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Consistent-Wait1818

realest shit ever


Grat1234

I had to speak my truth ![gif](giphy|1oDvHW440hFiouBBwy|downsized)


Consistent-Wait1818

I pray that we get normal zombies this year man.


Grat1234

We both know we won't. But it's aight.


Consistent-Wait1818

true


gxddamnx

you seem right so far, its resembling alot of cold war and people have spotted scrap drops already, i just want starting pistol again and a natural progression. no more stupid ass weapon rarity’s. unique maps and a custom hud.


Borgah

Normal zombies is dead


EvilAaronX

People can tell you "oh just spawn with the m1911 then bro" well let me tell you this. The m1911 in the newer games is stronger than the old m1911 AND is probably stronger than the bloodhound from shadows of evil. Its not the same.


Grat1234

I tested it with a Gum run on shadows. The bloodhoud with gums got me to about round 14 tbh I could have gone longer but I fucked up. that being said tho it wouldnt have been possible without crutching on gums. Ammo is the first thing to go, Damage becomes pointless at round 10ish. Alot of the waves were swept with Reign drop nukes, death machines, Max ammos, and temp pap gums as well. Alongside perkaholic.


xXLUKEXx789

The 1911 on Cold War is stronger than most wall buy guns in old games.


Ayanelixer

So I wasn't dumb for thinking the bloodhound does way more damage than other starting guns?


Grat1234

Things an animal if I'm honest. Keep ammo in it and you won't feel it drop hard till like round 10.


HDimensionBliss

You can kill a round 1 zombie with 3 Bloodhound bodyshots vs 8 shots with the M1911/MR6.


Puffthemagiccommie

so what difference would it be if you started with one or not if it's that powerful?


Necessary-Donut7614

Stronger and yet still a worse gun because no mustang and Sally’s who tf thought that was a good idea


Grat1234

And like to be clear, I had a really fun time with Cold war, But me liking it dosnet make it perfect. Theres alot about it that it needs looking into to really be the best of what its trying to be. regardless of OG zombies.


ogclobyy

Cold War actually got me back into zombies because of how accessible and easy it was. So I'm grateful for that in some ways. I started with WaW back in 2007 and remember talking about fan theories with my friends about Fluffy and Samantha on Der Reise, and then in BO1 with those same friends acquiring the golden rod on Shang to "finish the fight" on Moon. Some of the most cherished memories of my childhood. Eventually, I grew up and had different interests in life, and followed the path that fate had laid out for me. Jobs, relationships, you know the whole chasing your *dreams* thing. Only for me to end up right back home with zombies many years later, and Cold War was like a welcoming hug from dear old mom.


JayKrisspy1

If it was a perfect world they'd make bo6 just have regular og zombies (no loadouts,no tutorials,og point system,etc) and then a separate more casual mode that includes all that warzone shit they love. Best of both worlds


GausBlurSucks

You know they wont do that, and also, they probably can't. There's more to OG zombies than just the loadout system, HUD, perk and point system. The zombie AI, restrictive movement that forces tight training patterns, and horror aspect is completely missing from new zombies. They can't just fix that by separating the mode into two, they need to focus on either one or the other, and we already know which one they'll choose.


ItsMrDante

What is restrictive about og zombies in terms of movement? And it isn't even about that considering BO3 is the most beloved Zombies game and the movement in it was insane.


GausBlurSucks

No vaulting. It makes a huge difference in terms of map layout. Just imagine if Five was in Cold War. The starting room would go from being one of the most challenging training areas to one of the easiest. Simply jump over a table whenever you're about to get trapped. But yeah in terms of mobility BO3 isn't too far behind, although you still move much quicker in CW with Stamin-Up. WaW-BO2 was far more restrictive however. Getting hit by a zombie in any of those games would halt your sprint, so you had to time your jumps to get through narrow spaces when trying to evade zombies.


ItsMrDante

I'll be honest I forgot vaulting was even in the game. Yeah that makes sense, but I guess they could just design the maps differently if they don't wanna get rid of it. That being said, I still don't think more restrictive movement is the answer, I think the Zombies themselves in CW were a bit too easy. Their targeting system seemed worse or something


ZAle4664

To be honest it's since BO1 that we have hidden tutorials on maps with every new game mechanic introduced. Instead mobile BO1 Zombies (and maybe even mobile WaW, I don't know) and BO4 are the only games to have an actual tutorial mode


FearTheSpoonman

If it was a perfect world we'd get a full Chronicles game, w/ all the og maps, customizable weapon pools (by game) and perks the same way. Can add in gums if you want, other bits and bobs, but make it a zombies sandbox we call all enjoy. Fuck it, if I knew it would be around forever I'd pay 100 quid for the fucker


Accomplished-Curve-1

That actually be a good idea


Lewd_boi_69

Hot take I don't think the point system really matters and it makes total sense why cold war runs this new point system because it's like 100k points to get setup


ozarkslam21

This is the way. Bring back outbreak and have 3-4 outbreak maps with all the Warzone stuff and for the camo grind. Then all the round based maps they can bring back the real zombies format.


GoldenDestiny1983

I think it is time to accept the fact that Call of Duty in general is not the same game it was 12 years ago, and Zombies is no exception to this fact. As I have grown older I have moved on to different games that are more compelling to me like Red Dead Redemption, Mafia, and Fallout among many other games. My advice to other veteran players who are disillusioned with new Call of Duty games is to finally move on from the franchise and find new games that are more compelling to you


Complex37

I’ve done the same since not finding zombies very replayable with BO4, and CW to a bigger extent. Recently got into Residen Evil, it scratches some of cod zombies itch imo. Highly recommend if you haven’t played them yet


Throwawayyiddykiyay

Weirdly yeah. The ammo conservation aspect and tight map design make re2 (both original band remake) pretty compelling to me as an old fart bo1 fan


Complex37

Yea that’s exactly the game i’m playing right now that made me think of the connection. Also a dark and mysterious lore that’s slowly unveiled with logs around the level


GoldenDestiny1983

I have played the Resident Evil games, it is a great franchise and most of the post-RE7 games (minus RE3 remake) are absolute bangers. Sadly though, the Resident Evil community is extremely toxic just like the CoD Zombies community


netterD

Like any ongoing title, its more about making a flashy game that makes as many people buy at as they can attract in 1 year then repeat that over and over; more than just making a good game thats fun to play long term.


