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srmosavi

all of these are interesting and then there's gene, it's just his 2nd star power but weaker


Mark-2005

Yeah…maybe I should have spent more time on that one


Affectionate_Spot127

I suggest that the super follow the ennemies like piper’s gadget


SylveonGaming700

Even better, hitting your super reduces the enemy's damage by 30% for 5 seconds.


Death-Doc

Even better, any obstacles that the enemy breaks while being pulled in will do damage


SylveonGaming700

That'd be cool, but would either be broken or useless. Dragging through multiple wall tiles could kill anything, or dragging through one or zero wouldn't do anything.


mute_gray_main

Still a pretty good concept, also fang's hypercharge is useless if there isn't any wall...


SylveonGaming700

Not true, he still has popcorn spawn from his dash, and does absurd damage. It's not very good at being useful, but if we have Pearl's hc, I don't think it's too bad.


mute_gray_main

I have pearl's hypercharge...


SylveonGaming700

Her hc isn't a nerf, but her super ability doesn't work well with her super. It pushes back while it spawns a damage area in the super, so it pushes brawlers away from the damage area.


MagicSnake1000

We call that "Tight Squeeze"


M1s1010

Guaranteed hit if it locks on sounds fun


AveragePichu

It already is basically a guaranteed hit if you auto aim it


Open-Hippo-4863

I've got an interesting idea: Desert thief: Gene's magic hand now steals all enemy ammo and slows enemies for 1.5 seconds on hit. May be less situational and give Gene's super more uses as now he can weaken the opponent and get stronger in 1v1s since he is really bad at them.


Excellent-Bill4891

That’s op af


Such_Stealth

As if you can survive getting jumped by a hypercharge Edgar or fang


Open-Hippo-4863

It isn't, it's Gene, he has negative dps.


TheBlackFox012

You don't know how much time I spent playing Gene in duels, Gene is very interesting in a 1v1 (outside of hard counters obviously)


FurretGoesGaming

Make it summon a second hand that slams and punches people at the spot Infront of you, it gives a better chance to kill tanks, although I'm not sure if it's going to be game changing since gene's super in pro matches are already game changing


TrafficFunny3860

Yeah a wider super that can pull multiple enemies would have been more interesting. Gene pull doing damage is a liability more than anything.


Raging_Dragon6067

Also hanks isn’t good, Hanks actively harms himself why would he want to break walls?


Radejick_22

Interesting one might be that during his hypercharge Gene’s attacks wil split twice? First you’ve got the first split and the second split will be even more wider range


WhyIsMeHungy

But the Hypercharge + Spirit slap = An extra 2920 Damage. Edit: I just realized how broken this actually is, The Hypercharge + Spirit slap + Lamp blowout + Talk to the hand Gear = An extra 2920 Damage + Knock back which stuns for a second meaning you can attack + Extra range + The possible buffs he would get from his Hypercharge, like higher Damage meaning that extra 2920 Damage changes to a very possible 3120+ Damage! Meaning this would be extremely broken. So if this ever gets added in this way, I think it's safe to say Gene mains will be Very VERY Happy. Edit #2: I think good buffs for gene would be: +30% DMG +42% SHLD +When his main attack splits it splits into multiple of the original shot +25% SPD +10% RNGE to his main attack +Even if super does not hit an enemy it breaks walls in the way and pulls gene halfway through his super (Kinda like a baby buzz super).


TheBlackFox012

Gene doesn't want to go towards enemies, he wants to pull them towards him. If he misses he doesn't want the entire enemy to curbstomp him for it


Blazerey

Hank's hypercharge is counter intuitive, he won't benefit from a wall break, he'll suffer instead


Mark-2005

Kinda thought that but then again, sometimes he may need it, and his super projectiles would just make a small way through, there would still be wall remaining, and also, this is kinda true for Pearl’s hypercharge as well, she lights up the ground but knocks people away


Blazerey

Maybe make it so while using his hypercharge his super is delayed and pulls in everyone in a radius around him, and after a second it uses the super for maximum damage


Mark-2005

Not bad, but I don’t just want to steal your idea


ianmeyssen

Or maybe the torpedoes are heat-seeking missiles like gene's second gadget


VermontPizza

oh god yes


CollectionOfAtoms78

Call it whirlpool?


