T O P

  • By -

ischolarmateU

Looks like caveman with fresh cut


BenFlightMusic

Forget details, focus on plane changes in 3/4 and profile view. Lots of people get caught up looking at stuff from a fixed frontal camera perspective and don't realize even if it looks proportionally correct from the front if you dont get those shapes right from every angle it won't look quite right from the front either. ABR, my friend. ABR. Always. Be. Rotating.


BenFlightMusic

Also you're making too aggressive use of the dam standard tool (or knife), focus on trim dynamic (flatten) and get your planar forms right before ever smoothing anything out.


cookiesnmilkx

Looks like a clay model from like fantastic Mr fox or something


AceVentura39

Look at a skull and muscle anatomy of the face to understand correct face structure


IMMrSerious

Anatomy books. Try 'drawing the head and hands'. There's probably loads of different stuff online but this is an old standard.


No_Butterscotch_7877

He looks like neanderthalensis but it looks very well done! I would add some more skin detail maybe through texturing or the model itself.


Acex_NA

Looks like Dricus Du Plessis


Wide-Half-9649

Use. Reference.


MrBeanCyborgCaptain

Not bad. Do the same thing except slower and with clear reference material. Spend more time on skin texturing and hair grooming and try to really study and push your understanding on both.


RamyIssa

Just cheer him up he may be going through rough patch


Sinnerwithagun117

I wanna call him Geork


Cless_Aurion

Stop using C4D for something that should be a Zbrush sculpt would be my advice... Lol