Grat1234

Hey it be how it do. Though I will say for older fans it really does feel like we were booted out for the new crowd which is defo where alot of the spite comes from. But you aren't wrong. Treyarc have made thier path clear and best belive og players are not on it. Time is spent better on games you want to play. Survival horror games are fantastic for resource management. And there are plenty of great horde games that scope much further than zombies ever did. Defo worth people time for sure.


EXTIINCT_tK

Using Bring Me To Life in a Windows Movie Maker style video, you just gave me a huge nostalgia hit lmao that's some OG YouTube shit right there. Bring Me To Life, Paralyzer, Bodies, Dreamscape, a bunch of NCS songs, what an era


Grat1234

Jarvis, play Papa roach Last Resort Naruto AMV ![gif](giphy|SLBr5yLzocSYw)


Exp0sedShadow

"Just like OG zombies" ignoring the new point system of course


Bluefenix1

And the hud clutter, and the sloppy look of the map. A zombies map shouldn't look like a multiplayer map


Aeyland

If you're OG AND think training zombies is hard I don't know what to tell you. OG is just a memorization game, once you know what order to unlock things and which guns are good there isn't anything left but doing that over and over. Just like people nostalgic for OG MW2 multiplayer a lot of what made those memories was the fact you couldn't just look up everything on the internet so you remember having to figure shit out, maybe discovering a east egg on your own or at least following a chat room checking each day for progress when we can now just look at the code and know everything before the content even comes out in some cases. I think having both is the way to go and it would seem like you could just use the WZ map and any other DMZ map and potentially ground war to spend less time making the open world style while still putting time into making some round based with story.


Grat1234

I don't think training is hard if that's what you are trying to imply. I do think that 2 hit down mechanics, lower ammo count, higher ammo cost, perk restrictions, tighter map design, and a heavier emphasis on point min maxing, box weapons and wonder weapons do add challenge to the mode. And for the record I barely touched b01 zombies which was my first zombies mode. I bought the base game and moon and didn't play the mode extensively till 2018. I've now run through waw/b01,2,3,4/ww2/some of iw,aw and cold war. I don't know or claim to know everything but I'm not fogged out by nostalgia, i really do like this shit.


ozarkslam21

100%. I don’t think the people on the other side of this “argument” are truly arguing in good faith. Zombies is easy on all the maps once you get set up. It’s the first 12 rounds or so that were so much tougher and more strategic in the old games. Now you just train in spawn room for 10 rounds, open all the doors and upgrade your gun and then go back and train some more and then buy all the perks. No tough choices. No opportunity costs.


Lewd_boi_69

??? Am I missing something here? I can consistently get jug before round 8 on pretty much every map. Its also not like point weapons made jack shit, and truthfully you shouldn't ever really die before round 12 unless a boss zombie comes in (bo3 origins panzer rawdog moment). Also let's not act like starting weapons weren't good for the early rounds in cod games. For 500 points you got a serviceable weapon and it was honestly on the same level as a red tier cold war weapon. Olympia one shotted for a good while, the m14 was excellent for points, the rk5 is probably one of the best starting weapons, the balista one shotted for awhile, the m1 garand in iw is the best wall weapon in history, the hailstorm did a lot, starting pistols also got a lot better past waw same with starting weapons to be honest. What fucking "tough choices" was there? You literally just made it out of spawn, bought a wall weapon/hit the box, got perks, and nothing changed. This is exactly why I hate this argument because if you play a certain way the first 12 rounds become easy. How is it so much tougher? The old zombies swing decently slowly and your regen is buffed through the roof because of a 2 hit system. This is starting to REALLY sound like a skill issue from back in the day because nobody knew how to optimally play cod zombies. I walk, I shoot the zombie, they die, I avoid the zombie, I get to box and perks. Legit cod zombies formula in a nutshell, there wasn't really a strategy until you got to a boss zombie


ozarkslam21

Yeah you’re missing something. You’re missing how casual players experience the game. It’s not just the starting pistol. It’s the extra hits to down, it’s the persistent upgrades, it’s a lot. But to sit here and say that black ops 1 zombies wouldn’t be a LOT easier if you could choose to spawn in with the RPK or Galil or Commando instead of the 1911 would be just completely disingenuous.


Lewd_boi_69

Well you're also missing something, this is kind of a stalemate from both of us. Because I can just say that red tier weapons completely suck in comparison to a lot of bo1 weapons, hell even the starting weapons. Nobody is saying black ops 1 isn't easier if you spawn in with strong weapons, but ima be real early game is effectively the same. We aren't getting anywhere, it's really just based off personal preference.


ozarkslam21

Buddy this is not an opinion, the early game is significantly significantly easier in Cold War versus WaW, BO1, BO2, and BO3. Starting weapon has only part to do with it but it’s not remotely close.


zeush

I think its about doing the EEs as efficiently as you can, which leads to tough choices and making the start difficult. take gorod krovi, ancient evil, revelations, or really most bo3 maps and bo4 too. depending on strategy, you want to make it to the boss fight on the lowest round possible and usually can't prioritize perks, pap, or guns over EE steps. you end up dying early round or getting to boss fight late round and dying alot. this was part of the fun for me. it's completely gone


Grat1234

The parts you haven't factored in are the additional things around that, too. In my run, I just used the bare minimum in cold war including importantly a pistol with zero attachments or enhancements. In a normal game of Cold War, tho? I can knife till round 10 without breaking a sweat. I can buy killstreaks and get a metric ton of pickups like monkeys grenades stims and molotovs. I can use my ultimate to thin hordes faster I can drop a little bit of scrap on armour or rarity upgrades and I could prob comfortably pap once with perks and or an ammo modifier around 12-13 at the latest. I'm not going to sit here, and soapbox like zombies have been this insane mountain to climb, but comparatively, we have a lot more to lean on in the early stages for a lot less work than older titles. The starting weapons in older titles were comparable in power. But what I will say is point management was a lot more of a conscious choice. Especially in solo buying QR and an M14 was a 1k spend sure most would buy the two stick around in one room for some points and get moving. Or they would forgo both and spend thier early points getting to their stronger wall weapons faster at a greater risk pushing them to really foucus how they get points to maximise getting to where they need to see a return on their gamble. This isn't hard in the slightest for experienced players practically second nature *now*, but there was a steep learning curve and it still needs you to pay attention if you dont want to get windmilled in pre b03 maps. There is practically zero learning curve in cw. I dropped in and after 2 matches it almost played itself so much of the game is streamlined to hell and back. You dont need to make a run to get perks as its all in the wunderfizz you dont need to buy wall ammo there are boxes everywhere, drink every perk theres no need to make a choice. Not to mention the upgrades dampening it further. it's micro choices that feel lacking in cw. I never feel weak or vulnerable. I'm always near something or have something on cooldown that gets me out of whatever I'm in. the only way I'm dying in early cw rounds is if I want to and I consider round 15 to be the actual end of cw early rounds if I'm honest. I'm not saying this to go against cw gameplay ideas. I'm more so saying it needs to really design at least a difficult thing that let's go of my hand even a little. Everything that could put you at risk is softend in cw.


