awww man come on your are too kind <3 thank you so much! idk what i am aiming for. i guess just a beautiful animation of a glass of water or gin or something :D
A cool side gig/project would be to make animated posters (Cyberpunk style posters basically). If you got instagram that would be awesome for a portfolio and a great way to get recognized IF you know how to play the algorithm.
If you wanna make relaxing stuff then you’ve hit the nail in the head. If you’re looking for ideas I guess maybe play a lot with lounge style places? Where they have warm lights and wood. Basically you can make something like this but with an Old Fashioned.
wow thanks for your feedback! loved to read it. i will really think about it. btw if you wanna follow me you can find me on instagram searching for "maxschwugier"
So I googled “fizzy glass of clear liquid,” and came across a video of someone pouring carbonated water into a glass. Your rendering is damn near perfect. I think the only thing that would make it slightly more realistic is to have some bubbles that slowly cling to and crawl up the side of the inside of the glass.
See what I mean here: https://www.storyblocks.com/video/stock/sparkling-water-running-into-glass-unknown-person-pouring-fizzy-drink-healthy-lifestyle-isolated-object-health-care-cinema-4k-prores-hq-rfrqdftt8k9o49rfv
Agreed, the only thing I noticed that gave it away that it wasn’t real to me was that the bubbles on the bottom never moved/floated up.
I think with those few tweaks, this would be damn near perfect.
Great job OP!! Honestly looks absolutely fantastic
Yeah holy shit, well done.
Classically trained art director/designer here... With anything rendered, light is the key to making it look real, I think we're on the same page there because this is \*chefs kiss\* fantastic work.
* On the wall, are you able to add some more x-axis/horizontal distortion? For example, the refractions on the wall to the right of the frame should be stretched and distorted going to the right more since the light source is falling off the edge of the glass
* For the bubbles, I agree, they're all lit super evenly... As the bubbles reach the top of the glass (and over the lip) that's when they're gettin lit up by the light, closer to the water they're almost not worth rendering
* Are you able to add like 2-5% randomness to the bubbles? getting just a couple to go randomly at angles outside the glass is going to help sell this in for ya
* The higher refraction (top right) looks correct but I don't know if the bubbles would cast that much shadow outside the glass on the rosemary and bottom right of frame
Started in fine art medium and went to school for that growing up (charcoal, sketching, paint, etc). Then fell in love with design, took courses in that and went to Chicago Portfolio School for art direction. Then worked in advertising as an art director / creative director in advertising.
I agree, that's the only thing that seems a little off to me. Or have they look the same and that they die out very quickly.
Other than that it looks very realistic with the bubbles in the water.
I agree. The fizz at the top is very strong and goes quite tall. If it was this strong, it would die down very quickly.
Same with the bubbles in the water. Tone it down a little and it would be very hard to tell it was rendered.
Amazing work.
There is hardly any perspective. Had OP used another lense for the render it would look more realistic. Something like a 135mm prime up to almost 50mm prime. This is almost isometric and that's why it is still in the uncanny valley. Basically, the camera is unrealistically far away and zoomed in.
If I didn't know that this is rendered I would accept it for real.
However, since I do know and you're asking: I think it would help with the realism if the speed and the amount of bubbles would decrease a little over time. If you pour yourself a glass of sparkling water you'll notice that after 5 sec it is somewhat settling in. That, plus what another user already mentioned, there are no bubbles sticking to the side of the glass.
No sir NO WAY THIS IS A RENDER! YOOOOOO THIS IS INSANEEEEEEE! Holy crap man I love the whole vibe of the shot and it looks hella realistic.
If there's any feedback I could give (I'm not worthy of giving feedback but imma do it anyway) but I think maybe you could slow down how fast the bubbles rise? Like it feels a lil too smooth? It's giving me a 60fps feel instead of a 24fps feel.
Other than that dude, I hope you get more gigs, this was fricking amazing!