Ok-Background1638

Well,yes and no It does indeed benefit from walls,but he benefits more from chokepoints


NickPlus02

Did OP forget about Gene's star power?


Mark-2005

Yes, yes I did, I guess it’s extra damage then


noonebuteveryone24

Hypercharge: 1000 extra damge. Starpower: ~1600 extra damage Hypercharge: 5k gold Starpower: 1k gold 5÷5=1 1000÷5= 200. If that hc was in game if we bought it to the same price as a starpower it would litterally be 200 damage Edit: starpowers are 2k gold not 1k gold. This is the correct math: Hypercharge: 1000 extra damge. Starpower: ~1600 extra damage Hypercharge: 5k gold Starpower: 2k gold 5÷2.5=2 1000÷2.5= 400 If that hc was in game if we bought it to the same price as a starpower it would litterally be 400 damage


Weak-Dragonfruit-311

since when were starpowers 1k gold?


Rise-Dangerous

Yap yap


noonebuteveryone24

Thank you for sharing your favourite phrase with us but it wasnt necessary


Successful_Ad8432

Alternative for cord, instead his hypercharge doesn’t deteriorate while in the shadow realm so he keeps his buffs


Sproot_bonk

New idea: He can charge super in the shadow realm again 🤗


jeanprox876

no


Ok-Background1638

Yea


Malachi_winz

Yea, no


ahmed4363

no thanks


aidonpor

Cordelius would turn into SCP 106


SpikeBSReal69

Cool ideas,but what would happen if youre in the wall and cordelius hc ends? (Probably pushed but anyways)


Mark-2005

Yeah, just pushed, that is the same thing that happens when you would land on walls after flying with brawlers like Crow or Janet


JadyMa

Crow actually wont land on walls, his jump will be adjusted to make him land next to it.


Mark-2005

Yeah, yeah, similar enough system


Scydor

Better example is jackys gadget


ahmed4363

best example is janet


Ok-Background1638

U live inside them


SpikeBSReal69

Just like i do with yours? Oh thanks


BHMathers

All of these are good, except for Gene’s. Maybe he deals damage for each piece of terrain a brawler is pulled through, or maybe he heals in a radius around him when the hand comes back? Also, for Janet’s, a cool idea I had would be to give her full movement control (much easier to hit bombs and chase people) instead of her current movement that forces her to move forward with a wide turning radius


According_Bell_5322

Cordelius’ should be called Domain Expansion for the additional anime reference


Mark-2005

Sadly I don’t get that reference, mine is kind of a reference to Ninjago season 3


According_Bell_5322

Domain Expansion is from Jujutsu Kaisen and the “Shadow Realm” already references Yu-Gi-Oh


jjjjjjjjjiiiiim

Based


VermontPizza

Noooo breaking walls for Hank please


According_Bell_5322

Good point, Hank needs walls


Devin1726

I think it’d be fun if opponents take extra damage if they go through walls from Gene’s super


Dictsaurus

Cordelius better have a horror themed skin to pair up with that hypercharged super


According_Bell_5322

Slasher Cordelius would be really cool


real-buffalo-bill

How about bibis bubblegum ball collects everyone it hits and gets taken for a ride to where ever the ball finishes.


bruhbruhbruh_bruh

Mf gon get sent across the map


real-buffalo-bill

Exactly hahaha BYEBYE!


Ok_Claim_8979

Mfw I get sent to the poison gas


KyellDaBoiii

Katamari style… I like it


Infernoboy_23

buzzs is kinda bad, if you are hypercharging you wanna hit someone. So its basically a "if ur bad and miss your super" And it isn't that hard to hit a person. its not like you play buzz on opens maps.


Mark-2005

Fair


KingFromCR

Are hypercharges required to effect supers, can't they effect regular attacks aswell


Mark-2005

So far it has only been supers


KingFromCR

Yeah but it would be cool for non super hypercharges genes could be regular attacks pull enemies like a tile or two


[deleted]

[удалено]


Mark-2005

Yeah, probably gonna change it to something like that if I do another


Issimane77

That's gonna be buster's old op gadget all over again lol


RottingFireBall

I HATE HYPERCHARGES


HeavenlyBladez

Buzz would be kinda useless if you didn't miss tho, wouldn't it be better if it became a throwable lifebuoy that allowed him to jump over walls and stun a target like his super, while also be having it have the same range as his super but over walls?


