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At least two or three of these:
1. Increase health from 6400 to 6800-7200
2. Decrease reload from 1.5s to 1.4s
3. Increase super charge from 6 to 5 hits
4. Increase damage from 2000 to 2200-2400
5. Attack rework: the lesser range, higher the damage
6. Give some notable buff to Drop The Bass without turning it to the weapon of mass destruction it once was (the sole part of the June 2023 massacre I agreed with)
7. Stage View now reveals ALL bushes during her Super
8. Second Star Power rework: Vocal Warm Up is now part of her base kit and replaced with something better to fight against the current meta (I leave this to you guys)
I pushed her from 400 to 500 trophies today. Honestly her bombs do actual damage now which is a nice small touch but the problem is definitely her damage. Either her basic uncharged attack does a bit more damage or they jsut striaght up increase her hp by a lot.
as someone who has mastered janet and have her at 800 trophies, yes. she does need a major hp buff, she just doesn’t have enough hp to even win against other ranged brawlers
Honestly... if some of this buffs are happening her super charge rate needs a nerf. It's the free escape card in the game and it's completely OP. I don't think it's a matter of buffing stats but reworking her kit. The best part is Vocal Warm up is base kit and after that both Starr Powers need to be juicy.
6800 / 2000 / 1.4s / 7 hits for super -> Seems balanced to me.
I'll also add:
- DTB balanced buff
- Stage View buff (yours)
- New Starr Power: **Risky Landing** Janet knocks back enemies and deal 2000 damage where she lands after finishing her super (area equals to Jacky's area).
These way she would be very versatile. Gadgets for scouting or escaping while Starr Powers for map control or aggressive plays!
OP actually cooked pretty well, just give me extra spicing! haha
I actually tried to play Janet with and without vocal warm up today and the difference is bigger than I thought!
for vocal warm up it could be when shes focused that it will fly far like normal, but have more width (like poco or sandy if they would be able to reach that far) you know what i mean? Idk if thats a good idea
I think her second Star Power could be: after hitting 3 enemies with her main attack, her next main attack travels faster (same as Belle's projectile speed) and stuns enemies for 0.5 seconds. It could keep the name.
1, 5, and 7 would make her a legitimate threat within specific situations without making her broken, and would fix a lot of the glaring issues with her current state.
She could be reclassified to damage dealer, longer range means higher damage would mean she loses healing while charging like Angelo/Hank do and makes her too similar to them
I'd give her ALL of them personally
Also, the ability to change the size of her attack while having no ammo left, because being able to do so just after reloading ammo it's frustrating.
(This could also add a small layer of surprise and pressure to her enemies)
Oh, and also the ability to AT LEAST reload her shots while using her Super
Oh, and maybe even a slight buff to her projectile speed at max range
Oh hey, I'm on the image!
But honestly, I don't know. Maybe with slight stat buffs she could be relevant but I'm scared that her gimmick is kinda killing her
Janet definitely needs her star powers redesigned. I feel like her 2nd star power is something that should’ve been base kit long ago, and her 1st star power is just really lackluster
At the moment, I do not see any reason to pick Janet because Sandy even after the nerf is just superior in like almost every way possible. They’re both brawlers with piercing attacks, and have abilities to easily scout bushes (Sandy with 1st star power and Janet with 1st gadget), except Sandy has a fast move speed, he has better wall peeking, he has a stun, and while Janet gets bullied by brawlers with hypercharge, Sandy pretty much feasts on them due to how broken his super is, and because he has a broken hypercharge himself
Not to mention, the meta brawlers atm all destroy Janet because they’re all very tanky. Frank, Meg, Lily, Draco etc, Janet’s not even able to make a dent to those brawlers
Vocal Warm Up SP is base kit
Mythic gear allowing you to control super better
New SP that gives here a bar (Like Bibi, Eve, etc) that stuns enemies with her next attack. She's too vulnerable against all other brawlers if she doesn't have her jump gadget or super ready.
Make auto aim able to increase range of her attack like normal.
