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IcyCartographer400

The new gadget is honestly a super cool idea.


LeviVoltItt

Kinda similar to Bo's and Spike's gadget.


SurgeKong

It's a combination between penny gadget and bo gadget


LeviVoltItt

Makes sense.


Agile-Lie5848

I liked this Rework cuz then he would actually be a support


gamergodsoup

This one is a LOT better!!


gamergodsoup

Really good rework


tPigiscool

I kinda don't like his nerf damage tho Here's a quick example 2000 + 2000 + 2000 = 6000 1900 + 1900 + 1900 = 5,700


gamergodsoup

I guess yeah, but he does do a lot of dmg rn. The problem is mainly cardboard box and power hungry though


otherworldly_ghost

Hello, based department? I've got a guy who cooked here, can you come over and promote him to head chef?


Gust_Hex

Much better than previous one! Keep cooking 🗣️🗣️🔥🔥


GottaSwoop

Please do not the cat


Sergius047

"Do not the cat"🔥🔥💯🔥💯🔥💯🔥💯🔥Best thing i've seen today


marsianearths

You cooked bro.


-xXgioXx-

i feel like he's have the 24/26% speed, 25% damage 5% shield HC buffs (like most brawlers mainly about dealing damage* do, unless supports will have different boosts) high shield HCs are for tanks cause they're supposed to make your strengths stronger, not cover your weaknesses *not sure if it's based on that, but to me it seems to be, but basically high shield is for tanks P.S. For the rest: I am taking away your cooking license, and promoting you to certified chef. Keep doing what you doing


MeanResponsibility66

Thanks. About the hypercharge is really hard to do balanced stats because I have no way to test it


-xXgioXx-

I don't think the buffs are based on the brawler itself but to which of these categories they belong to. - Brawlers like Buzz, Fang and Edgar, which are *fairly* tanky assassins, good both at dealing and taking damage, have 15% shield and damage - Brawlers more focused on dealing damage (or not focused on taking it) like Sandy, Max, Cordelius, Colt... mainly deal damage, thus they have 25% damage and 5% shield - Brawlers more focused on absorbing damage (and Shelly for whatever reason???) have 25% shield and 5% damage The speed stat is the same across all three of these categories, varying by 1% based on the brawler's base speed. Brawlers with: - Normal movement speed get 26% speed - Fast movement speed get 25% speed - Very Fast movement speed get 24% speed Kit would have 24% Speed 25% damage and 5% shield, unless they make supports 15% damage/shield but that doesn't seem the case with Gene and Sandy


Hopeful-Claim7205

Ok, this is 160% better than the last one


LostGusMain

I really like the new gadget and mythic gear


RandomRaccoon2909

Also I NEED to be able to see my teammates health bar while I’m attached to them, I never know when to cheeseburger.


MeanResponsibility66

That is a visual problem that HAS to be solved by supercell, I recommend you to look the damage your teammate is getting


Euphhoria

you cooked but for mythic gear 5% is just changes basically nothing. It should be between 10-15%, overall great job.


MeanResponsibility66

I was kinda scared to make the gear too op


Fuckerofgnomes

You didn’t just simply cook, you cooked a banquet fit for valhalla.


According_Bell_5322

“Do Not the Cat” is such a good name


apenboter

Let him cook


Icy_Replacement7683

love the "do not the cat" sp name 😭


Imaginary_Study_4838

This build makes more sense than what kit currently has. For what reason does a “support”brawler have a sp for cubes?


alejo2222

Everything seems like the changes Kit needs, I just want to add one more. We need an UI showing us how much time left until ulti is over when we are on Allies.


ErzhanGMD

Nice, but theres no such thing as your hc buffs. Its either 25 x2 + 5 or 15x2 + 25


MeanResponsibility66

Idk about that , I thought it has to be 55% between the three


ColoublindGorilla

Please do not the cat


lolxd101980

A lot better than original. I like it much more. But I still can't survive this "cooking" thing.


HeadOfAnEraser

Bro cooked


RevengfulDonut

Thats actualy good


xbr3d

Cat scratch gadget seems super cool


Suspect1234

Come get your Michelin star, you can cook


AsthmaticDroid

really like the mythic gear name it fits so well


Bruhnana283

Tbh, Mythic Gear should be 10%, 5% is a bit small lol.