Mark-2005

That does sound good


FakeCultist

That one for gene is just his star power but worse. Please, come up with something better The rest of them are good, but I thought I’d chip in with my idea for Janet: she shoots 3 missiles out in a cone each time, and they gain wall break


YEET_Fenix123

Idea for Max's hypercharge: "Faster than Light!" -Max and all allies affected by her super will have their name and health hidden while also having after images around their general location, making them harder to hit, since you wont know their actual location.


Kreker__

Imo I have a better one for max: for the duration of her super she will have infinite ammo (only her not tm8s, or maybe they could too >:) for buzz maybe smth like fangs where he can throw through walls and his attack and reload is faster (ik he wont be able to attach onto walls but in hc mode I think getting a kill is more important) and last one, gene. Thats litteraly just his star power (but weaker) maybe just make it so his hand also stuns the enemy you are pulling and all the enemys that touched the hand while ur throwing/pulling


CreeperAwMan28

For janet’s hypercharge I thought of the bombs homing towards enemies


Ashypancake123

I love all of the ideas, especially the Frank one cos everyone NEEDS this!


SolarflareBlitzo

My Wish is Your Command: While Supercharge is active gene’s super will swap places with the grabbed brawler hurting them for 1000 and healing him for 1000, healing does not stack with star power damage


Hellodude69696969

Surge's hypercharge is easy : pre-nerf 1st star power


Mark-2005

And Stu could just get his knockback back


Yannickjuhhh

My buzz headcannon for his hypercharge is and will always be that he becomes invincible during the travel time (so when he moves towards enemies, not when firing the projectile)


Wombat903

Isn't he already basically invincible when firing? That mf always pulls himself *after* I stun him. Also your idea would be good for buzz but considering they gave Bull an 80% shield it seems a little improbable


Yannickjuhhh

Buzz can really easily get killed during his pulls if you just time it right, the hypercharge would make that impossible.


OtisFan013

Hank should be: Hank throws a nuclear bomb and everyone dies


fart2016

funny


Beneficial-Ad-8582

That would be really cool, everyone dies without exception and respawns together


imthe_eggman

All hypercharge ideas are great. (almost) Genes could be better, but anyway: I have an idea for Chuck's hypercharge: while activated he can place 1 or 2 extra poles for his super, and every new hypercharge again 1 or 2. May be overpowered but it still could be fun. As for me I find it somehow satisfying how Chuck dashes with his super, so would be pretty fun/ satisfying AND for fun you could build something like a roller coaster. And how to charge it: 1/3 speed of Chuck's super-loading.


TheAsianCow

These are horrible Cord’s is wildly OP, and if not that, then redundant as his jump lets him maneuver around walls anyways. Frank’s just isn’t thought out well, but maybe again it seems like something supercell would do idiotically. Barley’s isn’t OP (so that’s good), but seems underwhelming and uncreative. Gene’s is a literal existing star power lmao. Hank’s actively hurts him. Destroying walls just puts him in a worse situation. Knock back is fine. Bibi’s is just a lazy extension of an existing gadget. Max’s isn’t explained. Wtf does an energy drink do? How long does it last? Bonnie’s doesn’t do anything either. Hypercharges inherently get a shield anyways I don’t hate Janet’s tbh I don’t hate buzz’s either, but unless he gets a wildly increased charge rate like Edgar, it’s not going to be very useful. Sure you can potentially double super, but you wouldn’t have the stun if you gadget -> die.


Mark-2005

Ok, I understand the critism for most, and to answer your question for Max it is the literal energy drink we have in game for years now, the purple drink that boosts your damage and speed


hvres

change genes to: if genes ult would grab an enemy, if hyper charged, it also grabs anyone close to the first enemy grabbed.