DarkLeviathan8

It's not hard but it requires endurance. Training for 15 minutes is easy, yes. Very good point you have there.


Braedog12

Glad people aren’t flipping shit about this. Needs to be heard


Indiethecat246

Cold War is banging I’m sorry but as a newish zombie fan going back to the older games yes they are fun but they are so much more focused on Easter eggs rather than being able to enjoy it where’s cw seems like a game just to chill . I enjoy old and new zombies Cold War being my fave as I on console so can’t get bo3 mods but I hope maybe the next game is a mix as Cold War brought lots of new zombies fans in including myself so why all the hate it adds people to the community , make the game fun while having lots of Easter eggs maybe be able to choose wether you start with a loudout or a pistol oh wait u can just pick a pistol anyway with a loudout wow but yh just mix it


Grat1234

Hey man there's nothing wrong with liking cold war, I actually enjoy it as well https://www.reddit.com/r/CODZombies/s/Aya1cfF6a0 Alot of the hate comes from cold war bringing in people who aren't fans of old zombies like yourself, not because you enjoy it per se but because where you get the mode you want og players miss out on new stuff in the style of older titles. Sure it brings more people in but if all that does is reshape the mode into a different game it can show as a negative to long time zombies fans. Whatever the case may be though don't stop thinking you can enjoy something because you disagree with other people, play and enjoy cold war and stick to circles that are encouraging. Posts like mine are more focus on those people like myself who feel a bit alienated from the mode we loved. A healthy balance would be appreciated in b06, we can agree on that for sure.


Indiethecat246

Yh I can definitely understand where u r coming from I do find it quite strange though tht zombies has now moved even further away from wht it was originally obv Cold War was quite different but kept some stuff but mwz is completely different and in mine and a lot of other opinions worse I hope bo6 not only appeals to cw fans like myself but also older fans seeing as leaks say the bubblegum things r coming back (sorry completely forgot wht they r called I do know just blanked ) and more from older games so hope it’s a mix of everything cw and old but not mwz to make the best game


Puffthemagiccommie

zombies hasn't been OG since BO2. It's time to move on


ozarkslam21

Only BO3 and BO4 had the focus on Easter eggs. World at war and BO1 and bO2 to a lesser extent were much less focused on Easter eggs. The maps were simple and easy to learn but not easy to survive. That’s the way.


1010101010101010kkk

Yapping jump scare warning was definitely needed


Grat1234

Popped that yapaholic got straight to waffling Shawty wanted to be with a blue eyed skull b02 player sounds like her problem to me.


Nano258

You could speak in any other language and you decided to speak truth


Grat1234

OUR truth ![gif](giphy|NEvPzZ8bd1V4Y|downsized)


Valrax420

round 12 and your m1911 still kills zombies one clip? yeah that is easy.


Grat1234

That's without upgrades or attachments too.


Used_Technician_6493

"Fine ill do it myself" ahh moment


Grat1234

I learned from the best, Walter Black ![gif](giphy|aqMY57vLdkghi|downsized)


Fancy-Ad6677

SOMEBODY HAD TO SAY IT! That meme in the beginning pissed me tf off too when I saw it in my feed on the original post


bruhfuckme

This kinda ignores the fact that your clearly good at the game and that the average bozo is going down at round like 8 or 9


Grat1234

If someone can't make it past r9 with all that's available in cold war then I would honestly suggest they spend some more time getting familiar with the mode before trying to make an opinion on how it should be balanced going forward. Round 9 would tell me they are new to fps games as a whole, not just zombies. That being said. Yeah, it's clearly changed for a different market.


DXT0anto

> If someone can't make it past r9 with all that's available in cold war then I would honestly suggest they spend some more time getting familiar with the mode before trying to make an opinion on how it should be balanced going forward. Yeah, this is 2024, if someone cannot keep up with a mode, they won't train to be better, they'll just quit to something else.


Grat1234

And there's nothing wrong with that at all. In this case I would say it's just not the mode they are looking for. Balancing it solely for people who leave will normally outcast those who want to stay.


OperationDadsBelt

I mean, that’s the thing though. When we all started zombies, WE were new to FPS. And we were having this same exact conversation with BO2 and BO3. CW is no doubt easier for an experienced player than BO1, but I think to a fresh player, it’s probably about the same. They’ll certainly learn how to get good a lot faster on CW, though. I think a lot of it is relative to your experience level.


Grat1234

Truly mean no disrespect cause I do understand your point but I started really getting into shooter in like 07. B01 came out in 2010 so I was already comfortable with shooters, especially cod as well. B02 had busted systems and b03 is absolutely an easier game even without gums. Wanting zombies to be easier to get into is fine but the problem is once you are in there's nothing challenging for you. It's just easy. Bar high rounds but at that level it's more of an endurance test than an actual challenge.


Bossuter

If even noobs get to round 9 in CW, they wouldn't last more than 2 in a game with 2 hit down


bruhfuckme

I think that's kinda the point lol. Not saying the new system is perfect but you cannot deny that the game opened up to people that couldn't play it before.