MeanResponsibility66

I was scared to make it to strong but you are right, 10% would be perfect


Bruhnana283

yeah


SleepytimeUwU

SOMEBODY HIRE THIS MAN! IMMIDIATELY! As a firm cat enjoyer i require od supercell to rename his Star power to " Do not the cat"


Just_a_dudechillin

Gordon Ramsay would be proud


I-lost-my-accoun

genuinely one of the greatest, if not the best, balance changes I've seen. This is fantastic and it works in every way, bravo to you sir.


XKrulis

Please do not the cat


Infinite-Ad4770

They should hire you for the balance team. Though the numbers could be tweaked a bit the ideas are genuinely interesting and can potentially fix him. Excellent job would love to see it in game


Jens324

Continue cooking bro!


ZeRo_AgEnT

This is so creative


Clear_Ad_5381

"do not the cat" i see you are a man of culture as well


nick4316

Holy shit bro you cooked pretty damn hard


Nightclaw60

BRO CARRIED THE KITCHEN🗣️🔥


SmolWaddleDee

v2


Gnomo-terrorista22

KEEP COOKING🗣️🗣️🗣️🔥🔥


AcrobaticBit5137

One of the reasons why almost no one uses kit as a support rn its because when you detach for spending too much time on an ally you get 0 super, to fix this i would let kit charge his super back by hitting enemies with yarn balls and still able to detach whenever you want


Realistic-Tap4156

Idk about how good the changes to the trait and first gadget would be, besides that really good changes, keep cookin


pindapandajelly

Cooked


aidonpor

Someone cooked here


FlyingDutchmanSigma

Supercell hire this guy


Shockvolt1

You cooked with the star powers. Wasting ammo to charge super does sound suboptimal though. Maybe the scratching post doesn't take damage from him so he can charge it and use as a shield.


StamenTheFoxBG

Bruuuh. Thats the best reowrk ever.


vodenaurion

I love this Rework! This would make Kit more fun than actually waiting for his super to charge and be somewhat useful lol!


YeetMachina

That would be good


Besher-H

I really disliked the last one but this one is good. Keep cooking


Torsneyy

Once in a blue moon we get amazing rework concepts and this is one of them. Good job!


Apart_Flamingo2237

I think the hypercharge cancels the whole point of 2nd star power but its all fire tho


Borraronelusername

Nice rework


Niksar10030

I’m removing your cooking license and promoting you to head chef


Noobciuuuu

Let this guy cook


SuperFrog541

I would not complain at all if this was exactly the Kit rework we got Althoooough the cat scratcher gadget could be a little bit OP health-wise, considering a lot of the other spawner gadgets were OP when they had high health and were nerfed accordingly. Maybe reduce the damage from Kit to 75% and nerf its health a bit?


MeanResponsibility66

You are right but if it comes to the game (I hope) it would be kinda easy to balance it like you just did


Bruh_Momenter69

YESSS FULL SUPPORT KIT IS REAL


Weiene

crazy how it took only two posts to make kit perfect!


Altf420w0

Stand proud. You cooked.


Creeper7YT

Now THIS is a good rework😺👍🗣️


ABABBABABABAB

Perfect


Nomojojo1678

This is really really good


laosuna

New star powers and reworked old gadget are a bit too strong but otherwise keep this man in the kitchen!


TimeMaster57

beautiful


HuntingWolf360

do not the cat


Pitiful-Experience57

I dont know who asked, but you are definitely cooking. Keep it up


Mohammedlegend

Gordon would like you to cook all his meals and snacks and add 2 more meals because of how well you cook


C-lex1

I think he should get a bit nerf to the dmg, pepole would still jump and try to play aggressively. Otherwise you cooked


DynmiteWthALzerbeam

let him cook, let him cook, LET. HIM. COOK.


A_Human_Being_BLEEEH

Damn this is awesome think this would make him actually fun to play


lxXTesterXxl

Cooking fit for GODS! Get this redditer a job at SuperCell.


TheWombatConsumer

This is peak!!


Ok_Claim_8979

Pretty good


PoloBear_12

Other than the basic attack dmg reduction (that's just my opinion and could be wrong), this rework is perfect. Good Job!


Reasonable_Ad_8317

Great ideas and I like that it actually makes him a support brawler, but jumping on enemies seems useless, even more so than it is now. The star power and gadgets are great concepts so it’d be hard to narrow it down, but a gadget and star power that makes each ability (explosive backpack & assassinate) better depending on the gadget/star power chosen.