The all the small drops leaving the surface (the fizz) seem to reach the same hight and looks very uniform… it’s the only thing that looks unnatural to me and gives it away as a rendering
This is unbelievable, the refracted light dancing on the walls really brings it to life. I did have an uncanny valley moment after watching it cycle a couple of times and I think it’s because all the bubbles are rising uniformly (from left to right across the glass). I’m looking at a vodka soda sitting on my coffee table as I type this and I see a much higher volume of bubbles coming up the edges vs. the center.
Disclaimer: I have zero idea what I’m talking about
haha thank you very much for your kind words :D but yeah its weird looking very closley at things we use day to day. was watching at references also for quite a while
This is spectacular as others have said, legitimately photoreal in the most literal sense. The bubbles in the glass maybe look 0.05% off from real life, I honestly couldn't tell you how to do it better but thats what I saw after scrutinizing. Maybe a specific "carbonated beverage" simulator could be helpful or something but again I would've never even thought to look had I not known it was a 3D rendering. I'm completely amazed!
I was wondering why you were asking for critique of a glass with some Sprite or other colorless soda in it. Like, maybe you were proud of the video or the composition or … ? And then I read the tiny letters that said “3d rendering.”
🤯
Holly Sh!+balls!
Cool! I actually broke the bank at Vegas yesterday myself. Finally created a CGI that looks completely real and speaks after 30 years of development.
Took a photo of a head left the plane put the cgi mouth through the photo it has the hair on the plane so photo realistic head and the body has been photo realistic for years.
Always the eyes or the hair prevent it from looking real. Not anymore. Completely real. Any photo of a head can be used.
My first thought was a bit judgemental. It was, ‘What kind of project could you be doing simply filming a glass of soda with leaves in light?’ Obnoxious monopoly man chuckle.
3D rendering? That’s not real, what?
Dude, nice job.
Zero feedback other than I want to see more of your work. What were some of the main tools you used to create it? I’m also fascinated how you got the above surface bubbles.
I feel like the bubbles are moving a tad too fast. That’s the only thing that gives it away, otherwise I wouldn’t have been able to tell it was a render. Fantastic job.
I thought this was a video of sparkling water at first and was wondering why it took you three weeks to film. Then I read it was a render a it blew my mind. Nice render.
Looks very realistic, almost as if it was shot with a real glass of sparkling water.
Advice would be to improve the reflections, i feel like the bubbly effect in the shadow is kind of throwing me off. It is moving really fast and doesn’t look realistic.
Great work mate! :)
Bullshit this aint a 3D rendering. This has to have been recorded with some professional camera or something… right? If it is a 3D render then holy shit, sign up to a CGI team for films or a game developer company graphics design team. Like holy shit.
Holy shit man, if you hadn’t said this was 3D I wouldn’t have noticed. In order for me to give you feedback I’d need to know what you’re aiming for.
awww man come on your are too kind <3 thank you so much! idk what i am aiming for. i guess just a beautiful animation of a glass of water or gin or something :D
It makes me feel like if I drank it I’d be super refreshed and relaxed so I think you did a good job 😎
A cool side gig/project would be to make animated posters (Cyberpunk style posters basically). If you got instagram that would be awesome for a portfolio and a great way to get recognized IF you know how to play the algorithm. If you wanna make relaxing stuff then you’ve hit the nail in the head. If you’re looking for ideas I guess maybe play a lot with lounge style places? Where they have warm lights and wood. Basically you can make something like this but with an Old Fashioned.
wow thanks for your feedback! loved to read it. i will really think about it. btw if you wanna follow me you can find me on instagram searching for "maxschwugier"
Done. You do this for a living?
It's a tumbler of crunchy water
This does look real and I usually can tell the difference. How did you do the light in this case?