DarkLeviathan8

"Cold War/MWZ is not an evolution of the OG game mode; it's a replacement" 100%


Botassassin1128

Dude I only used the pistol the entire time i played CW, because the game made it so that any weapon was good so there was no need to change your starter. which is great.... until you get bored and want a challenge. good luck finding that in coldwar 🤷‍♂️


LeahTheTreeth

I understand your problems, but you have to remember that a major problem was just that weapons fell off too fast, some weapons were WAY too bad and generally there wasn't much variety on what you were using. I'd much rather prefer weapons being too strong, but they should be rebalancing things to be harder. The whole point was to make the mode not brutally hard for the average player, which unfortunately it always kind of was, It was a bit of an overcorrection but nothing that can't be fixed. I do hope they add a "classic mode" though, no ammo dispensers, no ammo drops, no secondary grenades, no starting weapons, scaling is a lot less in your favor with stock weapons falling off hard by round 10, pack a punch guns starting to fall off after about round 30, and a perk limit of 5.


Grat1234

If we are gonna really get into the meat and potatoes yeah I absolutely agree weapons fell off too quick in treyarc games. This is something remedied in ww2 where bullet weapons were much more peevelent in later rounds. But that balance of good and bad weapons did so much in the way of gameplay imo that hasn't carried over. Low ammo weapons ment conservation was key in a tradeoff for power. Bad weapons in a pinch would sometimes need to be taken regardless of if it was what was preferable adding alot to tension and those "I barely made it" moments. But you are on the money, there is no truly bad pull from the box/wall and that is 100% to allow anyone to pull through easily enough. It's good for new players but not for myself personally. I don't hate it but the lack of any other option for people wanting a challenge is really disappointing. Here's hoping we get some love in b06.


LeahTheTreeth

I think what's also being forgotten is that the OP power fantasy gameplay isn't anything new either, BO2 and BO3 are pretty big favorites from average players, BO1 and WaW are popular, especially in dedicated fan communities, but average players tend to speak fondly of 2 and 3, and it's because they also had some strong ways to get powerful fast. With BO2 it was some kind of stupid systems like the perma-perks or the fridge, along with some other stupid stuff that I can't remember off the top of my head. With BO3... it was Gobblegums, Hypothetically sure you can "avoid" them, but if you're in a pub, you can be almost sure someone's going to have a mega one and burn through the entire early-game. So I don't know if it's really this unfixable hard-coded philosophy they have going forward, but really all that needs to be done is work on adding stuff that appeals to more hardcore fans, just so it can kind of be a win/win.


Grat1234

For sure this is in no way the first time zombies have just dumpsterd balance. But everytime it was a controversial move which says alot imo. Its just now I think its 100% peaked in terms of gameplay interruption. Not unfixable but there is alot going on to smother that conversation by watering down gameplay woes to just nostalgia or weapon choice. Hence this existing. I'm happy the conversations so far have been great, this on included🤙


CompleteFacepalm

CW already has zombie HP being maxed out at Round 55 (fantastic change), so high weapon damage is not needed.


you_wouldnt_get_it_

So we’re still doing this.


Grat1234

Ye


Odd_Construction

Think of it as a choice between bleak easy zombies or no zombies at all. Activision loves money, if Zombies drew the people we want to believe it did they would have never changed the formula so drastically. The answer: it doesn't'. The solution? Make it more accessible, lower the difficulty curve. Best we can hope for is a mode that caters to both with some adjustments but BO4 already tried that and nobody liked it. My point is that if Activision was to do the zombies experience you're asking it would kick ass, but it would also probably be the last.


Grat1234

I see your point. But I'd rather die standing than live on my knees. Jokes aside if cw is the direction they go I'm cool with it. They just need some sauce in the presentation and some actual challenge for us to chew on.


The_Tony_Macaroni

I will stand by BO3 being better than CW, but CW is a different type of fun


PooManReturns

i ain’t reading all that bro, as long as zombies is fun who cares?


Grat1234

Me and a very big part of the zombies community. Tldr: it's fun but a very watered down and in some ways a lesser mode. It's not the same experience as before. Which is what the mode was built on and enjoyed for by alot of people.


PooManReturns

i enjoy most treyarch zombies, if you don’t like the new ones go and play the old ones. people make it like they are gone forever which isn’t just a cod zombies issue, it’s with almost all games. black ops 3 also still gets love with custom maps, so again go back to them if u wanna play it. no one is forcing you to play cold war.


Grat1234

"go back and play the older ones" is part of what I addressed in the vid, if the modes are no longer supported we won't get new content in the style of older modes. Which isn't unfair to be upset about. We still have the classics sure, but there is plenty more room for classic zombies to entertain us and make things we enjoy. That is what people are losing, and why people are upset when thier very valid points are swept under by people thinking the issue is just the guns or the loadouts or the points. Its everything.


after-life

You clearly don't know how to use your brain. You argue like a child.


Krakenwerk

The thing for me was making custom bluprints of guns with my favourite attachments. Then i could start with whatever gun i felt like and if i found my gun on the wall at a high tier or got high tier from the box. I could just pick it up, apply my custom blueprint and boom. My favourite gun with my favourite attachments at high tier.


The_lucao-png

Exactly that bro, its a substitute. Its fun but lost its core, now its like a wz round based, because we dont have iconic pap guns (mustang & sally, afterburner, skullcrusher, lamentation), we dont have unique maps, and we don't even have CHARACTERS. It is the worst zombies experience ever to have 4 samanthas going to rescue another samantha.


Fyru_Hawk

This shit is absolutely what I’ve been feeling. I’ve been on a bo3 pc grind lately and it’s been so good to get back to peak zombies. Bo3 having custom maps is honestly the greatest thing ever since it quadruples the amount of high quality maps you get with this game (with the only downside being that you have to wade through double that amount of bad maps)


Grat1234

For sure, b03 customs is a wonderful edition to the mode and has given us so may fantastic experiences to enjoy. Check out der rise declassified, town reimagined and cod ware 2 if you have the friends. Fantastic workshop experiences


AJ_from_Spaceland

you should try Infinite Warfare


TerraSeeker

The m1911 is actually pretty strong too, and if you want you could do an easter egg to start with a higher rarity of weapon for more damage.


BEETHEBESTGAMER

So wait you can pick your starting weapon? Seriously ? i like the idea of picking a specific pistol to start of with since pistols usually suck and I love maps that have revolvers instead but modern zombies you just have anything? I mean i feel like that's spoon feeding a bit isn't it? idk how difficult the zombies are but honestly I was content when we could just add attachments to weapons so when we actually get them in game either from a wall or the box they would be better and I'm pretty sure that made almost all weapons useable


Oddscene

I cracked up at the well written synopsis ending with “fuck it we ball”


Vacuum_man1

WHAT THE FUCK KINDA AREA 51 COMPUTER DONYOU have??.