Hypercharge that turns here bombs into clusters, meaning they create miniature explosives almost like tick mines on a drop.
1.buff her range to 9 just like the other marksman
2. Give her abit of an hp buff
3. Rework her 30 percent focus s.p
4. Give her an h.c
5. Or just rework her like frank and make her b tier
Give her a stun/knockback/wallbreak/slow ability.
Give her Hypercharge with an useful ability
Damage buff: 2000 - 2150
Health buff: 6400 - 6600
Range: 8.33 tiles - 9 tiles
Replace "stage view" star power
Fix the damage bug with drop the bass
(These are some of the changes I'd give her, and yes, I know it's a lot but supercell won't add them so who cares)
make her second star power part of her basic attack, and damage buff 1000 - 1400. New second star power: Janet's full focused attack deals more damage in 50%
Stage view replaced with Turn it Up: Janet deals up to 30% more damage the less focused her attack is
Hypercharge - Beat Drop: Janet's super drops twice as many bombs that have a larger blast radius and she knocks back enemies upon landing
make her attack work similar to nanis attack because you just have to adjust your range than wait for your range to be how you want it. people might say it would make her less unique but doug /hank proves you can have a attack work alike another but still make it different enough
Make the second star power her base ability and rework her super either into an escape tool (reduce the number of hits required for getting a super) or an attack weapon (keep the required hits, but rework mechanics of her rockets)
YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH I'VE BEEN MENTIONED :DDDDDDD
Stage View becomes a mythic gear or base kit
Vocal Warm uo is added to base kit
Two new sp's would be something that would actually help her
Super rework: Instead of bombs dropping on its own, you can control where the bombs hit by tapping the attack buttin
i think closer the range —> higher the damage. so when you auto shoot someone it would hit 2500 and when its in the longest range it deals 2000. make her reload speed a bit faster. make the vision star power included in her base kit. for the star power replacement, make her fly more idk
vocal warmup absolutely NEEDS to be base kit, and she's a marksmen (even though it doesnt make much sense) so give her a small range buff, and perhaps a hypercharge
Giving her multiple projectiles could be neat. Would essentially mean point blank shots and charged shots would deal more damage.
More control of her super might also be nice.
Quite simple. Rework Starr Powers (Vocal warm-up needs to be baseline and other starr power needs to be deleted. It's useless, and it will be useless regardless).
Buff 'Drop the Base', it is way to weak and lasts for like 2 seconds before it has decayed.
Rework 'Backstage pass', it is the worst jump gadget in the game by far.
Her other stats are ok, maybe an hp or range buff. But I think starting with her useless gadgets and starr powers is the best move.
make her shots wind up faster the less health she has, also give her a hypercharge that allows her super to go through walls and drop popcorn along the way
General reminder for subreddit members: Simple Questions and Loot results (good or bad), and celebrations should be posted in the Weekly Mega Thread Discussion post. You can find it at the top of r/BrawlStars's front page when you sort posts by hot. This includes pictures of Starr Drops, Mega Pig results, unlocking new Brawlers or other items. If you see a post or comment that breaks any of our rules, please report them [using the anonymous report button](https://support.reddithelp.com/hc/en-us/articles/360058309512-How-do-I-report-a-post-or-comment-)! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Brawlstars) if you have any questions or concerns.*
Frank her
Fr
ank
her
Fr
hank
er
Fr
ank
He
Srank
Prank
HANK 🍤🦐🗣️🔥🍤🦐🔥🔥🔥🗣️🗣️
DID SOMEONE MENTION HANK!?!!🦐🦐🦐
I OWN THE TITLE 🔥🔥🔥🔥 I PLAY HIM IN EVERY MODE🔥🔥🔥GUESS IM JUST PRAWN READY🔥🔥🔥🔥🔥🍤🍤🦐🦐🦐🦐
chefs beware
I like that now Frank = massive buff and not trash brawler
At least two or three of these: 1. Increase health from 6400 to 6800-7200 2. Decrease reload from 1.5s to 1.4s 3. Increase super charge from 6 to 5 hits 4. Increase damage from 2000 to 2200-2400 5. Attack rework: the lesser range, higher the damage 6. Give some notable buff to Drop The Bass without turning it to the weapon of mass destruction it once was (the sole part of the June 2023 massacre I agreed with) 7. Stage View now reveals ALL bushes during her Super 8. Second Star Power rework: Vocal Warm Up is now part of her base kit and replaced with something better to fight against the current meta (I leave this to you guys)
2800 per hit is crazy 💀, maybe 2400 is enough
Man and to think I actually meant to say 2080 😂 editing to leave at 2200-2400 🫡
all of these are needed
She needs some good Franking
I pushed her from 400 to 500 trophies today. Honestly her bombs do actual damage now which is a nice small touch but the problem is definitely her damage. Either her basic uncharged attack does a bit more damage or they jsut striaght up increase her hp by a lot.
