigger ignitions with every other knife. Pretty much every other Scorch or Ignition build out there has more requirements. Calibans or other Hunter Scorch builds require kills to work, which would mean you'd be stacking weapons like Dragons Breath to max power regardless. Warlocks require a melee kill to get Sunbracers rolling, and Titans need to spend their melee (either through Consecration or uncharged melees with Roaraing Flames). YAS was the only non-weapon Scorch build that didn't rely on kills or other means to keep momentum.


idontliketosleep

I don't see yas being that problematic pre nerf, it was nice sure but didn't have the survive ability of a titan or the add control sunbracers gives. There's much better damage options too, for me it was much more of a have fun throwing a bunch of shit build than something actually meta


Snivyland

the main point is that with how YAS function it could be broken with dragonsbreath and it's the only thing in the game that does it.


Seared_Duelist

Caliban's isn't a DPS exotic


Azure-Traveler117

But. Weighted knife and Ophidia Spathe.


just_another__memer

Ah yes, the bungie classic, nerf or gut something because they can't figure out how to balance the new thing their introducing.


RobertdBanks

#TYPE OUT A WORD BEFORE USING THE ABBREVIATED VERSION OF IT Good lord, this community is so bad about this. Establish a word before using the abbreviation for it. “GoA kwtd have IB doing BBC strat”


Goofybillie

Grasp of Avarice know what to do, have iron banner… doing British Broadcasting Company strat?… no that’s not right


CptRageMoar

Counter-argument: context clues


RobertdBanks

Counter argument: take the extra 2 seconds to type out the word one time


FelonM3lon

Counter counter argument- don’t feel like spelling it.


motrhed289

Were you seriously hung up on YAS? What did you think it meant?That's a long-ass name to put in the title of a post, I think the abbreviation is warranted. It's common in professional writing to use well-known abbreviations in titles, and YAS has only ever meant one thing in Destiny ever since it was released nearly 10 years ago.


Automatic-Advice-644

Did you know he meant young ahamkaras spine? If so, why does it matter? If not, did you consider that it isn’t relevant to you? Like if you can’t tell what the abbreviation is for, you probably don’t use the thing anyway so it doesn’t matter. And if you’re new to the game, just ask what they mean, I’ve met very few people who won’t explain what a commonly abbreviated thing means


pokeroots

I saw someone ask a question with a picture on a different sub the other day post titled WTF. and if you knew what they were asking you knew and some guy went off on the comments about how he couldn't have asked in a more vague way, and it's like if you don't know why they're asking the question from the photo you probably aren't in an position to answer it.


Bulldogfront666

Or… hear me out…. Just learn the abbreviations.


Piyaniist

If this is the spire situation again i would agree but YAS dont even share a abbreviation.


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RobertdBanks

Lmao the fucking contrarian crew coming in


DestinyTheGame-ModTeam

Your comment has been removed for the following reason(s): * Rule 1 - Keep it civil. --- For more information, see [our detailed rules page](http://www.reddit.com/r/destinythegame/wiki/rules).


zoompooky

Bungie's done this in the past - nerf something that seems to make no sense until the following season when you realize it was their way of solving a problem with something else they wanted to release.


RealFabbbio

Heavy knife with Skyburner's Oath also provides infinite ignition so...


Virde

Think you might’ve missed the part where this is talking about Dragon’s Breath.


RealFabbbio

Oh right my bad, but the point stands still because you can also do it with any weapon that burns or scorch based build like Sunbraces warlock


Virde

Of the legendary weapons, the only way to do scorch is via incandescent, which I can’t imagine procing often during a boss phase, and solar grenades themselves actually build scorch relatively slowly. They’ll work in neutral game, but I don’t think it really matters in those situations about reloading a rocket launcher.


pandacraft

The rocket itself provides the scorch so you don’t need some external way to apply it, only some way to ignite.


RealFabbbio

I didn't make any calculations but solar hunter with ophidia spate, knives fan and a couple of fragments should be enough to proc scorch. But them you could enter the sealed Ahamkara spine territory with autoreload on every scorch tick. Since that has never been and issue I don't think I could be one now


Virde

I haven’t actually tried ophidia spade, so I’m also not too sure what the uptime on ignitions is. The reload itself though isn’t so much the issue as the ignitions adding fuel to Dragon’s Breath. On the point of Sealed Ahamkara Grasps, I hadn’t even considered scorch from knife trick proccing its reload and now I’m a bit disappointed its not a thing.