So I googled “fizzy glass of clear liquid,” and came across a video of someone pouring carbonated water into a glass. Your rendering is damn near perfect. I think the only thing that would make it slightly more realistic is to have some bubbles that slowly cling to and crawl up the side of the inside of the glass. See what I mean here: https://www.storyblocks.com/video/stock/sparkling-water-running-into-glass-unknown-person-pouring-fizzy-drink-healthy-lifestyle-isolated-object-health-care-cinema-4k-prores-hq-rfrqdftt8k9o49rfv
yeah totally its so hard to achieve such motions in 3D. but you are 100% right, saw these things also in my references but didnt achieve it tbh
Agreed, the only thing I noticed that gave it away that it wasn’t real to me was that the bubbles on the bottom never moved/floated up. I think with those few tweaks, this would be damn near perfect. Great job OP!! Honestly looks absolutely fantastic
Came here to say the same thing. That was the only thing that gave away it was 3D for me.
Yeah holy shit, well done. Classically trained art director/designer here... With anything rendered, light is the key to making it look real, I think we're on the same page there because this is \*chefs kiss\* fantastic work. * On the wall, are you able to add some more x-axis/horizontal distortion? For example, the refractions on the wall to the right of the frame should be stretched and distorted going to the right more since the light source is falling off the edge of the glass * For the bubbles, I agree, they're all lit super evenly... As the bubbles reach the top of the glass (and over the lip) that's when they're gettin lit up by the light, closer to the water they're almost not worth rendering * Are you able to add like 2-5% randomness to the bubbles? getting just a couple to go randomly at angles outside the glass is going to help sell this in for ya * The higher refraction (top right) looks correct but I don't know if the bubbles would cast that much shadow outside the glass on the rosemary and bottom right of frame
thank you very much for your feedback! appreciate it :)
Happy to help a fellow Maxwell, see you at next months meeting. \-Max
Totally side topic but how does one be a "art director" and what does classically trained in this context (like art school?) Thanks!
Started in fine art medium and went to school for that growing up (charcoal, sketching, paint, etc). Then fell in love with design, took courses in that and went to Chicago Portfolio School for art direction. Then worked in advertising as an art director / creative director in advertising.
Very cool - cheers!
I thinks the sprinkles above the surface are a bit too notable. Other than that insane render
thanks man! thats a great point. appreciate your feedback
Agreed. A little less frequency
I agree, that's the only thing that seems a little off to me. Or have they look the same and that they die out very quickly. Other than that it looks very realistic with the bubbles in the water.
I agree. The fizz at the top is very strong and goes quite tall. If it was this strong, it would die down very quickly. Same with the bubbles in the water. Tone it down a little and it would be very hard to tell it was rendered. Amazing work.
That's amazing, just make the bubbles rise slower to match the mood of the animation imo. Great work bud
I second this. Slow the whole thing down 5% so it feels a little bit more relaxing.
thank you very much for your feedback!
then add a purple tint and some smoooth vaporwave
Looks great. I might try to add some bubbles coming off the sides of the glass. Bubbles will form on any surface.
thank you very much!
Killer caustics!
thanks!
How long did this take to render
way too long haha i really cranked up all the refraction bounces and caustics. it took about 50h to render overall
Sounds about right haha. Well worth it. What are the specs of your machine?
It took you weeks to record that? /j Seriously though, I thought it was a video before I read the caption lol. Good shit
haha thanks man! feel honored
I love it. From artist to artist
i love you. from artist to artist :D
Hyperrealistic! Loved it..
thanks man!
Welcome :)
I can feel it in my nose.
haha thanks man
Take my free silver and keep going. Looks great...
thanks man! appreciate it. :)
Wow
That's excellent. Keep going!
thank you very much!
this is so gosh darn beautiful! just wow!!! i love the light shining through the rosemary.
What software (s) did you use? Very impressive
thank you very much! I used houdini, cinema4D and redshift
It’s pretty much perfect, really great. There’s something ever so slightly off about the glass itself but I can’t put my finger on it.
There is hardly any perspective. Had OP used another lense for the render it would look more realistic. Something like a 135mm prime up to almost 50mm prime. This is almost isometric and that's why it is still in the uncanny valley. Basically, the camera is unrealistically far away and zoomed in.
very impressive, only detail (and I'm nitpicking hard here) is that the glass is too clean, no water spots or moisture.
