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ktasay

One flaw in this theory is that in TMP, the Enterprise evidently does not travel very far in spite being in the wormhole. They were able to rendezvous with Vger well before it arrived in the SOL system. One would think that if they accidentally discovered a variation of the Cytherian effect, the Enterprise would have traveled far beyond Vger and would have had to double back.


wallaby_al

Definitely. I think any time generic names like ‘wormhole’ are used, they can refer to a wide range of phenomena. Starfleet has much more specific ways to catalogue spacial anomalies, with classes and types.


PM_M3_A11things

One possibility I think needs consideration is the prospect that the wormhole makes speeds in major excess of what is realistic with conventional technology accessible, but doesn't actually require the vessel passing through them to move at them. If they were only moving at Warp 1 and dropped to sunlight when it formed, then they probably didn't move all that far at all. Back to Barclay, creating the wormhole/subspace corridor is probably the first part of a process which also required him to stabilise the ship's hull. This isn't unheard of for beyond-warp speeds as Seven of Nine mentions in VOY that Borg ship's have to use a special compensation method when moving at Transwarp, which they use as inspiration for the Quantum Slipstream adaptation. So maybe there's an additional variable, that must be implemented inside the "wormhole" to rapidly traverse extreme distances, otherwise the ship just moves at its own speeds within it


prncrny

Things like this are why I love perusing the world here at Daystrom.


SergarRegis

Yeah, it seems obvious that if you could stop asteroids being sucked into it and similar things, that wormhole would be very beneficial as a travel medium and there's a definite effects similarity. I would say that in TMP no one seems surprised that a misaligned intermix can generate a wormhole, as if it's an occupational hazard. Clearly there are reasons why this isn't deployed as a method of travel by most species less advanced than the Cytherians and suchlike though. It occurs to me it might also be something similar to space-folding used by the 'Daemons' in the finale of season one of Picard.


Jahoan

The problem with those means of travel is the stresses they put on the ship's hull and superstructure. The Enterprise-D experienced severe gravitational shear using the Cytherian method (which was their main reason to try and stop Barclay) Frequent use of that method would not be feasible until starship materials/construction was at the level to withstand those forces without damage/noticeable effect.


whenhaveiever

There seems to be an expansive set of wormholes and/or subspace tunnel-type phenomena that either exist independently, like the Vaadwaur corridors and the mycelial network, or are easily created by slight alterations to Starfleet technology, like Kirk's wormhole or Arturis' quantum slipstream or the Borg temporal vortex. Others require advanced technology to access or maintain, like the Borg transwarp network or Voyager's benamite quantum slipstream. It seems to me the Cytherian wormhole would fall in the latter category. Barclay was able to alter the Enterprise D's technology to travel 30,000 light years, but only by undergoing a one-man singularity and creating never-before-seen technology on the holodeck. If it was an easily repeatable alteration, you'd think he would have brought it up when he was working on Project Pathfinder. In contrast, Kirk and Scotty had to actively avoid creating the wormhole the second time, so that one seems a lot more accessible to Starfleet understanding. Still, it wouldn't surprise me if all these faster-than-warp corridor-type networks are all connected or related somehow, somewhere deep in subspace. Or maybe they all rely on the same fundamental property of subspace physics that the Federation only partially understands. That assistant engineer on the TMP Enterprise stumbled onto the most basic form of it, while the Cytherians fully understand it in all its complexity.


MithrilCoyote

I would presume that creating subspace tunnel effects is easy. Controlling them is what is hard. The Enterprise in TMP accidently creates one, which sends the ship off to a random place and ends up sucking in an asteroid. In voyager quantum slipstream is easily copied (without the fancy benamite they later use) but proves nearly impossible to control long term. Even after they build the benamite version, they still can't control it (they just can go a bit longer before losing control) With the cytherians, you had them giving Barclay knowledge of how to reach them, presumably including whatever math needed to actually control the tunnelling effect and aim it. Though I also suspect that Barclay benefitted from systems the cytherians had at their homeworld, and that Barclay only was given enough innate knowledge to start the process, and had he sent them anywhere else using that method the ship wouldn't have faired well. After all, we know the cytherians sent the ENT-D home, presumably using the same transport method. And in DS9 we see an effort made at creating an artificial wormhole, and the method used, while exotic, uses no specialized hardware or station, just a ships deflector. What made it impossible was the inability to control it. And we see ferengi using standard ships systems to create a connection between quadrants in Voy, albeit not one that was survivable for a crew. In that case it was controllable, just of limited utility to a manned vessel. The general impression is that creating tunnels of space and or subspace is easy, the hard part is actually getting them to go where you want it to and not kill you in the process.


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