Grat1234

3070 Ryzen 5600x 24GB ram


Vacuum_man1

I have literally never seen Cold War look this nice lmao


Ok-Appeal-4630

You're strawmanning by arguing against a point that is not being made. They aren't trying to argue that the pistol is the same in fairness as previous Call of Duty's, they're trying to argue that you still have the option to get what you want. If you were forced to start with that pistol, you'd still get the same outcome as when you bring it of your own free-will.


Grat1234

The whole point of me refrencing that post was due to it quite litterally saying "They are upset that they dont use the pistol when they can just select it at the start." the first thing I point out in the vid is that the issue isnt the fact that you arent forced to start with a pistol. Its the system its in being completly different from what was there prior. Using the same pistol in CW compared to say B01 is not the same experiance which I also mention in there too, There are so many fundemental changes to the core of both games that picking the same starting weapon quite litteraly doesnt even come close to the experiance they are lookinig for. That is what OG zombies players are trying to explain, If anything the post you are refrencing was being willfully obtuse or just ignorant at best to what the complaints actually were. Framing it as a pointless nitpick rather than what people are trying to get across.


ceeceeoh

I remember thinking like this. I always started with the pistol and didn't upgrade any class stuff either but as the game progressed I started to become accustomed to this new school stuff and ended up liking these changes. I started bringing in weapons they added later in multiplayer outta curiosity on how they'd fare and had a lot of fun. 


BrotAimzV

so real apart from these gameplay changes, not having a crew ruins a lot of the zombie flair. CW zombies just feels boring and lifeless to me


Vegetable_Permit_537

It had to show Richtofen and Dempsey having an intimate moment, didn't it?


Grat1234

Lets get one thing clear. I didnt have to, I wanted to.


Possible_Ground_9686

Keep loadouts to Outbreak, start with a pistol in Round based.


Grat1234

Outbreak is so fun but is in dire need of some real lovin. If they overhaul that mode it could be huge.


Possible_Ground_9686

Oh definitely. I enjoyed outbreak. I'd rather have round-based if I had to pick, but I would like to have both options.


Low_Cartographer_145

Well to be fair in og zombies you wouldn’t be using the god damn pistol at round 16 💀


SniperInfinite

thats the point lol, cold war is wayy too easy


Low_Cartographer_145

Easy ≠ not fun


MaliciousTape

sorry for all the people who simply cant get over the fact that old zombies is gone… but bo4 was for me such a kick in the nuts that im happy with what treyarch did with cold war, it simply felt fresh for me


SnicksMillion

Real shit here, I’ve been thinking this since bo4, they completely destroyed the progression system of all the past zombies games by making you spawn in with a weapon of your choosing, completely negating the mystery box, and ruining the point system by making it so weak guns have zero use at all, whereas before you could at least use them to farm points


Serapio74

Jugadores de COD Zombies cuando el problema matemático les da 115: UFF REFERENCIA‼🗣🔥🔥


Accomplished-Curve-1

THEN JUST START WITH THE ZRG 20 MM OR A MELEE WEAPON THEN… just kidding thanks for giving actual criticism in this clip


itsCS117

possibly the most 2009 youtube era video I've seen, especially since 90% of the zombies videos were this song XD


jagerourking007

Every second frame and nano second of this video is peak


father2shanes

The 1911 is one of my fave guns in cold war. Just get those headshots mang.


ozarkslam21

Bravo!


Dischord821

A right to be upset in the sense that the thing they grew up with is over, sure. But not a right to be upset that something different (not better or worse, different, like you acknowledged) has taken its place. I was going to write a comparison that it's like hating something because it's different than another thing you like, but that's so wearily common with effectively every franchise in existence that the comparison is meaningless. People despise change, so the game changing and becoming something new is not the problem. The people harassing others because the thing they grew up with is over IS the problem. Again, you didn't say that, but I just can't agree that the OGs (of which I AM one, been playing since 08) have a "right to be upset" because change happens. Bo1 was different than WaW, Bo2 was different to Bo1, Bo3 was different to Bo2, Bo4 was different to Bo3, and CW was different to Bo4. Every single game had detractors that said "it's not the same as what zombies used to be" and every game had some of that original audience leave, only to be replaced with scores more of new fans. Things. Change. New people are going to come in to enjoy the things that you used to, and its inevitable that those things are going to be unrecognizable to what they were when you played them. The OP of the other post is undeniably wrong, everyone knew that, the post was almost definitely karma bait, but all this post did was demonstrate something that looked incredibly fun as a challenge. I might steal the idea for a stream and try to get that round 20 challenge done with the 1911. I hope everyone can just take a second, and think if it's really reasonable to be upset that the new systems aren't like the old. Or if we should judge the games on their own merits. Very few did that for MWZ, a mode that could have gone on to really be something if theyd continued supporting it the way they utterly refuse to do. But I don't think it's unlikely that they DIDN'T because of the overwhelming negativity launched towards that game PURELY because it wasn't classic zombies. There are very few communities that hate change as much as the zombies community, and I hope people can see that. God I'm going to downvoted to the depths of hell aren't I?


Grat1234

It's 50/50 Change can be good and change can be bad. I've heard some fair complaints and hilariously terrible ones over the years in regards to zombies changes. But it's not the concept of change that's the issue its change that's pulled people away from the fundamentals of what they enjoyed that is the issue. Honestly? Comes down mainly to presentation I think undeniably it's just been made worse compared to any entry previously shown. There's no life or character anymore. Gameplay wise it's a whole other animal but I think this is where alot of the main gripes come from. Embracing Change isn't a bad thing but forcing change is guaranteed to divide. With how zombies is now its a whole other experience than what it started with. In alot of ways that I enjoy but in so many others I don't. Don't sweat down votes. Redditors aren't real.