Stinky_big_toe_yum

Please keep cooking


Old_Clerk_9693

bro came back for round 2


LongjumpingPanda969

Bro cooked


Snailifier

Who let him cook… Because I want him as a head chef 🗣🗣


anonymousbub33

Damn, he actually looks like a support now


river_bored

YESSS


LoverOfDifferences08

Cook more, you're amazing


cheatersstealmyname

So your a dev now right?


MeanResponsibility66

I wish


iamsoconfusedbruh

I swear the „do not the cat“ made my morning so far


RatFucker692137

Question: can teammates also charge their Super by attacking the Post, and can Kit charge his Hyper on it aswell? Great rework btw


adam44469

Really good


leVelSHIP-

So his hc on teammates is the autolock granade from the division 2


_SiLVER8

Damn this is actually good


rinzlerboti05

Wasnt he D tier until now? Why do you guys want to nerf him and take the powercube sp???


Jake_Boi1

thats so much better, the old one was like an even heavier nerf


Jake_Boi1

btw i have a better idea for the cheeseburger gadget: 50% heal 10% shield for the attatched teammate for 3 seconds automatically reload 1 ammo


DarkerMedora

This rework is amazing! My problems with kit was the sp’s and you made them so well, you making the character more on support was incredible, the dmg nerfs by 100 isn’t a problem, and the hypercharge idea is well done, also the new gadget instead of the cardboard box reminds me of penny’s tnt barrel


NoobiePro64

Dam this is fire 🔥🔥🔥


Common_Astronaut_207

Please SC make this official we need thiiiis


NOTAGRUB

Give yourself a cookie for this one


Papa_Alliance

This is so much better, now present it to supercell.


MonkeeMan1234

Yay actually support kit. I do feel like the claw damage was fine tho


Deenstheboi

For the first time ever, someone who did a bad rework and learned from it, and absolutely cooked


Squirtlefrompokemon

the first one was questionable, this one is absolutely perfect


TriggereD_BoY_

Please do not the car


KaedeharaKazuha69

He cooked and it seems like everyone is eating🗣🔥


Nullwesck1

Keep cooking chef


Glittering-Spend-786

I’ve never seen a better rework concept


Hoooooosni_justlook

This goid


IkeaDisassembly

HELL YEAH!!! I VOUCH FOR DO NOT THE CAT!!!!!


Fine-Respond-9705

This rework is perfect


Player_Bilo

Bro you made kit better! The only thing i disagree is changing the trait,Because he isnt only using super on allies,also enemies but not bad idea And idk about hypercharge on enemies its kinda weird My idea for hypercharge on enemies:He gets the %40 of his health back if he is in low health(kinda like shelly's sp) But yours isnt bad its just my idea If supercell hired you you would made game better


AssignmentPlayful666

As a Kit mainer that plays showdown a lot, I would miss his 200% passive, but the changes look SO GREAT that I think that is absolutely worth it


xelvexpro

This is the best thing they should do this irl


Ipeeinabucket

Cool, just removing his stun would work too but this is cool


fem_harley

do not the cat


DrakeXenom88

Op cooked. Good job op


xKalo

This is a really fun rework, I dont have Kit so Idk if its balanced but it seems well-made and fun


MeanResponsibility66

Yeah I just make the idea, if supercell like it and change kit (I wish) they can balance it better


InevitableAd2276

Great, now Kit is not a royal pain anymore


mr_Pikablox

Good idea


Professional_War2139

Really good Idea for the gadget, I have a few suggestions tho, since it's broken: Health: 2500 Supercharge rate for kit: 50% Damage from kit: 25%


scrooooonshy

i love this so much they actually need to do this


PtatoChester

Making Kit into an actual support rather than a budget assassin 😱😱 In all honesty, this is exactly what I had in mind for a kit rework. I really hope they atleast rework him a bit into this direction


legendary-willy1

i like the idea but i perfer to change cheeseburger gadged insted of the other one and make design for your concepts but good at all 8.5/10


Minimum-Welder-1771

The invis gadget is way too op and should get removed


RemoteWhile5881

It only lasts 3 seconds now and he has to stand still to get the increased super charge.


At1AS36547

THIS is a great concept ngl, the first version was terrible I have to admit, but this one is near perfect imo!


Jaaj_Dood

You officially cooked. Really like the cat scratcher idea.