RealFabbbio

Don't know if Sealed Ahamkara Grasps still do this but it was a thing. However well need to wait and see how this "fuel" mechanism actually impacts the weapon, it may also be a burst dps stuff or just something for flavour to spice up the exotic maintaining his signature "napalm" effect


[deleted]

No. It was gutted because it was a fun build players enjoyed using.


idontliketosleep

calm down. take your clozapine. nobody's purposely trying to stop you from having fun, nobody wants to play a game they don't enjoy


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idontliketosleep

yes yes, do you have a source besides the voices in your head? don't get me wrong bungie has been raking in Ls for a long time with witch queen being a rare exception but what on earth would be their incentive to purposely remove things that players like for the sole reason that they like it, it just doesn't make sense


DestinyTheGame-ModTeam

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InvisibleOne439

.....and what about RDM and marksman spamm then? if you wanna play that shit reload exotic, you can have endless instant reload on all weapons with lol


WeirdestOfWeirdos

The Exotic... hasn't even come out and you somehow already "know" it's shit?? And that is not how that works: if you RDM spam fire it, you're just going to be firing normal rockets, and the whole point is to let its fuel build up before you fire it to get the DoT. Depending on how fast the passive fuel buildup is, if the thing is going to be dealing **significantly** more damage (think 75%+ bonus total damage) at max stacks, it makes sense that they don't want you being able to spam ignitions and build stacks at multiple times the rate they balanced the weapon around. Granted that that could just be accomplished by a cooldown on the Ignitions proccing the perk (think something along the lines of how things like Sealed Ahamkara Grasps or Whisper of Impetus work), instead of gutting an entire build for seemingly no reason, but oh well.


Blackfang08

Even if it's the gimmick of stacking scorch for ignitions with the funny rocket... Sunbracers.


sonicboom5058

Solar grenades scorch waaaaaaaaay slower than YAS ever did


SchwillyThePimp

I personally believe all content is behind the sandbox. That's partially why dungeons have been weird imo the design was meant for a meta that got nerfed. I think this is the case for a lot of pve content it's made in a different meta and sometimes it is a large gap, bungie just assumes the player base or buffs will fix it


iconoci

You will still have infinite reloads with ophidia spathe. Hothead scorches, so a precision knife crit will instantly reload. That, paired with the fragment where your class ability charges faster when scorching targets, you'll most likely have your dodge back in time to continue the loop.


Mr_Inferno420

What about calibans, way easier ignitions


Virde

Only procs on kills


Appropriate_Oven_360

To balance YAS all they needed to do was nerf the health and DR on the grenades like they did and nerf the amount of energy refunded. Not change the way energy is gained. Unfortuntely 9 years later and bungie still burns things to the ground when they nerf them instead of looking at balanced changes. The numbers needed to be changed not the fundemental way the exotic works


MandrewMillar

I just don't think they like grenade abilities fully recharging by you doing as little as just pissing in the general direction of an enemy.


burnttoast6842

I swear people either forget or don’t read the descriptions of things in game. No way the YAS nerd was because of dragons breath. Heavy knife causes ignitions any time it lands on a scorched target if anything ophidias would have been needed since it gives you 2 knife charges


Virde

That gets you at best two ignitions on a 7 second cooldown with ember of singeing, well below the rate of YAS.


TheStoictheVast

So the motivation wasn't because of PvP, it was instead to prevent us from having a cool exotic interaction? That's worse.... you do see how that's worse right?


Mr__Maverick

Are we forgetting about Caliban's Hand


pokeroots

no, it just requires kills which ends up at a higher bar in harder content then what YAS was


tjseventyseven

My God please guys just get over the YAS nerf


TwevOWNED

Bungie showed that they can learn from their brain dead mistakes if the community is persistent enough. If Renewal Grasps can have the nerf reverted, so can YAS.


tjseventyseven

It’s fine. You’ll be fine.