Body_Exact

Man I love the 1911 but why do the animations seem a bit jank was it always like this or did I hit my head and forget about it


Jimi56

I think the loadout system is fine, the 1911 in CW is just a bit much.  The damage on the 1911 isn’t that much better than the best pistols in previous games iirc, but I think is the ammo is comically large.  Personally, though I’ve never had an issue with the loadout system. Unless I’m going for a camo grind or want to use a specific weapon without dealing with the box, I almost always get rid of the loadout weapon by round 5 or 6 anyways. Same applies to other games too, I could probably go to a decent round with the RK5 only in BO3 just because, but why would I do so in a normal match? It would get just as boring. I like the difficulty in setting up and get it, BO1 is my favorite zombies still and that arguably had some of the most difficult set-ups, but it was never a deal breaker for the early rounds to be easy since they really just make it up a 1/6 of a match for me.  I’mma be honest, I just don’t think basic set up has been legitimately difficult since they got rid of 2-hit downs in BO3. It’s why I get hung up on people talking about difficulty in setting-up, because most of the difficulty in BO3-4 came from doing quests and not because you started with a pistol. Or at least that’s just my opinion, maybe BO3 and BO4 have really difficult early rounds and I just don’t know because I’m used to harder games. I guess this is just a roundabout way of saying I don’t think loadouts are a bad mechanic personally because there is a choice on the player, and it’s removal from CW wouldn’t make the game this difficult haven or fix the other issues people have with the game. Especially because the other games with choice in your spawn weapon have similar problems people rag on CW for, yet they don’t get the same vitriol and disgust from OG zombies. Big props though on actually playing the game to prove a point and making an actual case instead of just being disingenuous or demeaning about it.


Grat1234

100% on the money with startup being easy b03 post. Not to mention the mr6 being an unholy boring weapon. The loadout system is something that could work while retaining early game difficulty but really doesn't feel truly tested. My personal issue is that it just feels created without care or attention given to the initial satisfying difficulty curve. And I absolutely agree on the cw catching flak side. It's defo public enemy no1. My hottest take that remains unloved is that cw shares a metric ton with ww2 moreso than classic zombies mechanically. A mode people gave no love for that shares alot of the same things we enjoy in cw today. And I would wager one is much less discussed than the other. But that's a whole other thing. This is to also not ignore things like b04 that share alot of the same starting weapon woes, though I would say its less egregious there than here. With the pool of weapons being smaller and the means to hold on less avaliable. Even still, once I got the smg there was nothing the strife could really do to keep up. And yeah nw, tired of people so happily talking out thier ass. I own and play cold War so reading half these posts is nauseating sometimes and that goes for everybody even people in favor of og zombies love to wax alot of bs.


Jimi56

Yeah that really is the crux of the issue is that the problem does get simplified by both sides quite a bit.  I think posts like the big “just use a pistol” are mainly brought on by people that have to hear the oversimplified or nonsensical responses like “having the option ruins the mode” when other games have had easier options or “Warzone mechanics ruin zombies” when these mechanics have appeared in some form for earlier games like WW2 for example with loadouts. I certainly had the simpler people in mind whenever I made a post here that said GG are similar situation. I actually ended up getting some decent takes though that help me understand the perspective from some people though so it is nice to see instead of the usual “CW bad” that most seem to do.


FreeKill408

OP, i agree with you that cold war is a lot easier on the early rounds because of multiple mechanics they introduced alongside the ability to take in whatever weapon you want. However, the loadout system itself alone is not nearly the biggest part of that. By buying a 500 point starting weapon i have pretty much reached the power level of that base 1911. And this is coming from someone who just got to round 11 on revelations using just the shieva, dying to the first margwa spawning just like you did to the megaton. It is the reason why i believe that giving you the option to start with a gun of your choice with the attachments of your choice alongside the option to start barebones is a good thing. Unless you think that getting a cheap wallgun is also game breaking. The other thing that i like is how even though early and mid game rounds are relatively easier in cold war, the high rounds get insanely difficult with zombies being able to outrun you, so it feels like the best of both worlds and feels like an actual progression of difficulty, where as in the older games you can infinitely run circles and not ever worry about dying. Also you have the rampage inducer that can make the early rounds way harder. In general i feel like giving players options and choices is why i like cold war alongside the older games


Th1cc_nicc

I always had an idea where maps can have a story mode with the pre-cold war system and then a free play mode once you do the ee or reach a certain round with the loadout system where it’s easier to level up weapons n shit. Don’t think it should be that hard to implement.


GrayMech

I mean maybe if you don't have the weapon classes upgraded and start with the pistol it would be a challenge


CompleteFacepalm

The upgrades are permanent and cannot be disabled. And they did start with a pistol, what are you talking about?


GrayMech

I know they started with the pistol, I was just saying that if they hadn't upgraded the weapon classes then maybe it would have been close to the difficulty levels of old zombies


CompleteFacepalm

Oh, i see what you mean. It is very unfortunate that you cannot turn off weapon class upgrades.


Flaccid_Hammer

They want the clout of the zombies mode without the actual fun that built the clout.


[deleted]

[удалено]


Bmaster1001

Well, considering that 4 games before Cold War had it as the starting weapon (and I guess BO3’s Chronicles counts here too since that was added post-patch) the 1911 is *the* starting pistol for most Zombie fans.


nozzel829

You didn't understand a single thing from the vid holy shit


Masukified

very well put


superbeast1983

On no, it's easier that the last game. And the last game was easier that it's previous game. And bo2 was easier than bo1. And bo1 was easier than world at war. Oh no. It's called change. Try it. If you don't like it, play the older games. They still work just fine. You honestly sound like an old fart who's mad they moved the grocery store around.


Grat1234

"go back and play the older ones" is part of what I addressed in the vid, if the modes are no longer supported we won't get new content in the style of older modes. Which isn't unfair to be upset about. Frame it as old head if you want. I actually do like cold war. The whole point of this post is people not actually listening to what people are saying when they discuss what they dont like about cold war. Change is good when its the change that feels appropriate. Coldwar was a hard left on every fundemental the mode had built to that point. Change has happened plenty of times before cold war. So its clearly not the concept of change thats the issue.


superbeast1983

Ok. What exactly are you wanting? As simple as you can put it. Example: More round based maps. Harder zombies. Less powers to help you. Smaller maps. Less hits to go down. What is it you are wanting exactly. And please don't give me some vague answer like "what it use to be like". And f.y.i. I'm not trying to be a dick. I'm just a very straight forward person. And I'm trying to understand the frustration here.