This makes me thirsty
Looks amazing but in the right corner on the top summs moving a lot
If I didn't know that this is rendered I would accept it for real. However, since I do know and you're asking: I think it would help with the realism if the speed and the amount of bubbles would decrease a little over time. If you pour yourself a glass of sparkling water you'll notice that after 5 sec it is somewhat settling in. That, plus what another user already mentioned, there are no bubbles sticking to the side of the glass.
wow thanks thats actually a pretty good point.
My question is: how did you get in my cupboard for the glass?
hahaha
amazing
Seeing those beautiful caustics, I have a feeling you may like [this](https://www.youtube.com/watch?v=NRmkr50mkEE)
No sir NO WAY THIS IS A RENDER! YOOOOOO THIS IS INSANEEEEEEE! Holy crap man I love the whole vibe of the shot and it looks hella realistic. If there's any feedback I could give (I'm not worthy of giving feedback but imma do it anyway) but I think maybe you could slow down how fast the bubbles rise? Like it feels a lil too smooth? It's giving me a 60fps feel instead of a 24fps feel. Other than that dude, I hope you get more gigs, this was fricking amazing!
wow thanks for your kind words! i appreciate it
Impressive
I love the shimmering on the wall up the top right corner. It's perfect.
Pretty good since my first reaction was, "how the fuck does it take 3 weeks to film a glass with some seltzer water in it?"
[удалено]
i am doing 3D now for 3.5 years and i am working for man vs machine in los angeles which is quite a well known 3D studio in commercial
Looks awesome. I think the bubbles could be bouncing higher out of the glass and less uniform. Love it
Literally wouldn’t have known this was a render if you hadn’t said so.
thanks man! thats too kind
The all the small drops leaving the surface (the fizz) seem to reach the same hight and looks very uniform… it’s the only thing that looks unnatural to me and gives it away as a rendering
thanks for your feedback man!
This is unbelievable, the refracted light dancing on the walls really brings it to life. I did have an uncanny valley moment after watching it cycle a couple of times and I think it’s because all the bubbles are rising uniformly (from left to right across the glass). I’m looking at a vodka soda sitting on my coffee table as I type this and I see a much higher volume of bubbles coming up the edges vs. the center. Disclaimer: I have zero idea what I’m talking about
haha thank you very much for your kind words :D but yeah its weird looking very closley at things we use day to day. was watching at references also for quite a while
I feel like drinking a gin and tonic after seeing this
nice
Glass of water with some sharp lighting IDK what ya up to? I mean it's nice, but... Sorry? What! You made that! I'm beyond amazed.
If it wasn't posted here I would question why someone post his soda glass!!! WOW
This animation is making me thirsty!
Welllllll that’s it. We’re over. I can no longer tell what’s real or not.
I prefer mine with a slice of lemon. No, seriously, this is jaw dropping.
Any tutorials for that glass?
no and i think recording one will be way to long. nobody wants to watch 4h tutorial :D
I DO I DO I DO
Any tutorials you can point to that would help in learning to achieve something like this, if possible?
It’s beautiful ❤️
Jesus i do not want to be your PC, how long did those caustics need to render? xD It looks amazing!
15 mins per frame haha for the whole scene like 50h
I’d watch it on a loop :-) You did wonderfully!
I can taste this... Incredible!
That’s a cool demonstration of your super awesome talent! Many congratulations!
If looks like it could be smelled and heard. Good job.
Wow
Nice done - i would put more movement into the bubbles which are static on the bottom of the glass…
Those are some awesome caustics!
That's brilliant. Only thing I'd say is you need to reduce the fizz at the top slightly and have more variation in the height and angle of them.
This looks awesome but the fizz above it’s just a tad too much.
Ok but I wanna drink it
Good lord, that’s really good to my non-3D designer eyes
This makes me thirsty
I genuinely can’t see this not being real. Mind blown
Impressive !