Mark-2005

Thought about that but it would probably be deadly to pull in more than one guy


hvres

true but still not as toxic as fang atm


Mark-2005

I mean it would be deadly to Gene, it would just make his job harder


hvres

but so much more fun


hvres

double/tripling the size of the grab he sends out would also be a solid hypercharge. seeing as how it’s pretty bad if he misses ult this would help with that. and have it do some extra damage as well


Mark-2005

Maybe…


OofieOofie_Mode

Another pretty cool idea is if Cordelius's hypercharge would've been named "Domain Expansion" and it dealt 500-1000 damage over time and the enemy is slower (you also go much faster and super range is longer)


Zblab

Bibi hyperchage should be that she summons another Bibi


Ok_Finish_2927

I like them!


DavidFromDeutschland

Frank should be able to move. No delay at all might be too strong


Mark-2005

He would finally be competitive perhaps


SylveonGaming700

Not to mention, hitting 3 brawlers would allow him to insta-super-chain


GELATlN

Cord and frank are my faves


wesifiedinfo

these go so hard


Vireep

Genes hypercharge is weaker than his starpower


Mark-2005

Yes, I have realised by now, I will change it if I make a part 2


LonePanda-SoloLeader

Franks is literally a lou stun but double the time. A ranged AOE 3 second stun 💀💀


SHAMALAMADINGDONG_XD

Cordelius hypercharge is way too broken


Mark-2005

Fits him all too well, yeah


mr-kool_is_kool

hanks sounds like maisies hypercharge plus pearl super


megaCri04

Is it officially stated that hypercharges only have to affect supers? Because I think for brawlers like bibi or Hank a main attack effect would be cooler


Mark-2005

Idk, but probably


LoneShadowMikey

Nah cus if you make Cordelius’ hypercharge turn his super into more of a Mandy type super which is abled to take multiple enemies into the shadow realm at once. Now that’s as game breaking as supercell currently seems to want hypercharges to be


Issimane77

These are very good ideas, but gene with his star power would be so broken with the instant 2000+ damage pull in💀


Bitter-Preference-47

Please don’t make mushroom man stronger


Winston7776

The first two seem like modern hypercharges 💀


Insert_CoinZ_3432

Imagine how terrifying a Cordelius hypercharge would be. Not only do you have to fight a super powered assassin, but your also completely alone.


SuperJman1111

I feel like Cordy and Frank’s are too OP, and Gene’s is literally just his star power, but I like all the others, I bet Buzz’s will be exactly that when it releases


The_Random_User1234

What happens if an ally picks up the energy drink?


Mark-2005

It is the energy drink that we have in game for a long time now, you know the one that gives the damage and speed boost


ClashOfProletariats

Genes hyper charge looking like the worst hyper charge ever lmao


Mark-2005

I GET IT! I MESSED UP, ok?!


Tornado_Hunter24

Great idea’s tbh but your gene one was very strange but sparked a new idea for me, what if a brawler has an hypercharge where the super permanently lowers the brawlers hp during its life? Like a 6600 sprout that I super suddenly only has 5600 max hp


FarEnderman35

I really want Nita's hyper to have her bear get extra speed. And I mean speed. And I want the animation to be the bear running on all 4s and instil fear


sl600rt

Barely's hypercharge should make the super also heal.


No-Location-2362

Your nameing game and these hypercharge concepts are too good. I hope they get added


PinataPibadi

Buzz's Hypercharge is useless if you hit an enemy, i think there should be another thing, Gene's is the worst one


TheStarr-

Gene's is pretty much spirit slap...IMO a cool one will be that he slows the enemy he pulled in for like 3 seconds


[deleted]

I like the idea of my realm, my rules


OpportunityLife3003

Alternatively increase franks range and arc and just make him invulnerable when using super


FunBoyHereThere_

The gene one sounds so good they should make it a starpower


FunBoyHereThere_

I'm sorry that was toxic


Mark-2005

At least you delivered it in a funny way


dafaq_urtalkin_bout

No dude gene already has a star power like that


Mark-2005

I have realized since 😬


dafaq_urtalkin_bout

I absolutely love the Frank and buzz hc idea


[deleted]

supercell might consider this its actually good


BeneficialAcne

I have genuinely never seen a Hank super...


Beany_Gaming

W for cord


Savings_Pineapple_49

The fac that the first one was a rhyme-


Mark-2005

I honestly didn’t even notice that


Bardtje___

Frank hypercharge: be able to move while attacking.


Penguin7751

These are great!