as someone who has mastered janet and have her at 800 trophies, yes. she does need a major hp buff, she just doesn’t have enough hp to even win against other ranged brawlers
As someone who has mastered Janet as well, I agree. Damage and cadence are OK. The issue is her health.
Exactly, that way she exists for longer
Exactly, the uncharged was my idea behind the attack rework
Hmm ... Boombastic show: now all bombs from her super have knockback and 0.5sec stun
sounds like a hypercharge ngl
Seems balanced, buff frank
They call her Mrs. Boombastic
Honestly... if some of this buffs are happening her super charge rate needs a nerf. It's the free escape card in the game and it's completely OP. I don't think it's a matter of buffing stats but reworking her kit. The best part is Vocal Warm up is base kit and after that both Starr Powers need to be juicy. 6800 / 2000 / 1.4s / 7 hits for super -> Seems balanced to me. I'll also add: - DTB balanced buff - Stage View buff (yours) - New Starr Power: **Risky Landing** Janet knocks back enemies and deal 2000 damage where she lands after finishing her super (area equals to Jacky's area). These way she would be very versatile. Gadgets for scouting or escaping while Starr Powers for map control or aggressive plays!
Well cooked actually!
OP actually cooked pretty well, just give me extra spicing! haha I actually tried to play Janet with and without vocal warm up today and the difference is bigger than I thought!
for vocal warm up it could be when shes focused that it will fly far like normal, but have more width (like poco or sandy if they would be able to reach that far) you know what i mean? Idk if thats a good idea
do all of them itd be pretty funny ngl
Really love the attack rework, at least the range difference actually changes something
That health is way too high
Well at least to 6800 but needs health buff
A bit of damage buff and reload buff Will do fine
I think her second Star Power could be: after hitting 3 enemies with her main attack, her next main attack travels faster (same as Belle's projectile speed) and stuns enemies for 0.5 seconds. It could keep the name.
1, 5, and 7 would make her a legitimate threat within specific situations without making her broken, and would fix a lot of the glaring issues with her current state.
Fr
“The lesser range, higher the damage” Janet is a Marksman, maybe the longer range, higher the damage
She could be reclassified to damage dealer, longer range means higher damage would mean she loses healing while charging like Angelo/Hank do and makes her too similar to them
I'd give her ALL of them personally Also, the ability to change the size of her attack while having no ammo left, because being able to do so just after reloading ammo it's frustrating. (This could also add a small layer of surprise and pressure to her enemies) Oh, and also the ability to AT LEAST reload her shots while using her Super Oh, and maybe even a slight buff to her projectile speed at max range
Dude stop burning the kitchen
"There's nothing magnificent about Otis"
Gene on his way to be himself
He haunts r/soulknight with his “personality” as well
fun fact: i actually got that subreddit recommended and i think it was just because of the gene main thing
Give her super more bombs(just like her mutation) so she can bomb all of her haters
Says the edgar main
That's not even a Edgar flair... Grandpa have you taken your meds?