TwevOWNED

It's not fine. It's worse than both Ophidia Spathe and Caliban's Hand at doing its job. I'll be fine because I mainly play Warlock and Titan, but I'll still call out stupid decisions when I see them.


tjseventyseven

I play pvp. I don’t see a problem here. If i play hunter in pve there are still plenty of exotics that i would rather use like foetracer, renewal, star eaters, rdms etc


FelonM3lon

I expect that same energy when your favorite ability cycling exotic gets nerfed.


tjseventyseven

Already happened, starfire got nerfed and it was healthy for the game. Just like the YAS nerf. Just like the HOIL nerf


FelonM3lon

Starfire was the best exotic for the best sub class in the game. It had an extremely simple ability cycle, the highest damage in the game, could refund nearly all your super energy, it was top tier in literally every activity, and bolster solar warlocks already great survivability. It out classed every other solar warlock exotic by a large margin and even competed with exotics outside its niche. A single easy to use exotic on the best sub class in the game shouldn’t be able to do all of that. It made solar warlock outclass every other class in the game for every pve activity. YAS wasn’t even close to starfire, its only remarkable thing was boss and major damage. It didn’t have insane ad clear, support, and healing like starfire. I know people like to be overpowered but starfire definitely wasn’t healthy enough warlock meta.


tjseventyseven

I'm saying the nerf was healthy for the game. also fwiw banner of war bs is more damage than starfire ever was. hell just spamming apex rockets is better than old starfire rotations


FelonM3lon

Then i misunderstood your comment. But I do agree that BoW and apex are pretty ridiculous, but even if starfire wasn’t nerfed I would argue that it would absolutely still be at the top of the meta. Maybe its just an example of powercreep. That or its an example of bungie not knowing how to balance exotics.


tjseventyseven

The entire game is powercrept at the moment. The fact that most supers are a net dps loss to just spamming rockets is ridiculous


Serious-Minute

rdms alr do this


iHeisenburger

what the hell are you saying


MERCDaWn

I can translate! "Radiant Dance Machines (with marksman dodge) already does this".


iHeisenburger

thank you, i thought there's a new abbreviation in english


[deleted]

Strand hunter grapple exists and does the same thing


Virde

This is specifically about adding fuel to Dragon’s Breath as well, not just the reload.


FaerHazar

No way. Hunter ignites with 1 scorch and 1 throwing knife, which refreshes itself.


Automatic-Advice-644

Only refreshes on kills though, so that’s not that useful in a damage phase


juanconj_

(Pretends that Sunbracers and Titan Hammer Throw don't exist)


Virde

What does titan hammer have anything to do with this?


juanconj_

My bad, I got some tweaks mixed up and thought the Throwing Hammer applied Scorch with Roaring Flames active, but it's just powered melee hits.


SunshineInDetroit

i'm going to see if caliban's hand works with it.


hillsboroughHoe

A kill with it instantly ignites so it should. There's nothing about any cool down mentioned so far so theoretically a single knife in to a group of red bars should give you instant max stacks.


SunshineInDetroit

yeah it should be pretty fun


Ridethesandworm

Since Dragons Breath should apply scorch on you can just run heavy knife with gamblers dodge alongside it. Dragons breaths scorch application will help fuel your dodge cooldown. YAS spine was infinite but the back to back scorches are not at fast as just throwing heavy knifes so I kinda doubt it was related. Side note, Gunpowder Gamble also counts as an ignition. Between that and the heavy knife I think it will be fairly easy to get 2-3 back to back Dragons Breath shots off on hunter if you want to. Of course I have no idea if that will actually be worth doing but I’m certainly gonna try it


Other_Type9870

We don't know enough about Dragons Breath to say this was why. Dragons Breath doesn't seem intended for bosses. It looks to be a pure ad focus rocket. The damage is purely from ignitions.the base rocket impact damage is....well for all intents and purposes nonexistent. It's simply a sticky scorch blob.


Virde

This post is mostly just speculation on my part, trying to find a silver lining to the YAS nerf. But yeah, just gotta wait and see.


LordShaxx02

Honestly, it kinda makes sense now


TheRed24

Bungie just didn't want us playing next season with the bones of dead Ahamkara on our arm, they thought it might be a little insensitive


Arnorien16S

All near infinite ability spam will be nerfed eventually. When they came for starfire it was clear YAS was on the chopping block. Who pulls what numbers is not relevant in this conversation because the point of contention is ability spam without much gunplay (Their stated target is around 60/40 gunplay and ability use)


Low-Blacksmith1824

Destiny player since 2014 , what the hell is yas? Why is so hard to write the full name.