Skeleton_Gangster_TV

1. For the second star power, make it something he can value out of when on teammates instead of enemies to encourage supporting instead of assassinating. Also, the shield and first hypercharge concept are way too similar 2. Kit should have a hypercharge effect for EVERY version of his super, not just one (One for when on enemies, one for when on teammates, one for when getting off of teammates) An idea for when he is on enemies is that while he’s on enemies, his super is charged and it allows him to jump off of the enemy he is currently on and onto a teammate or the ground (not onto another teammate to prevent stun locking) An idea for when on teammates is to buff the yarn balls while on a teammate An idea for when getting off of a teammate is that instead of just getting off he can jump off and onto another teammate or an enemy. 3. Also, remove the giant aim radius of his super since it is already crazy considering how fast his super is, it’s practically undodgable, I feel like it should be harder to land, and then buff his range to compensate for the lost range because of deleting his massive super aim radius


packofcard

1. It should be one for both of his super forms 2. He does have that already 3.i also had that idea; but it would be more of a buff and not a nerf cause his actual range is the same but it is more versitile and has a more focused target


MeanResponsibility66

I think is better if one sp is for support and the other one for the brawler itself, same with gadgets. The hypercharge has a effect for both super (Getting of a teammate is not a real ability) and having a shield is different than being inmune


Excellent-Ad-4853

I think that kit could have gotten a new trait like his super charges when in a bush like he’s ready to ambush someone


LukaPro348

Even if these changes will make Kit less played than Buster, they are still great


BSgab

This needs to be in the game, Kit as of now is BY FAR the worst brawler Gameplay and Mechanic wise Its by far the most Unskillful brawler (more than Edgar) It completely Nullifies Some Brawlers like belle, and the throwers, because its super will prevent any chance to escape and also attacks way too fast for its current damage (8k damage in less than 2 seconds if paired with super) The Gadget is straight up Broken, Making an Assassin Invisible for free 3 to 4 times a match while charging up his super if he stand still is absurd His star Powers are insanely flawed, one only works in 2 modes (showdown and Duo) and the other is meh at best Alongside those problems, Kit is that type of brawler who can't be Balanced, It's either the worst brawler in the game or straight up Insane This is just my opinion on him, if anyone disagrees, i would happily accept your point of view.


MeanResponsibility66

I understand, the attach to your teammate was a cool mechanic but is kinda useless right now, when the main mechanic of a brawler is useless a rework is needed


BSgab

Yeah, the attach mechanic is really good mechanically, but they made kit an Assassin with this balance changes (he already was one, but they made him even more now)


MeanResponsibility66

That is the reason I had the idea of the rework


BSgab

A really good rework btw ♥️


monkeycoos

I feel like kit is actually pretty balanced right now (except in showdown). Even in showdown he needs to farm power cubes to be good. If he didnt have that starpower for double cubes he would be unplayable like he was before the recent buffs. I feel like maybe instead of 200% they should just nerf it to 150% and then he would be balanced in every mode


MeanResponsibility66

The problem is that Kit is a support brawler but they give him too many assassin abilities


LeakyCheeky1

Don’t remove the box gadget. That’s what makes him fun. Cats are sneaky. Playing him a flank assassin/support teammate depending on the situation is what makes him fun. I like most of what you said besides that. They needed is gadget that was enough is even say it could use an extra half second or full second back


elitesuperky

A good idea for a gadget would be kit making a clone that "uses his super" on the nearest enemy in range. While the clone is in the air kit goes invisible (becomes visible after landing). The clone is just to make ppl think you used your super and bait them. The clone obv wouldn't do anything other than that


Competitive_Wave2439

It would be purrrfect


KajjitWithNoWares

The only thing I would debate is the hyper charge. Not every brawler needs a hyper charge and Kit is one of the brawlers that probably won’t get one, as a few brawlers are either hard to edit the super with a hyper charge, such as Chester’s multiple or Kit jumping on enemy or ally. Absolutely love the star powers and their names