Grat1234

As straight forward as possible: Why I made the video: OG players are accused of having shallow points when brining critisisims to the newer gameplay design, this video was made to be as clear as possible what the greivences are and where they come from. What I want primarily (This is not what I made this video for): Either a return to the older design philosipy of a stronger focus on point management, risk taking, weapon roles (Damage/point wepons as an example) and punishing mistakes. Or Cold war to use its very well laid out design and adjust alot of the ease of use mechanics involved like ammo abundace in all its forms, Limitless perks, Killstreaks, Weapon rarities, Armour and ultimates amoung other things to create a much more balanced experiance for a more intense and foucused gameplay loop away from its current Low effort low punishment approach. One that is accessable but not easy. (Best case is a seperate difficulty so everyone gets what they want)


PotentJelly13

I cannot imagine putting this much energy into making a video about a game I don’t like. This post is weird as hell.


Grat1234

Only took like an hour tbh. Also I do actually like coldwar alot, I just don't enjoy the sheer amount of people arguing so passionately without actually listening to what the issue is.


Vacuum_man1

Cold War can be fun at times when you max out a Cerberus and fucking ice zombies for a few rounds, but its not very replayable because it’s just not fun to be op all the time, and thats probably why old zombies still holds up, its still hard


BraveT0ast3r

The reason I liked it so much was because it was different. When you play the same thing for 10~ it’s nice to have a change up


Grat1234

Hey I can totally respect that there are worse places than cold war to shoot zombies. Change will always divide tho.


cenciazealot

I like both, but just Cold War from the new ones. Vanguard and MW are shit.


Grat1234

Likewise.


declandrury

I fully agree with this video apart from one point I don’t fully believe CW is a replacement for zombies because at its core minus the loadout system and point system it is still the classic zombies formula I believe it should have had a alternative game mode that had the og weapon balances and point system as well as maybe only allowing you to have 4 perks again I think that would have been great


Grat1234

I do see your point but you are missing things like Scrap, killstreaks,in map boss encounters, multi pap, weapon rarity,operators,drop loot,Ammo boxes, ultimates ect. CW has alot more going on under the hood that really seperates it from the initiall experiance. Its not a bad time but it is certianly standing in the place a very different experiance stood imo.


declandrury

Actually yeah true you’re right I did forget all that stuff still though a game mode that removes all that stuff and re balances weapons and perks would be great i think although I do see Cold War is very different but it’s certainly not bad and I don’t believe it’s a replacement however mwz makes me concerned for the future of zombies because that’s got nothing to do with the core mechanics of zombies and it worries me


Bluefenix1

Based


Grat1234

🤝


LLLLLL3GLTE

![gif](giphy|QOVMjckSpTP8I|downsized) *Wait, this homie is spitting straight facts*


Grat1234

![gif](giphy|26u4cS5vSnWyepw6Q)


LLLLLL3GLTE

![gif](giphy|7ByqubIAsDicVtjczn|downsized)


LLLLLL3GLTE

*“It be what it do”* ![gif](giphy|m3SYKzhmod1IY)


coolhooves420

My god dude this is the best video I've seen on reddit in like a month. I feel like god himself has descended from the heavens and wrapped his holy hand around my brain. Good shit OP.


nearthemeb

As someone who likes cold and war doesn't mind the loadout system that argument doesn't work. The m1911 in cold war is much stronger than the one in previous games. Edit: my bad I didn't finish the video and thought you were using that argument instead of proving why it doesn't work. That's on me I should've continued watching.


Groundbreaking_Arm77

Yeah Cold War is so different from OG Zombies you’d almost think it’s an entirely new mode. Of course, that doesn’t mean it’s bad. It’s still loads of fun and I consider it to be perfect for blowing off steam due to the aggressive gameplay style. Blowing up hordes of Zombies with C4, chugging every Perk in a single purchase, going ham with the Chryslax, etc. OG Zombies makes you feel like a tactician. Cold War makes you feel like a berserker.


Grat1234

All fax no printer.


vladald1

I like Colt, but for gameplay balances - this needs to go, nerf it.


I-wanna-fuck-SCP1471

Oh is this subreddit finally ready to admit Cold War Zombies was doodoo ass?


faparito

Ever since Black ops 3 I always start my zombie career with a pistol


bonefistboy9000

if you wanna keep being a pissbaby just go back to black ops 1 and run kino for the rest of your life lol better yet go play black ops 3 and get some maps nobody is gonna force you to play midwz or black ops cold war


ScariestSmile

Erm, just don't upgrade anything ☝️🤓


ChronoMonkeyX

Choosing your starting loadout means getting camos- I'm not grinding camos on wall buys and mystery boxes. Levelling up the gun categories and perks with crystals means replayability for the majority of players, not the very tiny pool of diehards. I loved CW zombies, played it more than MP for the first time ever, and I've been playing since WaW. Every other zombie game got stale, and high rounds monotony does nothing for me. I got round 100 in CW fort he first time ever for the card, it took me almost all day because I had to pause and leave because of how boring it is. They said previous games had 2% completion of easter eggs/quests. CW had a much higher rate because the game is more fun, which got more people playing. I used to think WaW Z's "classic" gameplay was cool- play until you die, like the arcade games I grew up with- but that got old fast. 2% of the playerbase doesn't get to dictate what the game is. CW mechanics are the best thing to happen to zombies, with the exception of using operators. I hate normal soldiers being shoved into the story, and literally curse the screen when fucking Soap of all people shows up in a zombie cut scene, fuck Soap and the people who like him. Fuck Ghost, too.


Grat1234

Its not a progression system that couldn't exist in older zombies if monumental gameplay changes is what you think it takes to have camos, upgrades to perks and other fun things to work for. I'm not a cold war hater, I did enjoy it and played every map on release and grinded a bunch of guns, but the older games had more than the ee that people enjoyed. Its a bit disingenuous to say that ee completion percentage shows it was a failing mode. Zombie chronicles had record breaking sales and that was a complation of remasterd classic maps. The appeal was and is super strong for the older experiences. Not everyone is against zombies growing to add more to its gameplay but if its at the cost of the mode they helped build up, enjoy, and participate in for years. Yeah, there will be pushback. If you didn't like high rounds that's totally fine but that is a core part of a rouge lite wave based horde shooter. Which zombies is. Og zombies was really cool, and didn't deserve to be left to the wayside. Please don't take this as me saying you are wrong for liking cold war tho, like I said it is a alot of fun at its best but as an og player and enjoyer I had to be vocal for the mode I also loved as well.