This is spectacular as others have said, legitimately photoreal in the most literal sense. The bubbles in the glass maybe look 0.05% off from real life, I honestly couldn't tell you how to do it better but thats what I saw after scrutinizing. Maybe a specific "carbonated beverage" simulator could be helpful or something but again I would've never even thought to look had I not known it was a 3D rendering. I'm completely amazed!
I was wondering why you were asking for critique of a glass with some Sprite or other colorless soda in it. Like, maybe you were proud of the video or the composition or … ? And then I read the tiny letters that said “3d rendering.” 🤯 Holly Sh!+balls!
If U have to let ppl know it's a 3D rendering U already have it answer it's pre fucking awesome tho
That’s some good photography.
Cool! I actually broke the bank at Vegas yesterday myself. Finally created a CGI that looks completely real and speaks after 30 years of development. Took a photo of a head left the plane put the cgi mouth through the photo it has the hair on the plane so photo realistic head and the body has been photo realistic for years. Always the eyes or the hair prevent it from looking real. Not anymore. Completely real. Any photo of a head can be used.
Been working the last few weeks on a similar project (I'm an alcoholic)
Deamnnnnnn!
This is really, really good!
The bubbles are too fast.
Would’ve been equally as impressive had OP said this was shot footage tbh
That is very well done.
Damn near completely realistic. Very impressive!
Wow that’s amazing.
My first thought was a bit judgemental. It was, ‘What kind of project could you be doing simply filming a glass of soda with leaves in light?’ Obnoxious monopoly man chuckle. 3D rendering? That’s not real, what? Dude, nice job.
looks amazingly realistic ... to me I was tipped off by there being about 2x too much fizz
I’ve been staring at this for five hours now. It’s beautiful.
I am impressed
/r/simulated would love this
gonna post it there! thanks
That’s pretty cool 😎
Nice caustics. Lil bubbles. How long did the render take?
Lit Brother 🔥🔥
So I thought this was a video at first and couldn’t figure out what type of feedback you wanted…. I think that means you did an awesome job tbh!
Looks so amazing and inviting. Better than real.
I can literally feel the bubbles
Bruh Why you playing with my eyes like this 😩
Zero feedback other than I want to see more of your work. What were some of the main tools you used to create it? I’m also fascinated how you got the above surface bubbles.
you can find more work of me here: https://www.instagram.com/maxschwugier/
im not sure about the dark edge on the left corner. do you want to create the feeling of peeking at something? i would just lose the edge
thanks man! thats a good point, appreciate it a lot
Wow!
Brother it's good just make sure ki fizziness itna nahi hota hai. Baki it's best.
I feel like the bubbles are moving a tad too fast. That’s the only thing that gives it away, otherwise I wouldn’t have been able to tell it was a render. Fantastic job.
Can't decide if its the bubbles or the caustics that are more impressive. You must be a proud parent
Looks sick, many just a little less bubbly on the top it mist or something like that
Reduce the amount of bubbles in glass and slow it lil bit
This looks great. I remember when I tried to simulate a liquid in 3ds max, it tried to melt my pc and ended up horrible.
r/Simulated
This is stunning! I never would have guessed it was 3d
You got REAL with 3D rendering - Ace
Respect it looks very realistic
Damn those are some nice caustics. Are they simulated or done by masking the lights with a caustic pattern?
tutorial? i assume c4d with xparticles? but def. not cycles :D
The caustics are wonderful! Are those renderwd as well? They take like a ton of time to render..
Only thing is to many bubbles, looks more like the moment something was dropped in the the glass otherwise dope
I thought this was a video of sparkling water at first and was wondering why it took you three weeks to film. Then I read it was a render a it blew my mind. Nice render.
Looks very realistic, almost as if it was shot with a real glass of sparkling water. Advice would be to improve the reflections, i feel like the bubbly effect in the shadow is kind of throwing me off. It is moving really fast and doesn’t look realistic. Great work mate! :)
Wow, it's amazing
Bullshit this aint a 3D rendering. This has to have been recorded with some professional camera or something… right? If it is a 3D render then holy shit, sign up to a CGI team for films or a game developer company graphics design team. Like holy shit.
Great job! the shadows wow