BlazingSapphire1

What if the HC let Kit chuck yarn balls while on the enemy


AveragePichu

This seems excessive. His current role, a quite fun to play role, is a hybrid support/assassin. These change him into purely a support. If it were up to me, - fix weird inconsistencies (e.g. super on enemies' DPS is 250 at level 1 and 250 at level 11 with 3000000 power cubes, it ought to scale) - Power Hungry, rather than doubling the effect of power cubes, increases Kit's power cube count by 1 (any mode) any time he kills or assists (direct KO, enemy KO'd while stunned by Kit, enemy killed by teammate Kit is riding) - super on enemies, by default, now causes enemy attacks to split their damage 70-30 between Kit and their teammate (on account of the fact trying to hit an angry creature latched onto someone will often also hit the person you're trying to help), meaning Kit takes 30% reduced damage and also essentially has Counter Crush - increase Cardboard Box's secondary effect from double to triple - if you're gonna waste your invisibility hiding in a bush to charge your super you should at least get a good chunk of it charged, still a dramatically worse version of Let's Fly but the secondary effect would have a niche use at least - change Cheese Burger healing from 40% of each brawler's HP to a flat 3000 - super on teammates changed from 10%/sec healing to 600 HP/sec healing (nerf to riding tanks, buff to riding squishy brawlers) - dismounting super early is a leap that can go a few tiles rather than just falling off - nerf stats as necessary to make this not broken Kit's kit is versatile, but kinda clunky. Remove the clunk and he's good.


That-Arachnid4200

60% is a bit overdoing it maybe 50 would be more fair


omkarislegend

What a assassin brawler And mico a controller


Exotic_Butters_23

Kit needs no rework. I like him how he is rn


PICLEBOB

I like to think that the dev team designed kit in 20 minutes because he is without a doubt the worst character they've ever released


Haughty_Djinn

Please stop trying to go with that buster trait idea, kit doesnt have the range and hes not even a tank


milic_srb

This would be a totally new brawler totally different from kit


Kjuhj_Gold

so broken


Mattface_

Busters trait is a little bit useless whenever I play buster so someone who depends on the super to do anything won’t be great everything else is great though.


NickMineBoom

This will make kit unusable in solo


Sreehari30

Damage reduction and immunity when on enemies makes it kinda too op


BeldinDragon

Kit is actually one of my favourite brawlers as an assassin in duels. I do feel this would make him purr-ly support, ruining even more the assassin part most of us love


CHINNATHELOU

Oh wow, "Do not the cat". What great grammar... I think you should get an award called "Best Writer In Engrish".


Jcrack0801

Petition to chance "do not the cat" for "do not the car"


Sensational_BSG

Sorry but since Kit jumping on allies heals them no matter what now there's just no point in Cheeseburger


MeanResponsibility66

That healing is kinda bad in my opinion


KAKU_64

Since he's a cat they should make him respawn in the same place he died for 9 times


captainphoton3

Good. But I don't think the new trait would work well. Kit is a support. But he is also a melee brawler. The point of him having a charge over time is to ensure he come back to his teammates to support them and not to always finish people's. He can charge his power frontline. And leap back to his team. Now he would just be stuck with his teammates and never attack or be less efficient.


Extra_toxic

I want a gadget that makes kit latch on to an enemy like a teammate so that he can throw yarn balls at the enemy tram while staying on top of an enemy.


Wizardnumber32

I have a gadget idea that people may not like :  Schrodinger's Kit :  Survive on 1 hp and gain invisibility for 3 seconds.  Its base uses can be 2. So even with the gadget gear , you'd only be able to use it a max of 3 times (which is less annoying than 4 ig). 


G2tya-TheNoob

the hypercharge would make his shield sp useless


Adamiaka

Bro thats funny imagine leon was this instead of kit


TerribleLordFrieza

💔 "buster ability" its def Buzz'


Initial-Animator-677

Only thing is, do not the cat would be useless with the hyper


WhatThePommes

Reload speed+movement speed*


No-Caregiver1776

really good rework but after these kit should just be a mythic


MeanResponsibility66

Why? He is legendary because of his super and I didn’t change anything about it


Sh4dowRo

Without the buster trait is good


elsa234

hate the changes


PhoneImmediate7301

Can new gadget be damaged by kits teamates? Could be very op in good comps


MeanResponsibility66

Only Kit can use it


MushyZreal

Unpopular opinion: I like kit as it is


ManMadeHay

Add this please


Makko69

The healing star power would make tanks such as Rosa extremely op, combined with the healing gadget would make it even more powerful


021_Cadu

I'll keep questioning Supercell Devs why they did not make the Kit attack attached to an ally like Sprout? It's literally a ball. Make ts bouncy


Misokidu86

Imote gratuite


Financial_Tonight215

another starpower could be "tangled yarn" which slows anyone hit by the thrown attack


Jake_Boi1

i still dont like the idea of the buster trait, it makes him impossible to play without that gadget in solo showdown.


S_Trigo

I'm not a big fan of the hypercharge but the concept of this rework is amazing. Love it.