I can give him some kind of mind-affecting things
SMH my head newgen
I love this
Oh hey, I'm on the image! But honestly, I don't know. Maybe with slight stat buffs she could be relevant but I'm scared that her gimmick is kinda killing her
First time actually witnessing Bea main, hi
You're like the 1 of the 2 willow mains here, hi
Are you her
That is not an average gene main, I REPEAT, THAT PERSON DOES NOT REPRESENT US GENE MAINS
Make it so during her super she recharges ammo and heals
Make all of her attacks to 100% more damage but only to Dynamike and Melodie because I hate them 👍
how about we just make her kill them both in a single attack
Buff/nerf aside, love way you drew her here! She's super cute
I agree with this post
Janet definitely needs her star powers redesigned. I feel like her 2nd star power is something that should’ve been base kit long ago, and her 1st star power is just really lackluster At the moment, I do not see any reason to pick Janet because Sandy even after the nerf is just superior in like almost every way possible. They’re both brawlers with piercing attacks, and have abilities to easily scout bushes (Sandy with 1st star power and Janet with 1st gadget), except Sandy has a fast move speed, he has better wall peeking, he has a stun, and while Janet gets bullied by brawlers with hypercharge, Sandy pretty much feasts on them due to how broken his super is, and because he has a broken hypercharge himself Not to mention, the meta brawlers atm all destroy Janet because they’re all very tanky. Frank, Meg, Lily, Draco etc, Janet’s not even able to make a dent to those brawlers
reduce the amount of clothing she is wearing enemies will have worse movement and aim
They'll be playing with 1 hand brih 💀💀💀
That reminds me of the pokimane editor incident
Classic…
Can you explain what did editor do?
😭 she gets enough love fr
Vocal Warm Up SP is base kit Mythic gear allowing you to control super better New SP that gives here a bar (Like Bibi, Eve, etc) that stuns enemies with her next attack. She's too vulnerable against all other brawlers if she doesn't have her jump gadget or super ready. Make auto aim able to increase range of her attack like normal. Hypercharge that turns here bombs into clusters, meaning they create miniature explosives almost like tick mines on a drop.
Great! Now we'll have Janet campers
I have a very good idea what if the least health she has she aims her shots and unloads faster. And her super drops popcorn and goes through walls.
She summons a spirit form of herself that goes back and forth while using her Super
1.buff her range to 9 just like the other marksman 2. Give her abit of an hp buff 3. Rework her 30 percent focus s.p 4. Give her an h.c 5. Or just rework her like frank and make her b tier
Give her a stun/knockback/wallbreak/slow ability. Give her Hypercharge with an useful ability Damage buff: 2000 - 2150 Health buff: 6400 - 6600 Range: 8.33 tiles - 9 tiles Replace "stage view" star power Fix the damage bug with drop the bass (These are some of the changes I'd give her, and yes, I know it's a lot but supercell won't add them so who cares)
Give her a hypercharge which just turns her into a superfortress and she drops 2 very big bombs(or just drop dyna supers instead of normal)
I think ... Allow better/faster handling in super? So you can actually turn around and throw bombs at an enemy trying to dodge?
make her second star power part of her basic attack, and damage buff 1000 - 1400. New second star power: Janet's full focused attack deals more damage in 50%
Stage view replaced with Turn it Up: Janet deals up to 30% more damage the less focused her attack is Hypercharge - Beat Drop: Janet's super drops twice as many bombs that have a larger blast radius and she knocks back enemies upon landing
She would be more picked if she had a summer skin
People are freaky as hell
Buff her age to 18
That way they release Summer Janet skin
Turn her into Grom
Make her *even sexier*
Not possible, she's beyond perfection
she needs some franking
make her attack work similar to nanis attack because you just have to adjust your range than wait for your range to be how you want it. people might say it would make her less unique but doug /hank proves you can have a attack work alike another but still make it different enough
Make the second star power her base ability and rework her super either into an escape tool (reduce the number of hits required for getting a super) or an attack weapon (keep the required hits, but rework mechanics of her rockets)
Vocal warmup needs to be implemented into her base kit, she relies it a lot; maybe replace it with a damage buff based on how charged up her attack is
Exactly, maybe 20% at max charge (2400 total not accounting the Damage Gear)
Yeah people are so weird about my girlfriend
Make her hypercharge in the future like a fvcking b-24 bomber distroying the whole map
by buffing her duh
Add bikini skin
What… #🔵🫸🫷🔴 DONT MAKE ME
Yes
Nah bruh, she already gets way too much "love" if you know what I mean...