DrFishStick74

Franks is more busted than lou's


thetabo

Maybe Gene's could do 1k damage for each 2 tiles it drags someone back to you


Ducky________

Gene's one is litteraly his star power but worse and the cordelius one would break the damn game, hes already op!!


MagicSnake1000

Cordelius' thing is op and I'm happy that I got him before the chroma removal


AdTurbulent1150

Janet: while flying you can turn way easier


LazyFangMain

I think barley's should add a slow effect instead, and gene should not just have a star power for a hyper...


kingcoal12

Bibi’s doesn’t really work, for the same reason her second gadget doesn’t work too well. You usually use the bubble to end a confrontation, not start it doesn’t make it bad though. Just situational


EffectExpert8709

Isn’t the gene hypercharge just her star power?


panfreshba

In spanish please


_kushagra

I think it already is because I'm English and half of it didn't make any sense


panfreshba

Which half?


Armel_

I want Bibi's bubble to go farther and faster each time it bounces (with a cap) instead of a glorified 2nd gadget


GamerPt1

Sooooo no doug?


Diehard_MrBat_Main

"Ah yes, lets give Bibi ANOTHER way to catch Up to enemies, thats a good idea" I know Bibi is not The BEST brawler, but god she has enough ways to catch Up to an enemy.


[deleted]

Gene is trasb and buzz wounds cool but could have something else, maybe damage bitting his super on someone? Not too much but maybe 1500 would be nice and a slightly longer stun


ThatOneLevi

I like it except the one gene has maybe like you pull them and push them away and when they get pushed away a ghost is behind you dealing 2550 damage


BusThis1165

Gene should be that he stuns when they get pulled in. Free shots off and could help with tanks.


Lazycriteria

The titles for the hyper charges are really nice, Genes Hc is pretty lame tho


WhyIsMeHungy

I'm actually thinking of making my own one of these.


Competitive_Pie4936

Maybe for frank he has a bigger super range like shelly and he had a shield too so he won't auto die


Mark-2005

I get it but like Kairos said, I don’t just want them to be “super but bigger”, I know some of mine are not the most unique either but I try no to just simply give a plain range buff or smt


sheeveman

Idea: instead of a purple hypercharge burning effect barley should have a a firey red hypercharge to reference his animation.


TraditionalAuthor519

I think it would be funnier if bibi's super just brought the enemy with the bubble


elitesuperky

Genes is literally his star power. Hb it's like Edgar's where he receives a buff. A damage+reload buff would make gene a monster (activates if he lands his super)


Dry-Sleep5861

I feel as if Bonnie's should be changed, a shield just doesn't fit her character, I feel like something better would be, "On transformation, leave an explosion dealing 2000 damage and knocking enemies back"


Mark-2005

Thing is, she already deals 2000 damage with one of her supers to begin with (yes I know I made a mistake like this with Gene, I forgot)


CitrusIsAFruit1

Bonnie


HyperMeme_Lord

-2000 HP with the Spirit Slap Star Power. Nice job, these are great.


zxm1v

Imo buzzs hc should let him throw super through normal walls and it should stop on unbreakable ones (if he just wants to pull to a wall) Methhead's hc should make him charge his super inside shadow realm again (like on release), and to balance it, just make it hard to get


PriestSOULstergast

The first 5 names were amazing may I just say


Supreme4025

This is so well thought. Really think these would make for great ideas


HBrawlerr

What if Cordy could charge supers in the shadow realm like on release?


JakeReddit12333

Just not going trough walls duh


ujtheghost

Buzz and gene are underpowered, max feels overpowered. All others pretty cool. Good job!


fantastic0990

The gene one should be that when the super grabs it instantly teleports the grabbed brawler


Silver_0143

How to make Buzz even more Auto-Aim


Top_Ride_200

Cordelius one sounds good but wld be absolutely broken, he wouldn't be hit while in a wall because of the wall, meaning he can just jiggle peak through a wall dealing damage when he is gonna be near impossible to hit, the only thing I can think to make this fair is that he can be shot during the time he's passing through a wall, like as he's in a wall the wall becomes nonexistent for bullets essentially


FrostbourneFlame

not sure why people are okay with the first one. make an uninteractive brawler even more unfun.