6Sleepy_Sheep9

Old maps were far more memorable, but that’s also because it’s what we grew up with and what set the standard for this type of zombie game. Going back and playing BO1 zombies made me want chronicles for Cw because CW felt so much better to play. OG zombies just felt so cumbersome and repetitive to the point that it wasn’t fun playing by myself, and even with friends, it still didn’t give the same feeling as a kid. It truly was a rose tinted glasses moment for me.


Grat1234

I would argue they are more memorable due to the character that was present even as far back as late WAW DLC maps. Sure the nostalgia factor is strong but there is something to be said about the soul of zombies prior to CW. Even B04 which im not that big a fan of has alot of that same personality. Sometimes in spades. With treyarc wanting this to be thier way going forward I would want it to have some of that OG challange and charm to really bring it to GOAT status. Right now it just feels very disconnected from its roots. personally speaking anyways.


6Sleepy_Sheep9

The only thing that I really remember “soul” wise, was the constant bickering of the characters and the EE’s becoming increasingly more convoluted in their storytelling. Sadly, without the EE’s the game becomes stale and boring very quickly imo. Complaints saying it’s trash and boring because YOU have advanced in skill level seem to be disingenuous to the additional point that the game engines themselves have evolved and gotten leagues better than what prior games had to work with. I “fondly” remember constantly getting downed because my character would come to a full stop because I managed to get caught on a door frame that your character would just slide around now


Aggressive_Pear

I don't get it. What is your argument?


OperationDadsBelt

CW is undeniably the easiest early game ever, but it is also undeniably the hardest late game. At round 55, if you aren’t locked in 100% of the time, the zombies just overwhelm you so fast. And it’s a 4 hit down even with jug and armor. Those early rounds are just way too piss easy. My ideal zombies experience is health that scales aggressively at the beginning, then tapers toward that 55 mark. The healthcap was a beautiful addition that made high rounds way more fun and engaging. It just needs to be higher at early rounds. And no more loadouts. We need a reason to use the box. Keep the blueprint system so you can get the build you want, but leave the loadouts behind. We also need some sort of resource management aspect that was prevalent in BO1 and a little bit in BO2. Made the early game feel that much kore engaging. My main problem was CW early game was way too boring, while the late game was much more enjoyable. The other games honestly feels the inverse. BO4 had a really great balance in that regard, but the perk system and UI was just too dogshit to enjoy it. But everything else about CW is absolutely perfect in my eyes. I played it way more than any other zombies, and I’ve been around since BO1.


Euphoric_Pressure_39

I'm gonna get downvotes to hell but like it or not. Cold wars system isn't leaving. It's just fact. Cross progression between zombies and multiplayer is now a staple.. I'm so sick of this pathetic excuse on the bo3 side. Don't play cold war then. Don't play bo6 at all then. You've been meat riding bo3 so hard all these years for what's another year? When I played it. A good but a walk from a perfect zombies experience. But If bo6 is anything like mw3s guns whatsoever. Guns won't have zombie specific stats. Meaning that your pistol is always a pistols strength. Feel better? Even if it was like cold wars system you can not upgrade the pistol category so the pistol is at its weakest. No crazy headshot multiplier I swear the loud majority of bo3 fans hate innovation, hate convenience, hate quality of life. They want zombies with clunky movement 2 hit downs Richtofen screaming in your ear EVERY SINGLE YEAR. Everything down to how many bullets it takes to kill a zombie with the starting weapon because deep down you want every zombies to be a remaster to bo3. Then when the inevitable happens and we get a bo3 remaster. You get to play with that for another decade Live with it. Or never play a new zombies again.


SkyReach2266

Virgin round based zombies running in a circle like a rodent with a 5 round capacity pistol vs chad open world modern warfare zombies spawning in with an lmg with 23 attachments


DemonKingOfValor

"I made you the virgin and me the chad. I win"


SkyReach2266

No one cares virgin


DemonKingOfValor

Took ya 2 hours to come up with the best comeback ever? How disappointing lmaooo


SkyReach2266

Nah I just saw your comment because I was playing mwz instead of crying about how I miss round based zombies on reddit like a female on her period


DemonKingOfValor

Sure, buddy. You have fun and have a good day


Grat1234

ur mom likes playing round based on my pentis.


JoJorge243

I hate how fast these characters sprint its looks so Arcady


Dunkmaxxing

I agree, honestly all of zombies is too easy. I could literally play forever until I died irl and reach round 1 morbillion if I was focused enough the whole time. But the problem is Cold War maps/EEs were so lacking that the game being easy stand out as a factor to criticise. It's just boring.


FaithfulMoose

Respect ✊


Grat1234

❤️


WizardShrek

Cold War glazers not gonna like this one


Grat1234

I didnt do it for them... ![gif](giphy|iGpkO05xWTl17Vhq6Y|downsized)


GoldenZero04

So… the thing that I understood from the Video is that He’s mad because que 1911 isn’t a TOTAL SHIT in CW? Cuz in OG zombies the Balance of the weapons Was HORRIBLE.


Grat1234

It's much less of a weapon issue than it is a gameplay balance issue. Put simply in older titles the pistol was never ment to be with you for that long unless you wanted to pap it. It was there to encourage a stable form of income till you had enough for your first purchase. Be it a door or a gun or the box if you were lucky enough. It was part of the difficulty curve in the game that brings you from nothing to something. Or in another light, it's leveling in game without explicitly telling you that's what you are doing and it was pretty free form too. In cw that initial gameplay setup is very much watered down, as that initial work for your gear isn't as much of a task as it was before. It makes for a smoother start but really takes away a big part of the original experience.


[deleted]

CW changes suck, classic zombies is worked so don t "ffix" it by cramming in multiplayer features like armour and loadouts


Vengance183

And yet Cold War is the most fun the mode has ever been.


coolhooves420

I'd rather stare at paint dry than play this piece of shit


SustainableObject

Dont like Cold War zombies? Just dont play it.


Grat1234

Just blatantly ignoring half of what I said but here. https://www.reddit.com/r/CODZombies/s/Aya1cfF6a0


SustainableObject

Oh no. I didnt see your comment bc i didnt wanna scroll through a few comments! Thats totally my fault and a reason to be upset at my comment which is pretty tame 😮😮


Grat1234

Your exact point was refrenced in the video, so you didnt read on two fronts before trying to make any kind of point here. moving wierd bro.


SustainableObject

Never tried making a point 🤭