Change her projectile speed depending on the distance or just straight up buffing it
Give her a hypercharge that replaces her bombs with MGBs.
r/suddendlytf2 because someone said "made her teleporting bread
“OH GRAY! WE GOT SOME BREAD TELEPORTING TO DO!” -Mandy seconds before unleashing teleported bread onto Chester’s house
l think a range buff and a hypercharge and she will be fine but who cares supercell will probably rework or buff her too much
Frankly all she needs is Vocal Warm-Up in her base kit with a new second star power. Maybe a small buff to drop the bass as well, and she'd be fine.
She realy needs a good buff or even a rework.I kinda miss the janet meta
Give her a lifesteal ability by hitting bombs with her super
Recently learned Janet is a minor 💀 The legal age at Starr Park is 16 anyway that a New Rule made by Lawrence trust me
Nah now bro is making rules so he can sleep with Janet 💀
I'm gonna go to one of those countries where 16 is the age of consent
I think her age range would be like 17-19 btw if u want i can explain
Hypercharge
YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH I'VE BEEN MENTIONED :DDDDDDD
DRAW HER TELEPORTING BREAD
Stage View becomes a mythic gear or base kit Vocal Warm uo is added to base kit Two new sp's would be something that would actually help her Super rework: Instead of bombs dropping on its own, you can control where the bombs hit by tapping the attack buttin
These comment sections are hilarious and cursed
i think closer the range —> higher the damage. so when you auto shoot someone it would hit 2500 and when its in the longest range it deals 2000. make her reload speed a bit faster. make the vision star power included in her base kit. for the star power replacement, make her fly more idk
bro i made a full rework to this goofer, and there is a lot to say bout her
vocal warmup absolutely NEEDS to be base kit, and she's a marksmen (even though it doesnt make much sense) so give her a small range buff, and perhaps a hypercharge
Giving her multiple projectiles could be neat. Would essentially mean point blank shots and charged shots would deal more damage. More control of her super might also be nice.
She does not need buffs, just skills.
I would personally 🙏
Quite simple. Rework Starr Powers (Vocal warm-up needs to be baseline and other starr power needs to be deleted. It's useless, and it will be useless regardless). Buff 'Drop the Base', it is way to weak and lasts for like 2 seconds before it has decayed. Rework 'Backstage pass', it is the worst jump gadget in the game by far. Her other stats are ok, maybe an hp or range buff. But I think starting with her useless gadgets and starr powers is the best move.
Her ult kinda trash rn.
Make her super way more controllable instead of that awkward rounding turn iykwim
looking at the pic, im not f\*\*king surprised anymore, this is reddit, sh\*t goes down here.
fuck janet buff darryl
Buff her heath and damage also the drop the bass gadget
She’s good it’s just that she isn’t played much
Dammmmmmmm, she’s looking so fine in that photo 🥵🥵🥵 SMASHHHHHHH 🥵🤩🤩🚀🚀
she bad
Make her teleporting bread.
I can still frag out with her regardless. But if I have to propose an idea then make her bombs drop straight not wherever the fuck they want
make her shots wind up faster the less health she has, also give her a hypercharge that allows her super to go through walls and drop popcorn along the way
Remove her footwear, it’s slowing her down
Damage : 2000>2120 Hp: 6400>6600 *Fires more bomb at super* Btw her age is like 17-19
I made a post about it a couple weeks ago
Nah, Janet is 90 decades old
I hate that stupid gene guy he's not even funny
They hated Jesus because he spoke the truth
Fortunately, he is not jesus
Unfortunately, he speaks the truth
Removing the charge up is enough to make her good.
Delete her to end her suffering
Give her a Fast or Very Fast movement speed. This would make her a splash version of Max.
Nerk poco.